Heired Gungnir | ||
---|---|---|
Weapon type | ||
Might | 16 | |
Range | 1 | |
Required | Silver Lance | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_継承グングニル
| |
Numeric ID | 3788
| |
Description [Collapse] |
Neutralizes "effective against flying" bonuses. Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Def+6 and【Charge】 to unit and flying allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and deals damage = 15% of unit's Def (excluding area-of-effect Specials) during combat. | Neutralizes "effective against flying" bonuses. Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Def+6 and【Charge】 to unit and flying allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and deals damage = 15% of unit's Def (excluding area-of-effect Specials) during combat. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
Notes[ | ]
- Heired Gungnir has the same effect as Iote's Shield.
- Only neutralizes "Effective against flying foes".
- This includes Excalibur, Grafcalibur, Praise-Piner Axe, Tender Excalibur, Tome of Order, Winds of Change and Bows.
- The stat increase that can be applied by Heired Gungnir is considered a Bonus.
- Heired Gungnir applies the Charge status effect.
- Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
- Warping counts as the unit's move for the turn. The unit can still perform an attack, Assist, or structure destruction after warping.
- Charge is uneffected by Stall, Gravity, Traverse Terrain, 【Divine Vein (Flame)】, 【Divine Vein (Water)】, and 【Pathfinder】.
- Charge can be obstructed by warp preventing effects and movement preventing effects (unless the unit has a Pass effect), 【Divine Vein (Ice)】, and impassible terrain.
- The stat increase that can be applied by Heired Gungnir is considered a temporary buff.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Heired Gungnir.
- The damage boosting effect of Heired Gungnir ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 3 | Steel Lance 3 | Silver Lance 3 | Heired Gungnir 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 継承グングニル |
German | Ererbte Gungnir |
Spanish (Europe) | Legado Gungnir |
Spanish (Latin America) | Legado Gungnir |
French | Gungnir héritée |
Italian | Gungnir ereditata |
Traditional Chinese (Taiwan) | 繼承岡格尼爾 |
Portuguese | Gungnir legada |