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The Future Past 3

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The Future Past 3

Ss fe13 the future past 3 boss fight.jpg

Location

Outrealms (Alternate Ylisse)

Boss(es)

Grima

The enemy snuck into the castle. Lady Tiki took a blow for me and fell... It's my fault... I should have been paying closer attention...
— Lucina

The Future Past 3 (Japanese: 絶望の未来3 Future of Despair 3) is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, The Future Past 3 is the twenty-fourth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, The Future Past 3 is part of the second series of DLC releases, a distinction that does not exist in the PAL regions.

This chapter was first made available on October 18, 2012 in Japan, May 23, 2013 in North America, and June 20-21 in the PAL regions.

In this chapter, Naga tasks the Shepherds into protecting a princess and three other children in a bleak alternate Ylissean future in their quest to protect a Gemstone and the Fire Emblem long enough for the other Gemstones to arrive and the princess can perform a rite. As it turns out, the children tasked to be protected are two girls and two boys familiar to the Shepherds.

Plot

Main article: The Future Past 3/Script
See also: The Future Past 3/Conversations

Naga meets Chrom and the Shepherds at the Outrealm Gate, and directs them to the same Outrealm as in The Future Past 1 and 2. Naga informs the Shepherds that Lucina has recovered Vert and the Fire Emblem, but will soon be killed by Grima; Naga then sends the Shepherds to aid her.

In the Outrealm, Severa, Laurent, and Gerome return to Lucina and give her Vert and the Fire Emblem. Lucina informs them that Tiki has died; in spite of this, they resolve to travel to Mount Prism and perform the Awakening rite once the other children return. Grima then appears and threatens to kill them if they do not hand over Vert and the Fire Emblem, though they refuse. Grima attacks Lucina, but Severa, Laurent, and Gerome stop them; they encourage Lucina to flee to Mount Prism, but she is distraught about leaving more of her friends behind. The Shepherds then arrive to aid Lucina and defeat Grima.

During the battle, Severa, Laurent, Gerome, and Lucina have the opportunity to see talk to the playable versions of themselves and their parents.

After battle, if all the children survived, Robin takes control of Grima to prevent them from killing Lucina or the Shepherds, then sends the Shepherds back to their realm. In their native world, Chrom meets Naga and they both meet the spirit of Tiki, who assures them that the Outrealm will survive before disappearing; Naga deduces that this means the Outrealm has been saved, and thanks the Shepherds. In the Outrealm, Grima is rid of Robin's influence and again attacks Lucina, but is stopped when Cynthia, Noire, Nah, Kjelle, Inigo, Owain, Brady, and Yarne return with the remaining gemstones. Grima brags that the Awakening cannot be performed, as Naga is dead; however, the spirit of Tiki returns with the power of Naga. Tiki explains that the presence of Risen at Mount Prism has driven Naga's power from there, and that it has been redirected into Tiki's body, which is with them in Ylisstol. Tiki and Naga then perform the Awakening and kill Grima. Tiki congratulates the children on bringing peace to Ylisse, but having Naga's power means she must isolate herself from mortals, and her spirit fades. The children then celebrate the first night of peace on Ylisse.

Around one year later, the children gather in Ylisstol, having reformed the Shepherds. They discuss their lives in peace time as they arrive: Noire has been making charms, Kjelle and Owain have been training recruits, Yarne has been followed by conservationists, Nah has been worshipped as the new Voice of Naga, Gerome has been conserving wyverns, and Brady has been playing violin for Inigo's dancing. As they start their meeting, Lucina arrives—accompanied by the reformed pegasus knights lead by Cynthia and Severa—to see her old friends. Before the meeting progresses, Minerva notices some Risen, and the Shepherds and Cynthia rush to defeat them. Severa prepares to return to the castle, and Lucina thanks her father in spirit for the peace he enabled.

If not all of the children survived, Robin takes control of Grima and sends the Shepherds back to their realm. Robin then convinces Lucina that she will have to kill them the next time they meet, then warps away. In their native realm, Naga thanks Chrom for aiding this Outrealm. Chrom laments that he could not prevent some of the children's deaths, and Naga in turn laments that she could not do more to stop Grima.

Website summary

American: In this future filled with despair, war reaches its climactic finish. Can you alter the children's future?[1]
European: In this alternate future filled with despair, the war reaches its climactic finish. Can you alter the children's fate and save them from destruction?

North American eShop summary

Rescue Lucina, Gerome, Severa, and Laurent in this bleak tale from an alternate future.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Grima Player Partner Other Enemy
Defeat: Chrom, Robin, or the NPC Lucina dies 1–14 {{{partner}}} 4 48+∞
Cm fe13 the future past 3.png
Difficulty rating: ★★★★★
Map dimensions:
19 columns by 19 rows
Block sizes:
Japan: ??
North America: 50
PAL region: 53
Map phase music: "Divine Decree", originating in the base game
Battle phase music: "Annihilation", originating in the base game
Boss music: "Id (Hope)", originating in this DLC set
Note: Most DLC chapters are known to have flaws with their music system that may cause their normal music to not play. It is unknown if this chapter has those flaws due to all music used in this chapter already existing in the vanilla Awakening game to begin with.
Pricing:
Japan: ¥250
United States: $3.00
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Future Past Pack

United States: $6.50
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

There are no items available in this chapter.

Event tiles

There are no event tiles in this chapter.

Enemy data


This section has been marked as a stub. Please help improve the page by adding information.


Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 grima enemy.gif Grima Grima 30 1 80 40 30 35 33 30 35 32 - Expiration
Aegis Dragonskin Hawkeye
--
Ma 3ds01 general risen enemy.gif Risen General 20 2 74 37 0 26~27 19~20 25~26 33~34 15~16 5 Spear
Pavise
Defense +2 Indoor Fighter Rally Defense
Will always have Pavise; can have 0-1 more skill(s) at random
--
Ma 3ds01 general risen enemy.gif Risen General 20 4 74 37 0 26~27 19~20 25~26 33~34 15~16 5 Silver Lance
Pavise
Defense +2 Indoor Fighter Rally Defense
Will always have Pavise; can have 0-1 more skill(s) at random
--
Ma 3ds01 swordmaster risen enemy.gif Risen Swordmaster 20 4 58~59 28~29+5 2 36 38 30 20~21 20~21 6 Silver Sword
Swordfaire
Avoid +10 Vantage
Will always have Swordfaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 sniper risen enemy.gif Risen Sniper 20 5 62~63 26~27+5 1 37 30~31 22~23 26~27 17~18 6 Silver Bow
Bowfaire
Skill +2 Prescience Hit Rate +20
Will always have Bowfaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 berserker risen enemy.gif Risen Berserker 20 1 76 41~42+5 0 22~23 32~33 20~21 19~20 11~12 6 Tomahawk
Axefaire
Gamble Wrath
Will always have Axefaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 war monk risen enemy.gif Risen War Monk 20 3 66~67 26~27 24~25 21~22 29~30 27~28 22~23 26~27 6 Silver Axe
Miracle
Resistance +2 Healtouch Rally Luck Renewal
Will always have Miracle; can have 0-1 more skill(s) at random
--
Ma 3ds01 sage risen enemy.gif Risen Sage 20 1 54~55 1 28~29+5 26~27 28~29 25~26 16~17 23~24 6 Rexcalibur
Tomefaire
Magic +2 Focus Rally Magic
Will always have Tomefaire; can have 0-1 skill(s) at random
--
Ma 3ds01 warrior risen enemy.gif Risen Warrior 20 1 72~73 37 0 29~30 24~25 27~28 23~24 15~16 6 Silver Axe Silver Bow
Counter
Gamble HP +5 Zeal Rally Strength
Will always have Counter; can have 0-1 more skill(s) at random
--
Ma 3ds01 falcon knight risen enemy.gif Risen Falcon Knight 20 2 58~59 25~26+5 20~21 35 36 34~35 20~21 31~32 8 Silver Lance
Lancefaire
Speed +2 Relief Rally Speed
Will always have Lancefaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif Risen Dark Flier 20 2 55~56 20~21 25~26 29~30 33~34 31~32 19~20 31~32 8 Thoron
Bowbreaker
Speed +2 Relief
Will always have Bowbreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 20 2 66~67 36 0 27~28 26~27 25~26 29~30 13~14 8 Silver Axe
Swordbreaker
Strength +2 Tantivy Quick Burn
Will always have Swordbreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 20 2 64~65 30~31 0 31~32 30~31 25~26 24~25 13~14 8 Silver Axe
Lancebreaker
Strength +2 Tantivy
Will always have Lancebreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 assassin risen enemy.gif Risen Assassin 20 3 59~60 29~30 0 38 37 20~21 19~20 11~12 6 Silver Sword
Luna
Avoid +10 Vantage Movement +1
Will always have Luna; can have 0-1 more skill(s) at random
--
Ma 3ds01 hero risen enemy.gif Risen Hero 20 4 64~65 31~32 1 36 33~34 25~26 24~25 17~18 6 Silver Axe
Axebreaker
HP +5 Zeal Patience
Will always have Axebreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 sage risen enemy.gif Risen Sage 20 4 54~55 1 28~29+5 26~27 28~29 25~26 16~17 23~24 6 Thoron
Tomefaire
Magic +2 Focus Rally Magic
Will always have Tomefaire; can have 0-1 skill(s) at random
--
Ma 3ds01 sorcerer risen enemy.gif Risen Sorcerer 20 2 65~66 2 27~28 21~22 21~22 20~21 23~24 25~26 - Waste Mire
Vengeance
Hex Anathema
Will always have Vengeance; can have 0-1 more skill(s) at random
--
Ma 3ds01 sorcerer risen enemy.gif Risen Sorcerer 20 2 65~66 2 27~28 21~22 21~22 20~21 23~24 25~26 6 Waste
Vengeance
Hex Anathema
Will always have Vengeance; can have 0-1 more skill(s) at random
--
Ma 3ds01 berserker risen enemy.gif Risen Berserker 20 2 76 41~42+5 0 22~23 32~33 20~21 19~20 11~12 6 Silver Axe
Axefaire
Gamble Wrath
Will always have Axefaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 trickster risen enemy.gif Risen Trickster 20 1 53~54 25~26 17~18 33~34 34~35 22~23 17~18 19~20 6 Silver Sword
Pass
Movement +1 Lucky Seven
Will always have Pass; can have 0-1 more skill(s) at random
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 20 64~65 30~31 0 31~32 30~31 25~26 24~25 13~14 8 Silver Axe
Lancebreaker
Strength +2 Tantivy
Will always have Lancebreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 20 66~67 36 0 27~28 26~27 25~26 29~30 13~14 8 Silver Lance or Spear
Swordbreaker
Strength +2 Tantivy Quick Burn
Will always have Swordbreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 hero risen enemy.gif Risen Hero 20 64~65 31~32 1 36 33~34 25~26 24~25 17~18 6 Tomahawk or Silver Axe
Axebreaker
HP +5 Zeal Patience
Will always have Axebreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 swordmaster risen enemy.gif Risen Swordmaster 20 58~59 28~29+5 2 36 38 30 20~21 20~21 6 Silver Sword
Swordfaire
Avoid +10 Vantage
Will always have Swordfaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 warrior risen enemy.gif Risen Warrior 20 72~73 37 0 29~30 24~25 27~28 23~24 15~16 6 Silver Bow or Silver Axe
Counter
Gamble HP +5 Zeal Rally StrengthWill always have Counter; can have 0-1 more skill(s) at random
--
Ma 3ds01 berserker risen enemy.gif Risen Berserker 20 76 41~42+5 0 22~23 32~33 20~21 19~20 11~12 6 Killer Axe or Silver Axe
Axefaire
Gamble Wrath
Will always have Axefaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif Risen Dark Flier 20 55~56 20~21 25~26 29~30 33~34 31~32 19~20 31~32 8 Thoron, Bolganone, or Rexcalibur
Bowbreaker
Speed +2 Relief
Will always have Bowbreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 20 64~65 30~31 0 31~32 30~31 25~26 24~25 13~14 8 Brave Axe Tomahawk
Lancebreaker
Strength +2 Tantivy
Will always have Lancebreaker; can have 0-1 more skill(s) at random
--
Ma 3ds01 trickster risen enemy.gif Risen Trickster 20 53~54 25~26 17~18 33~34 34~35 22~23 17~18 19~20 6 Silver Sword
Pass
Movement +1 Lucky Seven
Will always have Pass; can have 0-1 more skill(s) at random
--
Ma 3ds01 assassin risen enemy.gif Risen Assassin 20 59~60 29~30 0 38 37 20~21 19~20 11~12 6 Killing Edge or Silver Sword
Luna
Avoid +10 Vantage Movement +1
Will always have Luna; can have 0-1 more skill(s) at random
--
Ma 3ds01 sage risen enemy.gif Risen Sage 20 54~55 1 28~29+5 26~27 28~29 25~26 16~17 23~24 6 Thoron or Bolganone
Tomefaire
Magic +2 Focus Rally Magic
Will always have Tomefaire; can have 0-1 more skill(s) at random
--
Ma 3ds01 sorcerer risen enemy.gif Risen Sorcerer 20 65~66 2 27~28 21~22 21~22 20~21 23~24 25~26 6 Nosferatu or Waste
Vengeance
Hex Anathema
Will always have Vengeance; can have 0-1 more skill(s) at random
--
Ma 3ds01 assassin risen enemy.gif Risen Assassin 20 59~60 29~30 0 38 37 20~21 19~20 11~12 6+1 Brave Sword
Movement +1 Pass
--
Ma 3ds01 berserker risen enemy.gif Risen Berserker 20 76 41~42+5 0 22~23 32~33 20~21 19~20 11~12 6 Brave Axe
Gamble Axefaire Swordbreaker
--
Ma 3ds01 general risen enemy.gif Risen General 20 74 37 0 26~27 19~20 25~26 33~34 15~16 5 Brave Lance
Defense +2 Rally Defense Aegis
--
Ma 3ds01 sorcerer risen enemy.gif Risen Sorcerer 20 65~66 2 27~28 21~22 21~22 20~21 23~24 25~26 6+1 Goetia Mire
Movement +1 Hex Anathema Bowbreaker
--

Reinforcements

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 great lord lucina other.gif Lucina Great Lord 1 1 Varies Varies Varies Varies Varies Varies Varies Varies 6 Parallel Falchion Concoction
Dual Guard+ Charm AetherIs 3ds01 outrealm skill.png Varies
• See Lucina/Stats for more information on Lucina's stats.
• Starts with 1 HP.
• Death results in a Game Over.
Ma 3ds01 sage laurent other.gif Laurent Sage 1 1 Varies Varies Varies+2 Varies Varies Varies Varies Varies 6 Elwind Heal Concoction
Magic +2 FocusIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
• See Laurent/Stats for more information on Laurent's stats.
• Starts with 1 HP.
Ma 3ds01 wyvern lord gerome other.gif Gerome Wyvern Lord 1 1 Varies Varies+2 Varies Varies Varies Varies Varies Varies 8 Steel Axe Concoction
Strength +2 TantivyIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
• See Gerome/Stats for more information on Gerome's stats.
• Starts with 1 HP.
Ma 3ds01 hero severa other.gif Severa Hero 1 1 Varies Varies Varies Varies Varies Varies Varies Varies 6 Steel Sword Concoction
Armsthrift PatienceIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
• See Severa/Stats for more information on Severa's stats.
• Starts with 1 HP.
Note: Normal inheritance rules apply to the variable skills. Skills are determined at the point the preparations phase is reached.

Boss data

Main article: Grima

Normal Hard Lunatic Lunatic+

Small portrait robin m fe13.png
Ma 3ds01 tactician enemy.gif Grima
Level 30
Movement -
Stats
Max HP 80 Speed 33
Strength 40 Luck 30
Magic 30 Defense 35
Skill 35 Resistance 32
Inventory Skills
Expiration Aegis
Dragonskin
Hawkeye
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The game attempts to display five total alignment–faction combinations in a space that allows for only four. Displayed are one playable faction (Halidom of Ylisse), two enemy factions (Grimleal and Risen), and one NPC faction (Other: Severa and Gerome); the second NPC faction (Halidom of Ylisse: Lucina and Laurent) is not displayed by default, leading to the illusion of the game miscounting NPC characters.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Future Past 3

--

Japanese

絶望の未来3

Future of Despair 3

Spanish

Futuro Pasado 3

Future Past 3

French

Avenir révolu 3

Future past 3

German

Vergangene Zukunft 3

Future Past 3

Italian

Futuro anteriore 3

"Future perfect 3". The "future perfect" is a verb form used to reference to an event happening before a time of reference in the future. Also literally translates to "Prior future 3".

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. Official Site - Fire Emblem Awakening - DLC - Future Past 3, nintendo.com (archived by the Wayback Machine), Retrieved: November 11, 2014
← The Future Past 2 • The Future Past 3 • Apotheosis →
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Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTheaterTimelineWorld map