League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Gwen OriginalCentered
Gwen
Gwen (Universe)Gwen (Universe)
Gwen (League of Legends)Gwen (League of Legends)
Gwen (Esports)Gwen (Esports)
Gwen (Teamfight Tactics)Gwen (Teamfight Tactics)
Gwen (Legends of Runeterra)Gwen (Legends of Runeterra)
Gwen (Wild Rift)Gwen (Wild Rift)
Gwen (Development)Gwen (Development)
Gwen (Trivia)Gwen (Trivia)

Gwen is a champion in League of Legends.[1]

Abilities[]

Edit

Thousand Cuts

Thousand Cuts

Innate: Gwen's basic attacks On-hit icon on-hit, the center of Snip Snip! Snip Snip!, and Needlework Needlework deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to Champions killed with Comeuppance (R)1% Multiple champions hit with Between Worlds (R)(+ 0.6% per 100 AP) of the target's maximum health.

Thousand Cuts is modified based on the target:

  • Heal power icon Heals Gwen for 50% of post-mitigation damage dealt against Champion icon champions, capped at 10 − 25 (based on level) Multiple champions hit with Between Worlds (R)(+ 6.5% AP) per instance.
  • Deals an additional Damage mitigated with Shifting Sands (E)8 − 30 (based on level) bonus magic damage against Minion icon minions that are Champions killed with Comeuppance (R)below 40% health.
  • Deals a maximum of Multiple champions hit with Between Worlds (R)10 Multiple champions hit with Between Worlds (R)(+ 15% AP) magic damage against Monster icon monsters.

Info
  • The attacks do not deal the bonus damage against structures.

Edit

Snip Snip!

Passive: Gwen's basic attacks generate a stack of Snippy on-hit for 6 seconds, stacking up to 4 times and refreshing on subsequent attacks.

Snip Snip!

Active: Gwen snips at least twice with her scissors in a cone in the target direction over the cast time, dealing Damage mitigated with Shifting Sands (E)magic damage per snip to all enemies within the area, with the final snip dealing increased damage. The center of each snip converts 50% of the damage to Successfully enhanced damage true icon Attack speed icon Skillshots dodged with Void Surge (Q) true damage, then applies Thousand Cuts Thousand Cuts. Snip Snip! deals 75% damage against Minion icon minions, and executes them on the first damage instance if they are Champions killed with Comeuppance (R)below 20% health.

Damage per Snip:
10 / 15 / 20 / 25 / 30 Multiple champions hit with Between Worlds (R)(+ 5% AP)
Center Damage per Snip:
10 / 15 / 20 / 25 / 30 Multiple champions hit with Between Worlds (R)(+ 5% AP)
Champions killed with Comeuppance (R)(+ 1% Multiple champions hit with Between Worlds (R)(+ 0 Champions killed with Comeuppance (R)(+ 1% Multiple champions hit with Between Worlds (R)(+ 0.72% per 100 AP) of the target's maximum health)
Final Snip Damage:
60 / 85 / 110 / 135 / 160 Multiple champions hit with Between Worlds (R)(+ 35% AP)
Final Snip Center Damage:
60 / 85 / 110 / 135 / 160 Multiple champions hit with Between Worlds (R)(+ 35% AP)
Champions killed with Comeuppance (R)(+ 1% Multiple champions hit with Between Worlds (R)(+ 0 Champions killed with Comeuppance (R)(+ 1% Multiple champions hit with Between Worlds (R)(+ 0.72% per 100 AP) of the target's maximum health)

If Gwen has any Snippy stacks, she consumes them to snip an additional time for each.

Minimum Damage:
70 / 100 / 130 / 160 / 190 Multiple champions hit with Between Worlds (R)(+ 40% AP)
Minimum Center Damage:
70 / 100 / 130 / 160 / 190 Multiple champions hit with Between Worlds (R)(+ 40% AP)
Champions killed with Comeuppance (R)(+ 2% Multiple champions hit with Between Worlds (R)(+ 1 Champions killed with Comeuppance (R)(+ 2% Multiple champions hit with Between Worlds (R)(+ 1.44% per 100 AP) of the target's maximum health)
Maximum Damage:
110 / 160 / 210 / 260 / 310 Multiple champions hit with Between Worlds (R)(+ 60% AP)
Maximum Center Damage:
110 / 160 / 210 / 260 / 310 Multiple champions hit with Between Worlds (R)(+ 60% AP)
Champions killed with Comeuppance (R)(+ 6% Multiple champions hit with Between Worlds (R)(+ 4 Champions killed with Comeuppance (R)(+ 6% Multiple champions hit with Between Worlds (R)(+ 4.32% per 100 AP) of the target's maximum health)
▶️   "Snip snip!"

Info
  • Subsequent basic attacks on-hit also refresh the duration of Snippy stacks.
  • The amount of Snippy stacks Gwen has is indicated below her health bar.
  • Spell Shield Spell shield blocks only one snip.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • The first snip happens at 0.13 seconds, the last one at the end of the cast time.
    • Bonus snips from Snippy stacks each happen at 0.45, 0.4, 0.35 and 0.23 seconds into the cast time.

Edit

Hallowed Mist

Hallowed Mist

Active: Gwen summons the Hallowed Mist upon her current location, lasting for 4 seconds. Hallowed Mist can be recast after 0.5 seconds, and does so automatically if Gwen attempts to leave the area.

Hallowed Mist 2

While inside the mist, Gwen gains Attack damage icon Healing from Spirit of Dread (W)bonus armor and Attack damage icon Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance and is Untargetable icon untargetable to all enemies (except Turret icon turrets and Monster icon monsters) outside of the mist.

Bonus Resistances:
22 / 24 / 26 / 28 / 30 Multiple champions hit with Between Worlds (R)(+ 7% AP)

Recast: Gwen commands the mist to move to her current location.

Gwen negates all attacks by Monster icon monsters outside of the mist.

Info
  • Hallowed Mist's Untargetable icon untargetability does not apply to Monster icon monsters nor Turret icon turrets, meaning they are allowed to gain aggro against Gwen and attack her regardless of being in the mist or not.
    • However, Gwen will not take damage from monsters that hit her and are outside of the mist.
  • Hallowed Mist does not grant untargetability against enemy Summon Tibbers pets inside the zone even if their source is not.
  • All Projectile projectiles targeted at Gwen by enemy champions outside the mist are Bullet strikethrough destroyed upon attempting to pass through the mist or being inside the mist.
    • Targeted projectiles sourced by minions or monsters will not be destroyed and can still hit Gwen even if they are outside of the zone.
  • If Gwen Dash dashes out of the area, the mist will automatically move to the dash's destination instead of Gwen's location.
    • The mist will stop moving immediately if the dash is interrupted.
  • The recast will move the mist's center 75 units through Gwen's location at the time.
    • If she is Dash dashing, the mist will move 75 units through her dash destination instead.
  • The mist will teleport to Gwen's location if she Flash blinks a far distance.
  • Enemy champions outside the mist are indicated with a broken sword.
  • Hallowed Mist will indicate that Gwen is Immune whenever an effect attempts to hit Gwen.

Edit

Skip 'n Slash

Skip 'n Slash

Active: Gwen Dash dashes to the target location, then empowers her basic attacks within the next 4 seconds to deal inherit15 Multiple champions hit with Between Worlds (R)(+ 20% AP) Damage mitigated with Shifting Sands (E)bonus magic damage On-hit icon on-hit and gain Attack damage icon Champions hit with Martial Cadence (P)bonus attack speed and Range icon 75 bonus attack range.

Bonus Attack Speed:
20 / 35 / 50 / 65 / 80%

Gwen's first basic attack within the duration refunds a portion of Skip 'n Slash's Cooldown icon cooldown.

Cooldown Refund:
25 / 35 / 45 / 55 / 65%

Skip 'n Slash Bladework resets Gwen's basic attack timer, and can be cast during any of her abilities, and vice versa. Skip 'n Slash will cast at max range if cast beyond that.

Info
  • Skip 'n Slash has no minimum dash range.
  • The basic attack reset is not considered one for Hail of Blades Hail of Blades.(note)

Edit

Needlework

Gwen Needlework

Active: Gwen launches a needle in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit and Slow icon slows them for 1.5 seconds.

Magic Damage per Needle:
35 / 65 / 95 Multiple champions hit with Between Worlds (R)(+ 10% AP)
Damage with Thousand Cuts Thousand Cuts:
35 / 65 / 95 Multiple champions hit with Between Worlds (R)(+ 10% AP) Champions killed with Comeuppance (R)(+ 1% Multiple champions hit with Between Worlds (R)(+ 0.72% per 100 AP) of the target's maximum health)
Slow:
40 / 50 / 60%
Gwen Needlework 2

Needlework can be recast twice more within 6 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Each subsequent cast refreshes the duration and increases the number of needles launched by 2. Needle hits beyond the first Slow icon slow by a reduced amount against each individual target.

Reduced Slow:
15 / 20 / 25%
Gwen Needlework 3

Recast: Gwen mimics the first cast's effects, while barraging three needles on the second cast and five on the third cast.

Second Cast Total Damage:
105 / 195 / 285 Multiple champions hit with Between Worlds (R)(+ 30% AP)
Champions killed with Comeuppance (R)(+ 3% Multiple champions hit with Between Worlds (R)(+ 2 Champions killed with Comeuppance (R)(+ 3% Multiple champions hit with Between Worlds (R)(+ 2.16% per 100 AP) of the target's maximum health)
Third Cast Total Damage:
175 / 325 / 475 Multiple champions hit with Between Worlds (R)(+ 50% AP)
Champions killed with Comeuppance (R)(+ 5% Multiple champions hit with Between Worlds (R)(+ 5% per 100 AP) of the target's maximum health) Champions killed with Comeuppance (R)(+ 5% Multiple champions hit with Between Worlds (R)(+ 5% per 100 AP) of the target's maximum health)
Maximum Total Damage:
315 / 585 / 855 Multiple champions hit with Between Worlds (R)(+ 90% AP)
Champions killed with Comeuppance (R)(+ 9% Multiple champions hit with Between Worlds (R)(+ 6 Champions killed with Comeuppance (R)(+ 9% Multiple champions hit with Between Worlds (R)(+ 6.48% per 100 AP) of the target's maximum health)
▶️   "Needles out!"

Info
Details
  • Gwen can still move during Needlework's cast times.
  • Dying during the cast time will prevent the remaining needles of the cast from being launched.
  • The first cast's cast time is 0.25 seconds, and the second and third's cast times are each 0.5 seconds. Gwen launches the needles during the cast times.
    • For the second cast, the first needle launches 0.264 seconds after the start of the cast, the second needle launches after 0.132 seconds, and the third needle launches 0.231 seconds after the first.
    • For the third cast, the first needle launches 0.264 seconds after the start of the cast. Each additional needle launches 0.066 seconds seconds after the previous one.
  • The needles of each cast will fire based on Gwen's location at 0.264 seconds into each cast time (in case of the first cast, this is at the end of the cast time).
    • The needles fire from 100 units behind the cast location.
    • The width of all needle missiles decreases with their distance travelled, forming an approximately triangular missile hitbox.
    • Needles of the same cast all travel the same line at a slight delay after one another. The visual origins are offset (by 70 and 110 units to either side from the center missile spawn location), but the actual hitting missiles all follow the central line.
  • Spell Shield Spell shield blocks only one needle.
  • Needlework is placed on a 0.1-second cooldown when the cast time completes and when Gwen gains a recast (before gaining a recast via the attack, the recast remains sealed even while not on cooldown).
  • This ability will cast from wherever the caster is at the end of the cast time.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Gwen (Collection).
Gwen OriginalSkin
Original
RP 975
15.04.2021
A former doll transformed and brought to life by magic, Gwen wields the very tools that once created her. She carries the weight of her maker's love with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and protective magic that has blessed Gwen's scissors, needles, and sewing thread. So much is new to her, but Gwen remains joyfully determined to fight for the good that survives in a broken world.
Separator
ActorAbby Trott
ArtistJeremy 'Jermu' Anninos
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.17
  • Needlework Needlework
    • Bug Fix: Fixed an issue where she could trigger the Malignance Malignance effect an unintended number of times.
V14.12
V14.9
  • Hallowed Mist Hallowed Mist
    • Bug Fix: Ability power from conversions and adaptive force is now properly included in the ratio calculations.
V14.2
  • Thousand Cuts Thousand Cuts
    • AP ratio increased to Multiple champions hit with Between Worlds (R)0.72% per 100 AP from inherit0.65%.
V14.1 - January 12th Hotfix
  • Thousand Cuts Thousand Cuts
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)0.65% per 100 AP from inherit0.8%.
V13.18
  • Stats
    • Health growth increased to 115 from 106.
  • Thousand Cuts Thousand Cuts
    • Maximum monster base damage increased to 10 from 6.
    • Maximum monster AP ratio increased to Multiple champions hit with Between Worlds (R)15% AP from Multiple champions hit with Between Worlds (R)10% AP.
V13.15
  • Stats
    • Base health regeneration increased to 9 from 8.5.
  • Hallowed Mist Hallowed Mist
    • Base bonus resistances increased to 22 / 24 / 26 / 28 / 30 from 17 / 19 / 21 / 23 / 25.
V12.20
  • Snip Snip! Snip Snip!
    • Base damage per snip increased to 10 / 15 / 20 / 25 / 30 from 10 / 14 / 18 / 22 / 26.
    • Final snip base damage increased to 60 / 85 / 110 / 135 / 160 from 60 / 80 / 100 / 120 / 140.
V12.15
  • Snip Snip! Snip Snip!
    • True damage conversion reduced to 50% from 75%.
V12.13 - July 13th Hotfix
  • Stats
    • Base health reduced to 620 from 660.
  • Thousand Cuts Thousand Cuts
    • Healing reduced to 50% from 60%.
  • Needlework Needlework
    • Cooldown increased to 120 / 100 / 80 seconds from 100 / 90 / 80.
V12.13
  • Stats
    • Health regeneration growth increased to 0.9 from 0.55.
  • Thousand Cuts Thousand Cuts
    • Maximum base damage against monsters reduced to 6 from 10.
    • Maximum AP ratio against monsters reduced to Multiple champions hit with Between Worlds (R)10% AP from Multiple champions hit with Between Worlds (R)15% AP.
  • Snip Snip! Snip Snip!
    • Base damage per snip increased to 10 / 14 / 18 / 22 / 26 from 9 / 12 / 15 / 18 / 21.
    • Final snip base damage increased to 60 / 80 / 100 / 120 / 140 from 45 / 60 / 75 / 90 / 105.
    • Final snip AP ratio increased to Multiple champions hit with Between Worlds (R)35% AP from Multiple champions hit with Between Worlds (R)25% AP.
    • True damage conversion reduced to 75% from 100%.
    • Damage against minions reduced to 75% from 100%.
    • New Effect: Now Death from Below executes minions Champions killed with Comeuppance (R)below 20% health.
  • Hallowed Mist Hallowed Mist
    • Duration reduced to 4 seconds from 5.
    • Base bonus resistances increased to 17 / 19 / 21 / 23 / 25 from 12 / 14 / 16 / 18 / 20.
    • AP ratio increased to Multiple champions hit with Between Worlds (R)7% AP from Multiple champions hit with Between Worlds (R)5% AP.
  • Skip 'n Slash Skip 'n Slash
    • Cooldown refund changed to 25 / 35 / 45 / 55 / 65% from 50% at all ranks.
    • Cooldown increased to 13 / 12.5 / 12 / 11.5 / 11 seconds from 13 / 12 / 11 / 10 / 9.
    • Bonus attack range increased to 75 from 50.
    • Base damage increased to 15 from 10.
    • AP ratio increased to Multiple champions hit with Between Worlds (R)20% AP from Multiple champions hit with Between Worlds (R)15% AP.
  • Needlework Needlework
    • Base damage per needle increased to 35 / 65 / 95 from 30 / 55 / 80.
    • AP ratio per needle increased to Multiple champions hit with Between Worlds (R)10% AP from Multiple champions hit with Between Worlds (R)8% AP.
    • Removed: No longer needs, within 6 seconds, to basic attack (which has an Relentless Force 2 uncancellable windup) or hit a target with Snip Snip! Snip Snip! to unlock further casts.
    • New Effect: Now has a 1-second static cooldown between casts.
V12.11
  • Hallowed Mist Hallowed Mist
    • Base bonus resistances reduced to 12 / 14 / 16 / 18 / 20 from 20 at all ranks.
    • Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 22 / 20 / 18 / 16 / 14.
  • Skip 'n Slash Skip 'n Slash
    • Cooldown refund reduced to 50% from 60%.
V12.10
  • Stats
    • Base health increased to 660 from 590.
    • Health growth increased to 109 from 95.
    • Armor growth increased to 5.2 from 4.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Thousand Cuts Thousand Cuts
    • Healing reduced to 60% from 70%.
    • Maximum base heal reduced to 10 − 25 (based on level) from 12 − 30 (based on level).
    • Maximum heal AP ratio reduced to Multiple champions hit with Between Worlds (R)6.5% AP from Multiple champions hit with Between Worlds (R)7% AP.
V12.7
  • Skip 'n Slash Skip 'n Slash
    • Cooldown refund increased to 60% from 50%.
  • Needlework Needlework
    • Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80.
V12.5
  • Thousand Cuts Thousand Cuts
    • Maximum AP ratio against monsters reduced to Multiple champions hit with Between Worlds (R)15% AP from Multiple champions hit with Between Worlds (R)25% AP.
  • Skip 'n Slash Skip 'n Slash
    • Bonus attack range reduced to 50 from 100.
V11.24 - December 15th Hotfix
  • Stats
    • Base health increased to 590 from 550.
    • Health growth increased to 95 from 90.
V11.19
  • Stats
    • Base health regeneration increased to 8.5 from 7.
V11.15
  • Skip 'n Slash Skip 'n Slash
    • Bonus attack speed reduced to 20 / 35 / 50 / 65 / 80% from 40 / 50 / 60 / 70 / 80%.
V11.11
  • Hallowed Mist Hallowed Mist
    • Undocumented/Bug Fix: Enemy champions who had Gwen as their target for attacks before starting a Channeling icon channel will no longer interrupt their channel to attempt to attack Gwen when she enters her Hallowed Mist.
V11.8 - April 16th Hotfix
  • Stats
    • Base armor increased to 39 from 37.
  • Snip Snip! Snip Snip!
    • Base damage per snip increased to 9 / 12 / 15 / 18 / 21 from 8 / 10.75 / 13.5 / 16.25 / 19.
    • Final snip base damage increased to 45 / 60 / 75 / 90 / 105 from 40 / 53.75 / 67.5 / 81.25 / 95.
V11.8 - Added
  • Thousand Cuts Thousand Cuts (Innate)
    • Innate: Gwen's basic attacks, the center of Snip Snip! Snip Snip!, and Needlework Needlework deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit1% Multiple champions hit with Between Worlds (R)(+ 0.8% per 100 AP) Champions killed with Comeuppance (R)of the target's maximum health.
    • Thousand Cuts is modified based on the target:
      • Heal power icon Heals Gwen for 70% of post-mitigation damage dealt against Champion icon champions.
      • Deals an additional Damage mitigated with Shifting Sands (E)8 − 30 (based on level) bonus magic damage against Minion icon minions that are below Champions killed with Comeuppance (R)40% of their maximum health.
      • Deals a maximum of Multiple champions hit with Between Worlds (R)10 Multiple champions hit with Between Worlds (R)(+ 25% AP) magic damage against Monster icon monsters.
  • Snip Snip! Snip Snip! (Q)
    • Passive: Gwen's basic attacks on-hit grant a stack of Snippy for 6 seconds, stacking up to 4 times. Subsequent attacks refresh the duration on-hit.
    • Active: Gwen snips at least twice with her scissors in a cone in the target direction over the cast time, dealing 8 / 10.75 / 13.5 / 16.25 / 19 Multiple champions hit with Between Worlds (R)(+ 5% AP) Damage mitigated with Shifting Sands (E)magic damage per snip to all enemies within the area. The final snip deals 40 / 53.75 / 67.5 / 81.25 / 95 Multiple champions hit with Between Worlds (R)(+ 25% AP) damage.
    • If she has any Snippy stacks, she consumes each one to snip an additional time.
    • The center of each snip deals Skillshots dodged with Void Surge (Q) true damage instead and applies Thousand Cuts Thousand Cuts.
    • Mana Cost: 40.
    • Cooldown: 6.5 / 5.75 / 5 / 4.25 / 3.5 seconds.
    • Cast Time: 0.5 seconds.
  • Hallowed Mist Hallowed Mist (W)
    • Active: Gwen summons the Hallowed Mist around her, lasting for 5 seconds or until she leaves the area. Hallowed Mist can be recast once after 0.5 seconds for the duration, and does so automatically if Gwen attempts to leave the area.
    • While inside the mist, Gwen gains 20 Multiple champions hit with Between Worlds (R)(+ 5% AP) Healing from Spirit of Dread (W)bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance and is Untargetable icon untargetable to all enemies (except Turret icon turrets) outside of the mist.
    • Recast: Gwen commands the mist to move to her current location.
    • Mana Cost: 60.
    • Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
    • Effect Radius: Range center 480.
    • Speed: 2000.
    • Cast Time: None.
  • Skip 'n Slash Skip 'n Slash (E)
    • Active: Gwen Dash dashes to the target location, and afterwards she gains 10 / 15 / 20 / 25 / 30 Multiple champions hit with Between Worlds (R)(+ 8% AP) Damage mitigated with Shifting Sands (E)bonus magic damage On-hit icon on-hit on her basic attacks, 40 / 50 / 60 / 70 / 80% Champions hit with Martial Cadence (P)bonus attack speed and 100 bonus attack range for 4 seconds.
    • Gwen's first basic attack within the duration refunds 50% of Skip 'n Slash's Cooldown icon cooldown.
    • Skip 'n Slash Bladework resets Gwen's basic attack timer.
    • Skip 'n Slash can be cast during any of Gwen's abilities, and vice versa.
    • Mana Cost: 35.
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
    • Target Range: 350 / 450.
    • Cast Time: None.
  • Needlework Needlework (R)
    • Active: Gwen can activate Needlework up to 3 times, launching needles in the target direction with each cast. Each needle deals 30 / 55 / 80 Multiple champions hit with Between Worlds (R)(+ 8% AP) Damage mitigated with Shifting Sands (E)magic damage and applies Thousand Cuts Thousand Cuts to enemies it passes through, in addition to Slow icon slowing them by 40 / 50 / 60% for 1.5 seconds. For each individual target, needle hits beyond the first Slow icon slow by 15 / 20 / 25%.
    • Within 6 seconds after the first cast, Gwen needs to hit a basic attack or Snip Snip! Snip Snip! to unlock the second cast. After using the second cast, the duration is refreshed and she may repeat the aforementioned actions to unlock the third cast. Both the second and third casts are only available for the remaining duration. Each subsequent cast increases the amount of needles launched by 2.
    • Mana Cost: 100.
    • Cooldown: 120 / 100 / 80 seconds.
    • Cast Time: 0.25 / 0.5 / 0.5 seconds.

Trivia[]


See also[]

References[]

Advertisement