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For more information from the Pokémon Wiki, see Selene.


Selene and Umbreon are a Dark-type sync pair who have been available since 11/21/23.

Their expanded sync grid has also been available since 11/21/23.

Selene's 6★ EX and EX role have also been available since 11/21/23.

Type
Dark
Potential
★★★★★☆
Role
Tech
Tech
EX Role
Support
Support
Selene
This highly curious and easygoing Trainer is friendly with everyone and quite easy to get along with. She doesn't worry about the little things and tends to act on instinct.
Umbreon
This Pokémon is nocturnal. Even in total darkness, its large eyes can spot its prey clearly!

Voice Actors[]

English Japanese
Christina McBride Suzuko Mimori

How to Obtain[]

Sync Pair Scout (Limited-Time)
Featured In Availability
Eevee Day Celebration! Double Feature Variety Scout 11/21/23 - 12/8/23
Eevee Day Celebration Tiered Scout 11/21/23 - 12/8/23
Eevee Day Celebration! Super Spotlight Variety Scout 11/21/24 - 12/6/24
Eevee Day Celebration Tiered Scout B 11/21/24 - 12/6/24
Ticket Scout (Limited-Time)
Featured In Availability
Eevee Day Celebration Ticket Scout 11/21/23 - 12/15/23
Eevee Day Celebration Ticket Scout B 11/21/24 - 12/13/24
Eevee Day Celebration Ticket Scout C 11/21/24 - 12/13/24

Pokémon[]

Umbreon Female
Umbreon
Weakness
Fighting

Stats[]

Umbreon (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
96 16 16 13 17 10
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
674 419 181 336 190 292

Moves[]

Bite Dark
MGBarMGBar
Category: Physical Physical
Base Power: 42
Max Power: 50
Accuracy: 100
Target: An opponent
Has a chance (30%) of making the target flinch.
Moonlight Fairy
MGBarMGBar
2 Uses
Category: Status Status
Target: Self
Effect Tag: Heals
Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Crunch Dark
MGBarMGBarMGBar
Category: Physical Physical
Base Power: 99
Max Power: 118
Accuracy: 100
Target: An opponent
Has a chance (20%) of lowering the target's Defense by one stat rank.
Full of Energy!
2 Uses
Category: Status Status
Raises the user's Attack by two stat ranks. Raises the Sp. Def of all allied sync pairs by two stat ranks.
SyncMoveIcon
Sync Move
Floating High Black Hole Eclipse Dark
Category: Physical Physical
Base Power: 200
Max Power: 240
Target: An opponent
The more the target's Defense is lowered, the greater the power of this attack.

Passive Skills[]

S-Move: Dark Zone
Turns the field of play's zone into a Dark Zone after using the user's sync move. (A Dark Zone powers up Dark-type attacks.)
Dark Zone: Team Crit Immunity
Protects all allied sync pairs against critical hits when the zone is a Dark Zone.
P-Move/S-Move on Opp: Defense ↓2 9
Lowers the target's Defense by two stat ranks when the user's Pokémon uses a move targeting that opponent. Lowers the target's Defense by two stat ranks after using the user's sync move targeting that opponent.

Theme Skills[]

Dark Tech
Conditions
Form a team with two or more sync pairs that share the same type.
Effects
Level 1 Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 12.
Level 2 Raises allies' Attack and Sp. Atk by 16 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 16.
Level 3 Raises allies' Attack and Sp. Atk by 20 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 20.
Level 4 Raises allies' Attack and Sp. Atk by 24 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 24.
Alola Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 3.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 5.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7.
Main Character Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 3.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 5.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7.
Nature Lover Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 4.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 6.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8.
Alola Adventurer Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 4.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 6.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8.

Sync Grid[]

Tile Effect Energy Cost Sync Orb Cost Move Level Required
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Bite: Power +3 Bite: Power ↑ +3 3 36 1
Bite: Power +3 Bite: Power ↑ +3 3 36 1
Bite: Power +3 Bite: Power ↑ +3 3 36 1
Crunch: Power +3 Crunch: Power ↑ +3 3 36 1
Crunch: Power +3 Crunch: Power ↑ +3 3 36 1
Crunch: Power +3 Crunch: Power ↑ +3 3 36 1
Crunch: Power +3 Crunch: Power ↑ +3 3 36 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Unbending Defense cannot be lowered. 5 60 1
Unflappable Prevents the user from flinching. 5 60 1
Agile Entry 2 Raises the user's evasiveness by two stat ranks when it enters a battle. 7 84 2
Attack +10 Attack +10 4 48 2
Bite: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Bite: Power +3 Bite: Power ↑ +3 3 36 2
Bite: Power +3 Bite: Power ↑ +3 3 36 2
Crunch: On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user's moves. 8 96 2
Crunch: Power +3 Crunch: Power ↑ +3 3 36 2
Full of Energy!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Moonlight: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 2
Umbral Acceleration 2 Quickly charges the move gauge when the zone is a Dark Zone. 8 96 2
Umbral Healing 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Dark Zone. 8 96 2
Bite: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 9 108 3
Crunch: Move Gauge Refresh 9 Charges the user's move gauge by one when its move is successful. 8 96 3
Floating High Black Hole Eclipse: Power +25 Floating High Black Hole Eclipse: Power ↑ +25 5 60 3
Floating High Black Hole Eclipse: Power +25 Floating High Black Hole Eclipse: Power ↑ +25 5 60 3
Full of Energy!: Critical Eye 1 Raises the user's critical-hit rate by one stat rank when its move is successful. 7 84 3
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 3
Moonlight: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Moonlight: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
P-Move/S-Move on Opp: Sp. Atk ↓2 9 Lowers the target's Sp. Atk by two stat ranks when the user's Pokémon uses a move targeting that opponent. Lowers the target's Sp. Atk by two stat ranks after using the user's sync move targeting that opponent. 10 120 3
Relentless The more the target's Defense is lowered, the more it powers up the user's sync move. 10 120 3
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