Nightmare's Egg | ||
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Weapon type | ||
Might | 14 | |
Range | 2 | |
Required | Atlas | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_春に微睡む悪夢の卵
| |
Numeric ID | 3515
| |
Description [Collapse] |
Grants Spd+3. If a skill like Sing or Dance is used, grants【Foe Penalty Doubler】to target and allies within 2 spaces of target (excluding unit) and inflicts【Panic】on foes in cardinal directions of unit and target. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat. | Grants Spd+3. If a skill like Sing or Dance is used, grants【Foe Penalty Doubler】to target and allies within 2 spaces of target (excluding unit) and inflicts【Panic】on foes in cardinal directions of unit and target. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat. 【Foe Penalty Doubler】 Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently. 【Panic】 Converts bonuses on target into penalties through its next action. |
Notes[ | ]
- Nightmare's Egg applies the Foe Penalty Doubler status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Foe Penalty Doubler is acquired during the enemy phase, it will disappear when the next player phase begins.
- The stat decrease that can be applied by Foe Penalty Doubler is considered a temporary debuff.
- The stat decreasing effect of Foe Penalty Doubler will activate if the foe receives Penalties.
- The stat decreasing effect will not be negated nor reduced if the foe receives Bonuses.
- If the foe is affected by Panic (and not affected by Null Panic), Foe Penalty Doubler will utilize the total Penalty within each stat during calculation.[1]
- The stat decreasing effect of Foe Penalty Doubler will stack with the temporary buffs from Neutralize Penalties or sources of penalty neutralization.
- The stat decreasing effect will be negated if the foe has their Penalties removed by a source of negative status effect neutralization.
- Nightmare's Egg applies the Panic status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Panic for their first action.
- Panic does not convert Bonuses into Penalties, it changes the value of existing Bonuses from positive to negative.
- If the affected unit does not have Bonuses or the affected unit has Null Panic, Panic has no effect, but can still be used to trigger skills that require a 【Penalty】 such as Atk/Spd Catch 4 and Gainful Bow+.
- Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
- The stat increase that can be applied by Nightmare's Egg is considered a temporary buff.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Stone 5 | Elstone 5 | Atlas 5 | Nightmare's Egg 5 |
Gallery[ | ]
In other languages[ | ]
Language | Name |
---|---|
Japanese | 春に微睡む���夢の卵 |
German | Albtraumei |
Spanish (Europe) | Huevo pesadilla |
Spanish (Latin America) | Huevo pesadilla |
French | Œuf cauchemar |
Italian | Uovo da incubo |
Traditional Chinese (Taiwan) | 春天淺眠惡夢之卵 |
Portuguese | Ovo pesadelo |