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Weapon triangle

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Weapons possess a unique hierarchy:
Swords best axes.
Axes best lances.
Lances best swords.
This is called the weapon triangle.

— Weapon triangle guide in Shadow Dragon.
Ss fe11 weapon triangle diagram.gif

The weapon triangle (Japanese: 武器の相性 weapon compatibility or 武器の3すくみ weapon 3 deadlock) is a "rock-paper-scissors"-type mechanic introduced in Fire Emblem: Genealogy of the Holy War wherein certain categories of weapon are more effective against one category and less so against another. The most common form of the weapon triangle is thus: swords are more effective against axes but less effective against lances, lances are more effective against swords but less effective against axes, and axes are more effective against lances but less effective against swords. The weapon triangle remained mostly unchanged until Fire Emblem Fates, which included additional weapon types into it.

After its introduction, the weapon triangle has been present in all games in the series with three exceptions: Fire Emblem Echoes: Shadows of Valentia, a remake of Fire Emblem Gaiden which itself did not feature the weapon triangle, along with Fire Emblem: Three Houses and its spinoff, Fire Emblem Warriors: Three Hopes. While the triangle is completely absent from Echoes, abilities that replicate its function appear in Three Houses and Three Hopes.

While the weapon triangle affects most physical weapons, in some games magical weapons are instead affected by the trinity of magic (Japanese: 魔法の3すくみ magic 3 deadlock). The trinity of magic first appeared alongside the weapon triangle in Genealogy of the Holy War, and made its last appearance in Radiant Dawn—the last game in the main series to sub-divide tomes into separate categories. The nature of the trinity of magic changes with the nature of tomes from game to game.

The weapon triangle and the trinity of magic usually provide a bonus to the hit rate of the unit with advantage and a penalty to the unit with disadvantage; in some games, the weapon triangle can also increase or decrease units' weapon might or attack. The exception is Fire Emblem Engage, where weapon triangle advantage only takes effect upon initiating the battle, and does not affect hit rates or damage. Instead, attacks made with weapon triangle advantage break the enemy.

Overview

The weapon triangle was introduced in Fire Emblem: Genealogy of the Holy War. In its most basic and consistent form, swords are strong against axes, axes are strong against lances, and lances are strong against swords.

An equivalent to the weapon triangle for magic types—called the "Trinity of Magic"—was also introduced in Genealogy of the Holy War; though it is less common in the series, but typically in the Trinity of Magic, fire magic is strong against wind magic, wind magic is strong against thunder magic, and thunder magic is strong against fire magic. The relationship between the light, dark, and anima magics is inconsistent, but in the most common form, light is strong against dark, dark is strong against anima, and anima is strong against light.

The weapon triangle was not significantly altered until Fire Emblem Fates, where sets of two weapon types are grouped into colors; in Fates, red weapons are effective against green weapons, green weapons are effective against blue weapons, and blue weapons are effective against red weapons. Fire Emblem Heroes retains the color relationship established in Fates, but changes some weapon types' color—for example, all daggers in Fates are blue weapons, but daggers in Heroes can be any color depending on the user. Heroes also introduces colorless weapons, which are completely unaffected by the weapon triangle.

In Fire Emblem Engage, in addition to the traditional weapon triangle, a secondary system of advantage is introduced which includes all of the other weapons types in the game besides special weapons. However, it is not actually an equal triangle of advantage; instead, arts have advantage over all three of daggers, bows, and tomes, which have no advantage over anything themselves.

Weapon triangle by game
Game Weapon Triangle
Genealogy of the Holy War, Thracia 776 Swords > Axes > Lances > Swords
Fire magic > FE4RankWind.png > Thunder magic > Fire magic
Light magic Dark magic > Fire magic FE4RankWind.png Thunder magic
The Binding Blade, The Blazing Blade, The Sacred Stones Swords > Axes > Lances > Swords
Light magic > Dark magic > Anima magic > Light magic
Path of Radiance Swords > Axes > Lances > Swords
Fire magic > Wind magic > Thunder magic > Fire magic
Radiant Dawn Swords > Axes > Lances > Swords
Fire magic > Wind magic > Thunder magic > Fire magic
Light magic > Dark magic > Fire magic Wind magic Thunder magic > Light magic
Shadow Dragon, New Mystery of the Emblem Swords > Axes > Lances > Swords
Awakening Swords > Axes > Lances > Swords
Fates Swords/Katanas Tomes/Scrolls > Axes/Clubs Bows/Yumi > Lances/Naginata Daggers/Shuriken > Swords/Katanas Tomes/Scrolls
Engage Swords > Axes > Lances > Swords
Arts > Tomes Bows Knives
Heroes Is feh sword.png Is feh red tome.png Is feh red bow.png Is feh red dagger.png Is feh red breath.png Is feh red beast.png > Is feh axe.png Is feh green tome.png Is feh green bow.png Is feh green dagger.png Is feh green breath.png Is feh green beast.png > Is feh lance.png Is feh blue tome.png Is feh blue bow.png Is feh blue dagger.png Is feh blue breath.png Is feh blue beast.png > Is feh sword.png Is feh red tome.png Is feh red bow.png Is feh red dagger.png Is feh red breath.png Is feh red beast.png
Tokyo Mirage Sessions ♯FE Sword > Axe > Lance > Sword
Warriors Swords > Axes > Lances > Swords
The greater-than sign (>) denotes "is strong against"; e.g. "Swords > Axes" means "swords are strong against axes".

Weapon triangle bonuses

A unit with weapon triangle advantage has one the following sets of values added to their respective stats, while one with weapon triangle disadvantage has one of the sets subtracted from their respective stats instead.

In The Binding Blade through Radiant Dawn, the attack bonus/penalty applied by the weapon triangle affects weapon might, which is factored into bonus damage, rather than the final attack stat, which is not.

From Shadow Dragon onward, the bonuses gained or penalties inflicted by the weapon triangle are dependent on the weapon level of the unit with weapon triangle advantage. Additionally, if a unit suffers weapon triangle disadvantage, their weapon level bonuses are negated during the battle.

Weapon triangle bonuses/penalties by game
Game Weapon level of unit with triangle advantage
E D C B A S
Genealogy of the Holy War[1] Hit rate ±20%
Thracia 776[2] Hit rate ±5%
The Binding Blade[3] Hit rate ±10%, Weapon might ±1
The Blazing Blade[4] Hit rate ±15%, Weapon might ±1
The Sacred Stones[5] Hit rate ±15%, Weapon might ±1
Path of Radiance[6] Hit rate ±10%, Weapon might ±1
Radiant Dawn[7] Hit rate ±10%, Weapon might ±1
Shadow Dragon[8] Hit rate ±5% Hit rate ±10% Hit rate ±10%, Attack ±1
New Mystery of the Emblem[9] Hit rate ±5% Hit rate ±10% Hit rate ±10%, Attack ±1
Awakening[10] Hit rate ±5% Hit rate ±10% Hit rate ±10%, Attack ±1 Hit rate ±15%, Attack ±1
Fates Hit rate ±5% Hit rate ±10% Hit rate ±10%, Attack ±1 Hit rate ±15%, Attack ±1 Hit rate ±20%, Attack ±2

In Heroes, the weapon triangle boosts the attack of the unit with advantage by 20%, while reducing the attack of the unit with disadvantage by 20% as well.

In Engage, when a unit initiates combat with weapon triangle advantage and damages their foe, the foe is inflicted with break; however, armored units are immune to break from weapon triangle.

Items and skills affecting the weapon triangle

This list may be incomplete.
Weapons and skills affecting the weapon triangle
Item Effect Games
Is gba lancereaver.png Lancereaver Inverts the weapon triangle.
In The Blazing Blade and The Sacred Stones, also doubles its effects.
The Binding Blade, The Blazing Blade, The Sacred Stones, Warriors, Engage
Is gba axereaver.png Axereaver Inverts the weapon triangle.
In The Blazing Blade and The Sacred Stones, also doubles its effects.
The Binding Blade, The Blazing Blade, The Sacred Stones, Warriors
Is gba swordreaver.png Swordreaver Inverts the weapon triangle.
In The Blazing Blade and The Sacred Stones, also doubles its effects.
The Binding Blade, The Blazing Blade, The Sacred Stones, Warriors
Is gba swordslayer.png Swordslayer Inverts the weapon triangle and doubles its effects. The Blazing Blade, The Sacred Stones
Is 3ds02 katana.png Dual Katana Inverts the weapon triangle and doubles its effects. Fates, Engage
Is 3ds02 naginata.png Dual Naginata Inverts the weapon triangle and doubles its effects. Fates
Is 3ds02 club.png Dual Club Inverts the weapon triangle and doubles its effects. Fates
Is 3ds02 shuriken.png Dual Shuriken Inverts the weapon triangle and doubles its effects. Fates
Is 3ds02 yumi.png Dual Yumi Inverts the weapon triangle and doubles its effects. Fates
Is 3ds02 scroll.png Calamity Gate Inverts the weapon triangle and doubles its effects. Fates
Is ns02 arms shield.png Arms Shield Reduces damage taken if the user has weapon triangle advantage. Engage
Is ns02 triangle adept.png Triangle Adept User or foe makes a guaranteed follow-up attack if they have weapon triangle advantage.*/Doubles the weapon triangle's effects (±40% to attack instead of ±20%).* Engage, Heroes
Is feh ruby sword.png Ruby Sword Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh whitewing blade.png Whitewing Blade Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh silverbrand.png Silverbrand Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh fólkvangr.png Fólkvangr (refined, +effect) Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh panther sword.png Panther Sword Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh rauðrraven closed.png Rauðrraven Grants weapon triangle advantage against colorless foes. Heroes
Is feh naglfar closed.png Naglfar Grants weapon triangle advantage against colorless foes. Heroes
Is feh eternal tome closed.png Eternal Tome Grants weapon triangle advantage against colorless foes. Heroes
Is feh sapphire lance.png Sapphire Lance Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh bull spear.png Bull Spear Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh blárraven closed.png Blárraven Grants weapon triangle advantage against colorless foes. Heroes
Is feh tactical bolt closed.png Tactical Bolt Grants weapon triangle advantage against colorless foes. Heroes
Is feh emerald axe.png Emerald Axe Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh draconic poleax.png Draconic Poleax Doubles the weapon triangle's effects (±40% to attack instead of ±20%). Heroes
Is feh gronnraven closed.png Gronnraven Grants weapon triangle advantage against colorless foes. Heroes
Is feh tactical gale closed.png Tactical Gale Grants weapon triangle advantage against colorless foes. Heroes
Is feh trilemma.png Trilemma Inflicts a status effect on enemies that doubles the weapon triangle's effects (±40% to the enemies's attack instead of ±20%). Heroes
Is feh cancel affinity 1.pngIs feh cancel affinity 2.pngIs feh cancel affinity 3.png Cancel Affinity Negates weapon triangle affinity effects of user's skills, negates/reverses weapon triangle affinity effects of foe's skills. Heroes

Trivia

  • In Three Houses, Swordbreaker, Lancebreaker, and Axebreaker are given to any unit that raises their skill level in lances, axes, and swords respectively to B. Unlike in other games, here these abilities require that the user be wielding the weapon that corresponds to the traditional weapon triangle advantage system to gain their effects, effectively allowing the player to opt in to the weapon triangle by equipping them. Additionally, many enemies on the game's higher difficulty modes are given these abilities. In Three Hopes, most classes of a given weapon type have an associated "Buster" ability; e.g. all axe-wielding classes have some level of Lance Buster.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Weapon triangle

--

Japanese

武器の相性
武器の3すくみ

• Weapon compatibility
• Weapon 3 deadlock

Spanish

Triángulo de las armas

Triangle of the weapons

French

Triangle des armes

Triangle of the weapons

German

Waffen-Dreieck

Weapon triangle

Italian

Triangolo delle armi

Triangle of the weapons

References

  1. Calculations, Serenes Forest, Retrieved: July 18, 2018
  2. Calculations, Serenes Forest, Retrieved: July 18, 2018
  3. Combat Calculations - The Binding Blade - Fire Emblem (FE6), triangleattack.com, Retrieved: February 28, 2021
  4. Combat Calculations - The Blazing Blade - Fire Emblem (FE7), triangleattack.com, Retrieved: February 28, 2021
  5. Combat Calculations - The Sacred Stones - Fire Emblem (FE8), triangleattack.com, Retrieved: February 28, 2021
  6. Calculations, Serenes Forest, Retrieved: July 18, 2018
  7. Calculations, Serenes Forest, Retrieved: July 18, 2018
  8. Calculations, Serenes Forest, Retrieved: July 18, 2018
  9. Calculations, Serenes Forest, Retrieved: July 18, 2018
  10. Calculations, Serenes Forest, Retrieved: July 18, 2018
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