—Shinon
Shinon is a playable character in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. He is a veteran Archer of the Greil Mercenaries.
Profile[]
One of the veterans of the group, Shinon is a sarcastic, self-interested man who is seen as uncooperative, but is good friends with Gatrie and had great respect for Greil, which can be revealed in a support with Janaff where he defends the deceased commander. On the other hand, despite his admiration of Greil, he constantly treats Ike like a foolish child and finds the idea of Greil's son serving as his commander insufferable. In addition, he is prejudiced toward the Laguz, referring to them as "sub-humans".
While his sharp tongue is infamous among the group, Shinon's skill with a bow is absolute, as he taught Rolf (who practically idolizes him) the art of bow-making, and though he can be strict, occasionally displays a gentler side too.
Path of Radiance[]
After Greil died and Ike became leader of the Greil Mercenaries, Shinon made a show of his displeasure by leaving the group with Gatrie.
Later on, Shinon encountered Ike's group as a mercenary working for the Daein army to help stop Ike's forces from advancing across the Daein border. After being persuaded by a confrontation with a pleading Rolf and a matured Ike, Shinon rejoined the mercenary group.
Radiant Dawn[]
After the Mad King's War, Shinon continued to polish his bow skill. During the Crimean Rebellion, Lucia had gotten captured and faced execution by hanging. Right at the moment she was to be hanged, Shinon showed off his skill when he shot an arrow to cut the rope right above her head with great precision from atop a faraway tree.
Personality[]
Shinon is a selfish, cynical, and irreverent man. Aware his skill is invaluable, he is explicitly arrogant and tends to cause friction between himself and others, whether acquainted or not.
Blatant in his show of disrespect for anyone he feels has not earned it, Shinon finds entertainment in hurling insults at anyone he deems fit to receive them, and often mocks people to their faces. This is further evidenced by his base skill, Provoke, which implies that his insults enrage his enemies on the battlefield to the point where they prefer to attack him over anyone else. Conversely, he is immensely loyal to Greil, and pays Titania proper respect as Deputy Commander, as both are, in his eyes, worthy of it.
For unexplained reasons, he is extremely racist towards Laguz. Though he seems to develop respect for Janaff in their A support, this may be largely due to the hawk's age and experience. In Radiant Dawn, he talks down and refers to Laguz characters Lyre and Kyza using racial slurs regardless of a transfer support with Janaff. That said, he seems to have some respect for battle prowess, because he will stop himself from using a racial slur and instead use "Laguz", and refer the kings Tibarn and Caineghis with the proper respect.
Instances of compassion and fondness are seen in his supports with Rolf, whom he mentors in the art of archery. He insists that Rolf do nothing to repay him for any of it, and implies that watching Rolf learn and grow has been far more rewarding than any thanks. Shinon then challenges Rolf to surpass him in skill and tells him his greatest pride would be a student so excellent as to do so.
Gatrie, too, seems to have developed a bond with Shinon. Though he is gullible and often falls prey to scam artists, Shinon enjoys his company, and the two are implied to frequent bars or taverns, as well as spend their downtime at camp together.
He does not like to appear openly sympathetic towards anyone, but cares deeply enough for the Greil Mercenaries in Radiant Dawn to take on extra work to discretely earn money for the cash-strapped group. He is implied to have an alcohol problem in Path of Radiance, and reveals he comes from an unloving childhood in Radiant Dawn, which may support the bitterness and cynicism in much of his dialogue.
In-Game[]
Path of Radiance[]
Recruitment[]
- Chapter 18: Speak to him with Rolf and finish him with Ike in order to recruit him again.
Base Stats[]
Starting Class | Affinity | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Sniper | Thunder | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Con | Wt | Mov |
1 | 32 | 9 | 6 | 15 | 13 | 9 | 9 | 6 | 9 | 10 | 7 |
Skills | Weapon | Starting Items | |||||||||
Provoke | Bow - A | Steel Bow Iron Bow Vulnerary |
Growth Rates[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
75% | 65% | 20% | 70% | 65% | 35% | 50% | 40% |
Support Conversations[]
- See also: Shinon/Supports
Bond Support[]
- Rolf: 5%
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Shinon will join early on, in an aspect similar to Titania, being powerful early on, but unlike Titania, after a brief period of time, he will leave. His base stats are rather low when you re-acquire him after completing Chapter 18, but this is offset by amazing growths. Shinon's growth rates ensure that he can reach par with other units fairly quickly if he levels fast enough. In addition, Shinon has an A Rank in bows, which Rolf may not reach for a couple of more chapters during the time Shinon is recruited. Statwise, Shinon will end up with less Strength, Speed, and Luck than Rolf, but higher HP and similar Skill, Defense, and Resistance. Shinon is also one of the few characters that will make good use of the Gamble skill scroll, as he should be able to hit reliably enough even after the bane to hit rate Gamble inflicts. In turn it will bolster his already great critical rate thanks to his class bonus.
Generally, Shinon is let down in his second joining by the lack of relevant niche for a Sniper in Path of Radiance. Much of the later combat in the game focuses on being able to clear out large numbers of enemies through counterattacks, something Shinon will never be able to do well, as he can only counter fellow bow-users or ill-placed units with 1-2 range. This is exacerbated by his Provoke skill, which causes enemies to target him preferentially. In the early game, it is helpful, as it lets him bait them away from still-weak allies, but upon his rejoining, enemies need little prompting to go after a frail unit who generally cannot respond to their attacks. While bows are effective against fliers, that effectiveness is only double, meaning that particularly durable fliers like Wyvern Riders can still often survive hits from Shinon.
For the most part, Shinon can be a hard-hitting unit, but his single-target focus reduces his actual utility by a wide margin.
Radiant Dawn[]
Availability[]
Part 1 | Part 2 | Part 3 | Part 4 | Endgame | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | E | P | 1 | 2 | 3 | E | P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | E | P | 1 | 2 | 3 | 4 | 5 | E | A1 | A2 | A3 | A4 | A5 |
◎ | ◎ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | □ | □ | □ | □ | □ | □ | ○ | ○ | ○ | ○ | ○ |
◎=Forced ○=Available □=Available for selected
Base Stats[]
Starting Class | Affinity | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Sniper | Thunder | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Con | Wt | Mov |
13 | 43 | 21 | 7 | 28 | 24 | 15 | 20 | 14 | 10 | 11 | 7 |
Skills | Weapon | Starting Items | |||||||||
Provoke Critical + 10 Shove | Bow - S | Killer Bow Iron Bow |
Growth Rates[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
50% | 40% | 15% | 70% | 65% | 30% | 45% | 20% |
Biorhythm[]
Bond Support[]
Promotion Gains[]
Item Required | Promoted Class | ||||||||
---|---|---|---|---|---|---|---|---|---|
( Master Crown) | Marksman | ||||||||
1 | +4 | +2 | +4 | +2 | +2 | +2 | +4 | +0 | +0 |
Skills | |||||||||
Critical +15 Deadeye |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Shinon is much easier to use in Radiant Dawn, due to his solid base stats. He is a lot easier to train than Leonardo and Rolf, and is therefore the preferred choice. Furthermore, Shinon possesses excellent Bonus Experience potential, as his Skill and Speed and HP are nearly capped when he joins the player's army. In conclusion, Shinon is a great contender for your Marksman of choice who will be able to wield the extremely powerful Double Bow on the last chapter, which not only makes him an even deadlier character than before but also grants him the ability to attack from close range.
His bow, the Silencer, not only adds to his high crit rate, but also to his high hit rate. He's not only good at dealing out attacks, but taking them.
Fire Emblem Engage[]
Bond Ring[]
- Hero from beyond Elyos and an archer in the Greil Mercenaries. An expert marksman who does not miss his target. He can be cynical, but it's just a façade for how much he cares.
C Rank | Dex +1 | |
---|---|---|
B Rank | Dex +1 Def +1 | |
World | A Rank | Str +1 Dex +1 Def +1 |
Radiant Hero | S Rank | Str +1 Dex +2 Def +1 |
Fire Emblem Heroes[]
- Scathing Archer
- A sniper with the Greil Mercenaries. Has a sharp tongue and is a master of the bow, a fact that neither he nor his foes will deny. Appears in Fire Emblem: Path of Radiance.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Scathing Archer | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 9/10/11 35/38/41 | 11/12/13 39/42/46 | 4/5/6 23/27/30 | 4/5/6 21/24/28 |
Skills | Weapon | ||||
Double Bow Night Sky | Bow |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Bow | - | - | - | |
Steel Bow | - | - | - | |
Silver Bow | - | - | - | |
Double Bow | - | - | ||
Night Sky | - | - | ||
Glimmer | Night Sky | - | ||
Deadeye | - | - | ||
A | Atk/Def Solo 1 | - | - | |
Atk/Def Solo 2 | Atk/Def Solo 1 | - | ||
Atk/Def Solo 3 | Atk/Def Solo 2 | - | ||
Atk/Def Solo 4 | Atk/Def Solo 3 | |||
B | Lull Atk/Spd 1 | - | - | |
Lull Atk/Spd 2 | Lull Atk/Spd 1 | - | ||
Lull Atk/Spd 3 | Lull Atk/Spd 2 | |||
C | Time's Pulse 1 | - | - | |
Time's Pulse 2 | Time's Pulse 1 | - | ||
Time's Pulse 3 | Time's Pulse 2 |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Base Set[]
Shinon is a Colorless Bow Infantry unit who has incredible offense sitting on neutral 38 Atk and 42 Spd. His overall bulk score is mediocre however, allowing him to take hits from both sides of the damage spectrum, but nothing that makes him particularly proficient at baiting enemy units. For the most part, he does not have a particular weakness, but he is yet another unit who needs to be utilized properly in order to make full usage of his skills in his base kit.
Shinon's Double Bow accelerates his Special cooldown and carries the standard effectiveness against flying unit. Shinon paves a path that solidifies him as a solo unit who prefers to be left away from his allies. When he is not adjacent to an ally he gains a Close Counter effect, being able to counterattack against adjacent enemies, as well as gaining a potent +5 to his four core stats, improving his performance overall and makes him even more deceptively stronger than he may seem at face value.
Shinon introduces a new inheritable Special Skill, Deadeye. Like its Tellius source, it is a Bow unit exclusive special. It takes three attacks to charge and doubles the damage he deals as well as disable skills that reduce damage such as Fallen Lyon's Blood Tome, Brave Ike's refined Urvan, or skills such as Repel. It is a perfect special to pierce through problematic wall units, though he will need it active in order to reap the full benefits.
If he is not adjacent to a foe, syncing with Double Bow's conditions, he gains Atk/Def+7 thanks to Atk/Def Solo 4, making him even more deceptively physically bulky with a massive +12 to his 27 neutral Def. Lull Attack Speed inflicts an Atk/Spd-3 penalty on his foe during combat and neutralizes any bonuses on his foe's Atk/Spd as well. Time's Pulse accelerates his Special cooldown if his Special is charged at the start of his turn, essentially making his Special a 1 attack cooldown.
Counters[]
Double Bow is extremely powerful, but like most Solo oriented units, Shinon is a victim of bad AI who can place him next to his ally, thereby disabling his Bow and Skill A. Otherwise, despite what is mentioned above, Fallen Lyon can check him but only if Deadeye is not charged. Despite his massive strengths and deceptive physical bulk, mages can still inflict heavy damage as can Dragon units as he gains only a +5 boost to his Res. Poking him out with Staff units can also help as they can engage him without worrying about counterattacks.
Skill Inheritance[]
Shinon's starting kit is perfectly suited to get him going into the Heroes metagame. His only empty slot is his Assist Skill which can be easily filled with either Reposition or Draw Back as are standard options for infantry units.
Meet Some of the Heroes[]
Scathing Archer Shinon | |||
---|---|---|---|
Shinon's a first-rate archer and a veteran member of the Greil Mercenaries! | |||
When Ike inherited command from Greil during the war between Daein and Crimea, Shinon was horrified. He rebelled, and briefly left the mercenaries together with his friend, Gatrie. | |||
Some time later, Shinon found himself opposing the Greil Mercenaries on the battlefield. Impressed by how Ike had matured, and moved by Rolf's words, Shinon decided to return to the group. | |||
Shinon has a sharp tongue, and he can often be a handful, but he shows that he cares about the younger mercenaries...sometimes. I'm sure his skill with a bow will help keep Askr safe from danger too! | |||
Closely Associated Characters | |||
Greil | The first leader of the Greil Mercenaries. Father of Ike and Mist. Shinon respected him not only as a leader, but also on a personal level. | ||
Gatrie | A knight with the Greil Mercenaries. Easily excited, he flirts with women at every turn but suffers rejection just as often. He looks up to Shinon like a brother, and they often act together. | ||
Rolf | A member of the Greil Mercenaries and the younger brother of Oscar and Boyd. He gets Shinon to teach him how to use a bow. |
- Sharptongue Ninja
- A skilled sniper, but...also a ninja? A man who values competence more than anything, and is not afraid to say so. Appears in Fire Emblem: Radiant Dawn.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Sharptongue Ninja | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 9/10/11 37/40/44 | 12/13/14 40/43/47 | 5/6/7 24/28/31 | 3/4/5 22/26/29 |
Skills | Weapon | ||||
Ninja Yumi+ Night Sky | Bow |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Bow | - | - | - | |
Steel Bow | - | - | - | |
Ninja Yumi | - | - | - | |
Ninja Yumi+ | - | - | ||
Night Sky | - | - | - | |
Glimmer | Night Sky | - | - | |
Deadeye | Glimmer | - | - | |
A | Atk Spd Solo 1 | - | - | |
Atk Spd Solo 2 | Atk Spd Solo 1 | - | ||
Atk Spd Solo 3 | Atk Spd Solo 2 | - | ||
Atk Spd Solo 4 | Atk Spd Solo 3 | |||
C | Lull Spd Def 1 | - | - | |
Lull Spd Def 2 | Lull Spd Def 1 | - | ||
Lull Spd Def 3 | Lull Spd Def 2 | - |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Counters[]
Skill Inheritance[]
Meet Some of the Heroes[]
Sharptongue Ninja Shinon | |||
---|---|---|---|
Here comes the finest archer in all of Tellius as you've never seen him before! Shinon of the Greil Mercenaries is coming to join the ninja festival! | |||
Shinon is inseparable from his bow, and he's making no exceptions for the festival. He might be playing the role of a ninja today, but he won't let you forget that he's still a talented sniper who can shoot an arrow through the eye of a needle! | |||
His attire, meanwhile, features the woodland colors of leaves and tree bark to lend him some camouflage. If he were hiding in the forest, you'd have a heck of a time finding him! | |||
Shinon didn't seem to care much for participating in the festival at first, but judging by his outfit, I'd say he was more eager than he let on! There's no need to hide it, Shinon—I know you'll have lots of fun! | |||
Closely Associated Characters | |||
Gatrie | A knight with the Greil Mercenaries. Easily excited, he flirts with women at every turn but suffers rejection just as often. One of Shinon's juniors. | ||
Rolf | A member of the Greil Mercenaries and the younger brother of Oscar and Boyd. One of Shinon's juniors. | ||
Ike | A kindhearted but stoic young man who has taken command of his father's mercenary band, of which Shinon is a member. |
Quotes[]
Quote as an enemy[]
—Shinon's default battle quote in Chapter 18.
Vs Ike
- Shinon: Heh. I always knew it would come to this, Ike.
- Ike: Shinon...
- Shinon: Watch yourself!
- Defeat conversation if Ike defeats Shinon
- Shinon: Unnhh... Curses...
- Ike: Don't move. You'll tear the wound wide open.
- Shinon: What're you planning? D-do it...now... Finish me.
- Ike: ...
- Shinon: ...Ha... Idiot...
Death Quotes[]
—Shinon's death quote in Path of Radiance
—Shinon's death quote in Path of Radiance (if killed without speaking to Rolf in Chapter 18)
—Shinon's death quote in Radiant Dawn
Heroes[]
Ending[]
- Deadly Adept (百の手, Crack Shot)
- Shinon lazes the days away in his old haunts. An expert at all he put his hand to, he chose none as his calling.
Non-Canon Appearances[]
Fire Emblem 0 (Cipher)[]
Shinon is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
---|
CYL1 | 170 | Radiant Dawn |
1,553 |
207 | Path of Radiance |
1,200 | |
CYL2 | 189 ↓19 |
Radiant Dawn |
1,361 ↓192 |
257 ↓50 |
Path of Radiance |
912 ↓288 | |
CYL3 | 86 ↑103 (From highest) |
Path of Radiance/Radiant Dawn |
3,139 ↑866 (From combined) |
CYL4 | 71 ↑15 |
Radiant Dawn/Path of Radiance |
2,576 ↓563 |
CYL5 | 142 ↓71 |
Radiant Dawn/Path of Radiance |
656 ↓1,920 |
CYL6 | 152 ↓10 |
Radiant Dawn/Path of Radiance |
669 ↑13 |
CYL7 | 148 ↑4 |
Radiant Dawn/Path of Radiance |
405 ↓264 |
CYL8 | 161 ↓13 |
Radiant Dawn/Path of Radiance |
411 ↑6 |
Etymology[]
In the Odyssey, Shinon (commonly Romanized as Sinon, from the Greek 'sinomai' meaning 'to harm' or ' to hurt') was a Greek who, after the other Greeks pretended to sail away, convinced the Trojans to take the Trojan Horse into the city. He then opened the wooden horses stomach and released the warriors hiding inside, thereby bringing about the destruction of Troy.
Trivia[]
- In Fire Emblem Heroes, Shinon shares his English voice actor, Brendan McKian, with Osian from Fire Emblem: Thracia 776.
- In Path of Radiance, Shinon's age is revealed to be twenty-seven in his A level support conversation with Janaff, and Rolf was even known to call him "uncle" Shinon. This would make Shinon thirty years old in Radiant Dawn.
- In Path of Radiance, in Chapter 18 of the Japanese version, Shinon will not drop the Brave Bow if the player saves at the preparations screen; if the player resets the game, then Shinon will drop the Brave Bow as usual. This glitch was fixed in the international versions.
Gallery[]
- See main article: Shinon/Gallery.