Fang of Closure | |
---|---|
Move type | |
Weapon type | |
Might | 14 |
Range | 1 |
Required | Adult (Flier) |
SP | 400 |
Exclusive? | Yes |
String ID | SID_閉ざす者の爪牙
|
Numeric ID | 2865
|
Description | Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat. Unit's first attack during combat deals damage = X% of unit's Spd (X = the number of foes within 3 spaces × 10; max 30%). Reduces damage from foe's first attack during combat by X% (X = the number of foes within 3 spaces × 20; max 60%). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Notes[ | ]
- The stat increase that can be applied by Fang of Closure is considered a temporary buff.
- The damage boosting effect of Fang of Closure ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, Gold Perfection, or Nine-Realm Pact will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- When equipped with skills such as Beast or Beast Passives, a Beast unit will transform out of combat on turn 1 regardless of whether any transformation conditions are met such as from user's weapon or effects that add transformation conditions.
- Skills such as Beast or Beast Passives will also keep the unit from reverting from their Beast form.
- Fang of Closure applies the Mobility increased status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Mobility increased is acquired during the enemy phase, it will disappear when the next player phase begins.
- Mobility increased does not stack with Gallop, only the highest movement boosting value will be applied.
- Gravity and Stall will negate the effects of Mobility increased.
- The Atk+2 granted by Fang of Closure when the user transforms is considered a stat boost, not a 【Bonus】 effect.
- "If unit transforms" refers to out of combat transformations of Beast units. Transformations during combat will not trigger the Mobility increased and stat boosting effects.
- However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
List of owners[ | ]
Unit | Skill chain |
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Fang of Closure N/A |
In other languages[ | ]
Language | Name |
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Japanese | 閉ざす者の爪牙 |
German | Schließzahn |
Spanish (Europe) | Colmillo divisorio |
Spanish (Latin America) | Colmillo divisorio |
French | Croc fermeture |
Italian | Zanna separatrice |
Traditional Chinese (Taiwan) | 封閉者的爪牙 |
Portuguese | Presa separadora |