- Not to be confused with Retreat!
Retreat is the eleventh chapter of Fire Emblem Engage.
Story[]
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Alear and the army retreat to the south with Veyle and the Four Hounds in pursuit. During the chase, Ivy and her retainers join them giving them the Ring of the Lady of the Plains, the Ring of the Princess Exalt and the Draconic Time Crystal. They manage to escape and head for Solm. Veyle fumes that Ivy got one up on her but promises to break them. Everyone apologizes for what happened at the Destinea Cathedral once they have a moment to breath. After talking with Lyn and Lucina, Alear says that they'll just be retreating to gather thier strength for the next battle.
Somniel[]
The Somniel in inaccessible during this chapter.
Recruitment[]
- Ivy - Automatically once Alear nears the escape point.
- Zelkov - Automatically once Alear nears the escape point.
- Kagetsu - Automatically once Alear nears the escape point.
Items[]
- Ring of the Lady of the Plains - Automatically once Alear nears the escape point. It will automatically equip to Ivy.
- Ring of the Princess Exalt - Automatically once Alear nears the escape point. It will automatically equip to Alear.
Enemies[]
Initial[]
- 3x Sword Flier
- 2x Axe Cavalier
- 1x Lance Cavalier
- 1x Sword Fighter
- 1x Lance Fighter
- 2x Martial Monk
- 3x Axe Fighter
- 2x Corrupted Wyrm
- 2x Archer
- 1x Mage
- 1x Thief
- 1x Axe Armor
- 1x Veyle
Rienforcements[]
When army is close to escape point
- 1x Zephia
- 1x Griss
- 1x Marni
- 1x Mauvier
- 1x Martial Monk
- 1x Lance Fighter
- 1x Mage
Strategy[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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The player will lose all Emblem Rings the had prior to the start of this chapter. However, if the player has any DLC bracelets, they will be retained. Additionally, all Bond Rings obtained up to this point will also be retained, however the player cannot forge any Bond Rings of any of the stolen Emblem Rings. The Draconic Time Crystal will also be unavailable for a majority of the chapter. The enemy will have the Emblems equipped to them and they carry their various skills and Engage attacks, which will be used against the player whenever possible. If an enemy equipped with an Emblem Ring is defeated, it will be moved onto another unit that currently does not have a Ring equipped.
Once Alear has reached roughly two thirds of the way to the escape point, a short cutscene will occur in which Ivy, Zelkov, and Kagetsu automatically join the group. Upon joining, Ivy will be equipped with the Ring of the Lady of the Plains. Alear will also automatically equip the Ring of the Princess Exalt. If Alear was equipped with any of the DLC bracelets, they are swapped out for the Ring. Alear will also gain access to the Draconic Time Crystal at this point. However, the player can only rewind turns up to the point Alear recovered the crystal.
When the Four Hounds also appear at this point, they will chase the player's units. They are much too strong to be combated and should be ignored in lieu of the chapter's main objective of escaping. Four of the Emblem Rings will transfer to them. Veyle should not be fought for any reason, as she will take zero damage from all attacks (even Chain Attacks, which normally deal a flat amount of damage).