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The Radiant Strategist
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The Radiant Strategist is the fourth divine paralogue in Fire Emblem Engage, unlocked upon the completion of The Ancestor. As a divine paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear awakens Emblem Soren from his bracelet in hopes of having him join their team. Soren, however, is not interested in joining but at Alear's insistence, Soren asks at the very least to test their strength. Alear accepts Soren's challenge and so a battle begins in a place familiar to the emblem.
Plot
- Main article:
The Radiant Strategist/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
A bracelet has been sighted in a cavern of molten lava.
Chapter data
Normal Hard Maddening
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Victory: Defeat Emblem Soren | Player | Enemy | ||||
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Defeat: Alear dies | 1–12 | 29+4+22+∞ | ||||
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Map dimensions: 23 columns by 30 rows | ||||||
Note: Divine paralogues are subject to dynamic difficulty in which the number of enemies, along with their stats and weapons, change depending on the internal level of Alear and the other player units set to the deployment slots before the chapter begins.
Character data
Characters | |
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New units
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Required characters
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Available characters
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Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Emblem Ring data
Characters | |
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New units
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Required characters
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Available characters
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Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.
Additionally, Emblem Energy appears in the following locations:
- Column 3, row 16
- Column 8, row 9
- Column 11, row 13
- Column 12, row 5
- Column 12, row 14
- Column 14, row 20
- Column 17, row 16
- Column 17, row 24
- Column 19, row 11
Item data
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Completing this chapter will unlock Soren's Emblem Bracelet with the maximum bond level.
Enemy data
This section has been marked as a stub. Please help improve the page by adding information.
Reinforcements
- Either formation A or B will appear depending on the dynamic difficulty
- If Soren is provoked or any unit enters the area from column 5, row 12 to column 16, row 15, all reinforcements will be halted
Formation A
- Turn 2
- 1 (Normal/Maddening)/ 2 (Hard) Cavalier(s) from the southeast and south
- Turn 4
- 1 Enchanter from the southeast and south
- 1 Axe Fighter from the southeast (Hard)
- 1 Archer from the south (Hard)
- Turn 6
- 1 Martial Monk from the southeast and south
- 1 Mage from the southeast (Hard)
- 1 Sword Cavalier from the south (Hard)
- Turn 8
- 1 Sword Fighter from the southeast
- 1 Lance Armor from the south
- Turn 10
- 1 Lance Flier from the east
- 1 Archer from the southeast
- 1 Lance Fighter from the south
- 1 Sword Flier from the southwest
- Turn 12
- 1 Martial Monk from the southeast and south
- 1 Lance Cavalier from the southeast (Hard)
- 1 Axe Cavalier from the south (Hard)
- Turn 14
- 1 Lance Cavalier from the southeast
- 1 (Normal/Maddening)/ 2 (Hard) Mages from the south (Hard)
- 1 Axe Fighter from the southeast (Hard)
- Turn 16
- Every turn, starting turn 18, until the conditions above are met
- 1 Lance Flier from the east with Void Curse
- 1 Axe Cavalier from the southeast with Void Curse
- 1 Sword Cavalier from the south with Void Curse
- 1 Sword Flier from the southwest with Void Curse
Formation B
- Turn 2
- 1 (Normal/Hard)/ 2 (Maddening) Paladin(s) from the southeast and south
- Turn 4
- Turn 6
- 1 High Priest from the southeast and south
- 1 Sage from the southeast (Maddening)
- 1 Wolf Knight from the south (Maddening)
- Turn 8
- 1 Hero from the southeast
- 1 Great Knight from the south
- Turn 10
- 1 Griffin Knight from the east and southwest
- 1 Bow Knight from the southeast
- 1 Halberdier from the south
- Turn 12
- 1 Martial Monk from the southeast and south
- 1 Paladin from the southeast and south (Maddening)
- Turn 14
- Turn 16
- Every turn, starting turn 18, until the conditions above are met
- 1 Griffin Knight from the east and southwest with Void Curse
- 1 Great Knight from the southeast with Void Curse
- 1 Wolf Knight from the south with Void Curse
Boss data
- Main article:
Soren
Normal Hard Maddening
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- Soren's stats vary depending on the dynamic difficulty
- Soren is unable to inflict critical hits if he initiates combat
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This chapter is based off of Part III, Chapter 8 from Fire Emblem: Radiant Dawn.
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Radiant Strategist |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← The Lonely Heir • | The Radiant Strategist | • The Doting Sister → |
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