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For more information from the Pokémon Wiki, see Colress.


Colress and Klinklang are a Steel-type sync pair who have been available since 11/17/22.

Their expanded sync grid has also been available since 11/17/22.

Colress's 6★ EX has also been available since 11/17/22. Raising Colress to 6★ EX also unlocks a song in the Jukebox, also available since 11/17/22.

Type
Steel
Potential
★★★★★☆
Role
Tech
Tech
Colress
This scientist and former boss of Team Plasma spends all his days and nights researching how to bring out the potential of Pokémon.
Klinklang
The gear with the red core is rotated at high speed for a rapid energy charge.

Voice Actors[]

English Japanese
Y. Chang Koji Yusa

How to Obtain[]

Sync Pair Scout
Any Sync Pair Scout After Debut Banner
Featured In Availability
Colress Spotlight Scout 11/17/22 - 12/3/22
First Scout Half Off! Colress Spotlight Scout + Present! Limit 3! 11/17/22 - 12/3/22
Ticket Scout
Featured In Availability
Colress Guaranteed Ticket Scout 11/17/22 - 12/10/22
5★-Guaranteed Ticket Scout Since 8/28/23
5★-Guaranteed Unova Ticket Scout Since 8/28/23

Pokémon[]

Klinklang
Klinklang
Weakness
Ground

Stats[]

Klinklang (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
92 12 16 12 15 13
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
628 331 205 390 192 312

Moves[]

Thunder Wave Electric
MGBarMGBar
Category: Status Status
Accuracy: 90
Target: An opponent
Leaves the target paralyzed.
Screech Normal
MGBarMGBar
Category: Status Status
Accuracy: 100
Target: An opponent
Lowers the target's Defense by two stat ranks.
Mirror Shot Steel
MGBarMGBar
Category: Special Special
Base Power: 57
Max Power: 68
Accuracy: 85
Target: An opponent
Has a chance (30%) of lowering the target's accuracy by one stat rank.
For Science!
1 Use
Category: Status Status
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by four stat ranks.
SyncMoveIcon
Sync Move
Potential-Surpassing Gear Grind Steel
Category: Physical Physical
Base Power: 200
Max Power: 240
Target: An opponent
This attack's power increases when the target is paralyzed.

Passive Skills[]

Ripple Effect 9
When a move used by the user's Pokémon lowers an opponent's stat, lowers the same stat for all opposing sync pairs instead.
Team Critical Shock 9
Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's attack move is successful against a paralyzed opponent.
On a Roll 1
Raises the chance of lowering stat values with the additional effects of moves.

Theme Skills[]

Steel Tech
Conditions
Form a team with two or more sync pairs that share the same type.
Effects
Level 1 Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12.
Level 2 Raises allies' Attack and Sp. Atk by 16 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 16.
Level 3 Raises allies' Attack and Sp. Atk by 20 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 20.
Level 4 Raises allies' Attack and Sp. Atk by 24 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 24.
Unova Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 3.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 5.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7.
Villain Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 3.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 5.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7.
Glasses Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 4.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 6.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8.
Researcher Tech
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2.
Level 2 Raises the Attack and Sp. Atk of all allied sync pairs by 3. Raises the maximum HP of all allied sync pairs by 4.
Level 3 Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 6.
Level 4 Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8.

Sync Grid[]

Tile Effect Energy Cost Sync Orb Cost Move Level Required
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Mirror Shot: Accuracy +5 Mirror Shot: Accuracy ↑ +5 3 36 1
Mirror Shot: Power +4 Mirror Shot: Power ↑ +4 3 36 1
Mirror Shot: Power +4 Mirror Shot: Power ↑ +4 3 36 1
Mirror Shot: Power +4 Mirror Shot: Power ↑ +4 3 36 1
Mirror Shot: Power +4 Mirror Shot: Power ↑ +4 3 36 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Defense +10 Defense +10 4 48 2
Dizzying Power The more the target's accuracy is lowered, the more it powers up the user's moves. 8 96 2
For Science!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Metallic Healing 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Steel Zone. 9 108 2
Mirror Shot: Accuracy +10 Mirror Shot: Accuracy ↑ +10 5 60 2
Mirror Shot: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Mirror Shot: Power +4 Mirror Shot: Power ↑ +4 3 36 2
Nerves of Steel 2 Reduces damage when the user is hit by an attack move while the zone is a Steel Zone. 9 108 2
Pinpoint Entry 1 Raises the user's accuracy by one stat rank when it enters a battle. 8 96 2
Screech: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Thunder Wave: Accuracy +10 Thunder Wave: Accuracy ↑ +10 5 60 2
Thunder Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
Go Viral 9 When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. 10 120 3
Infliction Freebie 9 Applies the Free Move Next effect to the user when its Pokémon uses a status move. 10 120 3
Potential-Surpassing Gear Grind: Power +25 Potential-Surpassing Gear Grind: Power ↑ +25 5 60 3
Potential-Surpassing Gear Grind: Power +25 Potential-Surpassing Gear Grind: Power ↑ +25 5 60 3
Smokescreen Sync 2 Lowers the accuracy of all opposing sync pairs by two stat ranks after using the user's sync move. 10 120 3
Static Shock 9 Powers up the user's sync move when the target is paralyzed. 10 120 3
Team Sentry Entry 2 Raises the Defense of all allied sync pairs by two stat ranks when the user enters a battle. 10 120 3
Towering Force The more the user's Defense is raised, the more it powers up the user's sync move. 10 120 3
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