- For the movelist in the original Street Fighter V, see List of moves in Street Fighter V.
- For the movelist in the next version of Street Fighter V, see List of moves in Street Fighter V: Champion Edition.
This is a list of all the moves for every character in Street Fighter V: Arcade Edition.
Note: V-Skill II is added in Ver. 05. 001.
Abigail[]
Throws | Input |
---|---|
Red Leaf | + (Forward) |
Hit & Run | + (Back) |
V-Skill I | Input |
Hungabee High | + |
Hungabee Low | ++ |
V-Skill II | Input |
C'mon Spare Tire | + |
V-Trigger I | Input |
Max Power | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Hybrid Charge | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Ontario Drop | + (During guard) |
Unique Moves | Input |
Abi Hammer | + |
Abi Lift | + (Changes during V-Trigger I) |
Abi Blaster | + (Changes during V-Trigger I) |
Abi Scissors | + |
Vroom Vroom | > |
Bang Bang | +>+ |
Abi Twist | +> (Changes during V-Trigger I) |
Special Moves | Input |
Abigail Punch | + ( to change properties) |
Giant Flip | + ( to change properties) |
Abigail Smash | + |
Nitro Charge | ( to delay)(Changes during V-Trigger I) |
Nitro Charge > Drop Back | > |
Nitro Charge > Dynamite Punch | > |
Nitro Charge > Avalanche Press | > |
Nitro Charge > Bay Area Sunrise | >+ |
Nitro Charge > Nitro Hungabee High | >+ |
Nitro Charge > Nitro Hungabee Low | >++ |
Metro Crash | + ( to change properties)(Only during V-Trigger II) |
Critical Art | Input |
Abigail Special | + |
Akuma[]
Throws | Input |
---|---|
Goshoha | + (Forward) |
Shuretsuzan | + (Back) |
V-Skill I | Input |
Rakan | + |
Rakan Gosho | +> |
Rakan Gokyaku | +> |
V-Skill II | Input |
Kiai | + ( to change properties) |
Sekia Goshoha | +>+ |
V-Trigger I | Input |
Dohatsu Shoten | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Shiretsu Hasshi | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Gosenkyaku | + (During guard) |
Unique Moves | Input |
Tenmakujinkyaku | + (During forward jump) |
Zugaihasatsu | + |
Tenha | + |
Sekiseiken | + |
Kongoken | > |
Kikokurenzan | > |
Special Moves | Input |
Gohadoken | + (Changes during V-Trigger) |
Sekia Goshoha | + (Changes during V-Trigger II) |
Zanku Hadoken | + (Changes during V-Trigger I) (During forward jump) |
Goshoryuken | + (Changes during V-Trigger) |
Tatsumaki Zankukyaku | + (Changes during V-Trigger II) |
Airborne Tatsumaki Zankukyaku | + (During forward jump)(Changes during V-Trigger II) |
Ashura Senku | or+ |
Hyakkishu | +or |
Hyakkishu > Hyakki Gosho | (from Hyakkishu) |
Hyakkishu > Hyakki Gozan | (from Hyakkishu) |
Hyakkishu > Hyakki Gosai | + (from Hyakkishu) |
Hyakkishu > Hyakki Gozanku | + (from EX Hyakkishu) |
Hyakkishu > Hyakki Gorasen | + (from EX Hyakkishu)(Changes during V-Trigger II) |
Critical Art | Input |
Sekia Kuretsuha | + |
Shun Goku Satsu | >>>> (Only during V-Trigger I) |
Alex[]
Throws | Input |
---|---|
Face-Crush Chop | + (Forward) |
Leg Tomahawk | + (Back) |
V-Skill I | Input |
Overhaul | + |
V-Skill II | Input |
Overchain | + |
V-Trigger I | Input |
Rage Shift | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Rage Boost | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Big Boot | + (During guard) |
Unique Moves | Input |
Chop | + |
Lariat | + |
Flying Cross Chop | + (During forward jump) |
Special Moves | Input |
Flash Chop | + |
Slash Elbow | + |
Air Stampede | + |
Air Knee Smash | + |
Power Bomb | + |
Power Drop | + (Only after Flash Chop or Sledge Hammer) |
Head Crush | + |
Sledge Hammer | + (Only during V-Trigger I)( to delay) |
Flying DDT | + (Only during V-Trigger II) |
Choke Sleeper | + (Only during V-Trigger II)(Only after Flash Chop)(Near opponent) |
Critical Art | Input |
Heavy Hammer | + |
Balrog[]
Throws | Input |
---|---|
Dirty Bomber | + (Forward) |
Dirty Shot | + (Back) |
V-Skill I | Input |
KKB | + |
Buffalo Swing | (During KKB) |
Buffalo Pressure | (During KKB) |
V-Skill II | Input |
FFB | + |
V-Trigger I | Input |
Crazy Rush | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
No Mercy | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Buffalo Headbutt | + (During guard) |
Unique Moves | Input |
Hard Smasher | >>+> |
Hard Pressure | >>+> |
OTB | >>+ (Only during V-Skill II) |
Under Impact | >> |
Stomping Combo | +>+ |
Special Moves | Input |
Dash Straight | + (KKB-supported) |
Dash Grand Blow | + (KKB-supported) |
Screw Smash | + |
Turn Punch | or and release (KKB-supported) |
Charging Buffalo | + (Only during V-Trigger I with special move)(KKB-supported) |
Bursting Buffalo | + (Only during V-Trigger I with special move)(KKB-supported) |
B3 | + (Only during V-Trigger II) |
Critical Art | Input |
Gigaton Blow | + |
Birdie[]
Throws | Input |
---|---|
Bad Skull | + (Forward) |
Bad Chain | + (Back) |
V-Skill I | Input |
Break Time | + (Changes during V-Trigger I) |
Banana Time | +(+) |
Drink Time | +(+) |
V-Skill II | Input |
Chewing Time | or ++ ( to change properties) (Changes during V-Trigger I) |
Bubble Gum | or ++ (After holding button >or + |
Blow Bubble | or ++ (After holding button >or + (Up to 2 times)) |
V-Trigger I | Input |
Enjoy Time | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Birdie Time | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Pepper Pot | + (During guard) |
Unique Moves | Input |
Bull Drop | + |
Bull Charge | + |
Bull Slider | + |
Bad Hammer | +> |
Special Moves | Input |
Bull Head | + (Changes during V-Trigger I) |
Bull Horn | or and release (Changes during V-Trigger I) |
Hanging Chain | + (Can |
Killing Head | + (Near opponent) |
Bull Revenger | + (Changes during V-Trigger II) |
Bull Swing | + (Only during V-Trigger II) |
Bull Capture | ++ (Only during V-Trigger II) |
Critical Art | Input |
Skip To My Chain | + |
Blanka[]
Throws | Input |
---|---|
Wild Fang | + (Forward) |
Jungle Wheel | + (Back) |
V-Skill I | Input |
Coward Crouch | + (Varied follow-up) |
Wild Lift | +> |
Raid Jump | +> |
V-Skill II | Input |
Shout of Earth | + ( to change properties) (While , perform a step to cancel) |
V-Trigger I | Input |
Jungle Dynamo | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Lightning Beast | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Quick Rolling | + (During guard) |
Unique Moves | Input |
Rock Crusher | + |
Amazon River Run | + |
Raging Bash | >> |
Lightning Dance | >>+ (Only during V-Skill II) |
Surprise Forward | + (can be done from Coward Crouch) |
Surprise Back | + (can be done from Coward Crouch) |
Special Moves | Input |
Rolling Attack | + (Changes during V-Trigger I) |
Backstep Roll | + (Changes during V-Trigger I) |
Vertical Roll | + (Changes during V-Trigger I) |
Wild Hunt | + |
Electric Thunder | ( for extra inputs)(Changes during V-Trigger I) |
Ground Shave Roll | + ( to change properties)(Only during V-Trigger I) |
Rolling Cannon | Any direction+ |
Critical Art | Input |
Dynamic Rolling | + |
Cammy[]
Throws | Input |
---|---|
Gyro Clipper | + (Forward) |
Delta Through | + (Back) |
Neck Spiral | + (Near opponent in the air) |
V-Skill I | Input |
Axel Spin Knuckle | + |
V-Skill II | Input |
Spinning Attack | + |
V-Trigger I | Input |
Delta Drive | + |
V-Trigger II | Input |
Delta Advance | + or ++ |
V-Reversal | Input |
Strike Back | + (During guard) |
Unique Moves | Input |
Knee Bullet | + |
Lift Upper | + |
Lift Combination | +> |
Special Moves | Input |
Spiral Arrow | + |
Cannon Spike | + |
Hooligan Combination | + (Varied follow-up) |
Hooligan Combination > Razor Edge Slicer | +>(No input) |
Hooligan Combination > Fatal Leg Twister | +>+ (Near grounded opponent) |
Hooligan Combination > Cross Scissors Pressure | +>+ (Near opponent in the air) |
Hooligan Combination > Cannon Strike | +> |
Cannon Strike | + (During forward jump) |
Delta Ambush | + |
Delta Twist | +> (Near opponent) |
Reverse Edge | +> (Near opponent) |
Delta Step | ++ |
Critical Art | Input |
Cross Stinger Assault | + |
Chun-Li[]
Throws | Input |
---|---|
Koshuto | + (Forward) |
Tenshin Shushu | + (Back) |
Ryuseiraku | + (Near opponent in the air) |
V-Skill I | Input |
Rankyaku | + (Changes during V-Trigger I) |
Souseikyaku | +>+ |
V-Skill II | Input |
Hazanshu | or ++ |
V-Trigger I | Input |
Renkiko | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Kikosho | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Sou Hakkei | + (During guard) |
Unique Moves | Input |
Tsuitotsuken | or+ (Changes during V-Trigger I) |
Hakkei | + (Changes during V-Trigger I) |
Senenshu | + (Changes during V-Trigger I) |
Tenkukyaku | + (Changes during V-Trigger I) |
Yokusenkyaku | + (Changes during V-Trigger I) |
Kakukyakuraku | + (Changes during V-Trigger I) |
Yosokyaku | + (Up to 3 times)(Changes during V-Trigger I) |
Wall Jump | (Near wall) |
Special Moves | Input |
Hyakuretsukyaku | + (Changes during V-Trigger I) |
Kikoken | + (Changes during V-Trigger I) |
Spinning Bird Kick | + (Changes during V-Trigger I) |
Air Hyakuretsukyaku | + (During neutral/forward jump)(Changes during V-Trigger I) |
Kikosho | + (Only during V-Trigger II)( to change properties) |
Critical Art | Input |
Hoyokusen | + |
Cody[]
Throws | Input |
---|---|
Trash Out | + (Forward) |
Crime Throw | + (Back) |
Secret Work | + (Forward) (Only during V-Trigger II) (While holding pipe) |
V-Skill I | Input |
Double Kick | + |
V-Skill II | Input |
Crime Sway (High) | + |
Wrench Fist | +> |
Crime Sway (Low) | ++ |
Lumbar Sweep | ++> |
V-Trigger I | Input |
Side Arm | + |
V-Trigger II | Input |
Dirty Coach | + |
V-Reversal | Input |
Prison Breaker | + (During guard) |
Unique Moves | Input |
Axel Knuckle | + |
Hammer Kick | + |
Bad Spray | + (While recovering in place) |
Slip Jab | > |
Crime Blow | >> |
Final Combination | >>> |
Final Combo Throw | >>>+ |
Air Raid Punch | > |
Air Raid Kick | > |
Crack Combination | +>+ |
Crime Combination | +>+ (Only during V-Skill II) |
Burst Shot | > (Only during V-Trigger I) (While holding knife) |
Special Moves | Input |
Zonk Knuckle | |
Tornado Sweep | + |
Ruffian Kick | + |
Snipe Shot | + (Only during V-Trigger I) (While holding knife) |
Anti-Air Snipe Shot | + |
Reload | + (Only during V-Trigger I) (Before getting knife) |
Rapid Fire | + (Only during V-Trigger I) (While holding knife) |
Gentle Swing | + (Only during V-Trigger II) (While holding pipe) |
Gentle Upper Swing | + |
Bean Ball | + (Only during V-Trigger II) (While holding pipe) |
Present Delivery | +>+ (Only during V-Trigger II) (While holding pipe) |
Unluck Gift | +>++ (Only during V-Trigger II) (While holding pipe) |
Toss & Smash | + (Only during V-Trigger II) (While holding pipe) |
Critical Art | Input |
Criminal Punisher | + |
Dhalsim[]
Throws | Input |
---|---|
Yoga Rocket | + (Forward) |
Yoga Hoop | + (Back) |
V-Skill I | Input |
Yoga Float | + or + |
Yoga Float (Airborne) | + |
V-Skill II | Input |
Yoga Deep Breath | + |
V-Trigger I | Input |
Yoga Burner | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Yoga Sansara | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Yoga Mala | + (During guard) |
Unique Moves | Input |
Drill Kick | + |
Yoga Anvil | + |
Yoga Upper | + |
Divine Kick | + |
Thrust Kick | + |
Special Moves | Input |
Yoga Fire | + |
Yoga Flame | + |
Yoga Gale | + (During neutral/forward jump) |
Yoga Teleport | or+or |
Yoga Sansara | + (Only during V-Trigger II) |
Critical Art | Input |
Yoga Sunburst | + ( to delay) |
E. Honda[]
Throws | Input |
---|---|
Saba-Ori | + (Forward) |
Tawara Throw | + (Back) |
V-Skill I | Input |
Neko Damashi | + |
V-Skill II | Input |
Sumo Spirit | + |
V-Trigger I | Input |
Onigawara | + |
V-Trigger II | Input |
Tajikarao | + |
V-Reversal | Input |
Raiden-Ho | + (During guard) |
Unique Moves | Input |
Harai-Geri | + |
Chikara-Ashi | + |
Flying Sumo Press | + (During forward jump) |
Tokoshizume | >+ |
Tsurane Harite | > |
Hirate | >>+ |
Special Moves | Input |
Hundred Hand Slap | |
Sumo Headbutt | + |
Sumo Smash | + |
Oicho Throw | + |
Oni-Daikaku | + (Only during V-Trigger I)( to change properties) |
Oni-Muso | +>+ (Only during V-Trigger I) |
Iwato Biraki | + (Only during V-Trigger II) |
Critical Art | Input |
Kamigashima | + |
Ed[]
Throws | Input |
---|---|
Psycho Blow | + (Forward) |
Cheat & Smash | + (Back) |
V-Skill I | Input |
Psycho Snatcher - Ground | + ( to change properties) |
Psycho Snatcher - Air | ++ ( to change properties) |
V-Skill II | Input |
Psycho Swing | + ( to change properties) |
Psycho Smash | ++ ( to change properties) |
V-Trigger I | Input |
Psycho Cannon | + (change flight speed with directional buttons)(Two stocks of V-Gauge) |
V-Trigger II | Input |
Enhanced Snatcher | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Kill Step | + (During guard) |
Special Moves | Input |
Psycho Spark | + |
Psycho Spark > Psycho Shot | +> |
Psycho Knuckle | |
Psycho Upper | |
Psycho Flicker | |
Psycho Rising | |
Psycho Rising > Psycho Splash | (from Psycho Rising) |
Ultra Snatcher - Ground | + (Only during V-Trigger II) |
Ultra Snatcher - Air | ++ (Only during V-Trigger II) |
Critical Art | Input |
Psycho Barrage | + |
F.A.N.G[]
Throws | Input |
---|---|
Shimonshu | + (Forward) |
Kyoshitsugeki | + (Back) |
V-Skill I | Input |
Nishodoku | + (Changes during V-Trigger I) |
V-Skill II | Input |
Sodokubu | + (Changes during V-Trigger I) |
V-Trigger I | Input |
Dokunomu | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Koryo Dokuda | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Nikaiho | + (During guard) |
Unique Moves | Input |
Senpukuga | +> |
Nirenko | + |
Special Moves | Input |
Nishikyu | + (Changes during V-Trigger II) |
Sotoja | + |
Ryobenda | + (Changes during V-Trigger II) |
Nikankyaku | + |
Nikyoushu | |
Critical Art | Input |
Shishiruirui | + |
Falke[]
Throws | Input |
---|---|
Wirbel Wind | + (Forward) |
Luftstrom | + (Back) |
Windstoss | + (Near opponent in the air) |
V-Skill I | Input |
Psycho Trombe | + |
V-Skill II | Input |
Psycho Mine | or oror++ |
V-Trigger I | Input |
Staerken | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Psycho Angriff | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Psycho Impulse | + (During guard) |
Unique Moves | Input |
Psycho Spitze | + |
Blaukraehe | + |
Luftjagd | + |
Zweitrit | + |
Psycho Seele | ++or oror++ (Only during V-Skill II) |
Special Moves | Input |
Psycho Kugel | (Changes during V-Trigger I) |
Psycho Kanonen | + (Changes during V-Trigger I) |
Psycho Feder | (Changes during V-Trigger I) |
Psycho Schneide | |
Katapult | |
Psycho Schrot | + (Only during V-Trigger I) |
Psycho Panzer | ++ (Only during V-Trigger I) |
Psycho Jaeger | + (Only during V-Trigger I) |
Psycho Sturm | + (Only during V-Trigger II) |
Psycho Klinge | ++ (Only during V-Trigger II) |
Critical Art | Input |
Psycho Fluegel | + |
G[]
Throws | Input |
---|---|
Violence President | + (Forward) |
Destroy President | + (Back) |
Shining President | + (Near crouching opponent) |
V-Skill I | Input |
G Barrier | + (Changes during V-Trigger I)(G Charge supported) |
Airborne G Barrier | + (Changes during V-Trigger I)(During neutral/forward jump) |
V-Skill II | Input |
G Protection | + (Changes during V-Trigger I)(G Charge supported) |
V-Trigger I | Input |
Maximum President | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Dangerous President | + (Two stocks of V-Gauge) |
V-Reversal | Input |
G Revenge | + (During guard) |
Unique Moves | Input |
Wild President | + (G Charge supported) |
Strong President | + (G Charge supported) |
Crash President | + |
Flying President | + (During forward jump) |
Message To The People | +( to change properties) OR (during a G Charge supported attack) |
Special Moves | Input |
G Smash Over | + (Changes during V-Trigger I)(G Charge supported) |
G Smash Under | + (Changes during V-Trigger I)(G Charge supported) |
G Burst | + (Changes during V-Trigger I)(G Charge supported) |
G Spin Kick | + (Changes during V-Trigger I)(G Charge supported) |
G Impact | + (Close to opponent)(Changes during V-Trigger I) |
G Charge | + ( to change properties) |
G Charge (Cancel) | (During a G Charge supported attack) |
G Explosion | + (Only in V-Trigger II)(G Charge supported) |
G Rage | ++ (Only in V-Trigger II) |
Critical Art | Input |
Pangaea Burst | + |
Gill[]
Throws | Input |
---|---|
Impact Claw | + (Forward) |
Guilty Bomb | + (Back) |
V-Skill I | Input |
Meteor Strike | oror++ (Changes attacks with the V-Trigger) (Changes during V-Trigger) (Anti-Type-Supported attack) |
Hail Sting | oror++ (Changes attacks with the V-Trigger) (Changes during V-Trigger) (Anti-Type-Supported attack) |
V-Skill II | Input |
Blocking | or ++ |
V-Trigger I | Input |
Primal Fire | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Ice of Doom | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Pyro Reverse Kick | + (During guard) |
Unique Moves | Input |
Cryo Drop Elbow | + (Anti-Type-Supported attack) |
Pyro Quarrel Kick | + (Anti-Type-Supported attack) |
Cryo Rise Kick | + (Anti-Type-Supported attack) |
Guilty Straight | > |
Penalty Break | +>+ |
Special Moves | Input |
Pyrokinesis | + (Changes during V-Trigger I)(Anti-Type-Supported attack) |
Cryokinesis | + (Changes during V-Trigger II)(Anti-Type-Supported attack) |
Pyro Cyber Lariat | + (Changes during V-Trigger I)(Anti-Type-Supported attack) |
Cryo Cyber Lariat | + (Changes during V-Trigger II)(Anti-Type-Supported attack) |
Moonsault Knee Drop | + |
Burn Storm | + (Only during V-Trigger I)(Anti-Type-Supported attack) |
Flame Javelin | oror++ (Only during V-Trigger I)(Anti-Type-Supported attack) |
Volcanic Storm | +> oror++ (Only during V-Trigger I)(Anti-Type-Supported attack) |
Tree of Frost | + (Only during V-Trigger II)(Anti-Type-Supported attack) |
Delay Freeze Lance | oror++ (Only during V-Trigger II)(Anti-Type-Supported attack) |
Critical Art | Input |
Seraphic Wing | + |
Guile[]
Throws | Input |
---|---|
Dragon Suplex | + (Forward) |
Judo Throw | + (Back) |
Flying Mare | + (Forward)(Near opponent in the air) |
Flying Buster Chop | + (Back)(Near opponent in the air) |
V-Skill I | Input |
Sonic Blade | + |
V-Skill II | Input |
Dive Sonic | + |
V-Trigger I | Input |
Solid Puncher | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Knife Edge | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Reverse Back Knuckle | + (During guard) |
Unique Moves | Input |
Knee Bazooka | or+ |
Guile High Kick | + |
Full Bullet Magnum | + |
Rolling Sobat | or+ |
Spinning Back Knuckle | + |
Burn Straight | + |
Reverse Spin Kick | + |
Tall Edge | +> |
Bullet Revolver | +>>+ |
Swing Out | >+ |
Drake Fang | +>+ |
Taurus Combination | > |
Faultless Move | |
Special Moves | Input |
Somersault Kick | + (Changes during V-Trigger II) |
Sonic Boom | + (Changes during V-Trigger I) |
Sonic Cross | + (During V-Skill) |
Sonic Break | or+ (During Sonic Boom)(Only in V-Trigger) |
Critical Art | Input |
Sonic Hurricane | + |
Sonic Tempest | + (Only in V-Trigger I) |
Ibuki[]
V-Skill | Input |
---|---|
Yamikazura | + (Forward) |
Kubiori | + (Back) |
Tobizaru | + (Near opponent in the air) |
V-Skill I | Input |
Tenrai | + ( to change properties) |
V-Skill II | Input |
Makibishi | +> () |
V-Trigger I | Input |
Rokushaku Horokudama (Akebeno) | + (Three stocks of V-Gauge) |
Rokushaku Horokudama (Hizakari) | ++ (Three stocks of V-Gauge) |
Rokushaku Horokudama (Tasogare) | ++ (Three stocks of V-Gauge) |
V-Trigger II | Input |
Fuma Shuriken (Haku) | + (Two stocks of V-Gauge) |
Fuma Shuriken (Kokufu) | ++ (Two stocks of V-Gauge) |
V-Reversal | Input |
Hanagasumi | + (During guard) |
Unique Moves | Input |
Agemen | + |
Kobekudaki | + |
Sazan | + |
Bonshogeri | + |
Nobusama | (During neutral/forward jump) |
Shinten | >> |
Yagurakuzushi | >> |
Gogasha | >+> |
Shakunage | +>+ |
Sasanaki | >+ |
Tobikura | > |
Aoji | > |
Special Moves | Input |
Kazekiri | + |
Kasumigake | + |
Raida | + |
Kunai | + |
Airborne Kunai | + (During forward jump) |
Kunai Ikkinage | and release |
Airborne Kunai Ikkinage | and release |
Kunai Hoju | + |
Rokushaku Horokudama (Akebeno) | + (Must be in V-Trigger I) |
Rokushaku Horokudama (Hizakari) | ++ (Must be in V-Trigger I) |
Rokushaku Horokudama (Tasogare) | ++ (Must be in V-Trigger I) |
Critical Art | Input |
Kachofugetsu | + |
Juri[]
Throws | Input |
---|---|
Chisenkyaku | + (Forward) |
Kaeikyaku | + (Back) |
Zankasen | + (Near opponent in the air) |
V-Skill I | Input |
Kasatsushu | + ( to change properties)(Input again while dashing to feint) |
V-Skill II | Input |
Fuha Enzan | + (Perform move again to trigger) |
V-Trigger I | Input |
Feng Shui Engine Alpha | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Feng Shui Engine Beta | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Kaisenrenkyaku | + (During guard) |
Unique Moves |
Input |
Korenzan | + |
Senkaikyaku | + |
Kyoretsushu | > or + |
Enkushu | > |
Special Moves | Input |
Fuharenkyaku | + (Input again after kick to release)(Changes during V-Trigger I) |
Tensenrin | + |
Ryodansatsu | + |
Critical Art | Input |
Sakkai Fuhazan | + |
Kage[]
Throws | Input |
---|---|
Shoulder Throw | + (Forward) |
Somersault Throw | + (Back) |
V-Skill I | Input |
Senha Kassatsu | + |
V-Skill II | Input |
Sekieiken | + (Changes during V-Trigger I) |
V-Trigger I | Input |
Taigyaku Mudo | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Rikudo Osatsu | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Senbugeki | + (During guard) |
Unique Moves | Input |
Zugaihasatsu | + |
Kikokuduki | + |
Kikokuretsuzan | +> |
Sekiei Gozanken | +>>+ |
Tenmakujinkyaku | + (During forward jump) |
Special Moves | Input |
Hadoken | + (Changes during V-Trigger) |
Airborne Hadoken | + (During forward jump) |
Shakunetsu Hadoken | + |
Shoryuken | + |
Kurekijin | + |
Airborne Kurekijin | + (During forward jump) |
Ryusokyaku | + |
Ashura Senku | + (Only during V-Trigger I) |
Misogi | + (Only during V-Trigger II) |
Critical Art | Input |
Metsu Shoryuken | + |
Shun Goku Satsu | >>>> (Only during V-Trigger II) |
Karin[]
Throws | Input |
---|---|
Hajotsui | + (Forward) |
Arakuma Inashi | + (Back) |
V-Skill I | Input |
Myo-Oken | + ( to change properties) |
V-Skill II | Input |
Fudo Sosho | + ( to change properties) |
V-Trigger I | Input |
Guren No Kata | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Tenha No Kata | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Yashagaeshi | + (During guard) |
Unique Moves | Input |
Tsumujigari | + |
Ku-Renge | > |
Special Moves | Input |
Kanzuki-Ryu Hokojutsu Seppo | + |
Tenko | +> |
Orochi | +>+ |
Mujinkyaku | + |
Ressenha | + |
Senha Kusabi | +>+ |
Senha Resshu | +++ |
Guren Ken | + (Must be in V-Trigger I) |
Guren Ken > Guren Kyoho | +> (Must be in V-Trigger I) |
Guren Ken > Guren Hosho | +> (Must be in V-Trigger I) |
Guren Ken > Guren Senha | +>+ (Must be in V-Trigger I) |
Guren Ken > Guren Chochu | +>+ (Must be in V-Trigger I) |
Guren Ken > Guren Hochu | +>+>+ (Must be in V-Trigger I) |
Guren Ken > Guren Resshu | +>+>+ (Must be in V-Trigger I) |
Guren Ken > Guren Kusabi | +>+>+ (Must be in V-Trigger I) |
Yasha Gaeshi Tenchi | + (Only in V-Trigger II) |
Critical Art | Inputs |
Kanzuki-Ryu Guren No Kata | + |
Ken[]
Throws | Input |
---|---|
Knee Bash | + (Forward) |
Hell Wheel | + (Back) |
V-Skill I | Input |
Quick Step | + ( to attack) |
V-Skill II | Input |
Ryusenkyaku | + ( to change properties) (Changes during V-Trigger I) |
V-Trigger I | Input |
Heat Rush | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Shinryuken | + (Two stocks of V-Gauge)( to change properties) |
V-Reversal | Input |
Senpu Nataotoshi | + (During guard) |
Unique Moves | Input |
Thunder Kick | + ( to attack) |
Inazuma Kick | + |
Chin Buster | + |
Chin Buster 2nd | +> |
Lion Breaker | > |
Special Moves | Input |
Hadoken | + (Changes during V-Trigger I) |
Shoryuken | + (Changes during V-Trigger I) |
Tatsumaki Senpukyaku | + (Changes during V-Trigger I) |
Air Tatsumaki Senpukyaku | + (Changes during V-Trigger I)(During forward jump) |
Shinryuken | + (Only in V-Trigger II)( to change properties) |
Critical Art | Input |
Guren Enjinkyaku | + |
Kolin[]
Throws | Input |
---|---|
Pressure Ridge | + (Forward) |
Sublimation | + (Back) |
Avalanche Lock | + (Near opponent in the air) |
V-Skill I | Input |
Inside Slash | + (Changes during V-Trigger II) |
V-Skill II | Input |
Glacier Through | + |
V-Trigger I | Input |
Diamond Dust | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Absolute Zero | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Third Eye | + (During guard) |
Unique Moves | Input |
Blizzard Heel | + |
Icicle Stamp | + (During neutral/forward jump) |
Sniping Kick | + |
Frost Spike | >> (Changes during V-Trigger II) |
White Out | >>+ (Changes during V-Trigger II) |
White Pressure | >>+ (Only during V-Skill II) |
Cold Low | +>+>+ |
Brinicle | +>+>+ (Changes during V-Trigger II) |
Snow Grain | +>+> (Changes during V-Trigger II) |
White Spear | +>> |
Special Moves | Input |
Frost Touch | + |
Parabellum | + or |
Vanity Step | + |
Silver Edge | +> |
Hailstorm | + (Changes during V-Trigger II) |
Diamond Dust | + (Only during V-Trigger I) |
Frost Edge | + (Only during V-Trigger II) |
Reverse Javelin | +>+ (Only during V-Trigger II)(During dash or Vanity Step) |
Critical Art | Inputs |
Frost Tower | + |
Laura[]
Throws | Input |
---|---|
Seoi Throw | + (Forward) |
Pullback Hold | + (Back) |
V-Skill I | Input |
Volty Line | + (Changes during V-Trigger I) |
Linear Movement - Avante | ++ (Changes during V-Trigger I)( to attack) |
Linear Movement - Esquiva | ++ (Changes during V-Trigger I) ( to attack) |
Linear Movement - Finta | ++>+ (Changes during V-Trigger I)( to attack) |
V-Skill II | Input |
Volty Sprink | + |
Thunder Spike | +> |
Heavy Heel | +> |
V-Trigger I | Input |
Spark Show | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Shock Stance | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Double Slap | + (During guard) |
Unique Moves | Input |
Step Elbow | + |
Twist Barrage | +> |
Dual Crash | > |
Special Moves | Input |
Bolt Charge | + (Changes during V-Trigger I) |
Rodeo Break | +> (Changes during V-Trigger I) |
Split River | +> (Changes during V-Trigger I) |
Thunder Clap | + (Changes during V-Trigger I)( to delay) |
Sunset Wheel | + (Changes during V-Trigger I)(Near opponent) |
Matsuda Sway | + (Only during V-Trigger II) |
Shock Choke | +>+>+ (Only during V-Trigger II)(Near opponent) |
Critical Art | Inputs |
Inazuma Spin Hold | + (Changes during V-Trigger I) |
Lucia[]
Throws | Input |
---|---|
German Suplex | + (Forward) |
Back-Carry Throw | + (Back) |
V-Skill I | Input |
Tap-Kick | + (Changes during V-Trigger I) |
V-Skill II | Input |
Arrest Heel | + (Changes during V-Trigger I) |
V-Trigger I | Input |
Burning Fight | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Weapon Fury | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Hammer Knuckle | + (During guard) |
Unique Moves | Input |
Knee Slide | + |
Elbow Crush | + |
Quick Side-Kick | > |
Spin Drive | >> |
Street-Style Set | >>> |
Carry Bonus | >>>+ |
Drop Target | > |
Special Moves | Input |
Gun Smoke | + |
Rough Chase | +> |
Tornado Spinner | +> (Changes during V-Trigger I) |
Cyclone Spinner | +>+ (Changes during V-Trigger I) |
Nubbing Needle | +>+ (Changes during V-Trigger I)(Only during V-Skill II) |
Braking | +> |
Firecracker | + (Changes during V-Trigger I) |
Flipper Shot | +> (Changes during V-Trigger I) |
Fire Spinner | + (Changes during V-Trigger I) |
Hurricane Spinner | + (Changes during V-Trigger I) |
Tactical Weapon | + (Only during V-Trigger II) |
Critical Art | Input |
Hard Hit Knee | + |
M. Bison[]
Throws | Input |
---|---|
Psycho Impact | + (Forward) |
Psycho Fall | + (Back) |
V-Skill I | Input |
Psycho Reflect | + ( to change properties) (Properties vary according to the attack absorbed) |
Psycho Punishment | + (after Psycho Reflect) |
V-Skill II | Input |
Hell's Warp | + |
V-Trigger I | Input |
Psycho Power | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Psycho Nightmare | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Psycho Burst | + (During guard) |
Unique Moves | Input |
Hell Attack | > |
Psycho Axe | + |
Shadow Axe | >+ |
Special Moves | Input |
Psycho Blast | + (Changes during V-Trigger I) |
Double Knee Press | + (Changes during V-Trigger I) |
Head Press | + (Changes during V-Trigger I) |
Somersault Skull Diver | (After Head Press hit) |
Devil Reverse | (Before Head Press hit) (Changes during V-Trigger I) |
Psycho Inferno | + (Changes during V-Trigger I) |
Psycho Charge | + (Only during V-Trigger II) (Near opponent) |
Psycho Judgement | + (from Psycho Charge) |
Psycho Crusher | + (Only during V-Trigger II) |
Critical Art | Input |
Ultimate Psycho Crusher | + |
Menat[]
Throws | Input |
---|---|
Overflowing Nile | + (Forward) |
Pyramid Hopscotch | + (Back) |
V-Skill I | Input |
Soul Reflect: Kamal | + |
Soul Reflect: Stella | ++ |
V-Skill II | Input |
Soul Spiral | + |
V-Trigger I | Input |
Wisdom of Thoth | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Prophecy of Thoth | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Left Eye of the Lion | + (During guard) |
Unique Moves | Input |
Judgement of Anubis | + |
Divine Retribution | + |
Khamun Kick | + |
Special Moves | Input |
Soul Sphere | + (with the Crystal Ball) |
Soul Sphere: Ankh | + (after Soul Sphere) |
Soul Spark | + (after Soul Sphere) |
Guardian of the Sun | + (with the Crystal Ball) |
Judgement of Thoth | + (Only during V-Trigger II)(from Prophecy of Thoth) |
Prophecy of Thoth | + (Only during V-Trigger II) |
Critical Art | Input |
Nefertem | + |
Nash[]
Throws | Input |
---|---|
Dragon Suplex | + (Forward) |
Target Down | + (Back) |
Air Jack | + (Near opponent in the air) |
V-Skill I | Input |
Bullet Clear | + |
V-Skill II | Input |
Silent Sharpness | + |
V-Trigger I | Input |
Sonic Move - Hide | + (Two stocks of V-Gauge) |
Sonic Move - Blitz Air | ++ (Two stocks of V-Gauge) |
Sonic Move - Steel Air | ++ (Two stocks of V-Gauge) |
V-Trigger II | Input |
Stealth Dash | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Sonic Move - Avoid | + (During guard) |
Unique Moves | Input |
Knee Bazooka | + |
Jumping Sobat | + |
Chopping Assault | + |
Step Kick | + |
Spinning Back Knuckle | + |
Side Knee Attack | + |
Rapid Punch | > |
Rapid Kick | > |
Wind Shear | >> |
Down Burst | +>+ |
Raptor Combination | >> |
Bullet Combination | >>+ |
Special Moves | Input |
Sonic Boom | + (Additional input with EX) |
Sonic Scythe | + |
Moonsault Slash | + |
Tragedy Assault | + |
Stealth Dash | + (Only during V-Trigger II) |
Stealth Dash (Stop) | +> (Only during V-Trigger II) |
Justice Corridor | +> (Only during V-Trigger II) |
Justice Shell | +> (Only during V-Trigger II) |
Critical Art | Input |
Judgement Saber | + |
Necalli[]
Throws | Input |
---|---|
Soul Sealer | + (Forward) |
Soul Discriminator | + (Back) |
V-Skill I |
Input |
Culminated Power | oror++ (Changes during V-Trigger) |
V-Skill II | Input |
Crawling Beast | + (Changes during V-Trigger) |
V-Trigger I | Input |
Torrent of Power | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Eruption of Power | + (Three stocks of V-Gauge) |
V-Reversal | Input |
The Calling | + (During guard) |
Unique Moves | Input |
Opening Dagger | + (Changes during V-Trigger) |
Road of the Sun | + (During forward jump) |
Sacrificial Altar | >>+ or ++ (Changes during V-Trigger) |
Messenger of Chaos | >>+ (Only during V-Skill II)(Changes during V-Trigger) |
Special Moves | Input |
The Disc's Guidance | + (Changes during V-Trigger) |
Raging Light | + (Changes during V-Trigger) |
Mask of Tlalli | + (Changes during V-Trigger) (Near opponent) |
Valiant Rebellion | + (Changes during V-Trigger) |
Clouded Mirror | + (Only during V-Trigger I)( to change properties) |
Heart of Gold | + (Only during V-Trigger II) |
Critical Art | Inputs |
Ceremony of Honor | + |
Soul Offering | + (Only during V-Trigger) |
Poison[]
Throws | Input |
---|---|
Slap Shot | + (Forward) |
Frankensteiner | + (Back) |
V-Skill I | Input |
Perfume Swing | or ++ |
V-Skill II | Input |
Cartwheel | + ( to attack) |
V-Trigger I | Input |
Poison Cocktail | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Toxic Glamor | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Power Cord | + (During guard) |
Unique Moves | Input |
Whiplash | + (During forward jump) |
Slap & Smash | > |
Slap & Slash | >+ |
Special Moves | Input |
Avant Line | + |
Heart Raid | + (Can ) (Cancel with during ) |
Shocking Heel | + |
Love Me Tender | + |
Fire Squall | or ++ (Only during V-Trigger I) |
Toxic Hold | + (Only during V-Trigger II) |
Toxic Bind | ++ (Only during V-Trigger II) |
Critical Art | Input |
Love Hurricane | + |
R. Mika[]
Throws | Input |
---|---|
Daydream Headlock | + (Forward) |
Sell Down | + (Back) |
Dream Driver | + (Near crouching opponent) |
V-Skill I | Input |
Mic Performance | + ( to change properties) |
V-Skill II | Input |
Pumped Up | + |
V-Trigger I | Input |
Nadeshiko (Above) | + ( to delay)(Two stocks of V-Gauge) |
Nadeshiko (Front) | ++ ( to delay)(Two stocks of V-Gauge) |
Nadeshiko (Behind) | ++ ( to delay)(Two stocks of V-Gauge) |
V-Trigger II | Input |
Steel Chair | + (Three stocks of V-Gauge) |
Fightin' Dirty | + (Three stocks of V-Gauge) |
V-Reversal | Input |
Peach Gator | + (During guard) |
Unique Moves | Input |
Stomp Chop | > |
Divebomb | + (During forward jump) |
Lady Mika | + |
Passion Press | or+ |
Passion Rope Throw (Forward) | or+>+ (Triggered on hit or guard) |
Passion Rope Throw (Backward) | or+>+ (Triggered on hit or guard) |
Shooting Star Combo | > |
Special Moves | Input |
Shooting Peach | + |
Wingless Airplane | + (Gain V-Skill effect) (Near opponent) |
Rainbow Typhoon | + (Gain V-Skill effect) (Near opponent) |
Brimstone | + (Gain V-Skill effect) (Near opponent) |
Steel Chair | + (Only during V-Trigger II) |
Fightin' Dirty | + (Only during V-Trigger II) |
Critical Art | Inputs |
Peach Assault | + (Near opponent) |
Rashid[]
Throws | Input |
---|---|
Riding Glider | + (Forward) |
Rising Sun | + (Back) |
V-Skill I | Input |
Front Flip | + (Changes during V-Trigger II) |
Airborne Eagle Spike | +> (Changes during V-Trigger II) |
Rolling Assault | ++ |
Nail Assault | ++> |
V-Skill II | Input |
Wing Stroke | + (Changes during V-Trigger II) |
Wing Spike | +> (Changes during V-Trigger II) |
Airborne Wing Stroke | (During neutral/forward)+ (Changes during V-Trigger II) |
Airborne Wing Spike | (During neutral/forward) |
V-Trigger I | Input |
Ysaar | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Easifa | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Sliding Roll | + (During guard) |
Unique Moves | Input |
Flap Spin | + |
Beak Assault | + |
Wall Jump | (Near wall) |
Special Moves | Input |
Spinning Mixer | + (Tap button repeatedly to change)(Changes during V-Trigger I) |
Dash Spinning Mixer | + (During forward dash)(Tap button repeatedly to change)(Changes during V-Trigger I) |
Eagle Spike | + (Changes during V-Trigger) |
Dash Eagle Spike | + (During forward dash)(Changes during V-Trigger) |
Air Eagle Spike | + (During forward jump)(Changes during V-Trigger) |
Whirlwind Shot | + (Changes during V-Trigger II) |
Haboob | + (Only during V-Trigger II) |
Critical Art | Input |
Altair | + |
Ryu[]
Throws | Input |
---|---|
Shoulder Throw | + (Forward) |
Somersault Throw | + (Back) |
V-Skill I | Input |
Mind's Eye | + |
V-Skill II | Input |
Thrust Strike | + |
V-Trigger I | Input |
Denjin Renki | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Kakko Fubatsu | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Hashogeki | + (During guard) |
Unique Moves | Input |
Collarbone Breaker | + (Changes during V-Trigger I) |
Solar Plexus Strike | + (Changes during V-Trigger I) |
Axe Kick | + |
Jodan Nirengeki | > |
Jodan Sanengeki | >> (Changes during V-Trigger I) |
Special Moves | Input |
Hadoken | + (Changes during V-Trigger I) |
Shoryuken | + (Changes during V-Trigger I) |
Tatsumaki Senpukyaku | + |
Air Tatsumaki Senpukyaku | + (During forward jump) |
Jodan Sokutou Geri | + |
Isshin | + (Only during V-Trigger II) |
Critical Art | Inputs |
Shinku Hadoken | + |
Denjin Hadoken | + (Only during V-Trigger I) |
Sagat[]
Throws | Input |
---|---|
Tiger Hang | + (Forward) |
Tiger Swing | + (Back) |
V-Skill I | Input |
Angry Charge | + |
V-Skill II | Input |
Hanuman Charge | + |
V-Trigger I | Input |
Tiger Charge | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Tiger Assault | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Tiger Revenge | + (During guard) |
Unique Moves | Input |
Tiger Heavy Elbow | + |
Step High Kick | + |
Step Low Kick | + |
Special Moves | Input |
Tiger Shot | + |
Grand Tiger Shot | + |
Tiger Uppercut | + (Properties change after V-Skill) |
Tiger Knee Crush | + |
Tiger Cannon | + (Only in V-Trigger I) |
Tiger Spike | + (Only in V-Trigger II) |
Tiger Rush | ++ (Only in V-Trigger II) |
Critical Art | Input |
Tiger Rampage | + |
Sakura[]
Throws | Input |
---|---|
Hanakaze | + (Forward) |
Sakura Shoulder Throw | + (Back) |
Sailor Hop | + (Near opponent in the air) |
V-Skill I | Input |
Haru Kaze | + |
Sakura Otoshi | +> (Up to 3 times) |
Oukakyaku | +> |
Kashinfu | +>+ |
V-Skill II | Input |
Haru Hayate | + ( to attack) |
V-Trigger I | Input |
Haru Arashi | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Sakura Senpu | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Floral Spin | + (During guard) |
Unique Moves | Input |
Floral Kick | + |
Furiko Upper | + |
Chin Buster Kick | + |
Special Moves | Input |
Hadoken | + ( to change properties)(Changes during V-Trigger I) |
Tengyo Hadoken | + ( to change properties)(Changes during V-Trigger I) |
Shouoken | + (Changes during V-Trigger II) |
Shunpukyaku | + (Changes during V-Trigger II) |
Airborne Shunpukyaku | + (During forward jump) |
Hogasho | + (Only during V-Trigger I) |
Critical Art | Input |
Sakura Rain | + (Changes during V-Trigger I) |
Seth[]
Throws | Input |
---|---|
Death Throw | + (Forward or Back) |
V-Skill I | Input |
Tanden Engine | + |
Tanden Install | +> |
Install Art | + (After hitting Tanden Install) |
V-Skill II | Input |
Tanden Booster | + |
Hecatoncheires Glide | +>+ |
Mad Spiral | +>+ |
Spin Pendulum | +>+ |
Tanden Booster (Stop) | +>+ |
V-Trigger I | Input |
Tanden Ignition | + (Three stocks of V-Gauge) |
V-Trigger II | Input |
Tanden Maneuver | ++ (Two stocks of V-Gauge) |
V-Reversal | Input |
Calamity Shutter | + (During guard) |
Unique Moves | Input |
Step Shoot | + |
Hazard Blow | + |
Head Hunter | + |
Turning Slicer | + |
Twin Claw | > |
Tanden Combination | >>+ |
Shoot Slicer | +> |
Fatal Rush | +>> |
Special Moves | Input |
Hecatoncheires | + |
Mad Cradle | + |
Cruel Disaster | + |
Annihilate Sword | + (During neutral/forward jump) |
Titanomachy | (Hectanoncheiries or Hecatoncheires Glide)>
+ (Only during V-Trigger I) (Can be performed from applicable Install Arts) |
Mad Spin | (Mad Cradle or Mad Spiral)>
+ (Only during V-Trigger I) (Can be performed from applicable Install Arts) |
Cyclone Disaster | (Cruel Disaster or Spin Pendulum)>
+ (Only during V-Trigger I) (Can be performed from applicable Install Arts) |
Hell's Gate | +>+ (Only during V-Trigger I) (Can be performed from applicable Install Arts) |
Tanden Maneuver (Additional Control) | Any direction+
+ (Only during V-Trigger II) (Can be performed from applicable Install Arts) |
Tanden Explode | + (Only during V-Trigger II) (During Tanden Maneuver) |
Critical Art | Inputs |
Tanden Destruction | + |
Tanden Extreme | + (During V-Trigger I) |
Urien[]
Throws | Input |
---|---|
Spartan Bomb | + (Forward or Back) |
V-Skill I | Input |
Metallic Aura | + |
V-Skill II | Input |
Indignant Thunder | + |
V-Trigger I | Input |
Aegis Reflector | or or ++(Three stocks of V-Gauge) |
V-Trigger II | Input |
Tyrant Pressure | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Anger Snap Fist | + (During guard) |
Unique Moves | Input |
Quarrel Punch | + |
Quarrel Kick | + |
Terrible Smash | + |
Killer Straight | > |
Break Rush | +>+ |
Special Moves | Input |
Chariot Tackle | + (Changes after using V-Skill) |
Violence Knee Drop | + (Changes after using V-Skill) |
Dangerous Headbutt | + (Changes after using V-Skill) |
Metallic Sphere | + ( to change properties) |
Aegis Reflector (Far) | + (Only during V-Trigger I) |
Aegis Reflector (Near) | ++ (Only during V-Trigger I) |
Aegis Reflector (Up) | ++ (Only during V-Trigger I) |
Tyrant Blaze | + (Only during V-Trigger II)( to change properties)(Changes after using V-Skill) |
Critical Art | Input |
Dominant Crush | + |
Vega[]
Throws | Input |
---|---|
Rainbow Suplex | + (Forward) |
Crescent Line | + (Back) |
Stardust Shot | + (Near opponent in the air) |
V-Skill I | Input |
Matador Turn | + ( to attack) |
V-Skill II | Input |
Matador Flip | + |
Cosmic Smart | +> |
V-Trigger I | Input |
Bloody Kiss - Torero | + (Two stocks of V-Gauge) |
Bloody Kiss - Rojo | ++ (Two stocks of V-Gauge) |
Bloody Kiss - Azul | + (During forward jump)(Two stocks of V-Gauge) |
V-Trigger II | Input |
Alegrias | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Backslash | + (During guard) |
Short Backslash | + (During guard) |
Unique Moves | Input |
Mercury Shard | + |
Buster Claw | + (Claw attack) |
Matador Flash | >>+ (Claw attack)(Only during V-Skill I) |
Matador Blitz | >>+ (Bare-handed attack)(Only during V-Skill I) |
Wall Jump | (Near wall) |
Special Moves | Input |
Switching Claw | + |
Crimson Terror | + |
Flying Barcelona Attack | +or+> |
Izuna Drop | +or+>+ (Near opponent) |
Aurora Spin Edge | + (Claw attack) |
Grand Izuna Drop | + (Near opponent)(Bare-handed attack) |
Sky High Claw | + (Added in Ver. 05. 001) |
Bloody Garden | + (Only on Flamenco Tavern stage)(Varied follow-up) |
Bloody Garden > Attack | (from Bloody Garden) |
Bloody Garden > Drop | + (from Bloody Garden) (Near opponent) |
Flash Arch - Rossa | + (Only during V-Trigger II) |
Flash Arch - Granate | ++ (Only during V-Trigger II) |
Critical Art | Input |
Bloody Rain | + or + |
Zangief[]
Throws | Input |
---|---|
Atomic Drop | + (Forward) |
Captured | + (Back) |
Horosho Chokeslam | + (Near crouching opponent) |
V-Skill I | Input |
Iron Muscle | + |
Muscle Walk | (during Iron Muscle) |
V-Skill II | Input |
Super Russian Kick | + ( to change properties) (While , perform a step to cancel) |
V-Trigger I | Input |
Cyclone Lariat | + ( to attack)(Three stocks of V-Gauge) |
V-Trigger II | Input |
Cossack Muscle | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Muscle Explosion | + (During guard) |
Unique Moves | Input |
Head Butt | + |
Knee Hammer | + |
Flying Body Press | + (During forward jump) |
Flying Headbutt | + (During neutral jump) |
Special Moves | Input |
Screw Pile Driver | + (Near opponent)(Changes during V-Trigger II) |
Double Lariat | ( or to move) |
Siberian Express | + |
Borscht Dynamite | + (During neutral/forward jump)(Near opponent in air)(Changes during V-Trigger II) |
Tundra Storm | + |
Cyclone Lariat | + ( to attack)(Only during V-Trigger I) |
Critical Art | Input |
Bolshoi Russian Suplex | + (Near opponent) |
Zeku[]
Old Zeku[]
Throws | Input |
---|---|
Tsurigane Otoshi | + (Forward) |
Mikoshi | + (Back) |
V-Skill I | Input |
Fukuro | + (Change properties with the directional button) |
V-Skill II | Input |
Kuchiyose - Shii | oror ++ |
V-Trigger I | Input |
Bushinryu Shingekiko | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Karura Tenzan | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Toushi | + (During guard) |
Unique Moves | Input |
Nouten Wari | + |
Special Moves | Input |
Bushin Gram - Koku | + |
Bushin Gram - Ban | + |
Bushin Gram - Teki | + |
Bushin Jakura | + |
Bushin Gekirinchu | +> |
Bushin Kirinkyaku | +> |
Bushin Tengen | +>+ |
Shukumyo | + |
Idaten | + (During V-Trigger) |
Bushin Bakujasho | + (During Idaten or during on Idaten attack) |
Critical Art | Input |
Batsuzan Gaisei | + |
Young Zeku[]
Throws | Input |
---|---|
Tesso | + (Forward) |
Raiju | + (Back) |
V-Skill I | Input |
Tenpo Kari | + (Change properties with the directional button) |
V-Skill II | Input |
Kuchiyose - Bii | + |
V-Trigger I | Input |
Bushinryu Shingekiko | + (Two stocks of V-Gauge) |
V-Trigger II | Input |
Karura Tenzan | + (Two stocks of V-Gauge) |
V-Reversal | Input |
Toushi | + (During guard) |
Unique Moves | Input |
Kubi Kudaki | + |
Kaeshi Saiha | > |
Kaeshi Urasaiha | +>+ |
Kagerou | >>+ |
Urakagerou | +>+>+ |
Sekibu No Jin | >+>+ (Only during V-Skill II) |
Hakuso No Jin | +>+>+ (Only during V-Skill II) |
Bushin Soukosou | > |
Bushin Gokusanken - Ni | > |
Bushin Gokusanken - San | >> |
Bushin Gokusanken - Shu | >>> |
Bushin Gokusanage | >>>+ |
Sankaku Tobi | (Near wall) |
Hassou Tobi | (During wall jump) |
Bushin Shidenkyaku | (During wall jump) |
Special Moves | Input |
Bushin Sho | + |
Hayagake | + |
Tozetsu | +> |
Ashikari | +> |
Gekkou | +> |
Hozanto | + |
Bushin Sangoku Otoshi | + (During neutral/forward jump)(Near opponent) |
Shukumyo | + |
Idaten | + (During V-Trigger) |
Bushin Seiryukyaku | + (During Idaten or during on Idaten attack) |
Critical Art | Input |
Batsuzan Gaisei | + |