PVP.net v0.24.15
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- Fixed some localization bugs and added support for non-English characters.
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- Fixed a bug where you could manipulate your runes in your rune book while on the rune combiner page.
- Fixed a bug where some users could not see chat.
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League of Legends v0.9.22.7
Champions
- Kassadin is an agile fighter with a focus of fighting casters and chasing down fleeing foes.
- Kassadin takes 15% reduced damage from abilities and transforms this damage into bonus attack speed.
(Innate)
- Kassadin fires a void bolt dealing Magic Damage and silencing his target.
(Q)
- Kassadin's physical attacks steal a percent of his target's mana, and he gains twice the mana drained from these attacks.
(W)
- Kassadin draws energy each spell he casts. Upon reaching 4 charges Kassadin can use Force Pulse to deal Magic Damage and slow enemies in front of him for 3 seconds.
(E)
- Kassadin teleports to a nearby location dealing damage to nearby enemy units. Additionally, multiple Riftwalks In a short period of time cause them to cost additional mana and deal additional damage.
(Ultimate)
- Heal reduced to 40 / 65 / 90 / 110 / 130 from 50 / 70 / 90 / 110 / 130.
- Egg now has set magic resist -36 / -24 / -12 / 12 / 24 / 36.
- Is no longer subject to global cooldown.
- Updated tooltip to fit the other toggle spells.
- Cast range reduced to 600 from 650.
- Added a minimum stun duration of 1 second.
- Max stun duration reduced to 4.5 seconds from 5.
- Now applies slow to the primary target (for when the stun duration is low).
- Heal amount increased to 30 − 72 (based on level) from 15 − 72 (based on level).
- Cooldown increased to 0.8 seconds from 0.75.
- Duration reduced to 15 seconds from 20.
- Stats
- Movement speed increased to 325 from 315.
- Stats
- Movement speed increased to 325 from 320.
- Now increases armor and magic resist while channeling by 30.
- General
- Lore: Updated names
- Stats
- Movement speed increased to 310 from 295.
- Tooltip updated.
- Ability power ratio reduced to 0.8 from 1.0.
- Ability power ratio reduced to 0.7 from 0.75.
- Is no longer subject to global cooldown.
- Stats
- Movement speed increased to 310 from 305.
- Mana per level increased to 43 from 37.
- Attack range increased to 425 from 400.
- Cast duration increased to 2.5 from 2.
- Now has a bonus 150 armor while stealthed.
- Stats
- Movement speed increased to 320 from 310.
- Base health regen increased to 2 from 1.62.
- Health regen per level reduced to 0.18 from 0.2.
- Duration increased to 15 seconds from 10.
- Ability power ratio reduced to 0.75 from 1.
- Cooldown increased to 5 seconds from 4.
- Range reduced to 1450 from 1750.
- Auto attacks lower the target's ability power by 25% (non-stacking).
Reworked
- Mana cost reduced to 75 from 80.
- Cooldown reduced to 24 / 22 / 20 / 18 / 16 from 26 / 24 / 22 / 20 / 18.
- Cooldown reduced to 14 seconds from 16.
- Now grants a bonus 5 ability power upon killing a champion (just like ).
- Has a new updated sound.
- Stats
- Movement speed increased to 325 from 320.
Items
- Slow increased by range to 30 from 25 (range/melee).
- Slow increased by melee to 40% from 35% (range/melee).
- Duration increased to 2.5 from 2.25 seconds.
- Added
- +15% life steal
- +40% attack speed.
- Passive: 30% chance on hit to proc a debuff that increases the damage received from enemy champion attacks by 8 Magic Damage for 8 seconds. This effect stacks to a maximum of 6.
- Added
- +30% attack speed
- +55 ability power
- +10 mana regeneration per 5
- +15% cooldown reduction
- Slow duration reduced to 2.5 seconds from 3.
Added
- +500 health
- +500 mana
- +80 ability power
- Passive: After a spell cast, your champion's next basic attack reduces your target's movement speed by 35% for 2.5 seconds. This effect can only occur once every 6 seconds.
Doran's items & Gold per 10 sec items
- Resell value reduced to 50% from 70% of original cost.
Summoner Spells
- Cooldown increased to 150 seconds from 120.
- Duration reduced to 12 seconds from 15.
- Sight range reduced to 1800 from 2000.
- Vision is now blocked by terrain.
- Cooldown reduced to 210 seconds from 240.
- AoE heal reduced to 50% from 66% of total.
reworked
- While on cooldown, auto attacks deal a bonus 15 damage to buildings.
Masteries
- Damage boost to minions increased to +9 from a passive +6.
Monsters
- Global experience reduced to 145 from 250.
- Global gold increased to 165 from 125.
- Armor increased to 30 from 5.
- Damage reduced to 35 from 45.
- Gold increased to 12 from 7.
- Armor increased to 35 from 7.
- Damage reduced to 60 from 65.
- Gold increased to 35 from 22.
Runes
- Fixed tooltips.
- Rebalanced rune stats (nerfed hp5/mp5/ Level 1 stats, rebalanced armor pen and magic pen).
- Removed armor pen by Level and magic pen by Level runes from the grab bag and combiner.
- Boosted static armor pen and magic pen runes.
- Removed tier 1 and 2 gold/10 runes from the grab bag and combiner.
- Changed tier 3 gold/10 rune to tier 1 gold/10.
General
- Fixed a few ability tooltips.
- Decay timer increased by 1 minute.
- First Blood gold increased to 150 from 100.
- Fixed random Lua errors.
- Movement speed soft capping:
- Minor soft capping threshold increased to 400 from 370.
- Major soft capping threshold increased to 475 from 450.
- Melee DPS champions now gain 1.25 magic resist per level.
- Inhibitor turrets: base damage reduced to 210 from 226.
- Field of view increased to 53 from 51.
- Kill streak bounty: kill treak bonus per kill decreased to 20% from 25%.
- Load screen no longer displays Summoner Level.
- AFK timer increased to 8 minutes.