Image
Gragas
Gragas is a champion in League of Legends.[1]
Abilities[]
- No additional details.
- The initial cast counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering passive.
- Deactivating the ability manually does not.
- The cask ignores unit and terrain collision therefore it will only stop once it reaches the target location.
- On arrival the cask will begin to glow ever brighter as it ferments until it turns bright red.
- Barrel Roll has an internal cooldown while traveling so that Gragas may only make it explode on arrival.
- The charge-up countdown will only start once the cask stops rolling.
- This ability will cast from wherever the caster is at the end of the cast time.
- The enhanced attack will apply other on-hit effects and can critically strike as normal.
- The empowered attack will trigger against structures.
- The empowered attack will trigger against wards but not be consumed nor apply its effects against wards.
- The following table refers for interactions while Gragas is channeling:
Type | Channel | |
---|---|---|
Attacking | Disabled | |
Abilities | Disabled | |
Movement | Allowed | |
Items | Usable | |
Disabled | All the other item-actives are disabled | |
Interrupted by | N/A | |
Consumables | Usable | |
Spells | Usable | |
Disabled | ||
Interrupted by | N/A | |
Interrupted by |
- can be casted during Body Slam, instantly ending it and affecting enemies at the flash location.
- Units hit by Body Slam turn away from Gragas.
- Displacement immunity will not resist the application of the stun.
- Ultra Rapid Fire differences edit
- Cooldown refund changed to 0.25 seconds.
- Base damage changed to 80 / 115 / 150 / 185 / 220.
- Cooldown changed to 15 / 14.5 / 14 / 13.5 / 13 seconds.
- Cooldown refund changed to 25%.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Gragas (Collection).
Equal parts jolly and imposing, Gragas is a massive, rowdy brewmaster on his own quest for the perfect pint of ale. Hailing from parts unknown, he now searches for rare ingredients among the unblemished wastes of the Freljord, trying each recipe as he goes. Often intoxicated and extremely impulsive, he is legendary for the brawls he starts, which often end in all-night parties and widespread property damage. Any appearance from Gragas must surely foreshadow drinking and destruction—in that order.
J.S. Gilbert
Unknown artist
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Fixed an issue that caused the W SFX to be audible in Fog of War.
- Heal reduced to 5.5% maximum health from 6.5%.
- Stats
- Selection radius reduced to 140 units from 155.
- Stats
- Base health reduced to 640 from 670.
- Mana cost increased to 80 at all ranks from 80 / 75 / 70 / 65 / 60.
-
- Bug Fix: No longer overrides and cancels other abilities' animations.
-
- Bug Fix: Restored the overlay.
- Stats
- Health growth increased to 115 from 109.
- Armor growth increased to 5 from 4.8.
- New Effect: Empowered attack is now consumed against structures for 50% damage.
- New Effect: Empowered attack's area of effect can now target structures.
- Cooldown reduced to 100 / 85 / 70 from 120 / 100 / 80.
- Cooldown reduced to 12 / 10 / 8 / 6 (based on level) seconds from 12 at all levels.
- Cooldown refund changed to 40% of total cooldown from 3 seconds.
- Travel time reduced to 0.5 seconds from 0.55.
- Cooldown increased to 12 seconds from 8.
- Mana cost reduced to 80 / 75 / 70 / 65 / 60 from 80 at all ranks.
- Bug Fix: Effect is now fully nullified if the missile collides with projectile-interception effects, rather than triggering at the location of impact.
- Bug Fix: Airborne debuff no longer lasts shorter than intended.
- V12.17 - September 12th Hotfix
- Bug Fix: No longer makes targets airborne longer than intended.
- Bug Fix: No longer makes targets airborne longer than intended.
- AP ratio increased to 80% AP from 70% AP.
- Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7.
- Cooldown reduced to 14 / 13.5 / 13 / 12.5 / 12 seconds from 16 / 15 / 14 / 13 / 12.
- Stats
- Base health increased to 670 from 600.
- Health growth increased to 109 from 95.
- Armor growth increased to 4.8 from 3.6.
- Magic resistance growth increased to 2.05 from 1.25.
- Heal reduced to 6.5% maximum health from 8%.
- Damage AP ratio increased to 70% AP from 60% AP.
- Bug Fix: Now properly triggers and .
- Undocumented/Bug Fix: Now properly triggers and grants charges for , , and .
- Base damage reduced to 80 / 125 / 170 / 215 / 260 from 80 / 130 / 180 / 230 / 280.
- Mana cost increased to 80 at all ranks from 60 / 65 / 70 / 75 / 80.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Heal increased to 8% maximum health from 6%.
- Cooldown reduced to 5 seconds from 6.
- V10.24 - November 24th Hotfix
- Bug Fix: No longer deals max damage when uncharged.
- Stats
- Base armor increased to 38 from 35.
- Damage AP ratio increased to 60% AP from 50% AP.
- AP ratio increased to 80% AP from 70% AP.
- Bug Fix: Is no longer able to stun enemies that are reasonably apart from each other by casting it through a wall on one target and then onto the other.
- General
- Recommended items updated.
- V10.5 - March 4th Hotfix
- Bug Fix: Cooldown now properly starts when barrel is thrown rather than on explosion.
- Cooldown increased to 6 seconds from 5.
- Target's health ratio reduced to 7% of the target's maximum health from 8%.
- Bug Fix: Body Slam and basic attack combo now grants the proper number of and stacks.
- Stats
- Base health increased to 600 from 583.52.
- Health growth increased to 95 from 89.
- Base attack damage increased to 64 from 61.38.
- General
- Base run animation updated.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- General
- Updated sound and visual effects.
- New basic attack hit VFX.
- Range indicator and grog VFX more clearly indicate area of effect.
- He now glows to indicate the damage reduction effect.
- Bubble VFX reduced.
- Added new dash VFX to indicate area of effect.
- Hit VFX are more impactful.
- Grog and barrel trail VFX improved to indicate area of effect and feel more impactful.
- VFX and SFX changed to be more distinct from .
-
- Pretzel dash VFX restored.
- General
- Basic attacks' audio now changes based on whether he hits stone, wood, metal, or people.
- New audio and when maximum charge state is reached.
- Activation audio is clearer.
- Collision audio updated.
- On-cast audio clarity improved.
- Cooldown changed to 5 seconds at all ranks from 8 / 7 / 6 / 5 / 4.
- New Effect: Now gains 50 bonus range for his next attack.
- AP ratio increased to 70% AP from 60% AP.
- AP ratio increased to 50% AP from 30% AP.
- New Effect: Damage reduction now scales with 4% per 100 AP.
-
- Bug Fix: Seam lines have been minimized.
- Bug Fix: Activating it while attacking an inhibitor will no longer cause him to path towards the blue side fountain.
- Stats
- New: Now has +8% bonus attack speed at level 1.
- Stats
- Base armor increased to 35.05 from 26.05.
- Stats
- Base armor reduced to 26.05 from 29.05.
- Collision detection radius reduced to 180 from 210.
- Hitbox offset radius reduced to 40 from 60.
- Indicator changed to more accurately reflect hitbox.
- Stats
- Base attack speed reduced to 0.625 from 0.651.
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 90 / 80.
-
- Bug Fix: Audio now properly plays on Howling Abyss.
- Bug Fix: No longer rarely passes through targets standing next to terrain.
- Bug Fix: Fixed a bug where it would sometimes pass through targets close to walls.
- General
- Adjusted splash artwork for .
- Stats
- Base armor increased to 29.05 from 26.048.
- Heal increased to 6% maximum health from 4%.
- Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
- Bug Fix: Fixed a bug where Gragas sometimes dashed through targets Body Slam should have collided with.
- Travel time is now fixed at 0.55 seconds, instead of having a fixed projectile speed and variable travel time based on distance (used to be a travel time between 0 and 0.58 seconds).
- General
- Bug Fix: Fixed a texture issue on the top of Fnatic Gragas's barrel.
- General
- Splash artwork for updated to the Chinese art.
- General
- New ability icons.
- Slow duration increased to 2 seconds from 1.3.
- Channel time reduced to 0.75 seconds from 1.
- New Effect: Bonus damage is now dealt to all enemies within 250-range of the target. Percentage health damage is calculated per-target.
- General
- Updated recommended items.
- Percent health damage reduced to 8% of target's maximum health at all ranks from 8 / 9 / 10 / 11 / 12%.
- Stats
- Base health regeneration reduced to 5.5 from 8.678.
- Health regeneration growth reduced to 0.5 from 0.85.
- Slow duration reduced to 1.3 seconds from 2.
- New Effect: Slow duration now increased to 1.95 seconds over the ferment duration.
- Moving collision radius decreased to 180 from 200.
- End collision radius decreased to 210 from 250.
- General
- Mana increased to 400 from 300.
- Damage cap vs monsters increased to 300 from 250.
- Base slow increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%.
- Maximum slow increased to 60 / 67.5 / 75 / 82.5 / 90% from 45 / 52.5 / 60 / 67.5 / 75%.
- General
- Texture update to Classic, Esquire, Hillbilly, Santa and Scuba Gragas.
- General
- New splash artwork for .
- General
- Updated recommended items.
- Dash range changed to fixed from variable (he will now always attempt to travel the full distance).
- Damage dealt to minions reduced to 70% from 100%.
- Mana cost increased to 30 at all ranks from 0.
- Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 8 / 7.5 / 7 / 6.5 / 6.
- Damage reduction duration reduced to 2.5 seconds from 3.
- Fixed a bug where Drunken Rage could be used twice in a row if Gragas was interrupted as soon as he started drinking.
- Fixed a bug where Drunken Rage would sometimes not play the proper keg smash animation on attack.
- Fixed a bug where Body Slam would occasionally fail to work when Gragas leveled it first or second.
- Gragas no longer loses the damage reduction buff if he is interrupted during the channel.
- Tooltip updated to properly show 250 max damage against monsters.
- Gragas' movement speed is no longer slowed while channeling.
- Cooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
- Stats
- Base armor increased to 20 from 16.
- Base movement speed reduced to 330 from 340.
- Base attack damage reduced to 55.5 from 55.78.
- Attack damage per level increased to 3.5 from 3.375.
- Magic resist per level increased to 1.25 from 0.
- Now restores 4% of his maximum health instantly, instead of 2% over 4 seconds.
- Now has an internal cooldown of 8 seconds.
- Base damage reduced to 80 / 120 / 160 / 200 / 240 (+60% AP) from 85 / 135 / 185 / 235 / 285 (+90% AP).
- Duration for the cask to explode automatically reduced to 4 seconds from 5.
- Cask will now highlight its maximum range while idle on the ground.
- Attack speed slow removed.
- Now slows movement speed by 30 / 35 / 40 / 45 / 50%.
- The damage will now ramp up to 120 / 180 / 240 / 300 / 360 (+90% AP) and the slow to 45 / 52.5 / 60 / 67.5 / 75% over the first 2 seconds, as the alcohol "ferments". The barrel will change color to indicate that it is fully charged.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 80 / 90 / 100 / 110 / 120.
- Cooldown unchanged.
- Cast range reduced to 850 from 950.
- Revised Active: Gragas takes a long swig from his barrel, disabling his ability to cast or attack for 1 second. Upon finishing his drink, Gragas' next attack within ~5 seconds will deal 20 / 50 / 80 / 110 / 140 (+30% AP) (+8 / 9 / 10 / 11 / 12% target's max health) bonus magic damage. Gragas gains 10 / 12 / 14 / 16 / 18% damage reduction for 3 seconds starting from the moment he starts drinking.
- Gragas can now move during the channel.
- No longer restores mana nor grants attack damage.
- Damage reduction duration reduced to 3 seconds from 20.
- Damage reduction is now applied instantly rather than after completing the channel.
- Channeling for the full duration now empowers his next attack.
- Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 25 at all ranks.
- Base damage increased to 80 / 130 / 180 / 230 / 280 from 80 / 120 / 160 / 200 / 240.
- AP ratio increased to 60% AP from 50% AP.
- Removed: 30 / 40 / 50 / 60 / 70% AD.
- No longer slows movement speed.
- Now briefly knocks back and stuns all enemies hit for 1 seconds.
- On-hit cooldown reduction reduced to static 3 seconds from half.
- Mana cost reduced to 50 from 75.
- Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
- Base damage reduced to 200 / 300 / 400 from 200 / 325 / 450.
- AP ratio reduced to 70% AP from 90% AP.
- AD ratio changed to 30 / 40 / 50 / 60 / 70% AD from 66% AD at all ranks.
- AP ratio reduced to 90% AP from 100% AP.
- V4.2 Undocumented
- Mana cost reduced to 100 from 100 / 125 / 150.
- V3.14 - November 22nd Hotfix
- Bugfix: Fixed a bug where Gragas’ Barrel Roll became unavailable if Gragas died immediately after throwing his barrel.
- Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival.
- Cast range reduced to 950 from 1100.
- Now deals full damage to all targets hit rather than divided amongst them.
- Cooldown increased to 12 seconds from 7.
- Cooldown reduced by half if Gragas collides with a unit.
- Stats
- Movement speed increased to 340 from 315.
- Charge speed reduced to 900 from 1050.
- Mana cost increased to 75 from 50.
- Cooldown increased to 100 / 90 / 80 seconds from 90 / 75 / 60.
- No longer stops when encountering created terrain (e.g. ).
- Stats
- Base health increased to 523 from 493.
- Armor per level increased to 3.6 from 2.7.
- Charge speed increased to 1050 at all ranks from 650 / 750 / 850 / 950 / 1050.
- Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
- General
- Updated recommended items.
- Fixed a bug where it immediately detonated when Gragas died.
- Gragas' tooltips now properly display numbers in their passives as it updates.
- Fixed a bug that was causing the line missile targeting display to be offset.
- Base damage reduced to 85 / 135 / 185 / 235 / 285 from 100 / 150 / 200 / 250 / 300.
- Mana restored while channeling reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
- Fixed a bug where it was not properly drawing aggro from towers and monsters.
- Damage reduction reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.
- Mana restoration changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90.
- Cooldown increased to 90 / 75 / 60 seconds from 60.
- Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
- Now slows attack speed by 20 / 25 / 30 / 35 / 40%.
- Cooldown reduced to 25 seconds from 30.
- Cooldown increased to 7 seconds from 6.
- No longer slows attack speeds.
- Now interacts properly with spell shields like .
- Fixed a display error with the self buff's tooltip.
- Can no longer be cast while rooted.
- Fixed a bug where it slowed targets that were immune to slows.
- Fixed a bug where it would not display a hit particle or play a sound if it hit any target that blocked the slow.
- Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
- Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
- Now has an ability power ratio of 0.5.
- Fixed a bug where it would collide with .
- Can no longer be usable while rooted.
- Fixed ability power ratio to match the tooltip.
- Fixed a bug where it would detonate 's Mushrooms.
- Stats
- Base attack speed and attack speed per level increased by 25%.
- Missile speed increased by 25%.
- Cooldown is now decreased by the amount of time the barrel is stopped for.
- Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 11 / 10 / 9 / 8 / 7 as a result of the above change.
- Speed increased to 650 / 750 / 850 / 950 / 1050 from 600 / 650 / 700 / 750 / 800.
- Range increased by 50.
- It is now location targetable.
- Cleaned up the collision detection.
- Missile speed increased by 25%.
- Range increased by 50.
- Cast radius slightly increased.
- Fixed a bug where casting it out of range could sometimes make it cast to a lesser distance.
- Attack damage bonus increased to 30 / 40 / 50 / 60 / 70 per level from 20 / 30 / 40 / 50 / 60.
- Buff duration reduced to 20 seconds from 25.
- Cooldown reduced to 30 seconds from 45.
- Channel duration lowered to 1 second from 1.5.
- Fixed a bug where Gragas would sometimes ignore collision if he passed through a dead minion.
- V1.0.0.72 Added
- Gragas takes a drink from his cask every time he uses an ability, restoring health over time.
(Innate)
- Gragas rolls his cask to a location, which can be activated again to explode after arriving or will explode on its own after 5 seconds, dealing damage to enemy units in the area.
(Q)
- Gragas guzzles brew from his cask, restoring Mana over a short period of time. After he finishes drinking, he becomes drunkenly enraged, increasing physical damage dealt and decreasing all damage taken.
(W)
- Gragas charges forward and collides with the first enemy unit he comes across, dealing damage to all enemies near the collision.
(E)
- Gragas throws his cask to a location which explodes on impact, dealing damage to enemy units in the area and knocking them back.
(Ultimate)
Trivia[]
- Gragas is voiced by J.S. Gilbert.
- , , , pre-rework , and are also voiced by the same voice actor.
- Gragas used to be the only Mage/ Fighter champion as well as the only melee mage.
- His first title was 'the Cask Master' but was changed to avoid confusion with .
- What appears to be Gragas' cask can be seen in the game's Mac Version trailer.
- Gragas is the third champion to have 9 skins, behind and .