* Unused restrictions: No restrictions.
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Order's Restraint | ||
Status effects | ||
Atk/Res+6 | Allies within 2 spaces | At start of turn |
Null Panic | ||
Atk/Res+6 | Unit | At start of turn if Allies within 2 spaces ≥ 3 |
Null Panic | ||
Order's Restraint+ | ||
Status effects | ||
Atk/Res+6 | Allies within 3 spaces | At start of turn |
Null Panic | ||
Null Follow-Up | ||
Hexblade | ||
Atk/Res+6 | Unit | At start of turn if Allies within 3 spaces ≥ 3 |
Null Panic | ||
Null Follow-Up | ||
Halves non-Special damage reduction | ||
Combat effects | ||
Atk/Spd/Def/Res+4 | Unit | An Ally is within 3 spaces |
Notes[ | ]
- The stat increase that can be applied by Order's Restraint is considered a Bonus.
- Order's Restraint applies the Null Panic status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Null Panic is acquired during the enemy phase, it will disappear when the next player phase begins.
- Null Panic neutralizes Panic's effect, but does not remove the Panic status effect. Therefore, it still counts as a 【Bonus】 that can be used to trigger skills such as Atk/Spd Prime 4 and Gainful Bow+.
- Order's Restraint+ applies the Null Follow-Up status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Null Follow-Up is acquired during the enemy phase, it will disappear when the next player phase begins.
- Null Follow-Up will not neutralize the additional follow-up of 【Potent Follow X%】 or 【Potent Follow 100%】.
- Effects that are neutralized by Null Follow-Up:
- Effects that grant the foe a guaranteed follow-up such as Quick Riposte 4, Guaranteed Follow-Ups, or the Grand Conquests Cavalry area effect.
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- Order's Restraint+ applies the Hexblade status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Hexblade is acquired during the enemy phase, it will disappear when the next player phase begins.
- Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.
- Close Ward, Mystic Boost 4, Divine Naga, Naga, Spirit Forest Writ, Splashy Bucket, and Splashy Bucket+ will disable this effect.
- Rare Talent, Aureola, Radiant Aureola, and Light and Dark II will disable this effect during combat, but not against area-of-effect Specials.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Hexblade is acquired during the enemy phase, it will disappear when the next player phase begins.
- Order's Restraint+ applies the Halves non-Special damage reduction status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Halves non-Special damage reduction is acquired during the enemy phase, it will disappear when the next player phase begins.
- Halves non-Special damage reduction will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Halves non-Special damage reduction will not reduce the effect of Special "reduces damage by X%" effects such as Gust or Laguz Friend 4.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Halves non-Special damage reduction is acquired during the enemy phase, it will disappear when the next player phase begins.
- The stat increase that can be applied by Order's Restraint+ is considered a temporary buff.
List of owners[ | ]
Unit | Skill chain | |
---|---|---|
Order's Restraint 5 | Order's Restraint+ 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2021-05-31 | 2021-06-08 | Mythic Heroes - Ashera | Order's Restraint+ |
2021-08-31 | 2021-09-07 | Legendary Heroes - Micaiah | Order's Restraint+ |
2022-01-28 | 2022-02-08 | Mythic Heroes - Elimine | Order's Restraint+ |
2022-07-26 | 2022-08-09 | Mythic Heroes - Askr | Order's Restraint+ |
2023-02-28 | 2023-03-14 | Legendary Heroes - Robin | Order's Restraint+ |
2023-08-31 | 2023-09-14 | Legendary Heroes - Alear | Order's Restraint+ |
2024-02-11 | 2024-02-25 | Legendary & Mythic Hero Remix 2 | Order's Restraint+ |
2024-07-11 | 2024-07-25 | Legendary & Mythic Hero Remix 2 | Order's Restraint+ |
2024-11-11 | 2024-11-25 | Legendary & Mythic Hero Remix 2 | Order's Restraint+ |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 束縛、秩序、安定 |
German | Stabile Ordnung |
Spanish (Europe) | Orden estable |
Spanish (Latin America) | Orden estable |
French | Ordre modéré |
Italian | Ordine stabile |
Traditional Chinese (Taiwan) | 束縛、秩序、安定 |
Portuguese | Ordem contida |