The Met is a recurring enemy from the Mega Man series that has an indestructible hard hat. The original Mega Man series has the greatest variety of Mets, which are shown in the list below:
Variations[]
Metall[]
The Metall (メットール Mettōru), often called "Met", is an industrial robot created to supervise works. Mets appear in Guts Man's stage and sits on the floor hidden in its indestructible helmet, and when someone gets close it lifts its helmet and shoots three diverging bullets.
They also appear in Mega Man: Powered Up. On Easy mode, Mets only shoot a single bullet forward. Strangely, the bullet that is shot diagonally down is never seen in the game, as it always hits the piece of land the Met is sitting on. Comically, Mets can be flipped over onto their helmets by hitting them with a Proto Strike, with a second level charge shot, detonating a Hyper Bomb next to them or hitting them with the Oil Slider. The Met will then continue to rock about on its helmet, where you can easily shoot it or leave it to its own devices.
In Mega Man: The Wily Wars, they appear in both the 1st and 3rd Wily Tower Stages, and some can be summoned by Hyper Storm H.
This variant reappears in Mega Man 9 as Metall β. The Metall in Mega Man 11 has the same name and similar behavior.
Neo Metall[]
The Neo Metall (ネオメットール Neo Mettōru) is an upgrade of the Met from Mega Man 2. It now has feet and can walk. Due to its appearance, it is popular with young girls. They appear in Crash Man's Stage and Wily Stage 4. The Guts Tank in Wily Stage 3 will also produce Mets if the player is on the ground. These unique Mets only run and do not hide in their helmets or shoot. They also appear in Episode 1 of Super Adventure Rockman, coming up right after the Rembakuns.
Metall DX[]
The Metall DX (メットールDX Mettōru DX, Metall Deluxe) is an upgraded version of the Met that appears in Mega Man 3. Most of the Metall DX act similar to the Neo Metalls from Mega Man 2, but there are some that have retractable propellers in their head that allow them to fly. They fly up to Mega Man and shoot three bullets down on him. The Heli Metall from Mega Man 7 is similar to this Met.
In Mega Man 3, they are found in Needle Man's stage, Hard Man's stage and Top Man's stage, but the flying type only appears in the Needle Man Stage of Doc Robots. The flying Metall DX also appear in both Buster Rod G's stage and the Wily Tower Stage 3 in Mega Man: The Wily Wars .
Giant Metall[]
The Giant Metall (ジャイアントメットール Jaianto Mettōru) is a mid-boss from Mega Man 3 that can shoot giant bullets and throw out three regular Mets. It can only be damaged on the red "+" mark on its helmet. Search Snake and Hard Knuckle are the weapons that cause most damage to it, but they are not easy to use against it. Two Giant Metalls appear in the Doc Robot Needle Man stage, but if one looks closely in Needle Man's proper stage (before the Doc Robot reprise), one can see the helmets under the platforms.
Hits data chart[]
Amount of shots/hits from Special Weapons it takes to destroy a Giant Metall.
Mega Man 3 | |||||||||||
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Mega Buster | Needle Cannon | Magnet Missile | Gemini Laser | Hard Knuckle | Top Spin | Search Snake | Spark Shock | Shadow Blade | |||
10 | 10 | 0 | 5 | 4 | 0 | 4 | 0 | 5 |
Metall EX[]
Metall EX (メットールEX Mettōru EX) is the name used for all three types of Mets in Mega Man 4 (walk, jump, and spin), but the spinning Met is also known as "Metall Dance" (メットールダンス Mettōru Dansu) in RockBoard. The first two Met versions act similar to typical Mets, walking or jumping after shooting, but the Metall Dance does a sort of ballet spin that shoots three shots in a row, straight out. It takes three normal shots or one charge shot from the Mega Buster to take a Metall Dance down. They are found in Dust Man's stage, Drill Man's stage and the first section of Wily Castle. In addition, the jumping Met and Metall Dance appear in Mega Man III, again in Dust Man and Drill Man's stages, as well as the final Wily Station.
In episode 3 of Super Adventure Rockman, Mega Man finds a Metall EX with arms carrying an Item Box after the defeat of Magnet Man. The Metall EX will get scared and run, leaving the item box behind, and the player has to choose between three options: fight against him, get the item box with an Information Card about Ra Thor, or ignore both and continue. If the player chooses to fight it, it will appear without arms and attack by shooting six times while spinning, and hit Mega Man with its head. All three options are followed by the fight against Hard Man.
Metall Swim[]
Metall Swim (メットールスイム Mettōru Suimu) is a Met equipped with flippers and a snorkel that appears in Mega Man 4, Mega Man 5, Mega Man III, and Wily & Right's RockBoard: That's Paradise. There are deluxe versions of them in Mega Man 7 called Swim Metall DX.
Metall Daddy[]
Metall Daddy (メットールダディ Mettōru Dadi) is a giant Met boss from Mega Man 4.
Space Metall[]
The Space Metall (スペースメットール Supēsu Mettōru) is a type of Met equipped with jet packs to chase enemies. Because of this, Space Metalls are unable to shoot and hide into their helmets. They appear in Star Man's Stage in both Mega Man 5 and Mega Man for the Game Gear, as well as being seen briefly in the Game World during the first episode of Mega Man: Upon a Star.
Metall Mommy[]
Metall Mommies (メットールマミー Mettōru Mamī) explode and give off three Baby Metalls when shot. Although they have feet, they do not walk or jump, and behavior is the same as the original Metall. Found mainly in Stone Man's stage (in Mega Man 5, Mega Man IV and Mega Man on the Game Gear), but they also appear in the second Wily stage. Gravity Hold can easily defeat them; it will cause Metall Mommy to explode, and then the Baby Metalls will immediately fly off the top of the screen afterwards.
There are similar enemies in Mega Man ZX called Remettaurs.
Baby Metall[]
Baby Metall (ベビーメットール Bebī Mettōru) is the name of the small Mets with pacifiers released by a Metall Mommy. They simply bounce around on the terrain for a short while.
Metall K1000[]
Metall K1000 (メットールK-1000 Mettōru K-1000) are Mets that ride freight-carrying vehicles resembling steam locomotives. They, like all Mets, can only be hit when their eyes are open, but they also shoot and "toot" and charge toward Mega Man. The safest place is just above or just below them. Very appropriately, they are located in Charge Man's train level, but also in the second level of Proto Man's Castle.
The name may be a pun: sen is Japanese for "line/rail" as well as the number 1000. Keisen is Japanese for "track," possibly referring to their train. Kilo is also Latin for 1000 and frequently abbreviated to K, so from keisen we can derive K1000.
Metall Cannon[]
The Metall Cannon (メットール砲台 Mettōru Houdai) is a cannon with a Met operating it. The cannon fires large projectiles, and the operating Met can only be hurt when it pops its face out. They appear in Mega Man 5, Mega Man IV, and Mega Man for Game Gear.
"Giant Met Cannon"[]
This unnamed Met, nicknamed "Giant Met Cannon", is basically a giant version of the Metall Cannon that appears twice as a mid-boss in the Wily Battleship in Mega Man IV.
Metall Sniper[]
Metall Sniper (メットールスナイパー Mettōru Sunaipā) is one of the Mets of the Stardroids from Mega Man V, and it has a gun on its helmet (unlike the previous ones, which basically shoot when they rise, and the player does not see where it shoots from). There is a similar enemy called Fukuhorn.
Hell Metall DX[]
Hell Metall DX (ヘルメットールDX Heru Mettōru DX) is a shielded Met from Mega Man V. When shot, the lower treads part of it explodes and the Met falls to the ground, still hiding behind its shield.
"Metall" (Mega Man 6)[]
The unnamed Mets appears in the Flame Man's stage, Tomahawk Man's stage, Mr. X Stage 2 and Wily Stage 1 in Mega Man 6. They do not walk or jump, similar to the Metall Mommy.
Metall Potton[]
The Metall Potton (メットールポットン Mettōru Potton) dispenses two types of Mets. It has a whole array of them stashed under a dome and drops them out one by one. A dispensed Met will lift its helmet almost immediately after being dropped, instead of just when Mega Man gets close. the Mets also can jump and walk similar to the Metall EX in Mega Man 4. Metall Pottons appear in Tomahawk Man's stage as a mid-boss and in the final section of Wily Castle. This Met makes a cameo in a stage in Marvel vs. Capcom.
Metonger Z[]
Metonger Z (メットンガーZ Mettongā Z) is the boss from the third stage of Mr. X's Castle in Mega Man 6.
Metall FX[]
Metall FX (メットールFX Mettōru FX) is a new model from the Metall series used by Dr. Wily in his robot army in Mega Man 7 and Mega Man 2: The Power Fighters. Its performance was highly improved compared to previous models.[4] In Mega Man 7, these Mets appear in the Opening Stage, Junk Man's stage, and the third Wily Castle stage.
The Mets of the Mega Man Zero series, Metall RW, seem to be based on this Met, but they only shoot one bullet instead of three at once.
They were also going to reappear in Mega Man: The Power Battle, but were cut from the game.
Heli Metall[]
Heli Metall (ヘリメットール Heri Mettōru) is a flying Metall that appeared in Mega Man 7 and Mega Man 2: The Power Fighters.
Swim Metall DX[]
Swim Metall DX (スイムメットールDX Suimu Mettōru DX) is a deluxe version of the Metall Swim that appears in Mega Man 7.
Metall SV[]
The Metall SV (メットールSV Mettōru SV) is the Met in Mega Man 8 and Mega Man & Bass. In Mega Man 8, these versions of Mets spend most of the time defending. When they are not doing so, fire only one shot and march onward. In Mega Man & Bass, they shoot 3 bullets in the standard spread formation and slowly march afterwards.
In Mega Man 8, they appear in the opening stage, Tengu Man's stage, Clown Man's stage, Astro Man's stage, Search Man's stage, Frost Man's stage, Aqua Man's stage, and the third stage of Wily Tower. In Mega Man & Bass, they appear in the opening Robot Museum stage, Tengu Man's stage, Astro Man's stage, Dynamo Man's stage, Cold Man's stage, Ground Man's stage, and the third stage of King Castle.
In Mega Man 8, they have a cameo in Frost Man's stage. They're created on tower by neon lights.
Fire Metall[]
The Fire Metall (ファイヤーメットール Faiyā Mettōru) are red Metalls that are made to look like Fire Man. In Mega Man 8, they first appear in Grenade Man's stage, and they tend to be the ones who set ablaze the big boxes of dynamite in the second half of said stage. They also appear in Sword Man's stage and the first stage of Dr. Wily's castle, after the conclusion of the sledding portion. They can be destroyed in one hit with the Water Balloon. In Mega Man & Bass, they create flame spires and have treads rather than feet. In Mega Man & Bass they appear in the museum stage, Dynamo Man's stage and in the final stages.
Metall β[]
The Metall β (メットールβ Mettōruβ) appears in quite a few stages in Mega Man 9, including Tornado Man's stage, Plug Man's stage, Jewel Man's stage, Galaxy Man's stage, and the second through fourth stages of Wily Castle. Its "cousin" is the Camouflametall. It looks and acts exactly like the Met from the first Mega Man game. Black Hole Bomb and Tornado Blow are two of the few weapons in the original series of Mega Man able to destroy the Mets even when they are hidden under their helmet. Note that the projectiles they launch are the same size as the ones from the Neo Metalls as opposed to the original Metall.
Camouflametall[]
Camouflametall (カモフラメットール Kamofuramettōru), its name being a combination of camouflage and Metall, and often called the fake 1-UP, is encountered in Wily stage 3 and Special Stage in Mega Man 9 and is a very common enemy in Superhero mode. It behaves like an ordinary Met, but is disguised as a 1-UP, and bullets shoot through it to trick players even further. Like a 1-UP, its color depends on the current weapon of Mega Man, and its design even changes in the case of if the player is Proto Man.
Neo Metall X[]
Neo Metall X (ネオメットールX Neo Mettōru X) is a variety from Mega Man 10 that acts similar to the Neo Metall from Mega Man 2. They appear in Commando Man's Stage, Wily Stage 1, Wily Stage 2, Special Stage 1 and Special Stage 2. They also appear in the stages of Blade Man and Nitro Man in Hard Mode. Their indestructible hats cannot be knocked off unlike most shielded enemies in Mega Man 10.
Neo Heli Metall[]
Neo Heli Metall (ネオヘリメットール Neo Heri Mettōru) is a flying Met from Mega Man 10 that seems to be an upgrade to the Metall DX from Mega Man 3. They fly either horizontally or vertically in a certain pattern and stay inside their helmets, appearing at times to attack, using the usual same 3 shots that most Mets use. They appear in Nitro Man's Stage, Wily Stage 3, and Special Stage 2. They also appear in Wily Stage 2 in Hard Mode.
Numetall[]
Numetall (ヌメットール Numettōru) is a slug-like Met from Mega Man 10. They release three destructible balls of sludge, these balls will not cause damage to the player, but stick on the player causing them to slip and slide as if they were on ice. The balls can be destroyed when playing as Mega Man by using the Solar Blaze on himself. They appear in Pump Man's stage, Wily Castle 1, Wily Castle 3 and Special Stage 1. On Hard Mode, they also appear in Wily Castle 5 and the effect of the sludge-balls lasts longer. Its name is a combination of Metall and the Japanese word "numetteru", which means "being slippery". They are also better at hiding under their helmet than normal Mets.
Metall (Mega Man 11)[]
The Metall in Mega Man 11 acts like the first Metall, hiding under their helmet and rising to fire three projectiles when approached. Besides the updated design, the only big difference about them is that these enemies can be stunned by a charge shot when their helmet is down. They appear in Block Man's stage, Impact Man's stage, and the first two Gear Fortress stages.
Metall DM[]
Metall DM (メットールDM Mettōru DM) is the normal Met obstacle from Mega Man: Battle & Chase.
Jumbo Metall F[]
Jumbo Metall F (ジャンボメットールF Janbo Mettōru F) is the giant Met obstacle from Mega Man: Battle & Chase.
Cactuspy[]
Cactuspy, known as Sabotall (サボットール Sabottōru) in Japan, also known as Sabottol[5] and Sabattol,[6] is a Met wearing a cactus that appears in Mega Man Powered Up. They were designed for desert regions, but unable to bear the heat, they started to wear cacti on their heads to keep cool. They also have poor work ethic and tend to wander off a lot.[5]
Cactuspy attack by shooting five thorns in different directions, although on Easy mode they won't shoot at all. Their Japanese name is a combination of the words saboten (cactus in Japanese) and Metall. These spiky robots can be found in Oil Man's stage. Burning them with Fire Storm will destroy their "hats" and expose them, as simply a Neo Metall with a scorched helmet.
Others[]
- In the DOS games Mega Man and Mega Man 3, the Met's helmet is red, and its health points are higher than other Mets.
- If the player chooses the left path after defeating Snake Man in episode 2 of Super Adventure Rockman, Mega Man will find a Met family dining. The smallest of them is obviously the Baby Metall from Mega Man 5, so the Met on the right may be the Metall Mommy, although the larger two Mets have hands. Mega Man does not fight them. Both paths leads to the fight against Needle Man, but this scene is skipped if the player takes the right path.
- In episode 3 of Super Adventure Rockman, after the Metall EX defeated by Mega Man, two medical Mets will appear and carry the Metall EX away with a stretcher.
- In Rockman & Forte: Mirai Kara no Chōsensha, the Mets are slightly bigger than the usual with a curved helmet. They always jump in place and shoot a bullet at the same time.
- In the Mega Man Rush Marine, there is an unnamed underwater Met.
- In the Street Fighter X Mega Man, there are three unnamed Mets, two of which are like Met in Mega Man 6 and Heli Metall in Mega Man 7, and a new type of Met on a bike.
Data[]
Super Smash Bros. for Nintendo 3DS Trophy[]
Mettaur |
This enemy comes to Smash Bros. from the Mega Man series, bringing its distinct yellow helmet along with it. Usually hiding under its helmet, every so often a Mettaur will show its face to fire off a few shots. You can't hurt them when they hunker down, but you can grab them... |
Super Smash Bros. for Wii U Trophy[]
Mettaur |
A familiar foe from the Mega Man series, these guys are pretty distinct with that big yellow helmet. It looks a lot like a hard hat from a construction site. It's pretty great protection - you can't really hurt these guys until they look up from under the helmet. The Cactuspy and slippery New Met are pretty similar. |
Mega Man 11 Gallery[]
A robot designed for work on construction sites, where "safety first" is the golden rule. Its helmet is so safe, it can even deflect Mega Buster shots.
Location: Block Man's Stage (And Others)
Gallery[]
See also[]
Trivia[]
- Similar to the Rockman 8 manga, Mets disguising themselves as Guts Man were going to appear in Mega Man 10, but the idea was dropped.[7]
- The Metall Mommy's artwork is the same as Neo Metall's.
- In the Mega Man: The Wily Wars, the Neo Metall and normal Metall DX are considered the same enemies, although they have different sprites in the original games.
- Metall βs have a slightly different sprite as opposed to the original Metalls, having a shine mark on their helmets.
- Mets recieved a different walking animation in Mega Man 4 as opposed to the walk cycle used by the Neo Metalls in Mega Man 2.
- Doc the Metall does appear in one other episode of the Ruby Spears cartoon. However, it is only in one shot, where he is accidentally animated in place of Eddie.
- Met's trophy in Super Smash Bros. for Wii U mentions a variant of the enemy called "New Met", despite no enemy in the series being named such. It stems from a mistranslation of the Numetall enemy from Mega Man 10, which is mentioned in the trophy description in Japanese, and evidenced by the "New Met" being described as "slippery".
References[]
- ↑ 1.0 1.1 Mega Man (Game Gear) instruction manual
- ↑ 2.0 2.1 Super Barcode Wars card
- ↑ Rockman Carddass series
- ↑ Rockman & Rockman X Himitsu Daihyakka
- ↑ 5.0 5.1 Mega Man Official Complete Works, UDON Entertainment Corp. 2009. pg.197. Retrieved on June 12, 2011.
- ↑ Mega Man: The Board Game
- ↑ MM25 Mega Man & Mega Man X Official Complete Works page 366
Mega Man | |
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Six Robot Masters | |
Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man | |
Other bosses | |
Yellow Devil • Copy Robot • CWU-01P • Wily Machine 1 | |
Mega Man's Special Weapons | |
Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam | |
Mega Man's Support Items | |
Magnet Beam | |
List of enemies | |
Adhering Suzy • Blaster • Big Eye • Bunby Heli • Bombombomb • Changkey • Crazy Razy • Foot Holder • Gabyoall • Kamadoma Killer Bomb • Mambu • Metall • Pepe • Pickelman • Screw Driver • Sniper Joe • Super Cutter • Watcher | |
Miscellaneous | |
Script • Gallery • List of enemies • Damage data chart • Miscellaneous data |
Mega Man: Dr. Wily's Revenge | |
---|---|
The eight Robot Masters | |
Cut Man • Ice Man • Fire Man • Elec Man • Bubble Man • Quick Man • Flash Man • Heat Man | |
Other Bosses | |
Enker • Wily Machine I | |
Special Weapons | |
Rolling Cutter • Ice Slasher • Fire Storm • Thunder Beam • Bubble Lead • Quick Boomerang • Time Stopper • Atomic Fire • Mirror Buster | |
Support Item | |
Carry | |
Locations | |
Cut Man Stage • Ice Man Stage • Fire Man Stage • Elec Man Stage • Wily Castle • Wily Station | |
Miscellaneous | |
Damage Data Chart • Mega Man: Dr. Wily's Revenge Script • Enemies |
Mega Man II | |
---|---|
The eight bosses | |
Metal Man • Air Man • Crash Man • Wood Man • Needle Man • Magnet Man • Hard Man • Top Man | |
Other bosses | |
Quint • Wily Machine II | |
Special Weapons | |
Metal Blade • Air Shooter • Crash Bomber • Leaf Shield • Needle Cannon • Magnet Missile • Hard Knuckle • Top Spin • Sakugarne | |
Support Items | |
Rush Coil • Rush Jet • Rush Marine | |
Locations | |
Metal Man Stage • Air Man Stage • Crash Man Stage • Wood Man Stage • Wily Castle Needle Man Stage • Magnet Man Stage • Hard Man Stage • Top Man Stage • Wily Station | |
Miscellaneous | |
Damage Data Chart • Enemies |
Mega Man IV | |
---|---|
Robot Masters | |
Bright Man • Toad Man • Pharaoh Man • Ring Man Stone Man • Charge Man • Napalm Man • Crystal Man | |
Other bosses | |
"Satellite Cannon" • Ballade • "Bridge" • Hunter • Wily Robo Iron Golem | |
Special Weapons | |
Flash Stopper • Rain Flush • Pharaoh Shot • Ring Boomerang Power Stone • Charge Kick • Napalm Bomb • Crystal Eye • Ballade Cracker | |
Support items | |
Rush Coil • Rush Jet • Beat | |
Locations | |
Dr. Light's Laboratory • Bright Man Stage • Toad Man Stage • Pharaoh Man Stage • Ring Man Stage Wily Station • Stone Man Stage • Charge Man Stage • Napalm Man Stage • Crystal Man Stage • Wily Battleship | |
Miscellaneous | |
Damage Data Chart • Enemies • Script |
Mega Man (Game Gear) | |
---|---|
Robot Masters | |
Bright Man • Stone Man • Star Man • Napalm Man • Wave Man • Toad Man | |
Other Bosses | |
Wily Capsule II | |
Mega Man's Special Weapons | |
Mega Buster • Flash Stopper • Power Stone • Star Crash • Napalm Bomb • Water Wave • Rain Flush | |
List of Enemies | |
100 Watton • Apache Joe • Asteroid • B Bitter • Baby Metall • Battan • Bomb Thrown • Bounder • Changkey Maker • Dachone • Daidine • Dompan • Gas • Giree • Gyotot • Hirarian 427 • Irucan • Jet Bomb • Lyric • Metall Cannon • Metall Mommy • Minoan • Mizzile • Mousubeil Power Muscler • Puyoyon • Rackaser • Ratton • Rider Joe • Rock Thrown • Rolling Drill • Scworm • Sniper Armor • Space Metall Springer • Swallown • Subeil • Sumatran • Taban • Tatepakkan • Teckyun • Tondeall • Toss Machine • Totem Polen Twin Cannon • Yudon • V | |
- Sub-Bosses - | |
Escaroo • Octoper OA | |
Locations | |
Bright Man Stage • Stone Man Stage • Star Man Stage • Napalm Man Stage • Wave Man Stage • Toad Man Stage | |
Miscellaneous | |
Mega Man (Game Gear) Damage Data Chart |
Mega Man series | ||||||||||||||||||
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