Type | Icon | Name | SP | Required | Description |
---|---|---|---|---|---|
A | Atk/Res Fortune | 300 | Atk/Res Form 3 | If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions). If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms. If unit is transformed or if foe initiates combat, grants Atk/Res+8 to unit and neutralizes foe's bonuses to Atk/Def during combat, and restores 7 HP to unit after combat. | |
Cannot use: |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Map effects | ||
Adds "if a Dragon/Beast Ally is within 2 spaces or adjacent non- Dragon/Beast Allies ≤ 2" to Unit's transformation conditions | Unit | — |
Unit Transforms if conditions are met | Start of enemy turn 1 if defending in Aether Raids | |
Recover 7 HP | After combat in Enemy Phase or Unit is transformed | |
Combat effects | ||
Atk/Res+8 | Unit | Enemy Phase or Unit is transformed |
Neutralizes Atk/Def Bonuses | Foe |
Notes[ | ]
- The additional transformation conditions added by Atk/Res Fortune allow the user to transform if either the regular transformation conditions or the additional transformation conditions are met.
- Effects that remove transformation conditions will remove both the regular and additional transformation conditions.
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat increase that can be applied by Atk/Res Fortune is considered a temporary buff.
- Atk/Res Fortune can neutralize Bonuses.
- Bonuses are neutralized by inflicting temporary debuffs of the same amount during combat.
- The Bonus neutralizing effect will be negated if the affected unit has Panic (and doesn't have Null Panic), or has their Bonuses removed by a source of positive status effect neutralization.
- The healing effect is triggered regardless of whether Atk/Res Fortune's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Atk/Res Fortune's healing effect will still trigger.
- Atk/Res Fortune's user needs to survive the combat for the healing effect to trigger.
- Atk/Res Fortune's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Atk/Res Fortune's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Atk/Res Form 1 5 | Atk/Res Form 2 5 | Atk/Res Form 3 5 | Atk/Res Fortune 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-11-29 | 2024-12-16 | Focus: Double Mythic Heroes | Atk/Res Fortune |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
---|---|
English (US) | Atk/Res Fortune |
Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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