Breath of Blight | |
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Weapon type | |
Might | 16 |
Range | 1 |
Required | Flametongue |
SP | 400 |
Exclusive? | Yes |
String ID | SID_暗夜竜のブレス
|
Description | Neutralizes "effective against dragons" bonuses. At the start of turn 4, deals 10 damage to foes within 3 spaces, and restores HP to unit = number of foes within 3 spaces × 5. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Notes[ | ]
- Breath of Blight neutralizes Dragon effective damage.
- This includes Swift Slice, Swift Ice, and Effective against dragons.
- Breath of Blight inflicts out of combat damage.
- Out of combat damage cannot reduce a unit's HP to 0.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, Gold Perfection, or Nine-Realm Pact will neutralize all sources of out of combat damage except from Røkkr area-of-effect Specials.
- A foe equipped with Røkkr or a unit with En Garde will neutralize all sources of out of combat damage except Area-of-effect Specials.
- Breath of Blight activates only on the 4th turn of combat.
- Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.
- Close Ward, Mystic Boost 4, Divine Naga, Indignant Bow, Naga, Spirit Forest Writ, Splashy Bucket, and Splashy Bucket+ will disable this effect.
- Rare Talent, Aureola, Radiant Aureola, and Light and Dark II will disable this effect during combat, but not against area-of-effect Specials.
Example of Area of Effect |
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Upgrades[ | ]
Type | Stats | Description | Cost |
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+3 HP | Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and also inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
400 SP, 500, 200 | |
+5 HP, +2 Mt | Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 | |
+5 HP, +4 Def | Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 | |
+5 HP, +4 Res | Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 |
Notes[ | ]
- Breath of Blight activates only on the 3rd and 4th turn of combat.
- Breath of Blight's start-of-turn healing will not trigger if the unit is inflicted with False Start or Deep Wounds, unless those 【Penalty】 effects are removed by skills such as Odd Recovery 3 or Dream Deliverer.
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat increase that can be applied by refined Breath of Blight is considered a temporary buff.
- The stat decrease that can be applied by refined Breath of Blight is considered a temporary debuff.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
Example of refine Area of Effect |
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List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Fire Breath 3 | Fire Breath+ 3 | Flametongue 3 | Breath of Blight 5 |
Gallery[ | ]
Sprite sheet for Missiletainn and Breath of Blight's animation.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 暗夜竜のブレス |
German | Fäulnisatem |
Spanish (Europe) | Aliento pútrido |
Spanish (Latin America) | Soplo rancio |
French | Souffle fléau |
Italian | Soffio malevolo |
Traditional Chinese (Taiwan) | 暗夜龍吐息 |
Portuguese | Sopro ferrugem |