Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Base weapon | ||
Combat effects | ||
Boosts damage dealt by X% X = 20% of Unit's Atk | Unit | Unit has Weapon-triangle advantage |
Reduces damage dealt by X% X = 20% of Unit's Atk | Unit has Weapon-triangle disadvantage | |
Skill refine effects | ||
Combat effects | ||
Atk/Spd/Def/Res+3 | Unit | Flying Allies within 2 spaces ≥ 2 |
Attack twice | Player Phase & Flying Allies within 2 spaces ≥ 2 |
Notes[ | ]
- Whitewing Blade the same effect as Triangle Adept 3
- Effects such as Duality or Cancel Affinity can negate the weapon-triangle advantage value boosting and reducing effects of Whitewing Blade.
- The weapon-triangle advantage value boosting and reducing effects of Whitewing Blade do not stack with similar effects such as Gem weapons.
- See weapon-triangle for more information on weapon triangle advantage effects.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. If the number of flying allies within 2 spaces ≥ 2, grants Atk/Spd/Def/Res+3 during combat, and if unit initiates combat, unit attacks twice. |
400 SP, 500, 200 | |
+5 HP, +2 Mt | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. | 400 SP, 500, 200 | |
+5 HP, +4 Def | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. | 400 SP, 500, 200 | |
+5 HP, +4 Res | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. | 400 SP, 500, 200 |
Notes[ | ]
- The stat increase that can be applied by Whitewing Blade is considered a temporary buff.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Whitewing Blade's extra attack is not a follow-up attack nor a change in attack priority.
- Effects such as Foe Cannot Follow-Up and Hardy Bearing 3 do not affect the extra attack.
- If Whitewing Blade's user can perform a standard follow-up attack, either by passing the Spd difference check or effects such as Guaranteed Follow-Ups or Quick Riposte 4, the user will be able to attack up to 4 times during combat.
- Whitewing Blade's extra attack does not affect the additional follow-up granted by 【Potent Follow X%】 or 【Potent Follow 100%】.
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize any effect on Whitewing Blade's user that guarantees follow-up attacks.
List of owners[ | ]
Unit | Skill chain |
---|---|
Whitewing Blade 5 |
Trivia[ | ]
- The skill ID for the refined effect listed first is
SID_トライアングル
, which can be translated as Triangle.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 白騎の長剣 |
German | Schwingenklinge |
Spanish (Europe) | Hoja Ala Blanca |
Spanish (Latin America) | Hoja Ala Blanca |
French | Lame aînée |
Italian | Lama eburnea |
Traditional Chinese (Taiwan) | 白騎的長劍 |
Portuguese | Esp. Asa branca |