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Marianne
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“ | Even if I'm separated from you or any of my friends, the memories I've made here will give me the strength to continue on! | ” | — Marianne, to Byleth |
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Marianne von Edmund (pronounced /mɛri'æn vɑn 'ɛdmʌnd/[key]; Japanese: マリアンヌ=フォン=エドマンド Marianne von Edmund) is a playable character appearing in Fire Emblem: Three Houses. She is a member of the Golden Deer house at the Officers Academy.
Biography
Marianne was born in a family descended from Maurice, who bore a cursed Crest. Her father told her to stay away from people as she had a curse that would turn her into a beast at night, and that her Crest brought misfortune to everyone she interacted with. As such, Marianne chose to stay away from people and preferred to talk to animals, particularly birds and horses. Sometime later in her life, she was adopted by Margrave Edmund, a Lord of the Alliance, who raised her as his daughter. She then enrolled at the Officers Academy at Garreg Mach and her adoptive father forbade her from leaving the monastery for too long so as to protect her while he looked for a rich noble to marry her. Marianne joins the Golden Deer house, studying and fighting alongside them over the next year.
After the timeskip, if Marianne is a member of Byleth's class, she returns to Garreg Mach Monastery on the day of the millennium festival and accompanies them throughout the war. Otherwise, she makes no further storyline appearances on any of the four routes.
Fire Emblem: Three Houses
Role
Marianne is a starting playable character for the Golden Deer route, a recruitable unit on the Black Eagles and Blue Lions routes and an enemy in Chapter 7 should she not be poached before it.
Starting stats and growth rates
Playable
- Main article:
Marianne/Stats
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- Her Minor Crest of the Beast is labeled "Mystery Crest" until the paralogue Forgotten Hero is completed.
- At the beginning of Part II, Marianne automatically gains 1 level-up.
Enemy - Chapter 7
Normal Hard Maddening
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Growth rates when reclassed
- Main article:
Marianne/Stats § Growth rates when reclassed
Abilities
Ability set | ||
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Ability | Learned at | |
Animal Friend | Personal ability, innate and unremovable | |
Sword Prowess | Innate; replaced with higher levels at D+, C+, B+, and A+ | |
Wrath Strike | D | |
Grounder | C | |
Soulblade | C+ | |
Axebreaker | B | |
Sword Crit +10 | S | |
Swordfaire | S+ | |
Frozen Lance | Budding Talent: | |
Lance Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Tempest Lance | D | |
Knightkneeler | C | |
Swordbreaker | B | |
Lance Crit +10 | S | |
Lancefaire | S+ | |
Axe Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Smash | D | |
Helm Splitter | C | |
Lancebreaker | B | |
Axe Crit +10 | S | |
Axefaire | S+ | |
Bow Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Curved Shot | D | |
Close Counter | C | |
Bow Crit +10 | S | |
Bowfaire | S+ | |
Brawling Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Fading Blow | D | |
Rushing Blow | C | |
Healing Focus | B | |
Brawl Crit +10 | S | |
Fistfaire | S+ | |
Reason | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Black Magic Range +1 | S | |
Black Tomefaire | S+ | |
Faith | Innate; replaced with higher levels at C+, B+, and A+ | |
White Magic Range +1 | S | |
White Tomefaire | S+ | |
Authority | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Battalion Renewal | C | |
Defensive Tactics | B | |
Offensive Tactics | S+ | |
Weight -3 | C | |
Smite | B | |
Weight -5 | A+ | |
Armored Effect Null | S+ | |
Dexterity +4 | C | |
Movement +1 | A+ | |
Cavalry Effect Null | S+ | |
Alert Stance | B | |
Alert Stance+ | A+ | |
Flying Effect Null | S+ | |
The above ability list does not include class abilities, or abilities and combat arts that are granted by items. |
Spell list
Spell | Learned at |
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Blizzard | D |
Thoron | C |
Cutting Gale | B |
Fimbulvetr | A |
Heal | Innate |
Nosferatu | Innate |
Physic | C |
Silence | B |
Aura | A |
Analysis
This character analysis section may not be accurate to every player's experience. |
Marianne is a magic-focused unit possessing great growths in magic and resistance, a good growth in speed, and poor growths in HP, strength, and defense. Marianne has an affinity in faith magic and learns good white and black magic spells, enabling her to fulfill both offensive and supportive roles with her magic. At C- reason, Marianne unlocks Thoron, allowing her to attack at three-range without boosts from equipment; at A-, she learns the high-crit Fimbulvetr, and aside from Constance, is the only unit with strong magic to do so. At C faith, Marianne learns Physic; at B, she learns Silence, which—though niche—can make enemy phase safer for units with low resistance. Additionally, at A faith, Marianne learns Aura, a powerful spell with a high-crit rate. Another of Marianne's strengths is her high base faith level of D+, the highest in the early game; D+ grants her immediate access to Heal and Nosferatu, and very early access to Physic at C, allowing her to quickly excel in a support role.
Marianne's notable combat arts are Soulblade (which she learns at C+ swords) and Frozen Lance (which she learns from her budding talent in lances), she can typically deal more damage with these arts than with her spells. However, both arts are limited to one-range, requiring Marianne to reach the front lines with the low movement of early game magic classes and potentially exposing her to attacks she would not otherwise take. Despite being ill-suited for the front lines, Marianne's excellent spells enable her to consistently contribute.
Marianne has a Minor Crest of the Beast, which occasionally boosts her might by five when using a weapon; this effect provides little benefit to Marianne, as she infrequently attacks with weapons, and its activation rate of 20% is unreliable for when she does. Having the Crest of the Beast also grants her Beast Fang, the exclusive melee-range combat art of the magical Relic sword Blutgang. Despite its high damage, it is locked to one-range, meaning it has the same weakness as her other magical combat arts.
Marianne's personal skill, Animal Friend, is basically Renewal with an activation condition of needing to be next to a cavalry or flying ally. If Marianne is in a class with low movement, Marianne will lag behind mounted allies unless they are held back, limiting how often it can activate; moreover, Marianne's low HP limits the amount the skill recovers. However, the skill does not come at the expense of any other skills, and is at worst irrelevant to Marianne's performance.
The utility of Marianne's spell list and her good magic growth make her best suited for magic-enabled classes. Her best promotion path is Monk to Mage, where she can master the class for Fiendish Blow. Afterwards, Warlock provides the best damage output, while Bishop provides the best utility. As for her master class, Marianne will benefit the most from promoting into Dark Knight for Canto and Black Tomefaire, or to Gremory to double all of her spell uses; Bishop as functions as a final class, as White Magic Uses x2 and White Magic Heal +10 still make her a valuable support unit. While Marianne can easily access Holy Knight with her boons in riding, Faith, and (through her budding talent) lances, White Tomefaire only strengthens her two offensive white magic spells; Holy Knight does not boost the damage of as many spells as Dark Knight does with Black Tomefaire, it does not double the uses of any spells like Gremory, and does not strengthen her utility spells like Bishop. With DLC, Marianne can easily reach the Valkyrie and Dark Flier classes, which are also really great final classes due to both having higher movement compared to infantry magic classes, and having useful abilities to strengthen Marianne's combat ability.
Recruiting for Other Routes
When recruited in Part I, Marianne will come having received tutoring in swords and faith. Due to this automatic tutoring, Marianne is already well on her way to Bishop and can instantly fulfill a supportive role. Her recruitment requirements of 10 magic and a C riding are relatively low, and her riding requirement overlaps with Petra's. However, Marianne's spell list is not wholly unique to her, and she provides little that cannot be replicated by other units—many units have Physic; Dorothea has Thoron, and many units can attack from 3-range with bows; Mercedes has both Physic and Fortify; and so on. Moreover, since she does not receive automatic tutoring in reason, starting with a base level of E, accessing her offensive spells takes a considerable amount of investment on the player's part. However, Marianne does grant access to the paralogue Forgotten Hero in Part II, from which Blutgang is obtained, potentially justifying her recruitment. If you choose to do this, Trickster is a class worth considering. While Trickster is normally sub-optimal due to halving her magic casts, her paralogue takes place in a forest where having five movement unimpeded by the trees will greatly help in getting her out of danger.
Fire Emblem Heroes
Role
There are two different variations of Marianne available to Heroes. The normal variation of Marianne, based on her Three Houses Part I incarnation as an Officers Academy student, is one of the characters added to the game in the Night and Day update, and became available for summoning by players on March 5, 2021. A brave variation of Marianne, based on her Three Houses Part II incarnation as a Dancer, was made available on August 17, 2021, as part of the summoning event surrounding the launch of the Howling Descent update. A rearmed version of Marianne, based on her Three Houses Part II appearance as a Dark Flier, was added on October 15, 2024, and was first available to summon from then to November 5, 2024.
Marianne: Adopted Daughter
Starting stats
- Marianne: Adopted Daughter is only available at 5★ rarity.
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Initial Stats Level 40 Stats
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Skill set
Skill set | ||||
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Skill | Unlock | Auto-unlock | SP cost | |
Thunder | ★★★★★ | ★★★★★ | 50 | |
Elthunder | ★★★★★ | ★★★★★ | 100 | |
Thoron | ★★★★★ | ★★★★★ | 200 | |
Icy Fimbulvetr | ★★★★★ | ★★★★★ | 400 | |
Chilling Wind | ★★★★★ | ★★★★★ | 100 | |
Iceberg | ★★★★★ | — | 200 | |
A | B Duel Infantry 1 | ★★★★★ | — | 70 |
A | B Duel Infantry 2 | ★★★★★ | — | 150 |
A | B Duel Infantry 3 | ★★★★★ | — | 300 |
A | B Duel Infantry 4 | ★★★★★ | — | 300 |
B | Lull Atk/Res 1 | ★★★★★ | — | 60 |
B | Lull Atk/Res 2 | ★★★★★ | — | 120 |
B | Lull Atk/Res 3 | ★★★★★ | — | 240 |
C | Spur Res 1 | ★★★★★ | — | 50 |
C | Drive Res 1 | ★★★★★ | — | 120 |
C | Drive Res 2 | ★★★★★ | — | 240 |
C | Joint Drive Res | ★★★★★ | — | 300 |
Marianne: Serene Adherent
Starting stats
- Marianne: Serene Adherent is only available at 5★ rarity.
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Initial Stats Level 40 Stats
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Skill set
Skill set | ||||
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Skill | Unlock | Auto-unlock | SP cost | |
Stone | ★★★★★ | ★★★★★ | 50 | |
Elstone | ★★★★★ | ★★★★★ | 100 | |
Atlas | ★★★★★ | ★★★★★ | 200 | |
Phantasm Tome | ★★★★★ | ★★★★★ | 400 | |
Chilling Wind | ★★★★★ | ★★★★★ | 100 | |
Glacies | ★★★★★ | — | 200 | |
Requiem Dance | ★★★★★ | — | 500 | |
A | Atk/Spd Bond 1 | ★★★★★ | — | 60 |
A | Atk/Spd Bond 2 | ★★★★★ | — | 120 |
A | Atk/Spd Bond 3 | ★★★★★ | — | 240 |
A | Atk/Spd Unity | ★★★★★ | — | 300 |
B | Null Follow-Up 1 | ★★★★★ | — | 60 |
B | Null Follow-Up 2 | ★★★★★ | — | 120 |
B | Null Follow-Up 3 | ★★★★★ | — | 240 |
C | Time's Pulse 1 | ★★★★★ | — | 60 |
C | Time's Pulse 2 | ★★★★★ | — | 120 |
C | Time's Pulse 3 | ★★★★★ | — | 240 |
Marianne: Cursed Blessing
Starting stats
- Marianne: Cursed Blessing is only available at 5★ rarity.
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Initial Stats Level 40 Stats
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Skill set
Skill set | ||||
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Skill | Unlock | Auto-unlock | SP cost | |
Flux | ★★★★★ | ★★★★★ | 50 | |
Ruin | ★★★★★ | ★★★★★ | 100 | |
Fenrir | ★★★★★ | ★★★★★ | 200 | |
Arcane Blutgang | ★★★★★ | ★★★★★ | 400 | |
Chilling Wind | ★★★★★ | ★★★★★ | 100 | |
Glacies | ★★★★★ | — | 200 | |
Requiem Prayer | ★★★★★ | — | 500 | |
A | Still Water 1 | ★★★★★ | — | 50 |
A | Still Water 2 | ★★★★★ | — | 100 |
A | Still Water 3 | ★★★★★ | — | 200 |
A | Crystalline Water | ★★★★★ | — | 300 |
B | Sabotage Res 1 | ★★★★★ | — | 60 |
B | Sabotage Res 2 | ★★★★★ | — | 120 |
B | Sabotage Res 3 | ★★★★★ | — | 240 |
B | Spd/Res Discord | ★★★★★ | — | 300 |
C | Spd/Res Rein 1 | ★★★★★ | — | 60 |
C | Spd/Res Rein 2 | ★★★★★ | — | 120 |
C | Spd/Res Rein 3 | ★★★★★ | — | 240 |
C | Spd/Res Crux | ★★★★★ | — | 300 |
Fire Emblem Warriors: Three Hopes
Role
This section has been marked as a stub. Please help improve the page by adding information.
Starting stats and growth rates
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Abilities
This section has been marked as a stub. Please help improve the page by adding information.
Marianne will gain more class experience when using one of the following classes:
Preferred class line | |
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Icon | Class |
Monk | |
Priest | |
Bishop | |
File:Ma fewa2 gremory marianne playable.gif | Gremory |
Personality
This section has been marked as a stub. Please help improve the page by adding information.
Marianne does not interact with others very often, to the point where some have never even heard her voice. She pushes them away since she believes that her crest brings bad luck. Some people really do not like this superstition, such as Leonie when she got very mad when Marianne told her to go away after receiving an invite to go to town. She loves birds and animals. She is deeply religious, and prays to the Goddess every day.
Supports
- Main articles:
Marianne/Supports andMarianne/Supports ( Warriors: Three Hopes)
Endings
Marianne, Survivor of the Curse (single ending)
Marianne returned home to a hero's welcome. The people praised her talent and acknowledged her as a savior of Fódlan. Her adoptive father groomed her as his successor, teaching her the power of words over weapons. By the time she claimed her inheritance, she had transformed into one of Fódlan's most skilled orators.
Byleth, Wandering Flame/Ruler of Dawn & Marianne, Survivor of the Curse (Silver Snow, Verdant Wind)
Byleth announced an engagement to Marianne shortly after being named leader of the United Kingdom of Fódlan. Before they were officially wed, Marianne first returned home to prepare for the ceremony and to study oration and management under her adoptive father. She returned under the Great Tree Moon, and became queen of a restored Fódlan in a grand wedding. The kingdom experienced remarkable growth thereafter, and while Byleth became known as a leader of incredible wisdom, few people of the time understood the depth of the queen's influence.
Byleth, Guardian of Order & Marianne, Survivor of the Curse (Azure Moon)
Byleth announced an engagement to Marianne shortly after being named archbishop of the Church of Seiros. Before they were officially wed, Marianne first returned home to prepare for the ceremony and to study oration and management under her adoptive father. She returned under the Great Tree Moon, and became the archbishop's wife in a grand wedding. The Kingdom experienced remarkable growth thereafter, thanks to the church, and while the archbishop became known for his incredible wisdom, few people of the time understood the depth of his wife's influence.
Byleth, Wings of the Hegemon & Marianne, Survivor of the Curse (Crimson Flower)
Almost immediately after Byleth and Marianne had celebrated their engagement, the struggle against those who slither in the dark began in earnest. Together they fought tirelessly to bring the war to an end so that Fódlan could have lasting peace. Afterwards, they left the Imperial army and were officially wed in Edmund territory. In time, the pair grew into first-rate politicians under the tutelage of Margrave Edmund himself. With the emperor's blessing, they annexed part of Riegan territory, including Derdriu, and used their influence to improve relations and expand trade with foreign nations. Their work greatly contributed to the restoration of the Empire.
Dimitri, Savior King & Marianne, Survivor of the Curse
Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. Several years after his coronation, he took Marianne, whom he loved dearly, as his queen. Many of Dimitri's greatest achievements can be traced to wisdom provided by Marianne, who had received tutelage from her adoptive father, Margrave Edmund. Many years later, when Dimitri fell to illness, he clutched his queen's hand until the very end. The queen's journal, uncovered after her passing, contained recounts of their time together. The last words, penned with trembling hand, are: "I would not trade our time together or the happiness we knew for anything."
Claude, King of Unification & Marianne, Survivor of the Curse
Entrusting the future of Fódlan to his friends, Claude left for Almyra to reclaim his place as heir to the throne. Several years later, when he became king, he took initial steps to open trade routes with Fódlan, and entered into negotiations with Margrave Edmund. During this time, he was reunited with Marianne, who had grown under her adoptive father's guidance into a wise and talented woman. She offered him her aid, and as they worked together to secure friendly relations between their respective nations, they fell deeply in love.
Ferdinand, Noblest of Nobles & Marianne, Survivor of the Curse (Silver Snow, Azure Moon, Verdant Wind)
Ferdinand announced his marriage to Marianne just after becoming the new Duke Aegir. With the support of Margrave Edmund, they set to work restoring Aegir territory. The support of Marianne's adoptive father was essential, but not sufficient, for the relief effort. As more difficulties arose, Marianne herself took on an increasing amount of responsibility. She proved quite capable and dedicated, and the Dukedom progressed through a steady recovery under the couple's collective efforts. It is said that Ferdinand commissioned a bronze statue of his wife to honor her achievements, but Marianne ordered it to be hidden away in storage for eternity.
Ferdinand, Noblest of Nobles & Marianne, Survivor of the Curse (Crimson Flower)
Ferdinand announced his engagement to Marianne just after becoming the new Duke Aegir. While he got started restoring his territory, Marianne returned home to study politics under her shrewd adoptive father. When she returned to Ferdinand's side, they were wed, and with her new skills she proved herself to be an asset to the rebuilding effort. Aegir territory flourished under their reign, becoming one of the most prosperous regions in all Fódlan. It is said that Ferdinand commissioned a bronze statue of his wife to honor her, but that Marianne ordered it to be hidden away in storage for eternity.
Linhardt, Sleepy Crest Scholar & Marianne, Survivor of the Curse
Marianne returned home to a warm welcome from her adoptive father, who recognized her wisdom and skill and began to groom her as his successor. Meanwhile, Linhardt abandoned his noble claim, and happened to choose Margrave Edmund's territory as the site at which to continue his Crest research. Edmund took a liking to Linhardt and approved wholeheartedly when the scholar and his daughter expressed their wish to marry. As Edmund's successors, the couple combined Linhardt's brilliance with Marianne's practical wisdom to bring abundance to the people.
Ashe, Arrow of Justice & Marianne, Survivor of the Curse
After the war, Ashe was formally knighted, and appointed the new head of House Gaspard, which had no successors. The young and inexperienced lord faced a great deal of difficulty in governing, until his court was blessed with a new adviser in Marianne. Using skills imparted to her by her adoptive father, Marianne helped Ashe to solidify his position. As the prosperity of Gaspard territory grew, so did a love between them, and soon Margrave Edmund saw fit to bless the couple's happy marriage. Years later, Ashe asked Marianne what made her choose to help him in the first place. She simply smiled and said that she decided to make supporting him her dream.
Lorenz, Noble of the Red Rose & Marianne, Survivor of the Curse
As the new head of House Gloucester, Lorenz first worked to restore his own territory, and then expanded his vision to include reforms for all Fódlan. At the height of his storied political career, he announced his marriage to Marianne. Prior to the wedding, she received extensive tutelage from her adoptive father, Margrave Edmund, so that by the time they were wed she was fully prepared to govern. The pair was particularly successful in providing new innovations in dairy farming, and came to be known as the mother and father of horses and cattle in the region. It is said that Lorenz was rather vexed by the title.
Raphael, Beast of Leicester & Marianne, Survivor of the Curse
Raphael returned to his hometown, where he served his liege lord as a knight for a time. Later, he gave it up to pursue his true passion of food by opening up an inn. He got the idea to install a bird feeder outside the place, calling it The Winged Inn & Tavern, and before long, the site began to attract the prettiest birds in the region. Soon after that, Marianne made her first visit, and she and Raphael enjoyed a happy reunion. Seeing her gift in talking to the birds, he invited her to stay. Marianne eventually became known as the woman whose talent for handling animals helped an inn to flourish.
Ignatz, Worldly Artist & Marianne, Survivor of the Curse
Marianne returned home to a warm welcome from her adoptive father, who recognized her wisdom and skill and began to groom her as his successor. During that time, she had a chance reunion with Ignatz, who had persuaded his family to allow him to travel the world as an artist. Marianne wholeheartedly supported his work, and before long, came to be enchanted not merely by the landscapes and portraits of all he had seen in his travels, but also by his character. The romance between artist and patron was considered unusual, but long after their wedding, the story of how they fell in love was immortalized in popular plays.
Marianne, Survivor of the Curse & Hilda, Free Spirit
After returning to their respective homes, Hilda and Marianne stayed in touch and deepened their friendship through letters. Hilda informed Marianne that her passion for crafting fashionable accessories had given her the idea to start an artisan academy, and in response, Marianne pledged the financial support of the house of Margrave Edmund. Soon, artisan schools began to appear all over Fódlan, producing talented craftsmen and high-quality trade goods, which contributed greatly to the prosperity of Fódlan. The accessories sent to Marianne personally by Hilda became some of the most highly valued treasures in history.
Marianne, Survivor of the Curse & Hanneman, Father of Crestology
After the war, Marianne and Hanneman stayed in touch and deepened their friendship through letters. When Hanneman's Crest research fell on hard times, Marianne was able to secure Margrave Edmund's financial support to allow his work to continue. The research bore fruit in the form of magical tools which could be used even without the aid of Crests, and the funding allowed these tools to be produced in great number. After Marianne inherited her adoptive father's house, she guided Hanneman to create a branch of research devoted to peaceful applications of Crestology. These advancements, which Hanneman provided, became the legacy of Marianne's later years.
Quotes
This section has been marked as a stub. Please help improve the page by adding information.
Battle quotes
“ | Marianne: I-I'm so sorry, Hilda. I... Hilda: It's OK, Marianne. These things happen in war. |
” | — Marianne, fighting Hilda in Crimson Flower Chapter 14. |
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“ | Wandering Beast: Nothing will stop me...from feasting upon your flesh and blood! Marianne: No! I won't let you! |
” | — Marianne, fighting the Wandering Beast in Forgotten Hero. |
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Critical quotes
“ | Stay away from me! | ” | — Marianne in Part I |
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“ | My blood compels me! | ” | — Marianne in Parts I & II |
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“ | I'm sorry! | ” | — Marianne in Parts I & II |
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“ | Stay back! | ” | — Marianne in Part I |
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“ | I have to do this! | ” | — Marianne in Part II |
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“ | I won't run away! | ” | — Marianne in Part II |
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Defeat quotes
“ | I'm sorry. I wasn't able to help. | ” | — Marianne's retreat quote as a playable character in Part I. |
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“ | I have no regrets. I'll be with the goddess soon... | ” | — Marianne's death quote in classic mode as a playable character in Part II. |
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“ | I'm sorry. I'm just not good enough... | ” | — Marianne's retreat quote in casual mode as a playable character in Part II. |
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Other quotes
- Main articles:
Marianne/Quotes andMarianne/Quotes ( Heroes)
Other appearances
Fire Emblem Cipher
Marianne is featured on six cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Marianne | |||||
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Pious Daughter, Marianne | |||||
"I only call upon the goddess to give thanks, or perhaps to ask for protection." | |||||
Attack: 50 | Support: 20 | Range: 1-2 | Deploy Cost: 3 | ||
Class: Priest | Tier: Advanced | Class Change Cost: 2 | |||
"Dear Goddess, I ask for guidance...": [Activate] [Once per turn] [] Choose 1 non-"Marianne" card from your Retreat Area, and add it to your hand. Animal Friend: [Always] During your opponent's turn, if you have 1 or more or allies, this unit gains +10 attack. | |||||
Card #B18-041HN • Artist: 40hara | |||||
Adopted Daughter of Margrave Edmund, Marianne | |||||
"I... I don't have the confidence for this mission... If I may, could I just focus on logistical support? Please, just... just let me hold the fort..." | |||||
Attack: 20 | Support: 20 | Range: 1-2 | Deploy Cost: 1 | ||
Class: Noble | Tier: Base | Class Change Cost: -- | |||
Heal, Light Magic: [Activate] [] [] Choose 1 other ally. Choose 1 card with the same Unit Name as that ally from your Retreat Area, and add it to your hand. Miracle Emblem: [Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit. | |||||
Card #B18-042N • Artist: 40hara | |||||
Serene Heart Flapping its Wings, Marianne | |||||
"I was just thinking that if we're the birds, then the professor is a great tree that watches over us... And Claude is like the wind, pushing us forward." | |||||
Attack: 50 | Support: 30 | Range: 1 | Deploy Cost: 3 | ||
Class: Pegasus Knight | Tier: Advanced | Class Change Cost: 2 | |||
Tender Memories: [Trigger] [Once per turn] [] When your lord's attack destroys an enemy, you may pay the cost and if you do: Draw 1 card. Elysian Deliverer: [Activate] [] Choose 1 other ally, and move them. Warmth-Knowing Wings: [Hand] [Activate] [Place this card at the top of your deck] Choose up to 1 allies, and move them. (HAND is only usable while this card is in your hand.) | |||||
Card #B19-034R • Artist: Uroko Naruse | |||||
Maiden Who Loves the Goddess and Animals, Marianne | |||||
"Do you... really think it's possible that someone like me has a purpose to fulfill?" | |||||
Attack: 40 | Support: 20 | Range: 1-2 | Deploy Cost: 2 | ||
Class: Monk | Tier: Base | Class Change Cost: -- | |||
A Prayer to Suffering: [Hand] [Activate] [Send this card to the Retreat Area] Until the end of your opponent's next turn, your lord is immune to destruction by enemy critical hits. ([Hand] is only usable while this card is in your hand.) | |||||
Card #B19-035N • Artist: Uroko Naruse | |||||
Holy Maiden Bound for Tomorrow, Marianne | |||||
"I was just thinking that if we're the birds, then the professor is a great tree that watches over us... And Claude is like the wind, pushing us forward." | |||||
Attack: 60 | Support: 20 | Range: 1-2 | Deploy Cost: 4 | ||
Class: Bishop | Tier: Advanced | Class Change Cost: 3 | |||
"Bless us, dear goddess.": [Always] All enemies are unable to be moved via your opponent's skills. A Profound Prayer to the Goddess: [Always] If you have 3 or fewer Bond cards, this unit cannot be moved or untapped. Survivor of the Curse: [Hand] [Activate] [Tap 1 ally] Deploy this card tapped in the Back Line. ([Hand] can only be used while this card is in your hand.) | |||||
Card #B21-026HN • Artist: Niji Hayashi | |||||
Overcoming Wandering Feelings, Marianne | |||||
"I feel as though...my curse has been lifted. The blood of a beast no longer flows through me." | |||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Dancer | Tier: Advanced | Class Change Cost: 3 | |||
Blutgang, the Magic Blade: [Always] If this unit is in the Front Line, this unit gains +30 attack. Pure-Heart Dance: [Activate] [] [] Choose 1 other ally with a Deployment Cost of 4 or lower who has attacked in this turn, and untap them. Crest of Maurice: [Hand] [Activate] [Send this card to the Retreat Area] Choose 1 card from your Retreat Area, and place it at the top of your deck. ([Hand] is used by revealing this card from your hand.) | |||||
Card #B22-098HN • Artist: Kokon Konfuzi | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Marianne . |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Game | Text (English) |
Text (Japanese) |
---|---|---|
Three Houses | Adopted daughter of Margrave Edmund
|
エドマンド辺境伯家の養女
|
Heroes (Marianne: Adopted Daughter) |
Adopted daughter of Margrave Edmund. Came
under her current, renowned adoptive father after losing both parents. Appears in Fire Emblem: Three Houses. |
エドマンド辺境伯の養女。両親が失踪し、
論客と名高い現在の義父に引き取られた。 (登場:『ファイアーエムブレム 風花雪月』) |
Heroes (Marianne: Serene Adherent) |
Adopted daughter of Margrave Edmund. She
can often be found speaking with animals or praying to the goddess. Appears in Fire Emblem: Three Houses. |
エドマンド辺境伯の養女。
動物と会話ができ、女神への祈りを欠かさない。 (登場:『ファイアーエムブレム 風花雪月』) |
Heroes (Marianne: Cursed Blessing) |
Adopted daughter of Margrave Edmund. She is
more optimistic about herself than ever before. Appears in Fire Emblem: Three Houses. |
エドマンド辺境伯の養女。自分自身について、
以前よりも前向きな気持ちを抱いている。 (登場:『ファイアーエムブレム 風花雪月』) |
Warriors: Three Hopes (Prologue and Golden Wildfire Part I) |
Adopted daughter of Margrave Edmund
|
??
|
Warriors: Three Hopes (Scarlet Blaze, Azure Gleam, and Golden Wildfire Part II) |
Proxy for Margrave Edmund
|
??
|
Meet some of the Heroes entries
Adopted Daughter Serene Adherent Cursed Blessing Hilda: Deer's Two-Piece
Choose Your Legends placement history
Round | Placement | Character | Votes |
---|
CYL 4 (2020) |
13 | Marianne Three Houses (Academy arc) Three Houses (War arc) |
14,105 |
CYL 5 (2021) |
4 (−9) |
Marianne Three Houses (War arc) Three Houses (Academy arc) |
33,555 (+19,450) |
CYL 6 onwards | Ineligible |
---|
Total results | This character has 2 entries across all Choose Your Legends polls. | 47,660 |
---|
Trivia
- Marianne is the only student character in the main game that makes no appearances during Part II if not recruited.
- In Marianne's S-Rank illustration in the initial release, the lower half of her white ribbon was missing; this was fixed in version 1.0.2.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Marianne von Edmund |
Full name, known by just Marianne in most menus. Marianne is a French given name ultimately derived from the Hebrew name Miriam. Edmund is a name of English origin from Old English ead (wealth) and mund (protector). [2] Its use as Marianne's surname is derived from the character Edmund from William Shakespeare's play King Lear, similar to other characters from Leicester having surnames derived from the names of King Lear characters. |
Japanese |
マリアンヌ=フォン=エドマンド |
Marianne von Edmund |
Spanish |
Marianne von Edmund |
-- |
French |
Marianne von Edmund |
-- |
German |
Marianne von Edmund |
-- |
Italian |
Marianne von Edmund |
-- |
Portuguese (Brazil) |
Marianne von Edmund[3] |
-- |
Korean |
마리안 폰 에드먼드 |
Marianne von Edmund |
Simplified Chinese |
玛莉安奴·冯·艾德蒙 |
Marianne von Edmund |
Traditional Chinese |
玛莉安奴‧馮‧艾德蒙 |
Marianne von Edmund |
Gallery
Sprite Gallery | ||||
---|---|---|---|---|
Three Houses | ||||
| ||||
Warriors: Three Hopes | ||||
|
Official artwork
Artwork of Marianne with Byleth and the other students from Three Houses.
CG images
Marianne's S-support illustration in Three Houses.
Portraits
High-quality portrait artwork of Marianne from Three Houses.
Portrait of Marianne in Warriors: Three Hopes.
Concept artwork
Concept artwork of Marianne from Three Houses.
Concept artwork of Marianne from Warriors: Three Hopes.
Heroes artwork
Character artwork
Artwork of Hilda: Deer's Two-Piece, a Duo Hero of which Marianne is a part.
Meet some of the Heroes artwork
Marianne in artwork of Hilda: Deer's Two-Piece.
Other artwork
Artwork of Marianne and Hilda for Heroes's fifth anniversary, drawn by Niji Hayashi.
Cipher artwork
References
- ↑ 1.0 1.1 Credits
- ↑ https://www.behindthename.com/name/edmund
- ↑ "Sou Marianne von Edmund. Eu... Lamento tomar seu tempo, hmm... Desculpe-me..." — Marianne: Serene Adherent when summoned (Portuguese), Fire Emblem Heroes
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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