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Gwen
Gwen is a champion in League of Legends.[1]
Abilities[]
- Subsequent basic attacks on-hit also refresh the duration of Snippy stacks.
- The amount of Snippy stacks Gwen has is indicated below her health bar.
Spell shield blocks only one snip.
- This ability will cast from wherever the caster is at the end of the cast time.
- The first snip happens at 0.13 seconds, the last one at the end of the cast time.
- Bonus snips from Snippy stacks each happen at 0.45, 0.4, 0.35 and 0.23 seconds into the cast time.
- Hallowed Mist's
untargetability does not apply to
monsters nor
turrets, meaning they are allowed to gain aggro against Gwen and attack her regardless of being in the mist or not.
- However, Gwen will not take damage from monsters that hit her and are outside of the mist.
- Hallowed Mist does not grant untargetability against enemy
pets inside the zone even if their source is not.
- All
projectiles targeted at Gwen by enemy champions outside the mist are
destroyed upon attempting to pass through the mist or being inside the mist.
- Targeted projectiles sourced by minions or monsters will not be destroyed and can still hit Gwen even if they are outside of the zone.
- If Gwen
dashes out of the area, the mist will automatically move to the dash's destination instead of Gwen's location.
- The mist will stop moving immediately if the dash is interrupted.
- The recast will move the mist's center 75 units through Gwen's location at the time.
- If she is
dashing, the mist will move 75 units through her dash destination instead.
- If she is
- The mist will teleport to Gwen's location if she
blinks a far distance.
- Enemy champions outside the mist are indicated with a broken sword.
- Hallowed Mist will indicate that Gwen is Immune whenever an effect attempts to hit Gwen.
- Details
- Gwen can still move during Needlework's cast times.
- Dying during the cast time will prevent the remaining needles of the cast from being launched.
- The first cast's cast time is 0.25 seconds, and the second and third's cast times are each 0.5 seconds. Gwen launches the needles during the cast times.
- For the second cast, the first needle launches 0.264 seconds after the start of the cast, the second needle launches after 0.132 seconds, and the third needle launches 0.231 seconds after the first.
- For the third cast, the first needle launches 0.264 seconds after the start of the cast. Each additional needle launches 0.066 seconds seconds after the previous one.
- The needles of each cast will fire based on Gwen's location at 0.264 seconds into each cast time (in case of the first cast, this is at the end of the cast time).
- The needles fire from 100 units behind the cast location.
- The width of all needle missiles decreases with their distance travelled, forming an approximately triangular missile hitbox.
- Needles of the same cast all travel the same line at a slight delay after one another. The visual origins are offset (by 70 and 110 units to either side from the center missile spawn location), but the actual hitting missiles all follow the central line.
Spell shield blocks only one needle.
- Needlework is placed on a 0.1-second cooldown when the cast time completes and when Gwen gains a recast (before gaining a recast via the attack, the recast remains sealed even while not on cooldown).
- This ability will cast from wherever the caster is at the end of the cast time.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Gwen (Collection).
A former doll transformed and brought to life by magic, Gwen wields the very tools that once created her. She carries the weight of her maker's love with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and protective magic that has blessed Gwen's scissors, needles, and sewing thread. So much is new to her, but Gwen remains joyfully determined to fight for the good that survives in a broken world.
![Separator](https://static.wikia.nocookie.net/leagueoflegends/images/1/10/Separator.png/revision/latest/scale-to-width-down/400?cb=20180110165522)
![Actor](https://static.wikia.nocookie.net/leagueoflegends/images/a/a9/Actor.png/revision/latest/scale-to-width-down/20?cb=20180529054842)
![Artist](https://static.wikia.nocookie.net/leagueoflegends/images/a/a5/Artist.png/revision/latest/scale-to-width-down/20?cb=20180528201217)
![Loot eligible](https://static.wikia.nocookie.net/leagueoflegends/images/e/ed/Loot_eligible.png/revision/latest/scale-to-width-down/20?cb=20190905165101)
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Fixed an issue where she could trigger the effect an unintended number of times.
- Bug Fix: Now properly nullifies + combo.
- Bug Fix: Ability power from conversions and adaptive force is now properly included in the ratio calculations.
- AP ratio increased to 0.72% per 100 AP from 0.65%.
- V14.1 - January 12th Hotfix
- AP ratio reduced to 0.65% per 100 AP from 0.8%.
- Stats
- Health growth increased to 115 from 106.
- Maximum monster base damage increased to 10 from 6.
- Maximum monster AP ratio increased to 15% AP from 10% AP.
- Stats
- Base health regeneration increased to 9 from 8.5.
- Base bonus resistances increased to 22 / 24 / 26 / 28 / 30 from 17 / 19 / 21 / 23 / 25.
- Base damage per snip increased to 10 / 15 / 20 / 25 / 30 from 10 / 14 / 18 / 22 / 26.
- Final snip base damage increased to 60 / 85 / 110 / 135 / 160 from 60 / 80 / 100 / 120 / 140.
- True damage conversion reduced to 50% from 75%.
- V12.13 - July 13th Hotfix
- Stats
- Base health reduced to 620 from 660.
- Healing reduced to 50% from 60%.
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 90 / 80.
- Stats
- Health regeneration growth increased to 0.9 from 0.55.
- Maximum base damage against monsters reduced to 6 from 10.
- Maximum AP ratio against monsters reduced to 10% AP from 15% AP.
- Base damage per snip increased to 10 / 14 / 18 / 22 / 26 from 9 / 12 / 15 / 18 / 21.
- Final snip base damage increased to 60 / 80 / 100 / 120 / 140 from 45 / 60 / 75 / 90 / 105.
- Final snip AP ratio increased to 35% AP from 25% AP.
- True damage conversion reduced to 75% from 100%.
- Damage against minions reduced to 75% from 100%.
- New Effect: Now
executes minions below 20% health.
- Duration reduced to 4 seconds from 5.
- Base bonus resistances increased to 17 / 19 / 21 / 23 / 25 from 12 / 14 / 16 / 18 / 20.
- AP ratio increased to 7% AP from 5% AP.
- Cooldown refund changed to 25 / 35 / 45 / 55 / 65% from 50% at all ranks.
- Cooldown increased to 13 / 12.5 / 12 / 11.5 / 11 seconds from 13 / 12 / 11 / 10 / 9.
- Bonus attack range increased to 75 from 50.
- Base damage increased to 15 from 10.
- AP ratio increased to 20% AP from 15% AP.
- Base damage per needle increased to 35 / 65 / 95 from 30 / 55 / 80.
- AP ratio per needle increased to 10% AP from 8% AP.
- Removed: No longer needs, within 6 seconds, to basic attack (which has an
uncancellable windup) or hit a target with to unlock further casts.
- New Effect: Now has a 1-second static cooldown between casts.
- Base bonus resistances reduced to 12 / 14 / 16 / 18 / 20 from 20 at all ranks.
- Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 22 / 20 / 18 / 16 / 14.
- Cooldown refund reduced to 50% from 60%.
- Stats
- Base health increased to 660 from 590.
- Health growth increased to 109 from 95.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 2.05 from 1.25.
- Healing reduced to 60% from 70%.
- Maximum base heal reduced to 10 − 25 (based on level) from 12 − 30 (based on level).
- Maximum heal AP ratio reduced to 6.5% AP from 7% AP.
- Cooldown refund increased to 60% from 50%.
- Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80.
- Maximum AP ratio against monsters reduced to 15% AP from 25% AP.
- Bonus attack range reduced to 50 from 100.
- V11.24 - December 15th Hotfix
- Stats
- Base health increased to 590 from 550.
- Health growth increased to 95 from 90.
- Stats
- Base health regeneration increased to 8.5 from 7.
- Bonus attack speed reduced to 20 / 35 / 50 / 65 / 80% from 40 / 50 / 60 / 70 / 80%.
- Undocumented/Bug Fix: Enemy champions who had Gwen as their target for attacks before starting a
channel will no longer interrupt their channel to attempt to attack Gwen when she enters her Hallowed Mist.
- Undocumented/Bug Fix: Enemy champions who had Gwen as their target for attacks before starting a
- V11.8 - April 16th Hotfix
- Stats
- Base armor increased to 39 from 37.
- Base damage per snip increased to 9 / 12 / 15 / 18 / 21 from 8 / 10.75 / 13.5 / 16.25 / 19.
- Final snip base damage increased to 45 / 60 / 75 / 90 / 105 from 40 / 53.75 / 67.5 / 81.25 / 95.
- V11.8 - Added
- Innate: Gwen's basic attacks, the center of , and deal bonus magic damage equal to 1% (+ 0.8% per 100 AP) of the target's maximum health.
- Thousand Cuts is modified based on the target:
(Innate)
- Passive: Gwen's basic attacks on-hit grant a stack of Snippy for 6 seconds, stacking up to 4 times. Subsequent attacks refresh the duration on-hit.
- Active: Gwen snips at least twice with her scissors in a cone in the target direction over the cast time, dealing 8 / 10.75 / 13.5 / 16.25 / 19 (+ 5% AP) magic damage per snip to all enemies within the area. The final snip deals 40 / 53.75 / 67.5 / 81.25 / 95 (+ 25% AP) damage.
- If she has any Snippy stacks, she consumes each one to snip an additional time.
- The center of each snip deals true damage instead and applies .
- Mana Cost: 40.
- Cooldown: 6.5 / 5.75 / 5 / 4.25 / 3.5 seconds.
- Cast Time: 0.5 seconds.
(Q)
- Active: Gwen summons the Hallowed Mist around her, lasting for 5 seconds or until she leaves the area. Hallowed Mist can be recast once after 0.5 seconds for the duration, and does so automatically if Gwen attempts to leave the area.
- While inside the mist, Gwen gains 20 (+ 5% AP) bonus armor and bonus magic resistance and is
untargetable to all enemies (except
turrets) outside of the mist.
- Recast: Gwen commands the mist to move to her current location.
- Mana Cost: 60.
- Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
- Effect Radius:
480.
- Speed: 2000.
- Cast Time: None.
(W)
- Active: Gwen
dashes to the target location, and afterwards she gains 10 / 15 / 20 / 25 / 30 (+ 8% AP) bonus magic damage
on-hit on her basic attacks, 40 / 50 / 60 / 70 / 80% bonus attack speed and 100 bonus attack range for 4 seconds.
- Gwen's first basic attack within the duration refunds 50% of Skip 'n Slash's
cooldown.
- Skip 'n Slash
resets Gwen's basic attack timer.
- Skip 'n Slash can be cast during any of Gwen's abilities, and vice versa.
- Mana Cost: 35.
- Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
- Target Range: 350 / 450.
- Cast Time: None.
(E)
- Active: Gwen
- Active: Gwen can activate Needlework up to 3 times, launching needles in the target direction with each cast. Each needle deals 30 / 55 / 80 (+ 8% AP) magic damage and applies to enemies it passes through, in addition to
slowing them by 40 / 50 / 60% for 1.5 seconds. For each individual target, needle hits beyond the first
slow by 15 / 20 / 25%.
- Within 6 seconds after the first cast, Gwen needs to hit a basic attack or to unlock the second cast. After using the second cast, the duration is refreshed and she may repeat the aforementioned actions to unlock the third cast. Both the second and third casts are only available for the remaining duration. Each subsequent cast increases the amount of needles launched by 2.
- Mana Cost: 100.
- Cooldown: 120 / 100 / 80 seconds.
- Cast Time: 0.25 / 0.5 / 0.5 seconds.
(R)
- Active: Gwen can activate Needlework up to 3 times, launching needles in the target direction with each cast. Each needle deals 30 / 55 / 80 (+ 8% AP) magic damage and applies to enemies it passes through, in addition to
Trivia[]
- Gwen is the first of three champions released in 2021 tied to [2] return and a continuation of the Ruined King's story.
- She's the second heterochromic champion (first being ) with her right eye being teal, and the other being violet.
- Gwen will walk in her doll form for a short time if you let her transform during her joke animation.
- There is a Gwen easter egg within Ruined King: A League of Legends Story.
- Her dance is based on the PONPONPON music video.
- A side-by-side comparison can be seen here.
- torture and execution method. references the eponymous
- Gwen's champion theme has elements of [3] mixed in.