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Nova
- For the background character from Jugdral known as "Nova" in some fan translations, see Njörun.
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Nova (Japanese: ノヴァ Nova) is a tome introduced in Fire Emblem Engage. It is the highest-ranked tome in the game. Though lacking in the raw might one might expect from it, Nova acts as a brave weapon, a rarity amongst tomes.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Engage | ![]() |
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5 | 14 | 75 | 0 | 1–2 | -- | 10,000 | -- | If user initiates combat, strikes twice consecutively. Cannot be sold. |
Forged stats
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Engage (+1) |
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6 | 14 | 80 | 0 | 1–2 | -- | ? | -- | If user initiates combat, strikes twice consecutively. Cannot be sold. |
Engage (+2) |
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7 | 14 | 80 | 0 | 1–2 | -- | ? | -- | If user initiates combat, strikes twice consecutively. Cannot be sold. |
Engage (+3) |
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8 | 14 | 80 | 5 | 1–2 | -- | ? | -- | If user initiates combat, strikes twice consecutively. Cannot be sold. |
Engage (+4) |
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9 | 14 | 80 | 5 | 1–2 | -- | ? | -- | If user initiates combat, strikes twice consecutively. Cannot be sold. |
Engage (+5) |
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10 | 14 | 85 | 10 | 1–2 | -- | ? | -- | If user initiates combat, strikes twice consecutively. Cannot be sold. |
In other Fire Emblem series games
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
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9 | 2 | 400 | -- | Rexcalibur | -- | ✗ | Enables Canto (Ally 5).[effect 1] Grants +3 attack. If user initiates combat, user strikes twice consecutively. User can warp to nearest traversable spaces that are two spaces away from foes within 5 spaces of user. At start of turn, inflicts −7 each to attack and resistance and Sabotage[effect 2] on closest foes and foes within 2 spaces of those foes through their next actions. If user or foe has active bonus or penalty effects, grants +([user's resistance at start of combat × 20%] + 6) each to attack and resistance to user during combat. |
- ↑ After attacking, using an assist skill, or destroying an Aether Raids structure, user can warp to space adjacent to ally within 5 spaces of user (once per turn); cannot attack, use an assist skill, or destroy an Aether Raids structure; activates after action granted from skills like Galeforce.
- ↑ Inflicts −(highest penalty on stat between unit and allies within 2 spaces of unit; calculated independently) each to attack, speed, defense, and resistance on unit.
Locations
Engage
Dropped by | Chapter 23, Griss |
Heroes
Method | Data |
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Unit (★★★★★) | Griss: Indulging Pain |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Engage | An extremely potent tome. If user
initiates combat, attacks twice. |
強力な攻撃魔法
自分から攻撃した時、2連続攻撃 |
Heroes | Enables【Canto (Ally 5)】. Grants Atk+3.
If unit initiates combat, unit attacks twice. For each foe within 5 spaces of unit, unit can move to any of the nearest spaces that are two spaces away from that foe (unless space is impassable terrain). At start of turn, inflicts Atk/Res-7 and 【Sabotage】on closest foes and any foes within 2 spaces of those foes through their next actions. If either unit or foe has an active【Bonus】 or【Penalty】effect, grants bonus to unit's Atk/Res during combat = 20% of unit's Res at start of combat + 6. 【Canto (Ally 5)】 After an attack, Assist skill, or structure destruction, unit can move to a space adjacent to any ally within 5 spaces. (Once per turn. Cannot attack or assist. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Granted movement treated as Warp movement.) 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
攻撃+3
【再移動(周囲5マスの味方隣)】を発動可能 自分から攻撃した時、2回攻撃 周囲5マス以内にいる敵から 2マス離れたマスのうち、 自分から最も近いマスに移動可能 (敵ごとに判定、その最���近いマスについて、 自分が移動できない地形の場合は移動できない) ターン開始時、最も近い敵とその周囲2マス以内の敵の 攻撃、魔防-7、【混乱】を付与 (敵の次回行動終了まで) 自分、敵のいずれかが 【有利な状態】か【不利な状態異常】を受けている時、 戦闘中、自身の攻撃、魔防が 戦闘開始時の自分の魔防の20%+6だけ増加 【再移動(周囲5マスの味方隣)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に、周囲5マス以内の味方の隣接マスに移動できる (攻撃、補助、地形破壊不可)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (ワープ移動として扱う) 【混乱】 戦闘中、攻撃、速さ、守備、魔防が減少する状態異常 減少値は、 自分と周囲2マス以内にいる味方のうち 弱化が最も高い値(能力値ごとに計算) (敵の次回行動終了まで) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Nova |
A bright flash caused by a star quickly releasing a large amount of energy. |
Japanese |
ノヴァ |
Nova |
Spanish |
Nova |
-- |
French |
Nova |
-- |
German |
Nova |
-- |
Italian |
Nova |
-- |
Portuguese |
Nova |
-- |
Korean |
노바 |
Nova |
Simplified Chinese |
新星 |
Nova |
Traditional Chinese |
新星 |
Nova |
Gallery
Screenshots
Heroes artwork
Artwork of Griss: Indulging Pain with Nova.
Tomes | ||||||||
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Green tome skills in Heroes | ||||||
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