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- Not to be confused with Spike Trap.
Spikes are hazards which appear in certain Mario games. They are usually found on ceilings which most actually come down and attempt to crush Mario. Some Spikes can instantly defeat Mario on contact. Spikes are very common in castle levels, such as Bowser's Castle. Spikes are also as weapons and defensive object by enemies such as Spike Tops and Spiked Goombas.
In Super Mario series[]
Super Mario Bros. 3[]
Spikes are usually found in castle levels. They have a much longer design in which they attempt to skewer Mario or Luigi on contact.
Super Mario World[]
Spikes are mostly seen on the ceiling in this game. In some castle levels, some Spikes fall from the ceiling themselves, while others attempt to crush Mario, instantly defeating him.
New Super Mario Bros. series[]
Spikes only appear in castle levels in New Super Mario Bros. and its sequels. There are also new obstacles known as Spiked Balls, which can stay around and attempt to ram into Mario.
In Super Mario World 2: Yoshi's Island[]
Spikes are very common in this game, mainly appearing in castle levels and near the end of the game. Whenever Yoshi touches one, he loses Baby Mario, and at most times, can be very difficult to regain.
In Paper Mario series[]
Spikes are mainly used as a trap in the Paper Mario games. Whenever Mario touches one, he gets sent back to before he crossed the spikes and takes one point of damage. Spikes are greatly used in Paper Mario: The Thousand-Year Door, where the most infamous one is the crushing ceiling in Hooktail Castle. In the Pirate Grotto, Mario can avoid spikes using the Paper Thinness or Paper Tube abilities. Spikes also appear in the Palace of Shadow. There is also a room full of spikes, which Mario must use Vivian's Veil move in order to avoid them. His reward is the Spike Shield badge.
In Mario & Luigi series[]
Spikes are usually seen in certain areas. If Mario or Luigi lands on some spikes, they are usually sent back to the area prior.