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Quieting Claw
Move type Flying
Weapon type Red Beast Blue Beast Green Beast Colorless Beast
Might 14
Range 1
Required Adult (Flier)
SP 400
Exclusive? Yes
String ID SID_刃の葬り手の爪
Numeric ID 3962
Description
[ExpandCollapse]
Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7,【Exposure】, and a penalty that neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects on nearest foe and foes within 2 spaces of them through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and inflicts Atk/Spd/Def-X on foe (X = number of foes within 2 spaces of target with Bonuses or Penalties active on them, excluding target, × 3, + 4; max 10), deals Y damage (Y = total number of Bonuses and Penalties active on foe and any foe within 2 spaces of foe, excluding stat bonuses and stat penalties, x 3; excluding when dealing damage with an area-of-effect Special), reduces damage from attacks by 40%, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space (that turn only; does not stack) and grants Atk+2 to unit. Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7,【Exposure】, and a penalty that neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects on nearest foe and foes within 2 spaces of them through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and inflicts Atk/Spd/Def-X on foe (X = number of foes within 2 spaces of target with Bonuses or Penalties active on them, excluding target, × 3, + 4; max 10), deals Y damage (Y = total number of Bonuses and Penalties active on foe and any foe within 2 spaces of foe, excluding stat bonuses and stat penalties, x 3; excluding when dealing damage with an area-of-effect Special), reduces damage from attacks by 40%, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space (that turn only; does not stack) and grants Atk+2 to unit.

【Exposure】
Foe's attacks deal +10 damage.

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerate Special Accelerates Special triggerUnit Unit
Attack Plus W Atk+2Unit Unit is transformed
Status effects
Penalties Spd/Def-7Nearest Foes Foes
& Foes Foes
within 2 spaces
of those Foes Foes
At start of turn if
Unit Unit's HP ≥ 25%
Status Effect Exposure Exposure
Status Effect Neutralizes non-Special unit survives with 1 HP effects Neutralizes non-Special "unit survives with 1 HP" effects
Status Effect Mobility increased Mobility increasedUnit UnitAt start of turn if
Unit Unit is transformed
Map effects
Transform Unit Unit Transforms
(reverts if conditions not met)
Unit UnitAt start of turn if
Unit Unit is adjacent to only
Icon Type DragonstoneIcon Type Beast Dragon/Beast
Allies Allies or not adjacent
to any Ally Ally
Combat effects
Temporary buffs Atk/Spd/Def/Res+5Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Damage boost Boosts damage by X
X = 3 x Status effects on
Foe Target & Foes Foes
within 2 spaces of Foe Target
(exc. Status Effect Bonus Bonuses & Status Effect Penalty Penalties)
Damage Reduction Reduces damage by 40%
from Foe Foe's attacks
Temporary debuffs Atk/Spd/Def/Res-X (max: 10)
X = 3 x Foes Foes within 2 spaces of
Foe Target with a status effect, +4
(excluding Foe Target)
Foe Foe
Reduce Damage Reduction Reduces the effect of
"Reduces damage by X%" by 50%

Notes[ | ]

  • The stat decrease that can be applied by Quieting Claw is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.
  • Quieting Claw applies the Status Effect Exposure Exposure status effect.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Exposure Exposure for their first action.

List of owners[ | ]

UnitSkill chain
Hraesvelgr Quieting Blade Face FC
Hatchling (Flier)
★
Fledgling (Flier)
★
Adult (Flier)
★
Quieting Claw
★

In other languages[ | ]

Language Name
Japanese 刃の葬り手の爪
German Todesklaue
Spanish (Europe) Garra silenciadora
Spanish (Latin America) Garra cruel
French Griffe funeste
Italian Artiglio fatale
Traditional Chinese (Taiwan) 刀刃的葬送者之爪
Portuguese Garra cerceadora

See also[ | ]

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