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Sacred Stone (part 1)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Sacred Stone

Cm fe08 F-1.png

Location

Black Temple

Boss(es)

Lyon

Previous chapter(s)

Darkling Woods

Next chapter(s)

Sacred Stone (part 2)

When the Demon King reached into me from inside the Dark Stone...When he whispered he would see all my dreams and desires made true...I...I did not reject him. In the shadows of my heart, he saw jealousy...vanity...It was my weakness that put these emotions there, allowed them to thrive.
— Lyon

Sacred Stone (Japanese: 聖魔の光石 Light Stones of Saints and Demons) is the final chapter of Fire Emblem: The Sacred Stones. This page covers the first part of the chapter.

It is not possible to return to the world map during this chapter.

Plot

Main articles: Sacred Stone (part 1)/Script (Eirika) and Sacred Stone (part 1)/Script (Ephraim)

Eirika's route begins with a flashback to a year and a half prior, when Lyon and Eirika bid each other farewell; Eirika reaffirms that he, she, and Ephraim will always be friends, and Lyon resolves to progress his research into Grado's Sacred Stone for universal good. In the present day, the group reaches Lyon in the Black Temple; Lyon apologizes to Eirika for his weakness against the Demon King before being overtaken by him and initiating a battle.

Ephraim's route similarly begins with a flashback to a year and a half ago, when Lyon and Ephraim say goodbye to each other. Lyon wonders if they will drift apart in the future, but Ephraim believes they will always be friends, even if Renais and Grado go to war. In the present day, the group reaches Lyon in the Black Temple. Ephraim asks Lyon if it is his fault Lyon changed, but Lyon tells him it is not; Ephraim resolves to defeat Lyon, but Lyon boasts that he cannot be defeated.

After the battle, once Lyon is defeated, the twins speak to him before he dies. Lyon tells Eirika that he is in love with her; he tells Ephraim that he is jealous of him, but Ephraim says he looked up to Lyon for his kindness. Once Lyon is dead, Fomortiis takes Lyon's body as a vessel for his resurrection.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Lyon Player Partner Other Enemy
Defeat: Eirika or Ephraim dies 2–12 {{{partner}}} {{{other}}} 36+39
Cm fe08 F-1.png
Map dimensions:
23 columns by 25 rows

Character data

Characters
New units

None

Required characters
Eirika ​Ephraim ​
Available characters
Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​L'Arachel ​Dozla ​Saleh ​Ewan ​Cormag ​Rennac ​Duessel ​Knoll ​Myrrh ​Syrene ​

Item data

Items
Name Obtainment Method
Is gba door key.png Door Key Dropped by enemy Wight
Is gba door key.png Door Key Dropped by enemy Wight
Is gba chest key.png Chest Key Dropped by enemy Wight
Is gba master seal.png Master Seal Open western chest
Is gba angelic robe.png Angelic Robe Open eastern chest

Additionally, the random monster reinforcements may have items that will drop upon defeat or can be stolen.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma gba necromancer enemy.gif Lyon Necromancer 18 1 73 29 19 15 9 26 29 7 6 Naglfar
• Does not move.
• Avoids all status staves.
Ma gba gorgon enemy.gif Monster Gorgon 8 2 23~27 14~19 6~9 6~9 3~6 5~8 11~15 11 6 Demon Surge Shadowshot
Does not move.
Ma gba draco zombie enemy.gif Monster Draco Zombie 10 2 64~69 5~8+10 2~5+10 3~6 2~5 3~7+20 3~6+10 25 5 Wretched Air
--
Ma gba elder bael enemy.gif Monster Elder Bael 7 1 44~49 12~16 6~10 6~9 0~3 10~13 5~7 15 6 Lethal Talon
Will not move until a unit reaches the stairs.
Ma gba gwyllgi enemy.gif Monster Gwyllgi 8 1 28~32 9~11 15~18 15~18 2~5 6~8 3~7 8 8 Hellfang
--
Ma gba maelduin enemy.gif Monster Maelduin 8 1 33~38 11~14 7~10 8~11 0~3 10~12 4~8 12 8 Swordreaver
--
Ma gba wight 01 enemy.gif Monster Wight 5 1 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Steel Sword Door KeyThis item is dropped upon this unit's defeat.
--
Ma gba wight 01 enemy.gif Monster Wight 5 1 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Steel Sword
--
Ma gba wight 01 enemy.gif Monster Wight 5 7 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Steel Lance
• The two south of Lyon do not move.
• Two from the east and one from the west immediately begin moving unprovoked.
Ma gba wight 01 enemy.gif Monster Wight 5 1 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Steel Lance Chest KeyThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 2.
Ma gba wight 01 enemy.gif Monster Wight 6 1 27~31 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Lancereaver
Begins moving unprovoked on turn 2.
Ma gba wight 01 enemy.gif Monster Wight 5 1 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Steel Lance Door KeyThis item is dropped upon this unit's defeat.
--
Ma gba wight 01 enemy.gif Monster Wight 6 1 27~31 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Axereaver
Immediately begins moving unprovoked.
Ma gba wight 02 enemy.gif Monster Wight 5 2 27~31 8~12 8~12 6~9 0~3 6~8 3~6 8 6 Steel Bow
--
Ma gba wight 01 enemy.gif Monster Wight 5 1 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Killing Edge
Does not move.
Ma gba gorgon enemy.gif Monster Gorgon 8 1 23~27 14~19 6~9 6~9 3~6 5~8 11~15 11 6 Stone Demon Surge
--
Ma gba gorgon enemy.gif Monster Gorgon 7 3 23~27 14~18 6~9 5~9 3~6 5~8 11~14 11 6 Stone Demon Surge
The two south of Lyon do not move.
Ma gba gorgon enemy.gif Monster Gorgon 7 2 23~27 14~18 6~9 5~9 3~6 5~8 11~14 11 6 Demon Surge
--
Ma gba wight 01 enemy.gif Monster Wight 6 1 27~31 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Killing Edge
Begins moving unprovoked on turn 2.
Ma gba wight 01 enemy.gif Monster Wight 5 2 27~30 8~11 6~9 7~10 0~3 6~8 3~6 9 6 Javelin
The western one begins moving unprovoked on turn 2.
Ma gba elder bael enemy.gif Monster Elder Bael 5 2 43~47 11~15 6~9 6~9 0~3 10~13 5~7 15 6 Lethal Talon
Will not move until a unit reaches the stairs.
Ma gba gwyllgi enemy.gif Monster Gwyllgi 5 1 27~30 8~10 14~17 14~17 1~4 6~8 3~6 8 8 Hellfang
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma gba deathgoyle enemy.gif Monster Deathgoyle 6 1 29~34 12~15 7~11 9~12 0~3 10~13 2~4 11 7 Axereaver
--
Ma gba deathgoyle enemy.gif Monster Deathgoyle 6 3 29~34 12~15 7~11 9~12 0~3 10~13 2~4 11 7 Steel Lance
--
Ma gba arch mogall enemy.gif Monster Arch Mogall 6 5 21~24 11~14 5~9 4~7 1~4 3~6 9~11 5 6 Crimson Eye
--
Ma gba wight 01 enemy.gif Monster Wight 3~9 Var. 21~33 7~12 5~10 6~11 0~3 5~9 2~7 9 6 Varies
Randomly determined: group A.
Ma gba wight 02 enemy.gif Monster Wight 3~9 Var. 21~33 6~13 6~13 5~10 0~3 5~9 2~7 8 6 Varies
Randomly determined: group A.

Reinforcements

  • After entering the western part of the map (columns 1–12, rows 8–13)
  • After entering the eastern part of the map (columns 13–23, rows 8–13)
  • For 10 turns after a unit waits on the stairs below Lyon (columns 11–13, rows 6–7)
    • 3 Wights from the stairs above of Lyon; these Wights are randomly set individually to be the melee or ranged variation, with an 80% chance to be melee and a 20% chance to be ranged
  • Note: These reinforcement triggers and locations are based on Eirika's route. On Ephraim's route, the trigger areas and spawn points are horizontally mirrored.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Lyon

Easy/Normal (Eirika) Difficult (Eirika) Easy/Normal (Ephraim) Difficult (Ephraim)

Portrait lyon 01 fe08.png
Ma gba necromancer enemy.gif Necromancer
Level 18
Affinity Is gba iceaffin.png
Stats
Max HP 73 Luck 9
Magic 29 Defense 26
Skill 19 Resistance 29
Speed 15 Constitution 7
Movement 6 Aid 6
Inventory
Naglfar
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic S Staves A

Random monster data

Class rates

Classes (group A)
Class Chance
Ma gba wight 01 enemy.gif Wight (melee) 80%
Ma gba wight 02 enemy.gif Wight (ranged) 20%

Inventories

Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
Wight (melee) Iron Sword (3.3%)
Steel Sword (17.16%)
Iron Blade (6.6%)
Steel Blade (3.3%)
Poison Sword (2.64%)
Killing Edge (3%)
Armorslayer (3%)
Wyrmslayer (1.8%)
Lancereaver (1.8%)
Zanbato (2.4%)
Iron Lance (3.3%)
Steel Lance (27.06%)
Toxin Lance (2.64%)
Killer Lance (2.4%)
Horseslayer (2.4%)
Axereaver (2.4%)
Dragonspear (1.8%)
Heavy Spear (3%)
Runesword (2.5%)
Javelin (2.5%)
Spear (2.5%)
Short Spear (2.5%)
50 Gold (1.5%)
100 Gold (2%)
150 Gold (1%)
200 Gold (0.5%)
Runesword (0.8%)
Spear (0.8%)
Secret Book (0.3%)
Swiftsole (0.01%)
Hero Crest (0.29%)
Brave Sword (0.75%)
Shamshir (0.75%)
Killing Edge (0.9%)
Brave Lance (0.15%)
Killer Lance (1.5%)
Javelin (0.3%)
Short Spear (0.45%)
Nothing (88%)
Wight (ranged) Iron Bow (54.56%)
Steel Bow (26.4%)
Poison Bow (7.04%)
Longbow (6%)
Killer Bow (4.2%)
Short Bow (1.8%)
50 Gold (1.2%)
100 Gold (1.6%)
150 Gold (0.8%)
200 Gold (0.4%)
Secret Book (0.7%)
Orion's Bolt (0.29%)
Master Seal (0.01%)
Elixir (0.5%)
Red Gem (0.5%)
Killer Bow (1%)
Brave Bow (1.2%)
Short Bow (0.8%)
Longbow (1%)
Nothing (90%)
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sacred Stone

Refers to the last of the Sacred Stones.

Japanese

聖魔の光石

Light Stones of Saints and Demons; named after the game's subtitle.

German

Der Heilige Stein

The Sacred Stone. Same as above.

Gallery

Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

← Darkling Woods • Sacred Stone • Sacred Stone (part 2) →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map