New Skins in the Store[]
The following skin was added to the store, but it was not made available until May 27:
- (1350 )
The following skin was added to the store, but it was not made available until June 2:
- (975 )
PVP.net[]
- Featured Game Mode
- One For All: Mirror Mode
- One For all with a catch: all ten players play the same champion.
- Voting is now anonymous.
- For 150 RP players can purchase a Battle Boost, which unlocks all skins for the nominated champion FOR EVERY PLAYER as well as a one-game IP boost.
League of Legends V4.8[]
Champions[]
- Mana cost reduced to 100 from 120.
- Mana cost reduced to 100 from 150.
- Cast range increased to 175 from 150.
- Cast time reduced to 0.25 seconds from 0.5.
- Fixed a bug where Evolved Wings had a longer cooldown than Leap (reduced to 22/20/18/16/14 seconds from 24/22/20/18/16)
- Mana cost reduced to 100 from 150.
- Fixed a bug where Aqua Prison could stun targets who were supposed to be immune to crowd control.
- These changes were implemented last patch, but were missed in the patch notes.
- Fixed a bug where Pantheon was able to take damage and cast abilities ~0.5 seconds before he lands - Pantheon will now be untargetable until he lands and will only be able to cast abilities once he's landed.
- Fixed a bug where Pantheon was hitting the ground 0.5 seconds before the damage was dealt.
- Fixed a bug where Arctic Assault was failing to knock up champions above a certain size.
- Damage reduced to 40 / 65 / 90 / 115 / 140 from 60 / 95 / 130 / 165 / 200.
- Astral Blessing's on-hit CDR increased to 5 / 7.5 / 10 / 12.5 / 15% from 5 / 6.25 / 7.5 / 8.75 / 10%.
- Enemy cast now costs 50 mana.
- Targets temporarily immune to Bear Stance now utilize the ring-indicator, as with Yasuo and Braum.
Items[]
- (Crystal Scar/Twisted Treeline version)
- New Unique Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
General[]
- Tower Aggro
- Turret aggro should, once again, only be lost if its target moves out of range, dies or becomes untargetable.
- Fixed a bug where entering stealth or activating would cause turrets to lose aggro, even if you remained in range.
Twisted Treeline[]
- Turrets
- Turret damage increased by 10% (to match Summoner's Rift).
- Heating Up amplifier increased to 25% per shot from 20%.
- Cap increased to 75% from 60% to accommodate.
- Base armor and magic resistance increased by 75.
- Backdoor Plating bonus reduced to 75 armor and magic resistance from 150.
- Jungle
- Big Wraith health increased to 1000 from 550.
- Little Wraith health reduced to 350 from 380.
- Big Wolf health increased to 1150 from 650.
- Little Wolf reduced to 400 from 430.
- Big Golem health increased to 1250 from 850.
- Little Golem health reduced to 500 from 550.