フラッシュ Flash |
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Generation: | I |
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Type: | |
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Category | |
Power: | N/A |
Accuracy: | 100% |
PP: | 20*, max: ? |
Affects: | Selected target |
Secondary Effect: | None |
Priority: | 0 |
Contact: | No |
Magic Coat: | Yes |
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Magic Bounce: | Yes |
Bright Powder: | Yes |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | No |
Flash is a Normal-type move introduced in Generation I.
Description[]
Games | Description |
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GSC | Blinds the foe to reduce accuracy. |
RSE | Looses a powerful blast of light that cuts accuracy. |
FRLG | A blast of light that cuts the foe's accuracy. It also illuminates caves. |
DPPtHGSS | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
BWB2W2 | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
XY | The user flashes a bright light that cuts the target's accuracy. |
ORAS | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves. |
SMUSUMPE | The user flashes a bright light that cuts the target's accuracy. |
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | |
BDSP | The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves. |
Effects[]
In Battle[]
During a battle, the user flashes a light that reduces the foe's accuracy by one stage.
Outside of Battle[]
In Generation I And II as well as Pokémon FireRed Version and Pokémon LeafGreen Version, using Flash in a dark caves illuminates the area until the player exits the cave.
In other Generation III to V games, using it in dark caves only makes a large circle of visible area, but cannot fully illuminate the cave.
In Pokémon X and Pokémon Y, using Flash in a cave causes the screen to zoom out instead, as there are no dark caves in the game.
In Pokémon Omega Ruby and Pokémon Alpha Sapphire, dark caves are simply dim, but the whole screen is still visible. Using Flash once again illuminates the area.
In Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! flash is replaced with the Secret Technique light up.
Learnset[]
By leveling up[]
Pokémon | Type | Egg groups | Level | |||||||||
I | II | III | IV | V | VI | VII | VIII | IX | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
By TM/HM[]
Pokémon | Type | Egg groups | Machine | |||||||||
I | II | III | IV | V | VI | VII | VIII | IX | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Special move[]
Generation IV[]
In Side Games[]
In Pokémon Ranger: Shadows of Almia, Flash can be use by Electabuzz to illuminate rooms too dark to perform Target Clears in. It's first used in Team Dim Sun's cargo ship to light up the room Barlow is being held in. It's later used in Chroma Ruins to light up dark areas.
Gallery[]
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Damage-dealing |
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Status |