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Resistance

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Res)
Laura's high resistance stat as a Priest allows her to take no damage at all from this enemy Thunder Mage's Thunder spell.

Resistance (Japanese: 魔法防御 magic defense), abbreviated Res (Japanese: 魔防 or MDF), is a statistic belonging to units which determines their ability to resist the effects of magic. Its primary use is in reducing the hit point damage taken from incoming magical attacks fueled by the magic stat, such as with a tome or magic weapon. When attacking magically, a unit's calculated attack has their target's resistance subtracted from it to produce the damage they actually deal against this target, and vice versa. Some games also use it to determine how well protected a unit is from the effects of offensive staves. Resistance can be temporarily enhanced by taking shelter in terrain types which give defense boosts, such as forests or forts, and can also be boosted through some support bonuses.

A unit's resistance stat will not protect them against physical attacks at all. When a unit is defending against an enemy who is using a physical weapon type, their defense stat is used to reduce damage instead.

Resistance is somewhat unusual because, particularly in the earlier games of the Fire Emblem series, it was rarely gained or used by many units, so for many units it is common for resistance to be their lowest stat by far. Indeed, in the original Shadow Dragon & the Blade of Light, all units—both playable and enemy, with the sole exception of Gotoh—start with a resistance stat of zero and have zero resistance growth, meaning that units will never have any resistance at all without using a Talisman item to boost the stat or using Pure Water or having a Barrier staff used on them to temporarily boost the stat. While the average resistance stats and growths have slowly improved as the series progressed, it is still common for physically inclined units to have very low resistance even in the most recent games.

Members of classes which wield magic tend to have good resistance. Staff-using "healer" classes in particular, such as the Priest and Troubadour class families, are built to possess very high average resistance compared to other classes; Pegasus Knights also have high resistance. Generally speaking, high-resistance units have good speed and decent-to-high offensive power, but aside from their resistance stat, they tend to be frail and to suffer from poor maximum HP.

The resistance stat does not exist at all in Fire Emblem: Thracia 776. Instead, the offensive magic stat performs all of the same functions as resistance, being used for both magical offense and defense.

In Fire Emblem: Three Houses, resistance is instead the main contributor for resilience, abbreviated Rsl, which reduces damage from magical attacks instead. Resilience functions as the total of the unit's resistance, as well as any bonuses from terrain, battalions, etc.

Calculations


This section has been marked as a stub. Please help improve the page by adding information.


Damage

In most games, the minimum damage that can be inflicted is 0, and critical hit factor is 3.

Game Formula Notes
Shadow Dragon & the Blade of Light [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Gaiden (min{[attacker's attack − (defender's defense* or resistance*)], 0} + triangle attack bonus) × critical hit factor Minimum damage of 1, maximum damage of 60 on non-critical hits and 120 on criticals. Triangle attack bonus is 5 during a triangle attack or for attacks by Alm when adjacent to Celica, 0 otherwise.
Mystery of the Emblem [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Genealogy of the Holy War (attacker's attack × critical hit factor) − (defender's defense* or resistance*) Minimum damage of 1, except a Hel hit on a target with 1 HP.
Critical hit factor of 2.
Thracia 776 (attacker's attack × critical hit factor) − (defender's defense* or magic*) Critical hit factor of 2.
The Binding Blade [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
The Blazing Blade [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
The Sacred Stones [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Path of Radiance [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Radiant Dawn [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Shadow Dragon [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
New Mystery of the Emblem [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Awakening [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Fates [attacker's attack − (defender's defense* or resistance*)] × critical hit factor --
Echoes: Shadows of Valentia [attacker's attack − (defender's defense* or resistance*)] × critical hit factor Minimum damage of 1, maximum damage of 120.
Three Houses [attacker's attack − (defender's protection* or resilience*)] × critical hit factor Maximum damage of 999.
Engage {[attacker's attack − (defender's defense* or resistance*)] ± direct damage modifiers} × critical hit factor --
Heroes attacker's attack − (defender's defense* or resistance*) --

Staff accuracy

In Genealogy of the Holy War, The Binding Blade, The Blazing Blade, The Sacred Stones, Path of Radiance, and Radiant Dawn, resistance is used in determining whether or not a staff that inflicts a status effect, such as Sleep or Silence, will have the desired effect on its target.

Game Formula Notes
Genealogy of the Holy War If (User's Magic) > (Target's Resistance), the staff will hit. --
The Binding Blade 30 + [(User's Magic − Target's Resistance) × 6] + (User's Skill) − (Distance between units) --
The Blazing Blade 30 + [(User's Magic − Target's Resistance) × 5] + (User's Skill) − (Distance between units × 2) --
The Sacred Stones 30 + [(User's Magic − Target's Resistance) × 5] + (User's Skill) − (Distance between units × 2) --
Path of Radiance 30 + [(User's Magic − Target's Resistance) × 5] + (User's Skill) − (Distance between units × 2) --
Radiant Dawn 30 + [(User's Magic − Target's Resistance) × 5] + (User's Skill) − (Distance between units × 2) --
Fates [(Staff's Hit) + (User's Magic) + (User's Skill) + (User's Weapon level bonus)] − [(Target's Resistance × 1.5) + (Target's Luck / 2) + Target's terrain bonus] --
Engage [(Staff's Hit) + (User's Magic) + (User's Dexterity)] − [(Target's Resistance × 1.5) + (Target's Luck / 2) + Target's terrain bonus] --

Items and skills affecting resistance

Weapons, items and skills providing equipping bonus
Item Resistance increase Games
Is 3ds03 dracoshield.png Dracoshield +13 when equipped. Gaiden, Echoes: Shadows of Valentia
Is snes02 barrier blade.png Barrier Blade +7 when equipped. Genealogy of the Holy War
Is snes02 mystletainn.png Mystletainn +10 when equipped. Genealogy of the Holy War
Is snes02 tyrfing.png Tyrfing +20/+5 when equipped. Genealogy of the Holy War, Awakening
Is snes02 helswath.png Helswath +10 when equipped. Genealogy of the Holy War
Is snes02 valflame.png Valflame +10 when equipped. Genealogy of the Holy War
Is snes02 naga.png Naga +20/+5 when equipped. Genealogy of the Holy War, Awakening
Is snes02 loptous.png Loptous +5 when equipped. Genealogy of the Holy War
Is snes02 barrier ring.png Barrier Ring +5 when in inventory. Genealogy of the Holy War
Is gba binding blade.png Binding Blade +5 when equipped. The Binding Blade
Is gba aureola.png Aureola +5 when equipped. The Binding Blade, The Blazing Blade
Is ds firestone.png Firestone +5/+4 when equipped. The Binding Blade, Shadow Dragon, New Mystery of the Emblem
Is ds divinestone.png Divinestone +20/+11 when equipped. The Binding Blade, Shadow Dragon, New Mystery of the Emblem
Is ds magestone.png Magestone +15/+10 when equipped. The Binding Blade (Unused), Shadow Dragon, New Mystery of the Emblem
Is gba sol katti.png Sol Katti +5 when equipped. The Blazing Blade, Awakening
Is gba spear.png Spear (Vaida's) +14 when equipped. Fire Emblem: The Blazing Blade
Is gba flametongue.png Flametongue +10 when equipped. Fire Emblem: The Blazing Blade
Is gba audhulma.png Audhulma +5 when equipped. The Sacred Stones
Is gba wretched air.png Wretched Air +10 when equipped. The Sacred Stones
Is gba ravager.png Ravager +10 when equipped. The Sacred Stones
Is gba demon light.png Demon Light +15 when equipped. The Sacred Stones
Is gba dragonstone.png Dragonstone +20/+7/+3 when equipped. The Sacred Stones, Awakening, Fates
Is wii amiti.png Amiti +3 when equipped. Path of Radiance, Radiant Dawn
Is wii urvan.png Urvan +3 when equipped. Path of Radiance (Unused), Radiant Dawn
Is gcn knight ward.png Knight Ward +2 while equipped. Path of Radiance
Is ds icestone.png Icestone +8 when equipped. New Mystery of the Emblem
Is ds wyvernstone.png Wyvernstone +3 when equipped. New Mystery of the Emblem
Is ds aquarius shard.png Aquarius Shard +1 when in inventory. New Mystery of the Emblem
Is ds pisces shard.png Pisces Shard +1 when in inventory. New Mystery of the Emblem
Is ds virgo shard.png Virgo Shard +2 when in inventory. New Mystery of the Emblem
Is ds starsphere.png Starsphere +2 when in inventory. New Mystery of the Emblem
Is ds binding shield.png Binding Shield +2 when in inventory. New Mystery of the Emblem
Is 3ds01 seliph's blade.png Seliph's Blade +2 when equipped. Awakening
Is 3ds01 micaiah's pyre.png Micaiah's Pyre +2 when equipped. Awakening
Is 3ds01 beaststone+.png Beaststone+ +2 when equipped. Awakening
Is 3ds01 dragonstone+.png Dragonstone+ +9/+7 when equipped. Awakening, Fates
Is 3ds01 resistance +2.png Resistance +2 +2 when active. Awakening, Fates, Three Houses
Is 3ds01 resistance +10.png Resistance +10 +10 when active. Awakening
Is 3ds01 all stats +2.png All Stats +2 +2 when active. Awakening
Is 3ds02 emblem.png Visitation Seal +2 when equipped. Fates
Is 3ds02 emblem.png Master Emblem +1 when equipped. Fates
Is 3ds02 lance.png Hexlock Spear +8 when equipped Fates
Is 3ds02 lance.png Xander's Lance +2 when equipped. Fates
Is 3ds02 axe.png Bone Axe +3 when equipped. Fates
Is 3ds02 axe.png Camilla's Axe +2 when equipped. Fates
Is 3ds02 tome.png Missiletainn +1 when equipped. Fates
Is 3ds02 tome.png Thoron +3 when equipped. Fates
Is 3ds02 tome.png Robin's Primer +3 when equipped. Fates
Is 3ds02 katana.png Yato Grim and Alpha forms: +2 while in possession.
Shadow and Omega forms: +4 when in inventory.
Fates
Is 3ds02 naginata.png Guard Naginata +5 when equipped. Fates
All naginata other than Guard Naginata, Bold Naginata, and Hinoka's Spear +1 when equipped. Fates
Is 3ds02 yumi.png Illusory Yumi +10 when equipped. Fates
All yumi other than Illusory Yumi, Surefire Yumi, and Pursuer +2 when equipped. Fates
Is 3ds02 scroll.png Rabbit Spirit +1 when equipped. Fates
Is 3ds02 scroll.png Snake Spirit +1 when equipped. Fates
Is 3ds02 scroll.png Horse Spirit +3 when equipped. Fates
Is 3ds02 scroll.png Sheep Spirit +1 when equipped. Fates
Is 3ds02 scroll.png Monkey Spirit +2 when equipped. Fates
Is 3ds02 beaststone.png Beastrune +5 when equipped. Fates
Is 3ds03 hexlock shield.png Hexlock Shield +7/+4 when equipped Echoes: Shadows of Valentia, Three Houses
Is 3ds03 rion shield.png Rion Shield +2 when equipped Echoes: Shadows of Valentia
Is 3ds03 fugue shield.png Fugue Shield +2 when equipped Echoes: Shadows of Valentia
Is 3ds03 royal shield.png Royal Shield +3 when equipped Echoes: Shadows of Valentia
Is 3ds03 sage's shield.png Sage's Shield +5 when equipped Echoes: Shadows of Valentia
Is 3ds03 eleven shield.png Eleven Shield +3 when equipped Echoes: Shadows of Valentia
Is 3ds03 coral ring.png Coral Ring +4 when equipped. Echoes: Shadows of Valentia
Is 3ds03 keepsake ring.png Keepsake Ring +5 when equipped. Echoes: Shadows of Valentia
Is 3ds03 ancient ring.png Ancient Ring +40 when equipped. Echoes: Shadows of Valentia
Is 3ds03 dragon scale.png Dragon Scale +2 when equipped. Echoes: Shadows of Valentia
Is 3ds03 coral fragment.png Coral Fragment +1 when equipped. Echoes: Shadows of Valentia
Is ns01 shield relic.png Aegis Shield +3 when equipped. Three Houses
Items providing a permanent increase
Item Resistance increase Games
Is 3ds01 talisman.png Talisman Permanent +2/+3/+7 increase when used. All titles except Gaiden, Genealogy of the Holy War and Thracia 776
Is 3ds01 naga's tear.png Naga's Tear Permanent +2 increase when used. Awakening
Is 3ds02 stat booster.png Dragon Herbs Permanent +1 increase when used. Fates
Is ns01 stat booster.png White Verona Permanent +1 increase when used. Three Houses
Items and skills modifying the growth rate
Item/skill Resistance growth modification Games
Is snes01 pisces shard.png Pisces Shard +10/2% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 taurus shard.png Taurus Shard +5/2% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 virgo shard.png Virgo Shard +30/5% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 libra shard.png Libra Shard -10/2% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 starsphere.png Starsphere +30% to growth rate when in inventory. Mystery of the Emblem
Is gba afa's drops.png Afa's Drops Permanent +5% to growth rate when used. Fire Emblem: The Blazing Blade
Is gba metis's tome.png Metis's Tome Permanent +5% to growth rate when used. The Sacred Stones
Is gcn pegasus band.png Pegasus Band +5% to growth rate when equipped. Path of Radiance
Is gcn priest band.png Priest Band +5% to growth rate when equipped. Path of Radiance
Is ds growth drop.png Growth Drop Permanent +10% to growth rate when used. New Mystery of the Emblem
Is 3ds01 aptitude.png Aptitude +20/10% to all growth rates when active. Awakening, Fates, Three Houses
Is 3ds03 star jacinth.png Star Jacinth +5 to growth rate when equipped. Echoes: Shadows of Valentia
Items and skills providing a temporary boost
Item Resistance increase Games
Is 3ds01 parthia.png Parthia +7/+5 increase when used; effect decreases by 1 each turn Shadow Dragon & the Blade of Light, Shadow Dragon, New Mystery of the Emblem, Awakening
Is 3ds01 ward.png Ward +7/+5 increase to one ally when used; effect decreases by 1 each turn. All titles except Gaiden, Genealogy of the Holy War, Thracia 776, Fates, Echoes: Shadows of Valentia and Engage
Is 3ds01 pure water.png Pure Water +7/+5 increase when used; effect decreases by 1 each turn All titles except Gaiden, Genealogy of the Holy War, Thracia 776, Fates and Echoes: Shadows of Valentia
Is gba ninis's grace.png Ninis's Grace +10 to one adjacent ally for one turn. Activated via the Dance/Play command. Fire Emblem: The Blazing Blade
Is ds guardian card.png Guardian +1 to all allies for the duration of the map*. Shadow Dragon, New Mystery of the Emblem
Is ds pure sword.png Pure Sword +7 increase when used; effect decreases by 1 each turn New Mystery of the Emblem
Is ds resistance bond.png Resistance Bond +2 to a single ally's Resistance for the duration of a chapter when used. New Mystery of the Emblem
Is 3ds01 resistance tonic.png Resistance Tonic +2 for the duration of one mission when used. New Mystery of the Emblem, Awakening, Fates, Engage
Is ds rainbow tonic.png Rainbow Tonic +2 for the duration of one mission when used. New Mystery of the Emblem, Fates
Is 3ds01 kris's confect.png Kris's Confect +2 for the duration of one mission when used. Awakening
Is 3ds01 tiki's tear.png Tiki's Tear +2 for the duration of one mission when used. Awakening
Is 3ds01 defender.png Defender +1 when Pair Up is active. Awakening, Fates
Is 3ds01 special dance.png Special Dance +2 to one adjacent ally for one turn. Activated via the Dance command. Awakening
Is 3ds01 rally heart.png Rally Heart +2 to all allied units in a 3-tile radius of the user for one turn. Awakening
Is 3ds01 rally resistance.png Rally Resistance +4 to all allied units in a 3/2-tile radius of the user/to an adjacent ally for one turn. Awakening, Fates, Three Houses
Is 3ds01 rally spectrum.png Rally Spectrum +4/+2 to all allied units in a 3/4-tile radius of the user for one turn. Awakening, Fates
Is 3ds02 yumi.png Harp Yumi +4 to all allied units in a 2-tile radius of the user for one turn, if user initiates battle. Fates
Is 3ds02 warding blow.png Warding Blow +10/+6 if unit initiates the combat. Fates, Three Houses
Is 3ds02 calm.png Calm +4 for one turn when choosing to wait. Fates
Is 3ds02 resistancetaker.png Resistancetaker +2 when defeating an enemy.* Fates
Is ns01 imperial lineage+.png Imperial Lineage+ +4 for one turn when choosing to wait. Three Houses
Is ns01 defiant res.png Defiant Resistance +8 if HP ≤ 25%. Three Houses
Weapons and skills providing a temporary decrease after use
Item/skills Resistance change Games
Is 3ds02 dagger.png Bronze Dagger If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 dagger.png Iron Dagger If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 dagger.png Steel Dagger If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 dagger.png Silver Dagger If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 dagger.png Soldier's Knife If user's attack hit the target, inflicts -5 debuff on the target after combat. Fates
Is 3ds02 dagger.png Fruit Knife If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 dagger.png Hunter's Knife If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 dagger.png Kris Knife If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 dagger.png Quill Pen If user's attack hit the target, inflicts -1 debuff on the target after combat. Fates
Is 3ds02 dagger.png Stale Bread If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 dagger.png Raider Knife If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 dagger.png Votive Candle If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 dagger.png Sacrificial Knife If user's attack hit the target, inflicts -5 debuff on the target after combat. Fates
Is 3ds02 dagger.png Felicia's Plate If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 dagger.png Jakob's Tray If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 dagger.png Pebble If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 tome.png Iago's Tome If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Brass Shuriken If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Iron Shuriken If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Steel Shuriken If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Silver Shuriken If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Spy's Shuriken If user's attack hit the target, inflicts -5 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Dual Shuriken If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Sting Shuriken If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Barb Shuriken If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Flame Shuriken If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Chakram If user's attack hit the target, inflicts -6 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Chopstick If user's attack hit the target, inflicts -1 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Hair Pin If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Caltrop If user's attack hit the target, inflicts -8 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Kaze's Needle If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Saizo's Star If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Kagero's Dart If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Setsuna's Yumi If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 staff.png Enfeeble If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 draconic hex.png Draconic Hex If user survives, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 seal resistance.png Seal Resistance If user survives/If user's attack hit the target, inflicts -6 debuff on the target after combat. Fates, Three Houses
Is ns01 combat art bow.png Schism Shot If user's attack hit the target, inflicts -5 debuff on the target after combat. Three Houses
Is ns01 staggering blow.png Annihilation, Light-Lance Barrage Inflicts -5 debuff on targets on hit. Three Houses

Flavor text

Game Text
(English)
Text
(Japanese)
The Binding Blade
Magical resistance. Reduces
damage from magic attacks.*
敵の魔法への抵抗力です
魔法によるダメージを減らします
The Blazing Blade
Magical resistance. Reduces
damage from magic attacks.
敵の魔法への抵抗力です
魔法によるダメージを減らします
The Sacred Stones
Magical resistance. Reduces
damage from magic attacks.
敵の魔法への抵抗力です
魔法によるダメージを減らします
Path of Radiance
The unit's magical resistance.
This reduces damage taken from magic.
敵の魔法への抵抗力です
魔法によるダメージを減らします
Radiant Dawn
The unit's magical resistance. This
reduces damage taken from magic.
ユニット自身の魔法防御力
敵からの魔法攻撃によるダメージを減らす
Awakening
Resistance. Reduces damage
from magical attacks.
魔法防御 高いほど、敵の
魔法攻撃のダメージを減らせる
Fates
Resistance. Reduces damage
from magical attacks.
魔法防御 高いほど、敵の
魔法攻撃のダメージを減らせる
Echoes: Shadows of Valentia
Resistance. Reduces damage
from magical attacks.
魔法防御 高いほど、敵の
魔法攻撃のダメージを減らせる
Three Houses
(Resistance)
Innate resistance. Reduces damage from
magical attacks.
魔法防御。高いほど、敵の
魔法攻撃への耐性が高い。
Three Houses
(Resilience)
Current resilience. Reduces magic damage
from enemy attacks.
高いほど、敵の
魔法攻撃のダメージを減らせる。
Engage
Resistance. Reduces damage
from magical attacks.
魔法防御力。高いほど敵の
魔法攻撃のダメージを小さくする

Trivia

  • In Gaiden, its abbreviation uses the ryakuji form of .

Etymology and other languages

Resistance

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Resistance

--

Japanese

魔法防御

Magic defense

Spanish

Resistencia

Resistance

French

Résistance

Resistance

German

Resistenz

Resistance

Italian

Resistenza

Resistance

Dutch

Weerstand

Resistance

Korean

마방

Magic defense

Simplified Chinese

魔防

Magic defense

Traditional Chinese

魔防

Magic defense

Resilience


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Resilience

--

Japanese

?

Gallery

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unit) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus