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Morale
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Morale is a mechanic in Fire Emblem Warriors: Three Hopes that slightly increases the damage a unit deals the higher it is. A successor to the Motivation mechanic featured in Fire Emblem: Three Houses, Morale can be increased through certain base camp activities, survey spots, or by being awarded the title of MVP at the end of a battle.
Mechanics
A unit deals more damage the higher their morale is. There are four different levels of morale, with the increase being as follows:
Damage increase from morale | |||
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Icon | Level | Damage increase | |
English | Other | ||
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No level | 0% |
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Level 1 | 5% |
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Level 2 | 10% |
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Level 3 | 15% |
Morale is reset at the end of a chapter. If the player is playing on Casual mode, units will also lose one level of morale if their HP reaches 0 during a battle. On Classic mode, that unit will be lost or the mission is failed instead.
Ways to increase morale
Morale will increase by one level if any of the following events occur:
- At the end of an expedition
- If the unit receives a gift
- If the unit participates in volunteering
- If the unit participates in sharing a meal
- The unit is selected at certain survey spots
- The unit is awarded the title of MVP
Trivia
- Morale uses different icons when the game's language is set to English.
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Morale |
-- |
German |
Moral |
Morale |
See also
Fire Emblem Warriors: Three Hopes | |||||||||||||||||||||||||||||||||||||||||
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