General | Quotes | Misc | Heroic Ordeal |
Petra Faraway Sun | |
---|---|
Art by: YOSHIO (よし男) | |
Description | From Brigid, in the western reaches of Fódlan, hails this princess who enjoys basking in Askr's summer sun. Appears in Fire Emblem: Three Houses. |
Rarities | 5 Focus — Special |
Weapon Type | Red bow |
Move Type | Flying |
Voice Actor EN | Faye Mata |
Voice Actor JP | Shizuka Ishigami (石上静香) |
Release Date | |
Entry | Three Houses |
Version | 8.7 |
Internal ID | PID_水着ペトラ (1116)
|
Origin | 120000200800 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 9/10/11 | 5/6/7 | 3/4/5 | 4/5/6 | 41 |
2 | 15/16/17 | 10/11/12 | 6/7/8 | 3/4/5 | 4/5/6 | 43 |
3 | 16/17/18 | 10/11/12 | 6/7/8 | 4/5/6 | 5/6/7 | 46 |
4 | 16/17/18 | 11/12/13 | 7/8/9 | 4/5/6 | 5/6/7 | 48 |
5 | 17/18/19 | 11/12/13 | 7/8/9 | 5/6/7 | 6/7/8 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 32/34/37 | 33/36/38 | 17/20/23 | 15/18/20 | 139~141 |
2 | 30/33/36 | 35/37/40 | 36/39/42 | 18/21/24 | 16/19/21 | 148~150 |
3 | 33/36/39 | 37/40/43 | 39/42/45 | 21/24/27 | 18/21/24 | 163 |
4 | 34/37/40 | 39/43/46 | 42/45/48 | 22/25/28 | 19/22/25 | 171~172 |
5 | 36/40/43 | 41/45/48 | 44/47/51 | 24/28/31 | 21/24/27 | 183~185 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 90% | 50% | 40% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Silver Bow | 9 | 2 | Effective against flying foes. | 200 | 4 | 3 |
Breaker Bow | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against beast and flying foes. Enables【Canto (1)】. Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if unit's HP ≥ 25%, neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.), grants Atk/Spd/Def/Res+5 to unit, and grants Atk/Spd+X × 6 to unit during combat (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Spd ≥ 40 in the same area; max 3), and also, if unit's attack can trigger unit's Special, grants Special cooldown count-A to unit before unit's first attack and grants Special cooldown count-B to unit before unit's first follow-up attack during combat (A = X + 1; max = unit's Special cooldown count value at start of combat; B = X + 1 - unit's Special cooldown count value at start of combat; min 0). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Deadeye | 3 | Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Desperation 1 | If unit’s HP ≤ 25% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 50 | 2 | |
Desperation 2 | If unit’s HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 100 | 3 | ||
Desperation 3 | If unit’s HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 200 | 4 | ||
Desperation 4 | Inflicts Spd-4 on foe during combat. At start of combat, if unit's HP ≤ 99% and unit initiates combat, or number of spaces from unit's start position to end position ≥ 2 and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 300 | 5 | ||
C | Spd/Def Rein 1 | Inflicts Spd/Def-2 on foes within 2 spaces during combat. | 60 | 2 | |
Spd/Def Rein 2 | Inflicts Spd/Def-3 on foes within 2 spaces during combat. | 120 | 3 | ||
Spd/Def Rein 3 | Inflicts Spd/Def-4 on foes within 2 spaces during combat. | 240 | 4 | ||
Spd/Def Crux | Inflicts Spd/Def-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. | 300 | 5 |