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Ífingr
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Ífingr (Japanese: イーヴィングル Ífingr) is a weapon skill in the green tome category which debuted in Fire Emblem Heroes; it is a personal weapon of Thrasir. In addition to dealing effective damage against dragon foes, Ífingr grants the user an all-around stat buff while there are nearby allies, but temporarily weakens those allies after combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Rexcalibur | -- | ✗ | Deals bonus damage to dragon units. If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks during combat, and after combat, if user attacked, inflicts −4 each to attack, speed, defense, and resistance of nearest ally through their next action. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to dragon units. If user is within 3 spaces of an ally, grants +6 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and after combat, if user attacked, inflicts −4 each to attack, speed, defense, and resistance of nearest ally through their next action. Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, grants +4 each to user's attack, speed, defense, and resistance and neutralizes foe's bonuses to speed and resistance during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to dragon units. If user is within 3 spaces of an ally, grants +6 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and after combat, if user attacked, inflicts −4 each to attack, speed, defense, and resistance of nearest ally through their next action. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to dragon units. If user is within 3 spaces of an ally, grants +6 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and after combat, if user attacked, inflicts −4 each to attack, speed, defense, and resistance of nearest ally through their next action. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to dragon units. If user is within 3 spaces of an ally, grants +6 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and after combat, if user attacked, inflicts −4 each to attack, speed, defense, and resistance of nearest ally through their next action. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to dragon units. If user is within 3 spaces of an ally, grants +6 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and after combat, if user attacked, inflicts −4 each to attack, speed, defense, and resistance of nearest ally through their next action. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Thrasir: Omnicidal Witch |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Effective against dragon foes. If unit is within 3
spaces of an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/ Res-4 on nearest ally through its next action. |
竜特効
周囲3マス以内に味方がいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+4、かつ 敵の絶対追撃を無効 その状態で攻撃した時、戦闘後、 最も近い味方の攻撃、速さ、守備、魔防-4 (次回行動終了まで) |
Heroes (Refined) |
Effective against dragon foes. If unit is within
3 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action. |
竜特効
周囲3マス以内に味方がいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+6、かつ 敵の絶対追撃を無効、かつ、自分の追撃不可を無効 その状態で攻撃した時、戦闘後、 最も近い味方の攻撃、速さ、守備、魔防-4 (次回行動終了まで) |
Heroes (Refined: +effect) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+4、 敵の速さ、魔防の強化を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Ífingr |
In Norse mythology, Ífingr is the river that separates Asgard from Jotenheim. |
Japanese |
イーヴィングル |
Ífingr |
Spanish |
Ífingr |
-- |
French |
Ífingr |
-- |
German |
Ífingr |
-- |
Italian |
Ífingr |
-- |
Portuguese |
Ífingr |
-- |
Traditional Chinese |
伊溫格爾 |
Ífingr |
Gallery
The Ífingr as it appears in Heroes.