The Sheev is a razor-like dagger of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high Slash damage and status, and the tip of the blade glows with charged plasma that allows Heat procs on Slam Attacks, but has the slowest attack speed of any dagger.
Characteristics[]
- This weapon deals primarily Slash damage.
- Can use the dagger-exclusive Covert Lethality mod.
- Stance slot has polarity, matching Stinging Thorn and Pointed Wind stance.
- Innate polarity.
Advantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- High total damage (270)
- Above average disposition (●●●●● (1.35x))
- Above average crit multiplier (2.10x)
Disadvantages over other Melee weapons (excluding modular weapons):
- Tied with Karyst Prime for the slowest attack speed of all single daggers; additionally tied with Pathocyst and Plasma Sword for the slowest attack speed of all melees.
- Normal Attack (wiki attack index 1)
- Low crit chance (13.00%)
- Very low attack speed (0.67x animation speed)
- Very low attack range (1.70 m)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition[]
Sheev's blueprint and components are seasonal offerings exclusive to the October Nights of Naberus event, during which they can be purchased from Daughter for Mother Token; the blueprint costs 125 tokens while the components cost 25, totaling 200 tokens.
Nights of Naberus is live until November 1, 2024 (ending at 11 a.m.) and the blueprint and components are available until then.
All components can be traded.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
1 |
1 |
1 |
Time: 12 Hour(s) | |
Rush: 35 | |||||
Market Price: N/A | Blueprints Price:N/A |
Former sources[]
This weapon was awarded from the Operation: Gate Crash event for completing the event node 15 times, complete with a free weapon slot and a pre-installed Orokin Catalyst.
The blueprint and parts were formerly a reward from the Fifth Season of Sorties; they can now be found as an Invasion reward.
Notes[]
- The Slam Radial Damage has a small chance to inflict the Heat status effect, but is unaffected by mods.
- When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting Slash bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
- If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
Tips[]
- This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Vicious Frost.
Trivia[]
- The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
- Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
- The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
- Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
- The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
- Concept art for this weapon was first featured in Livestream 15.
- Although the description claims it is effective against flesh and armor, it has little Impact damage, making the dagger a poor choice to use against armored enemies.
- Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way.
Media[]
Sheev Skins
Patch History[]
Update 26.0 (2019-10-31)
- Mastery Rank increased from 0 to 5.
- Damage increased from 45 to 270.
- Range increased from 1 to 1.7.
- Critical Chance increased from 5% to 13%.
- Critical Damage increased from 2x to 2.1x.
- Slam Attack increased from 90 to 540.
- Slide Attack increased from 96 to 540.
- Parry Angle set to 45.
- Follow Through increased from 0.3 to 0.9.
Hotfix 19.6.3 (2017-01-17)
- Sheev components now are a Grineer Invasion offering!
Hotfix 14.8.1 (2014-09-25)
- Fixed issues with elemental visual effects on the Sheev.
Hotfix 14.7.3 (2014-09-19)
- Increased attack speed of Sheev. To be continued, looks to have just been slide speed.
Update 14.7 (2014-09-17)
- Introduced via Operation Gate Crash (reward).
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Heat Dagger, a Tenno dagger with innate Heat damage.
- Dual Cleavers, a Grineer melee weapon with similar design.
- Machete, another Grineer melee weapon with similar design.