Tile
|
Effect
|
Energy Cost
|
Sync Orb Cost
|
Move Level Required
|
Acuity
|
Accuracy cannot be lowered.
|
5
|
60
|
1
|
Air Cutter: Accuracy +5
|
Air Cutter: Accuracy ↑ +5
|
3
|
36
|
1
|
Air Cutter: Power +4
|
Air Cutter: Power ↑ +4
|
3
|
36
|
1
|
Air Cutter: Power +4
|
Air Cutter: Power ↑ +4
|
3
|
36
|
1
|
Air Cutter: Power +4
|
Air Cutter: Power ↑ +4
|
3
|
36
|
1
|
Air Cutter: Power +4
|
Air Cutter: Power ↑ +4
|
3
|
36
|
1
|
Defense +5
|
Defense +5
|
0
|
5
|
1
|
Defense +5
|
Defense +5
|
2
|
24
|
1
|
Defense +5
|
Defense +5
|
2
|
24
|
1
|
Defense +5
|
Defense +5
|
2
|
24
|
1
|
Defense +5
|
Defense +5
|
2
|
24
|
1
|
HP +10
|
HP +10
|
0
|
5
|
1
|
HP +10
|
HP +10
|
2
|
24
|
1
|
HP +10
|
HP +10
|
2
|
24
|
1
|
Sp. Atk +5
|
Sp. Atk +5
|
0
|
5
|
1
|
Sp. Atk +5
|
Sp. Atk +5
|
0
|
5
|
1
|
Sp. Atk +5
|
Sp. Atk +5
|
2
|
24
|
1
|
Sp. Atk +5
|
Sp. Atk +5
|
2
|
24
|
1
|
Sp. Def +5
|
Sp. Def +5
|
0
|
5
|
1
|
Sp. Def +5
|
Sp. Def +5
|
2
|
24
|
1
|
Sp. Def +5
|
Sp. Def +5
|
2
|
24
|
1
|
Sp. Def +5
|
Sp. Def +5
|
2
|
24
|
1
|
Speed +5
|
Speed +5
|
0
|
5
|
1
|
Speed +5
|
Speed +5
|
2
|
24
|
1
|
Speed +5
|
Speed +5
|
2
|
24
|
1
|
Speed +5
|
Speed +5
|
2
|
24
|
1
|
Air Cutter: Move Gauge Refresh 2
|
Has a chance (30%) of charging the user's move gauge by one when a move is successful.
|
7
|
84
|
2
|
Air Cutter: Power +4
|
Air Cutter: Power ↑ +4
|
3
|
36
|
2
|
Fast-Track 9
|
Raises the user's Speed by one stat rank when its Pokémon uses a move.
|
8
|
96
|
2
|
Ghost Guard
|
Reduces damage when the user is attacked by Ghost-type moves.
|
8
|
96
|
2
|
Natural Remedy
|
Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
|
7
|
84
|
2
|
Potion: Master Healer 1
|
Increases the amount of HP restored by the user's healing moves.
|
10
|
120
|
2
|
Potion: MP Refresh 2
|
Has a chance (30%) of restoring one MP of the user's move when that move is successful.
|
7
|
84
|
2
|
Quick Cure
|
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
|
7
|
84
|
2
|
Revenge Boost 4
|
Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move.
|
7
|
84
|
2
|
Stalwart
|
Sp. Def cannot be lowered.
|
5
|
60
|
2
|
Team Sync Regen
|
Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move.
|
8
|
96
|
2
|
We Can Still Fly!: MP Refresh 2
|
Has a chance (30%) of restoring one MP of the user's move when that move is successful.
|
7
|
84
|
2
|
Adrenaline 1
|
Reduces the sync move countdown by one the first time the user's sync move is used each battle.
|
10
|
120
|
3
|
Air Cutter: Staggering 3
|
Has a chance (40%) of making the target flinch when the user's attack move against it is successful.
|
10
|
120
|
3
|
Endurance
|
When the user enters battle with full HP, applies the Enduring effect to it.
|
10
|
120
|
3
|
Hit Inter Opp: HP Recovery 9
|
Restores the user's HP when its attack move is successful against a flinching, confused, or trapped opponent.
|
10
|
120
|
3
|
Hit: Team Attack ↑ 9
|
Raises the Attack of all allied sync pairs by one stat rank when the user's attack move is successful.
|
10
|
120
|
3
|
Hit: Team Sp. Atk ↑ 9
|
Raises the Sp. Atk of all allied sync pairs by one stat rank when the user's attack move is successful.
|
10
|
120
|
3
|
Potion: Master Healer 1
|
Increases the amount of HP restored by the user's healing moves.
|
10
|
120
|
3
|
Potion: MP Refresh 2
|
Has a chance (30%) of restoring one MP of the user's move when that move is successful.
|
7
|
84
|
3
|
Silent Wings Flying Beam: Power +25
|
Silent Wings Flying Beam: Power ↑ +25
|
5
|
60
|
3
|
Silent Wings Flying Beam: Power +25
|
Silent Wings Flying Beam: Power ↑ +25
|
5
|
60
|
3
|