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This page is about the Weapon. For the Accessory, see Golden Curse (Accessory).
Golden Curse
Wep mg280
Weapon type Green Tome
Might 14
Range 2
Required Rexcalibur
SP 400
Exclusive? Yes
String ID SID_ヘイズ敵
Numeric ID 3691
Description
[ExpandCollapse]
Accelerates Special trigger (cooldown count-1). If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd/Def/Res-4 and【Guard】 on foes in cardinal directions of unit and target through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 30% during combat. Accelerates Special trigger (cooldown count-1). If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd/Def/Res-4 and【Guard】 on foes in cardinal directions of unit and target through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 30% during combat.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

Notes[ | ]

  • The stat decrease that can be applied by Golden Curse is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.
  • Golden Curse applies the Status Effect Guard Guard status effect.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Guard Guard for their first action.
    • The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
      • For example, if a unit is affected by both Status Effect Guard Guard and Status Effect Special Cooldown Charge 1 Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
    • If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
      • This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
    • Skills such as Spd Def Tempo 4 Spd/Def Tempo 4 and Icon Class Green Axe Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
  • Golden Curse does not trigger if the unit receives a Status Effect Bonus Bonus indirectly from skills, such as from Skilliconassist Rally Up Atk+.
  • Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.

List of owners[ | ]

UnitSkill chain
Heidr Cursed Goddess Face FC
Golden Curse
N/A
Heidr Cursed Goddess Serpent Face FC
Golden Curse
N/A

Gallery[ | ]

In other languages[ | ]

Language Name
Japanese 黄金の蛇の呪い
German Goldener Fluch
Spanish (Europe) Maldición de oro
Spanish (Latin America) Maldición de oro
French Malédiction dorée
Italian Maledizione d'oro
Traditional Chinese (Taiwan) 黃金蛇的詛咒
Portuguese Maldição áurea

See also[ | ]

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