Mirage Axe | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Axe |
SP | 400 |
Exclusive? | Yes |
String ID | SID_幻影バトルアクス
|
Description | Grants Res+3. If unit is within 2 spaces of an ally, grants Def/Res+6 to unit during combat and foe cannot make a follow-up attack. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Base weapon | ||
Permanent effects | ||
Res+3 | Unit | — |
Combat effects | ||
Def/Res+6 | Unit | Unit is within 2 spaces of an Ally |
Prevent follow-up | ||
Refined weapon | ||
Permanent effects | ||
Res+3 | Unit | — |
Combat effects | ||
Atk/Spd+4, Def/Res+6 | Unit | Unit is within 3 spaces of an Ally |
Prevent follow-up | ||
Atk/Def-X (min: 6, max: 12) X = 3 x Foes who haven't acted | Foe | Enemy Phase & Unit is within 3 spaces of an Ally |
Skill refine effects | ||
Map effects | ||
Recover 7 HP | Allies within 2 spaces | After Ally's combat |
Recover 7 HP | Unit | After combat if Unit's HP ≥ 25% at start of combat |
Combat effects | ||
Def/Res+4 | Allies within 2 spaces | — |
Atk/Spd/Def/Res+4 | Unit | Unit's HP ≥ 25% at start of combat |
Reduces damage by 30% |
Notes[ | ]
- The stat increase that can be applied by Mirage Axe is considered a temporary buff.
- Mirage Axe can prevent the foe from making a standard follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a standard follow-up attack, the effects cancel out, and the Spd difference is used (including effects that alter the Spd difference such as Frozen).
- Mirage Axe will not prevent a unit with a "unit attacks twice" effect from performing the 2 consecutive attacks, but the the unit will not be able to perform a standard follow-up attack.
- Mirage Axe will not prevent the additional follow-up attack of 【Potent Follow X%】 or 【Potent Follow 100%】.
- Effects such as Mag. Null Follow or Null Follow-Up will neutralize the follow-up preventing effect of Mirage Axe.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). For allies within 2 spaces of unit, grants Def/Res+4 to ally during that ally's combat and restores 7 HP to ally after that ally's combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, reduces damage from attacks by 30% during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat. |
400 SP, 500, 200 | |
+5 HP, +2 Mt | Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). | 400 SP, 500, 200 | |
+5 HP, +3 Spd | Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). | 400 SP, 500, 200 | |
+5 HP, +4 Def | Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). | 400 SP, 500, 200 | |
+5 HP, +4 Res | Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). | 400 SP, 500, 200 |
Notes[ | ]
- The stat decrease that can be applied by Refined Mirage Axe is considered a temporary debuff.
- The temporary buffs of Mirage Axe will not apply to the user's allies if the user is inflicted with Time's Grip, the user's allies are inflicted with Feud, or the user's allies are in combat against a foe with skills such as Impenetrable Void and C Feud 3.
- The healing effect is triggered regardless of whether Mirage Axe's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Mirage Axe's healing effect will still trigger.
- Mirage Axe's user needs to survive the combat for the healing effect to trigger.
- Mirage Axe's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Mirage Axe's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
- However, allies unaffected by Deep Wounds will still receive Mirage Axe's healing effect.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Axe 5 | Steel Axe 5 | Silver Axe 5 | Mirage Axe 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 幻影バトルアクス |
German | Mirage-Axt |
Spanish (Europe) | Hacha Mirage |
Spanish (Latin America) | Hacha Mirage |
French | Hache mirage |
Italian | Ascia Mirage |
Traditional Chinese (Taiwan) | 幻影戰斧 |
Portuguese | Machado Mirage |