Fire Emblem Heroes Wiki
Advertisement
Mirage Axe
Weapon Mirage Axe
Weapon type Axe
Might 16
Range 1
Required Silver Axe
SP 400
Exclusive? Yes
String ID SID_幻影バトルアクス
Description Grants Res+3. If unit is within 2 spaces of an ally, grants Def/Res+6 to unit during combat and foe cannot make a follow-up attack.

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Resistance Plus W Res+3Unit Unit
Combat effects
Temporary buffs Def/Res+6Unit UnitUnit Unit is
within 2 spaces
of an Ally Ally
Prevent Follow-ups Prevent follow-up
Attack Plus W Refined weapon
Permanent effects
Resistance Plus W Res+3Unit Unit
Combat effects
Temporary buffs Atk/Spd+4, Temporary buffs Def/Res+6Unit UnitUnit Unit is
within 3 spaces
of an Ally Ally
Prevent Follow-ups Prevent follow-up
Temporary debuffs Atk/Def-X (min: 6, max: 12)
X = 3 x Foes Foes
who haven't acted
Foe FoeEnemy Phase
& Unit Unit is
within 3 spaces
of an Ally Ally
Mirage Axe W Skill refine effects
Map effects
Heal Recover 7 HPAllies Allies
within 2 spaces
After Ally Ally's combat
Heal Recover 7 HPUnit UnitAfter combat if
Unit Unit's HP ≥ 25%
at start of combat
Combat effects
Temporary buffs Def/Res+4Allies Allies
within 2 spaces
Temporary buffs Atk/Spd/Def/Res+4Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Damage Reduction Reduces damage by 30%

Notes[ | ]

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Mirage Axe W +3 HP Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12).
For allies within 2 spaces of unit, grants Def/Res+4 to ally during that ally's combat and restores 7 HP to ally after that ally's combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, reduces damage from attacks by 30% during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12). 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The stat decrease that can be applied by Refined Mirage Axe is considered a temporary debuff.
  • The temporary buffs of Mirage Axe W Mirage Axe will not apply to the user's allies if the user is inflicted with Status Effect Times Grip Time's Grip, the user's allies are inflicted with Status Effect Feud Feud, or the user's allies are in combat against a foe with skills such as Impenetrable Void Impenetrable Void and C Feud 3 C Feud 3.
  • The healing effect is triggered regardless of whether Mirage Axe W Mirage Axe's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Mirage Axe W Mirage Axe's healing effect will still trigger.
  • Mirage Axe W Mirage Axe's user needs to survive the combat for the healing effect to trigger.
  • Mirage Axe W Mirage Axe's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Mirage Axe W Mirage Axe's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.
    • However, allies unaffected by Status Effect Deep Wounds Deep Wounds will still receive Mirage Axe W Mirage Axe's healing effect.

List of owners[ | ]

UnitSkill chain
Mamori Microwavin Idol Face FC
Iron Axe
★
Steel Axe
★
Silver Axe
★
Mirage Axe
★

In other languages[ | ]

Language Name
Japanese 幻影バトルアクス
German Mirage-Axt
Spanish (Europe) Hacha Mirage
Spanish (Latin America) Hacha Mirage
French Hache mirage
Italian Ascia Mirage
Traditional Chinese (Taiwan) 幻影戰斧
Portuguese Machado Mirage

See also[ | ]

Advertisement