General | Quotes | Misc | Heroic Ordeal |
Hana Striving Heart | |
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Art by: Alan Smithee (阿藍澄史) / INTELLIGENT SYSTEMS | |
Description | Samurai of Hoshido and retainer to Princess Sakura. She joins the festival to protect the princess she's served since childhood. Appears in Fire Emblem Fates. |
Rarities | 4 ![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Karen Strassman |
Voice Actor JP | Yayoi Sugaya (菅谷弥生) |
Release Date | |
Addition Date | |
Entry | ![]() |
Version | 7.2 |
Internal ID | PID_愛の祭カザハナ (915)
|
Origin | 110000201300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 15/16/17 | 6/7/8 | 10/11/12 | 8/9/10 | 5/6/7 | 49 |
2 ![]() | 15/16/17 | 6/7/8 | 11/12/13 | 9/10/11 | 5/6/7 | 51 |
3 ![]() | 16/17/18 | 7/8/9 | 11/12/13 | 9/10/11 | 6/7/8 | 54 |
4 ![]() | 16/17/18 | 7/8/9 | 12/13/14 | 10/11/12 | 6/7/8 | 56 |
5 ![]() | 17/18/19 | 8/9/10 | 12/13/14 | 10/11/12 | 7/8/9 | 59 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 29/32/35 | 29/31/34 | 33/35/38 | 29/32/34 | 18/20/23 | 149~151 |
2 ![]() | 30/33/36 | 31/33/36 | 36/38/41 | 32/35/37 | 19/21/24 | 159~161 |
3 ![]() | 33/36/39 | 34/37/40 | 38/41/44 | 34/37/40 | 21/24/27 | 175 |
4 ![]() | 34/37/40 | 35/39/42 | 40/44/47 | 36/39/43 | 22/25/28 | 183~185 |
5 ![]() | 36/40/43 | 38/42/45 | 42/46/49 | 38/41/45 | 24/27/31 | 195~197 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 ![]() | 50% | 75% | 75% | 70% | 45% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 ![]() | 1 ![]() |
Steel Sword | 8 | 1 | — | 100 | 2 ![]() | 2 ![]() |
Petalfall Blade | 10 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). | 200 | 3 ![]() | 3 ![]() |
Petalfall Blade+ | 14 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). | 300 | 5 ![]() | 5 ![]() |
Petalfall Blade+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 ![]() | 3 ![]() |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 ![]() |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | ![]() | Special Fighter 1 | At start of combat, if unit's HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 60 | 1 ![]() |
![]() | Special Fighter 2 | At start of combat, if unit's HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 120 | 2 ![]() | |
![]() | Special Fighter 3 | At start of combat, if unit's HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 240 | 4 ![]() | |
C | ![]() | Armored Stride 1 | At start of turn, if unit's HP = 100% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.) | 60 | 3 ![]() |
![]() | Armored Stride 2 | At start of turn, if unit's HP ≥ 50% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.) | 120 | 4 ![]() | |
![]() | Armored Stride 3 | At start of turn, if unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.) | 240 | 5 ![]() |