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For more information from the Pokémon Wiki, see May.


May and Mudkip/Marshtomp/Swampert are a Water-type sync pair who have been available since 1/14/21.

Their expanded sync grid has also been available since 1/14/21.

May's 6★ EX has also been available since 1/14/21.

Type
Water
Potential
★★★★★☆
Role
Tech
Tech
May
May is a cheerful girl and the daughter of Professor Birch from the Hoenn region. She's great at taking care of others and loves cute Pokémon and conducting fieldwork.
Mudkip
The fin on Mudkip's head acts as highly sensitive radar. Using this fin to sense movements of water and air, this Pokémon can determine what is taking place around it without using its eyes.
Marshtomp
The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
Swampert
Swampert is very strong. It has enough power to easily drag a boulder weighing more than a ton. This Pokémon also has powerful vision that lets it see even in murky water.

Voice Actors[]

English Japanese
Deneen Melody Ai Nonaka

How to Obtain[]

Sync Pair Scout
Any Sync Pair Scout After Debut Banner
Featured In Availability
May Spotlight Scout 1/14/21 - 2/1/21
May Spotlight Scout x6! Limit 3! 1/14/21 - 2/1/21
May and Brendan Spotlight Scout 4/8/21 - 4/22/21
Hoenn 5★-Guaranteed Scout 6/2/21 - 6/21/21
5★-Guaranteed Hoenn Special Scout 7/29/22 - 8/28/22
Ticket Scout
Featured In Availability
5★-Guaranteed Ticket Scout Since 8/28/21
5★-Guaranteed Hoenn Ticket Scout Since 10/18/21

Pokémon[]

Mudkip Female
Mudkip
Marshtomp Female
Marshtomp
Swampert Female
Swampert
Mega Swampert Female MegaEvolution
MegaSwampert
Weakness
Grass

Stats[]

Mudkip (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
109 12 12 24 12 16
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
605 244 185 281 185 180
Marshtomp (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
126 16 15 30 15 19
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
642 248 188 302 188 183
Swampert/Mega Swampert (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
152 23 21
25
40
47
21 25
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
705 255 194
232
322
386
194 189

Moves[]

Water Gun Water
MGBar
Category: Special Special
Base Power: 20
Max Power: 24
Accuracy: 100
Target: An opponent
No additional effect.
Rain Dance Water
MGBarMGBar
2 Uses
Category: Status Status
Target: Entire field
Makes the weather rainy.
Earth Power Ground
MGBarMGBarMGBar
Category: Special Special
Base Power: 99
Max Power: 118
Accuracy: 100
Target: An opponent
Has a chance (10%) of lowering the target's Sp. Def by one stat rank.
Ready for This?
2 Uses
Category: Status Status
Target: Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate by one stat rank.
SyncMoveIcon
Sync Move
Water Sync Beam Water
Category: Special Special
Base Power: 200
Max Power: 240
Target: An opponent
No additional effect.

Muddy Water Water
MGBarMGBarMGBar
Category: Special Special
Base Power: 116
Max Power: 139
Accuracy: 85
Target: All opponents
Has a chance (30%) of lowering the target's accuracy by one stat rank.
Rain Dance Water
MGBarMGBar
2 Uses
Category: Status Status
Target: Entire field
Makes the weather rainy.
Earth Power Ground
MGBarMGBarMGBar
Category: Special Special
Base Power: 99
Max Power: 118
Accuracy: 100
Target: An opponent
Has a chance (10%) of lowering the target's Sp. Def by one stat rank.
Ready for This?
2 Uses
Category: Status Status
Target: Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate by one stat rank.
SyncMoveIcon
Sync Move
Water Sync Beam Water
Category: Special Special
Base Power: 200
Max Power: 240
Target: An opponent
No additional effect.

Muddy Water Water
MGBarMGBarMGBar
Category: Special Special
Base Power: 116
Max Power: 139
Accuracy: 85
Target: All opponents
Has a chance (30%) of lowering the target's accuracy by one stat rank.
Rain Dance Water
MGBarMGBar
2 Uses
Category: Status Status
Target: Entire field
Makes the weather rainy.
Earth Power Ground
MGBarMGBarMGBar
Category: Special Special
Base Power: 99
Max Power: 118
Accuracy: 100
Target: An opponent
Has a chance (10%) of lowering the target's Sp. Def by one stat rank.
Ready for This?
2 Uses
Category: Status Status
Target: Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate by one stat rank.
SyncMoveIcon
Sync Move
Best Buddy Muddy Water Water
Category: Special Special
Base Power: 160
Max Power: 192
Target: An opponent
Become Mega Swampert until the end of battle. This attack's power increases when the weather is rainy.

Passive Skills[]

Raging Rain 3
Powers up the user's moves when the weather is rainy.
Racing Rain 2
Quickly charges the move gauge when the weather is rainy.
Dizzying Power
The more the target's accuracy is lowered, the more it powers up the user's moves.

Raging Rain 5
Powers up the user's moves when the weather is rainy.
Racing Rain 4
Quickly charges the move gauge when the weather is rainy.
Dizzying Power
The more the target's accuracy is lowered, the more it powers up the user's moves.

Theme Skills[]

Water Tech
Conditions
Form a team with two or more sync pairs that share the same type.
Effects
Level 1 Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12.
Level 2 Raises allies' Attack and Sp. Atk by 16 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 16.
Level 3 Raises allies' Attack and Sp. Atk by 20 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 20.
Level 4 Raises allies' Attack and Sp. Atk by 24 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 24.
Hoenn Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 3.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 5.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7.
Main Character Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 3.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 5.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7.
Space Cadet Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 4.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 6.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8.
Contest Lover Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 4.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 6.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8.

Sync Grid[]

Tile Effect Energy Cost Sync Orb Cost Move Level Required
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Earth Power: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Earth Power: Power +2 Earth Power: Power ↑ +2 3 36 1
Earth Power: Power +2 Earth Power: Power ↑ +2 3 36 1
Earth Power: Power +2 Earth Power: Power ↑ +2 3 36 1
Earth Power: Power +2 Earth Power: Power ↑ +2 3 36 1
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Muddy Water: Accuracy +5 Muddy Water: Accuracy ↑ +5 4 48 1
Muddy Water: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Power +3 Muddy Water: Power ↑ +3 4 48 1
Muddy Water: Power +3 Muddy Water: Power ↑ +3 4 48 1
Muddy Water: Power +3 Muddy Water: Power ↑ +3 4 48 1
Rain Dance: Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 1
Ready for This?: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Dire Rain 1 Critical hits land more easily when the user's attack move is used while the weather is rainy. 8 96 2
Earth Power: Power +2 Earth Power: Power ↑ +2 3 36 2
Earth Power: Power +2 Earth Power: Power ↑ +2 3 36 2
Hide and Sync The more the target's accuracy is lowered, the more it powers up the user's sync move. 8 96 2
Muddy Water: Accuracy +5 Muddy Water: Accuracy ↑ +5 4 48 2
Muddy Water: Power +3 Muddy Water: Power ↑ +3 4 48 2
Muddy Water: Power +3 Muddy Water: Power ↑ +3 4 48 2
Rain Dance: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sand Shelter Protects the user from damage from a sandstorm. 4 48 2
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +10 Sp. Def +10 4 48 2
Speed +10 Speed +10 4 48 2
Best Buddy Muddy Water: Power +25 Best Buddy Muddy Water: Power ↑ +25 5 60 3
Best Buddy Muddy Water: Power +25 Best Buddy Muddy Water: Power ↑ +25 5 60 3
Defense +20 Defense +20 7 84 3
Earth Power: Surging Sand 5 Powers up the user's moves during a sandstorm. 10 120 3
HP +30 HP +30 7 84 3
Inclement Intellect 6 Has a chance (70%) of raising the user's Sp. Atk by one stat rank when its attack move is successful while the weather is rainy. 10 120 3
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 10 120 3
Power Reserves 4 Powers up the user's moves when in a pinch. 10 120 3
Refreshing Rain 1 Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. 10 120 3
Speed +20 Speed +20 7 84 3
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