Black Ops has equipment as a major component in Create-A-Class in Multiplayer, as equipment have a dedicated item slot separate from tactical and lethal equipment. Holding any piece of equipment will allow the player to move at 100% of the base movement speed.
Any piece of equipment can be picked up by the original owner for the sake of repositioning it. Every piece of equipment is able to be damaged by enemies with bullets, melee, and explosives, and the original owner can do the same to their own equipment. In Hardcore, teammates can also damage friendly equipment in the same manners.
Most equipment is able to be hacked by an enemy with Hacker Pro, allowing them to steal a piece of equipment for their own. Should a piece of equipment be stolen this way, the stolen piece of equipment cannot be moved or re-stowed in the hacker's inventory. The original owner will not be informed by the announcer if their equipment was hacked, but the announcer will alert the player when their equipment is destroyed.
For those with Hacker Pro, there are additional limitations on equipment that is hacked. Should the user hack a piece of equipment that is the same equipment type as their own, the user cannot have two of the same Equipment type active at the same time. If the user hacks a piece of equipment while having their own equipment active of the same type, the user's own equipment is destroyed once the hacked equipment is converted. Similarly, if the user hasn't placed their own equipment of the same type yet before stealing someone else's, the hacked equipment will despawn when the user's own equipment is placed. Even with different equipment types, a user cannot have more than two different types of equipment active.
Should a user have placed their original equipment and that equipment be destroyed, the user can gain a new piece of equipment from taking a Care Package with ammo.
Multiplayer[]
Camera Spike: A placeable camera that allows the player to see anything in front of it.
C4: A thrown remote detonation explosive. Comes with 2 C4 packs.
Tactical Insertion: A flare-like item that allows the player to choose where to respawn next.
Jammer: A placeable device that jams the enemy radar, equipment, and some killstreaks when close to it.
Motion Sensor: A placeable device that gives out the enemy's general position on radar.
Claymore: A placeable proximity activated explosive mine.
Trample Steam: A catapult that flings away any player or zombie that steps on it, resets instantly after a zombie is flung and takes approximately 10 seconds after a player is flung, which leaves it vulnerable. Can be used to fling players across gaps.
Subsurface Resonator: A speaker system that uses sonic waves to kill or disorient zombies.
Head Chopper: A chainsaw-like implement that can attach to walls and floors, swings at players and zombies, will down a player without Juggernog in one hit, kills zombies instantly.
Maxis Drone: A quadrotor drone controlled by an AI Maxis, it can revive players and kill zombies. It is required for the Little Lost Girl Easter Egg.
Kindle Pops - Lays a lane of combustible candy that catches alight and kills Zombies that touch it.
Call of Duty: Black Ops 4[]
Equipment in Black Ops 4 act as alternatives to the default Special Issue Equipment. Unlike the default option, they require an additional point to use.
Equipment remains in Search and Destroy after a player's death. However, only the Claymore and Bouncing Betty will be effective, as all the others require a living player to function.
Black Ops is one of the only games to predominately feature a wide variety of equipment in multiplayer. Later Black Ops installments removed the feature from Create-A-Class, though Special Issue Equipment and Field Upgrades eventually filled a similar role.