The Witch is a minor antagonist in Super Mario Land 2: 6 Golden Coins. She serves as one of the bosses and protector of one of the six golden coins needed to get to Wario's castle. She wields a magic wand that she uses to hurl fireballs at Mario
Battle[]
The Witch battles out with Mario in her kitchen where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts falls down under the boiling-pots that stands in the middle of her kitchen and warms them so much that the lids on them fly high up in the air. While Mario battles her, he should stand on a boiling pot, and as it shoots up, either shoot or leap on her, keeping in mind the ceiling is full of spikes. Three hits will defeat her.
What would appear to be Witch also appears in a certain Mario Zone stage (which happens to be surrounded by a rather creepy aura, in fitting with the Witch character), where she snatches 1-Up Hearts from Question Blocks and runs away from them, attempting to keep Mario from retrieving them. If Mario manages to catch up to and defeat the witch, though, she will reward him with the missing heart. The Witch also appears as a "nothing" icon in the roulette mini-games and could therefore be considered a recurring villain of Super Mario Land 2.
Appearance[]
She is a witch that wears a dark blue robe and a dark blue witch's hat with a red ring around the brim. She also wears brown pointy boots. She has a long chin, a long red nose, black pupils and orange short hair. She wields a brown staff which has a golden bowl that holds a crystal ball where she fires her fireballs from.
[]
Villains | ||
Marioverse Sour Bunch Zok Troops Others Movies Television Books Pakkun Mogura |
Chō Dossun |
Poko-tachi no sensuikan |
Ultra Pukupuku |
Battra Hanachan |
Kāmenētā |
Bowser (KC Mario) |
Wario (KC Mario) See Also |