Empty Blocks are the result of what either a ? Block, a Brick Block, or a Coin Block becomes upon being hit, but there are also standalone Empty Blocks. An Empty Block has no other use other than to being very small platform.
Empty Blocks are colored to match the level's theme, like Brick Blocks and Question Blocks, due to the limited palette of each game's original releases.
Empty Blocks return as object, and both they and Question Blocks are yellow (brown in reboots). Big Empty Blocks also appear, and are the result of hitting Mega ? Blocks, which also form part of the level designs of Worlds 4-2 and 4-5.
Empty Blocks make a reappearance, retaining their function from previous Super Mario titles. There are also standalone Empty Blocks, most being terrain in bonus rooms.
Here, they are named Brown Blocks, and are depicted with small, shut, angry eyes in their centers, rather than their holes. If Mario or Luigi hits a blue P Switch, all Brown Blocks turn into coins and vice versa temporarily, until the P Switch's effects wears off
Empty Blocks also return in red and orange Toad Houses in New Super Mario Bros. (as a result of hitting their respectiveblocks), World 6-5 in New Super Mario Bros. Wii, and Soda Jungle in New Super Mario Bros. U; Long Empty Blocks return in New Super Mario Bros. 2.
This is the first appearance of an Empty Block in a 3D Super Mario game. However, every Empty Block is standalone,, as Brick Blocks always shatter when hit, even if they contain items, and ? Blocks and Coin Blocks vanish after being used.
Empty Blocks make a reappearance, retaining their function from the 2D Super Mario installments. Giant Empty Blocks are also can be found in hidden rooms (as well as in World 6-3) and put together to form that create the 3D illusions. Long Empty Blocks make their first appearance here, as they are a result of hitting a Long ? Block.
Normal-sized and long Empty Blocks return in Super Mario 3D World, acting the same as in previous games. Certain ? Blocks also make lines of Empty Blocks when hit, similarly to face blocks from Super Mario 3D Land. Aside from this, Long Empty Blocks make their first appearance, being the result of hitting a Long ? Block.
Empty Blocks return in all three games as a course element, but otherwise act the same as in other Super Mario games. In Super Mario Maker 2, giant Empty Blocks also appear in the Super Mario 3D World style, as ! Blocks take the role that Mega ? Blocks did in the game.
Empty Blocks appear in every installment, starting with the first Paper Mario, and act the same as in the Super Mario series. Giant Empty Blocks return in Mondo Woods in Paper Mario: Color Splash.
Empty Blocks appear as platforms on 3DS Mario Circuit T and RMX Mario Circuit 1. In the game, they are always paired with ? Blocks, and the player can perform a Jump Boost by driving off them. Empty Blocks also appear in the T variants of GBA Sky Garden and RMX Rainbow Road 2, where they are used as platforms for a Piranha Plant.
Empty Blocks appear as stage objects. If a Brick Block contains coins, it will become an Empty Block after all coins are removed from it. Dr. Morton's skill in stage mode can also change any ice fans or bubble machines into Empty Blocks, effectively disabling them. Empty Blocks behaves as walls for any projectile, such as Koopa Shells and cannonballs from pop cannons, and will close up them. If a capsule match is made to an Empty Block, the meter will be filled by one point for each Empty Block in contact with the match. In vs. mode, Empty Blocks appear in a different color, where after a period of the time has passed in no player has won it yet, these blocks appear in rows and will push the objects down by one row at a time, decrease the play area for both of the players.
Question Blocks on Mushroomy Kingdom become Empty Blocks if damaged or jumped into from below, and they are refilled when it loops; they are made of wood with its borders, and like the rest of the stage, they look more realistic.
In 3D Land in Super Smash Bros. for Nintendo 3DS and Super Mario Maker in both the Nintendo 3DS and Wii U versions, they behave the same as in Brawl while retaining their respective appearances; Empty Blocks are instead refilled after a while on the latter stage.
The game retains not only the aforementioned stages, but also Super Smash Bros.'s Mushroom Kingdom, where the platforms are made of Empty Blocks instead of Hard Blocks like in the original game. Empty Blocks are also integrated into the brick wall on the left side, and they are also the paths and ledges that fighters can stand or even grab onto.
World 6-1 • World 6-2 • World 6-3 • World 6- • World 6-4 • World 6-5 • World 6-6 • World 6-7 • World 6- • World 6-8 • World 6-9 • World 6-10 • World 6- • World 6-
World 7-1 • World 7-2 • World 7-3 • World 7-4 • World 7-5 • World 7- • World 7- • World 7-6 • World 7-7 • World 7-8 • World 7-9 • World 7- • World 7- • World 7-
Bob-omb Sudden Death • Bob-omb Trampoline • Jumping Sudden Death • Jumping Brothers • Lakitu Launch • Vs. Mario's Slides • Vs. Pair-a-Gone • Vs. Trampoline Time
* - Exclusive to New Super Mario Bros. U • ** - Exclusive to New Super Mario Bros. U Deluxe • *** - Exclusive to New Super Luigi U † - Level before the world
Dino Piranha • A Snack of Cosmic Proportions • King Kaliente's Battle Fleet • Dino Piranha Speed Run* • Purple Coin Omelet* • Luigi on the Roof
Honeyhive Galaxy
Bee Mario/Luigi Takes Flight • Trouble on the Tower • Big Bad Bugaboom • Honeyhive Cosmic Mario/Luigi Race* • The Honeyhive's Purple Coins* • Luigi in the Honeyhive Kingdom
Loopdeeloop Galaxy
Surfing 101
Flipswitch Galaxy
Painting the Planet Yellow
Bowser Jr.'s Robot Reactor
Megaleg's Moon
Sweet Sweet Galaxy
Rocky Road
Space Junk Galaxy
Pull Star Path • Kamella's Airship Attack • Tarantox's Tangled Web • Pull Star Path Speed Run* • Purple Coin Spacewalk* • Yoshi's Unexpected Appearance
Rolling Green Galaxy
Rolling in the Clouds
Battlerock Galaxy
Battlerock Barrage • Breaking into the Battlerock • Topmaniac and the Topman Tribe • Topmaniac's Daredevil Run* • Purple Coins on the Battlerock* • Battlerock's Garbage Dump • Luigi under the Saucer
Hurry-Scurry Galaxy
Shrinking Satellite
Bowser's Star Reactor
The Fiery Stronghold
Sling Pod Galaxy
A Very Sticky Situation
Beach Bowl Galaxy
Sunken Treasure • Passing the Swim Test • The Secret Undersea Cavern • Fast Foes on the Cyclone Stone* • Beachcombing for Purple Coins* • Wall Jumping up Waterfalls
Bubble Breeze Galaxy
Through the Poison Swamp
Ghostly Galaxy
Luigi and the Haunted Mansion • A Very Spooky Sprint • Beware of Bouldergeist • Bouldergeist's Daredevil Run* • Purple Coins in the Bone Pen* • Matter Splatter Mansion
Bunnies in the Wind • The Dirty Tricks of Major Burrows • Gusty Garden's Gravity Scramble • Major Burrows's Daredevil Run* • Purple Coins on the Puzzle Cube* • The Golden Chomp
Freezeflame Galaxy
The Frozen Peak of Baron Brrr • Freezeflame's Blistering Core • Hot and Cold Collide • Frosty Cosmic Mario/Luigi Race* •Purple Coins on the Summit* • Conquering the Summit
Dusty Dune Galaxy
Soaring on the Desert Winds • Blasting through the Sand • Sunbaked Sand Castle • Sandblast Speed Run* • Purple Coins in the Desert* • Bullet Bill on Your Back • Treasure of the Pyramid
Honeyclimb Galaxy
Scaling the Sticky Wall
Bowser's Dark Matter Plant
Darkness on the Horizon
Bigmouth Galaxy
Bigmouth's Gold Bait
Gold Leaf Galaxy
Star Bunnies on the Hunt • Cataquack to the Skies • When It Rains, It Pours • Cosmic Mario/Luigi Forest Race* • Purple Coins in the Woods* • The Bell on the Big Tree
Sea Slide Galaxy
Going after Guppy • Faster Than a Speeding Penguin • The Silver Stars of Sea Slide • Underwater Cosmic Mario/Luigi Race* • Purple Coins by the Seaside* • Hurry, He's Hungry
Toy Time Galaxy
Heavy Metal Mecha-Bowser • Mario/Luigi Meets Mario • Bouncing Down Cake Lane • Fast Foes of Toy Time* • Luigi's Purple Coins* • The Flipswitch Chain
Bonefin Galaxy
Kingfin's Fearsome Waters
Bowser Jr.'s Lava Reactor
King Kaliente's Spicy Return
Sand Spiral Galaxy
Choosing a Favorite Snack
Deep Dark Galaxy
The Underground Ghost Ship • Bubble Blastoff • Guppy and the Underground Lake • Ghost Ship Daredevil Run* • Plunder the Purple Coins* • Boo in a Box
Dreadnought Galaxy
Infiltrating the Dreadnought • Dreadnought's Colossal Cannons • Revenge of the Topman Tribe • Topman Tribe Speed Run* • Battlestation's Purple Coins* • Dreadnought's Garbage Dump
Matter Splatter Galaxy
Watch Your Step
Melty Molten Galaxy
The Sinking Lava Spire • Through the Meteor Storm • Fiery Dino Piranha • Lava Spire Daredevil Run* • Red-Hot Purple Coins* • Burning Tide
Missions marked with an asterisk (*) are exclusively available while a Prankster Comet is in orbit. Missions marked with two asterisks (**) are only available when receiving a letter from Mailtoad.
Binoculars • Boulder • Bowser Statue • Cactus • Jizo • Letter • Manhole • Meat • Mini Rocket • Picture Match Part • Pole • Puzzle Part • RC Car • Spark pylon • Taxi • Tree • Zipper
• ⋆-Enemy, boss, or stat exclusive to the main game. • ⋆⋆-Enemy, boss, or stat exclusive to Minion Quest: The Search for Bowser. • ⋆⋆⋆-Enemy variants differ in Mario & Luigi: Superstar Saga + Bowser's Minions.
Paper Bob-omb • Paper Boo • Paper Boomerang Bro • Paper Broozer • Paper Chain Chomp • Paper Dry Bones • Paper Fire Bro • Paper Fire Piranha Plant • Paper Fuzzy • Paper Goomba • Paper Hammer Bro • Paper Koopa Troopa • Paper Ninji • Paper Paragoomba • Paper Paratroopa • Paper Scaredy Rat • Paper Shy Guy • Paper Sombrero Guy • Paper Spear Guy • Paper Spike • Paper Spiny • Paper Swoop