Vulture Lance+ | |
---|---|
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Weapon type | ![]() |
Might | 14 |
Range | 1 |
Required | Vulture Lance |
SP | 300 |
Exclusive? | No |
String ID | SID_禿鷹の槍+
|
Numeric ID | 3342
|
Description | If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Combat effects | ||
![]() X = 5 + ![]() on ![]() | ![]() | ![]() adjacent to an ![]() |
Notes[ | ]
- The stat decrease that can be applied by Vulture Lance+ is considered a temporary debuff.
- The stat decreasing effect of Vulture Lance+ will activate if the foe receives
Penalties.
- The stat decreasing effect will not be negated nor reduced if the foe receives
Bonuses.
- If the foe is affected by
Panic (and not affected by
Null Panic), Vulture Lance+ will utilize the total
Penalty within each stat during calculation.[1]
- The stat decreasing effect of Vulture Lance+ will stack with the temporary buffs from
Neutralize Penalties or sources of penalty neutralization.
- The stat decreasing effect will be negated if the foe has their
Penalties removed by a source of negative status effect neutralization.
- The stat decreasing effect of Vulture Lance+ will activate if the foe receives
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
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+5 HP, +2 Mt | If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently. | 350 SP, ![]() ![]() |
![]() |
+5 HP, +3 Spd | If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently. | 350 SP, ![]() ![]() |
![]() |
+5 HP, +4 Def | If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently. | 350 SP, ![]() ![]() |
![]() |
+5 HP, +4 Res | If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently. | 350 SP, ![]() ![]() |
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 3 ![]() | Steel Lance 3 ![]() | Vulture Lance 3 ![]() | Vulture Lance+ 5 ![]() |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 禿鷹の槍+ |
German | Geierlanze+ |
Spanish (Europe) | Lanza buitre + |
Spanish (Latin America) | Lanza buitre + |
French | Lance vautour + |
Italian | Lanciavvoltoio+ |
Traditional Chinese (Taiwan) | 禿鷹之槍+ |
Portuguese | Lança abutre+ |