Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveAnnette Festive Helper Face FC
Annette: Festive Helper
General Quotes Misc Heroic Ordeal
Annette
Overachiever
Portrait
Annette Overachiever Face
Attack
Annette Overachiever BtlFace
Special
Annette Overachiever BtlFace C
Damage

Annette Overachiever BtlFace D

Art by: Tsukito (月戸)
Description Noblewoman of the Holy Kingdom of Faerghus and niece to Baron Dominic. Ever the good student, she can sometimes overdo it. Appears in Fire Emblem: Three Houses.
Rarities ★ SR
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Infantry Infantry
Voice Actor EN Abby Trott
Voice Actor JP 田中貴子(Takako Tanaka)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 4.3
Internal ID PID_アネット (496)
Origin 120000300700

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/87/8/93/4/55/6/741
★15/16/177/8/98/9/103/4/55/6/743
★16/17/187/8/98/9/104/5/66/7/846
★16/17/188/9/109/10/114/5/66/7/848
★17/18/198/9/109/10/115/6/77/8/951

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3527/30/3225/27/3017/20/2319/22/25130~132
★30/33/3630/33/3527/30/3318/21/2420/23/26139~140
★33/36/3932/35/3829/32/3521/24/2723/26/29153
★34/37/4034/37/4131/34/3722/25/2824/27/30160~161
★36/40/4336/39/4333/36/3924/28/3126/30/33172~174

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%60%50%50%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Crusher161
Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space. (That turn only. Does not stack. No effect on cavalry allies with Range = 2.)
400★★

Crusher can be upgraded in the Weapon Refinery.
When upgraded, the description of Crusher becomes "Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space (that turn only; does not stack; no effect on cavalry allies with Range = 2), and afterward, once per turn, grants another action to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).".
Crusher can be upgraded with the additional effect Crusher W "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Spd/Def/Res = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently; still inflicts penalty on foe even if foe triggers an effect that neutralizes penalties during combat), unit makes a guaranteed follow-up attack, and if penalty is active on foe's Spd, Def, or Res, deals damage = 15% of unit's Atk (excluding area-of-effect Specials) during combat. If unit initiates combat or is within 2 spaces of an ally, after combat, inflicts Spd/Def/Res-6 on foe through its next action.".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Rally Attack1
Grants Atk+4 to target ally for 1 turn.
150★★
Rally Atk/Spd1
Grants Atk/Spd+3 to target ally for 1 turn.
300★
Rally Atk/Spd+1
Grants Atk/Spd+6 to target ally for 1 turn.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
BDef Res Ruse 1Def/Res Ruse 1
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-1 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
60★
Def Res Ruse 2Def/Res Ruse 2
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
120★
Def Res Ruse 3Def/Res Ruse 3
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
240★
CAtk Def Gap 1Atk/Def Gap 1
At start of turn, grants Atk/Def+1 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)
60★
Atk Def Gap 2Atk/Def Gap 2
At start of turn, grants Atk/Def+3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)
120★
Atk Def Gap 3Atk/Def Gap 3
At start of turn, grants Atk/Def+5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)
240★

Advertisement