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Crash Man Stage, known as Clash Man Stage in Japanese, is a stage in Mega Man 2 and Mega Man II that has Crash Man as the boss.

Appearances[]

Mega Man 2[]

Crash Man's stage takes place within what appears to be a tower constructed entirely out of yellow pipelines. The walls of these towers also contain orbs similar to the ones in Bomb Man's stage. A unique aesthetic for the stage is that the sky starts out as bright blue with clouds around, but after the halfway point the sky will darken to nighttime and eventually show a starry view. In a similar vein to Elec Man's stage, this is a vertical stage that requires a lot of climbing, though the punishment of falling has been reduced. The stage only has one gimmick: Lift. These Lifts are platforms restricted to a white rail and will move along that rail forever, though they do not drop the player anymore. There are only 3 Lifts in the stage, with each rail setup getting progressively longer and more complex.

Enemies[]

Image Enemy
Crashsprite
Crash Man (boss)
Mm2blockysprite
Blocky
Mm2neometsprite1
Neo Metall
Mm2pippisprite
Pipi
Mm2feathersprite
Copipi
MM2FlyBoy
Fly Boy
MM2BlueShotman
Shotman
Mm2tellysprite
Telly

Valuable pickups to look out for:

  • ETank1 E-Tank: At the top of the nighttime tower, this pickup is accessed by taking the left ladder (guarded by the Crazy Cannon who must be killed to continue up the ladder). It can also be accessed by simply dropping onto it from the right side. However, if the player doesn't have Items 1 or 2, they cannot get on top from the E-Tank area and will have to take the long way of climbing from the right side.
  • 1UP10A 1-UP: Just above the E-Tank are 2 ladders, with the left being much higher and harder to reach. A near perfect jump can reach it, but Items 1, 2, and 3 (for 3, climb up normally and use it on the wall) will allow easier access to the top of the ladder, which contains this pickup.

Mega Man II[]

MMIICrashManStage

Crash Man's stage in Mega Man II.

Crash Man's Stage in the GB demake still takes place in and out of the pipeline tower, with some areas showing off a nice view of a mountainside. The stage brings back Lifts, which are unique to this stage. They function the same way as before and 3 are placed in virtually the same way as in the NES stage, though there is no floor cutting them off. There is one more Lift later in the stage that gives the player a bunch of ladders to climb, most of which have free goodies for the player. Beating this stage will additionally reward the player with Rush Coil.

Enemies[]

Image Enemy
MMIICrashMan
Clash Man (boss)
GGTelly
Telly (unique)
GGBlocky
Blocky (unique)
GGShotman
Shotman (unique)
GBPipi
Pipi
GBCopipi
Copipi
GBFlyBoy
Fly Boy (unique)

Valuable pickups to look out for:

  • ETankGB E-Tank: Shortly after the second Blocky, though it is out of reach. Use Rush Jet to fly up to it.
  • ETankGB E-Tank: Using the last Lift, reach the rightmost ladder to access it, or simply drop down from above.


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