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General | Quotes | Misc | Heroic Ordeal |
Myrrh Adored Dragon | |
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Art by: Amagaitaro (アマガイタロー) | |
Description | A girl from the village of Caer Pelyn, where she is honored as the Great Dragon. Separated from Ephraim and friends when summoned to Askr. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 5 Focus — Special |
Weapon Type | Colorless Breath |
Move Type | Armored |
Voice Actor EN | Erica Lindbeck |
Voice Actor JP | Mai Kadowaki (門脇舞以) |
Release Date | |
Addition Date | |
Entry | The Sacred Stones |
Version | 8.2 |
Internal ID | PID_愛の祭ミルラ (1061)
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Origin | 70000700100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 5/6/7 | 0/1/2 | 6/7/8 | 9/10/11 | 42 |
2 | 17/18/19 | 5/6/7 | 0/1/2 | 7/8/9 | 10/11/12 | 44 |
3 | 18/19/20 | 6/7/8 | 1/2/3 | 7/8/9 | 10/11/12 | 47 |
4 | 18/19/20 | 6/7/8 | 1/2/3 | 8/9/10 | 11/12/13 | 49 |
5 | 19/20/21 | 7/8/9 | 2/3/4 | 8/9/10 | 11/12/13 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 38/41/43 | 33/36/38 | 8/10/13 | 34/37/39 | 32/34/37 | 157~159 |
2 | 40/43/45 | 35/38/41 | 8/11/14 | 37/40/43 | 35/37/40 | 168~170 |
3 | 43/46/49 | 39/42/45 | 10/13/16 | 40/43/46 | 37/40/43 | 184 |
4 | 44/47/51 | 41/44/47 | 11/14/17 | 43/46/49 | 39/43/46 | 193~195 |
5 | 47/50/54 | 44/47/51 | 12/16/19 | 45/48/52 | 41/45/48 | 205~207 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 70% | 90% | 30% | 90% | 75% | 355% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Loving Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk+X to unit and inflicts Atk-X on foe during combat (X = number of allies within 3 spaces of unit × 4, + 6; max 14), grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. If foe initiates combat or foe's HP ≥ 75% at start of combat and if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Armored Beacon | 3 | Boosts Special damage by 40% of unit's Def. If foe's Range = 2 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Def/Res Scowl 1 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 60 | 2 | |
Def/Res Scowl 2 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 120 | 3 | ||
Def/Res Scowl 3 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 240 | 4 | ||
Def/Res Scowl 4 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 300 | 5 | ||
B | Wary Fighter 1 | If unit's HP ≥ 90%, unit and foe cannot make a follow-up attack. | 60 | 2 | |
Wary Fighter 2 | If unit's HP ≥ 70%, unit and foe cannot make a follow-up attack. | 120 | 3 | ||
Wary Fighter 3 | If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack. | 240 | 4 | ||
Canny Fighter | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-4 on foe, unit and foe cannot make a follow-up attack, reduces damage from foe's first attack by X% (if foe can make a follow-up attack, X = 80; otherwise, X = 40), and reduces damage from foe's follow-up attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes; likewise, "follow-up attack" normally means the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes), and restores 7 HP to unit after combat. | 300 | 5 | ||
C | Darkling Dragon | At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 and【Warp Bubble】to unit for 1 turn. At start of turn, grants Def/Res+6 and【Warp Bubble】to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 2 spaces of an ally, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Def/Res+4 during combat. 【Warp Bubble】 Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.) 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 5 |