Bel'Veth is a champion in League of Legends.[1]
Abilities[]
- Death in Lavender's
takedown effect will not trigger against monsters if they were slain by an enemy.
- Death in Lavender stacks are indicated under Bel'Veth's health bar.
- Bel'Veth's basic attack damage modifier will reduce the damage dealt by on-hit effects even if they aren't applied on-hit.(bug)
Howling Abyss differences edit
- Bel'Veth gains 2 stacks from nearby siege minion deaths.
- New Effect: Gains 12 Lavender stacks per round.
- The icon partially darkens based on the combination of dashes available. When all dashes are expended, the cooldown indicates the next available dash.
- While in 225 units when targeted across terrain. , Void Surge's dash distance is extended up to
- The basic attack reset is not considered one for .
- Void Surge can be
dodged and
blocked only as the first enemy hit.
Ultra Rapid Fire differences edit
- Per-direction dash cooldown changed to 5 seconds at all ranks. *
- This ability will cast from wherever the caster is at the start of the cast time.
- Above and Below can reset the cooldown of each dash from
- More than one cooldown can be reset if enemy champions were hit within multiple directions.
- The cooldowns that get reset are based on the relative direction to Bel'Veth at the end of the cast
- If (bug) 's dash comes off cooldown during Above and Below's cast time, Bel'Veth will be able to dash twice in the same direction.
.
- Applies
spell damage and procs
basic damage required effects.
- Royal Maelstrom does not prioritize champions over other units.
- Bel'Veth cannot attack structures, wards, nor jungle plants with Royal Maelstrom.
- If Bel'Veth is
berserked or
taunted, she will slash at the unit she is forced to attack.
- Each slash's damage triggers a stack of .
- Despite this ability's cooldown starts on cast, it cannot be reduced by Transcendence during the effect of this ability.(bug) Cooldowns of the other basic abilities can be normally reduced during this ability, though.
- The following table refers for interactions while Bel'Veth is performing Royal Maelstrom:
Attacking | Disabled | |
---|---|---|
Abilities | Interrupts | |
Movement | Disabled | |
Items | Usable | N/A |
Disabled | N/A | |
Interrupted by | All items interrupt | |
Consumables | Usable | |
Spells | Usable | |
Disabled | ||
Interrupted by | ||
Interrupted by |
- Applies
proc damage on the bonus true damage and deals
area damage on the explosion.
- Endless Banquet's
takedown effect will not trigger against monsters if they were slain by an enemy.
- Endless Banquet's true damage based on the target's missing health is calculated before the base damage is dealt.
- True Form's duration is displayed in Bel'Veth's resource bar, in seconds.
- True Form's duration is refreshed based on the type of Void Coral that Bel'Veth consumes.
- Consuming a normal Void Coral in a normal True Form state refreshes the duration to 60 seconds.
- Consuming an enhanced Void Coral refreshes the duration to 180 seconds and grants the enhanced effects regardless of current True Form state.
- If she consumes a normal Void Coral while in an enhanced True Form state, the current duration is extended by 60 seconds.
- The enhanced effects are not lost in this case.
- Bel'Veth will consume all existing Void Corals at once, therefore she is able to acquire the enhanced effects of True Form even if she does not physically consume an enhanced Void Coral.
- The Void Coral that Bel'Veth consumes herself will not expire in the process of her doing so.
- Bel'Veth will consume all other Void Corals upon consumption regardless of range.
- Ranking up Endless Banquet will update the bonuses dynamically; if Bel'Veth has True Form upon the level-up, she will receive the upgraded stats.
- Bel'Veth gains the bonus health and heal from Endless Banquet at the start of the cast time.
- Bel'Veth will be able to consume the target Void Coral even if her dash is interrupted.
- She dashes at the start of the cast time.
- A Void Coral will not spawn when scoring a
takedown against a summoned .
- This ability will cast from wherever the caster is at the start of the cast time.
- The following table refers for interactions while Bel'Veth is in cast time:
- She remains locked out for 0.5 seconds after the cast time completes.
Attacking | Disabled | |
---|---|---|
Abilities | Disabled | |
Movement | Disabled | |
Items | Usable | N/A |
Disabled | All items are disabled | |
Interrupted by | N/A | |
Consumables | Disabled | |
Spells | Usable | |
Disabled | ||
Interrupted by | N/A | |
Interrupted by | ![]() |
Howling Abyss differences edit
- Enhanced Void Corals spawn from nearby turrets being destroyed.
Nexus Blitz differences edit
- New Effect: Enemy Jungle Guardians now drop an Enhanced Void Coral upon death.
- Base on-hit damage changed to 8 / 10 / 12.
Pets[]
Control type | Autonomous |
---|---|
Target type | ![]() |
On-hit effects | Void Remora's attacks are mitigated by ![]() ![]() ![]() |
Spell effects | Void Remora's basic attacks apply spell effects as ![]() |
Protection |
N/A |
Abilities
Void Remora are summoned by all lane minions that are killed while Bel'Veth is within 1000 units of them including allied ones. They emerge from the Void after 0.75 seconds of the minion dying. Each type of minion killed spawns a certain number of Void Remora:
Void Remora are spawned with the stats that a minion would have at the time of the match.
Void Remora automatically move down the lane in which they were spawned in and attack any enemy within their path. Bel'Veth receives the credit for any unit the Void Remora kill. General
|
Control type | N/A |
---|---|
Target type | N/A |
Abilities
Void Corals are spawned from the corpses of epic monsters and champions that Bel'Veth has
Void Corals spawned from the corpses of and empower Bel'Veth's True Form with an extended duration and the ability to summon Void Remora from the deaths of lane minions. |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Bel'Veth (Collection).
![Separator](https://static.wikia.nocookie.net/leagueoflegends/images/1/10/Separator.png/revision/latest/scale-to-width-down/400?cb=20180110165522)
![Actor](https://static.wikia.nocookie.net/leagueoflegends/images/a/a9/Actor.png/revision/latest/scale-to-width-down/20?cb=20180529054842)
![Artist](https://static.wikia.nocookie.net/leagueoflegends/images/a/a5/Artist.png/revision/latest/scale-to-width-down/20?cb=20180528201217)
![Loot eligible](https://static.wikia.nocookie.net/leagueoflegends/images/e/ed/Loot_eligible.png/revision/latest/scale-to-width-down/20?cb=20190905165101)
Patch history[]
- For the expanded patch notes, see here.
- General
- Bug Fix: Certain voiceover lines will now properly trigger to play.
- Stats
- Attack range reduced to 150 units from 175.
- Bonus attack range increased to 75 units from 50.
- Bonus attack speed per Lavender stack reduced to 0.28% − 1% (based on level) from 0.28% − 1% (based on level). Now scales until level 17 instead of 13.
- AD ratio reduced to 100% AD from 110% AD.
- Removed: No longer deals 140% damage to monsters.
- New Effect: Now deals 45 / 55 / 65 / 75 / 85 bonus damage to monsters.
- Bug Fix: Per- and takedowns now properly grant 2 Lavender stacks instead of 3.
- Damage reduction reduced to 35 / 40 / 45 / 50 / 55% from 42 / 49 / 56 / 63 / 70%.
- Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22.5 / 21 / 19.5 / 18.
- Bonus attack speed from ability casts reduced to 20% − 40% (based on level) from 25% − 50% (based on level).
- Damage reduction reduced to 42 / 49 / 56 / 63 / 70% from 70% at all ranks.
- Minimum base damage per hit reduced to 6 / 7 / 8 / 9 / 10 from 8 / 10 / 12 / 14 / 16.
- Maximum base damage per hit reduced to 24 / 28 / 32 / 36 / 40 from 32 / 40 / 48 / 56 / 64.
- Minimum AD ratio per hit increased to 8% AD from 6% AD.
- Maximum AD ratio per hit increased to 32% AD from 24% AD.
- On-hit, on-attack, and spell modifier increased to 8% − 32% (based on target's missing health) from 6% − 24%.
- New Effect: Damage can now critically strike.
- Bonus movement speed changed to 10 / 45 / 80 from 25 / 50 / 75.
- Remora health changed to 20 / 45 / 70% of minion's maximum health from 40 / 50 / 60%.
- V13.15 - August 3rd Hotfix
- Bug Fix: Directional indicators restored.
- Bug Fix: No longer causes the passive mark to expire from casting and on different targets.
- Stats
- Attack damage growth reduced to 1.5 from 1.7.
- Damage against monsters increased to 140% from 120%.
- Bug Fix: Initial SFX no longer improperly plays for each hit of the ability.
- Bug Fix: Queuing the ability during no longer causes the animations for both of the abilities to stutter.
- Cooldown increased to 24 / 22.5 / 21 / 19.5 / 18 seconds from 22 / 20.5 / 19 / 17.5 / 16.
- Void Remora health reduced to 40 / 50 / 60% of minion's maximum health from 50 / 60 / 70%.
- Bug Fix: Fixed a bug where it would not cancel when casting on an out-of-range Void Coral.
- Bug Fix: The ability will no longer globally attack the enemy while Bel'Veth is affected by
berserk.
- Bug Fix: The ability will no longer globally attack the enemy while Bel'Veth is affected by
- General
- Primary resource bar now tracks the remaining duration of
- Passive stacks are now displayed by a secondary resource indicator under the health bar.
.
- Primary resource bar now tracks the remaining duration of
- Bug Fix: Ranged Void Remora now properly receive the buff.
- Bug Fix: Void Corals no longer spawn between the normal realm and the .
- Size while in True Form has been slightly decreased.
- V12.12 - June 30th Hotfix
- Stats
- Attack damage growth reduced to 1.7 from 2.
- Health growth reduced to 99 from 105.
- Lifesteal reduced to 20% at all ranks from 20 / 21.5 / 23 / 24.5 / 26%.
- Cooldown increased to 22 / 20.5 / 19 / 17.5 / 16 seconds from 22 / 20 / 18 / 16 / 14.
- Bonus health bonus AD ratio reduced to 120% bonus AD from 165%.
- Heal bonus AD ratio reduced to 120% bonus AD from 165%.
- General
- basic attack animation adjusted to swing slightly less at slower attack speeds.
- Bug Fix: Attack SFX are no longer audible through the Fog of War occasionally.
- Stats
- Attack range increased to 175 from 125.
- Base health regeneration reduced to 6 from 8.5.
- Health regeneration growth reduced to 0.6 from 0.85.
- New Effect: Now gains Lavender stacks from scoring takedowns against large minions on
Summoner's Rift within 3 seconds of damaging them.
- Bonus attack speed per Lavender stack changed to 0.28% − 1% (based on level) from 0.25% − 1.25% (based on level).
- New Effect: Now gains Lavender stacks from scoring takedowns against large minions on
- Bug Fix: bonus true damage on-hit is no longer doubled when applied by this ability.
- Bug Fix: No longer triggers on-cast effects (e.g. ) for casting the ability in a direction that isn't available while other dash directions are.
- Minimum base damage per hit reduced to 8 / 10 / 12 / 14 / 16 from 8 / 11 / 14 / 17 / 20.
- Life steal reduced to 20 / 21.5 / 23 / 24.5 / 26% from 20 / 22 / 24 / 26 / 28%.
- Animation in while at a high attack speed has been updated.
- Health ratio reduced to 25% of target's missing health at all ranks from 25 / 30 / 35%.
- Bonus attack range reduced to 50 at all ranks from 50 / 75 / 100.
- Void Remora health reduced to 50 / 60 / 70% of minion's maximum health from 70% at all ranks.
- Bug Fix: Bonus health is no longer lost from consuming a Void Coral while already in True Form.
- Bug Fix: Remaining duration of buff no longer occasionally fails to refresh correctly upon consuming Void Coral.
- Bug Fix: Remora no longer spawn a Void Coral whenever dealing damage to under the effect of .
- V12.11 - Added
- Innate: After casting an ability, Bel'Veth gains 2 stacks for 5 seconds, stacking up to 6 times and refreshing on subsequent ability casts. While Bel'Veth has stacks, she becomes
ghosted and gains 25% − 50% (based on level) bonus attack speed. Her basic attacks each consume 1 stack.
- Innate: Whenever Bel'Veth scores a
takedown against a
champion or
monster within 3 seconds of damaging them, she gains stacks of Lavender permanently. Large monsters grant her 1 stack and champions and epic monsters grant her 2. Each stack grants her 0.25% − 1.25% (based on level) bonus attack speed.
- Bel'Veth can exceed the attack speed cap, but all sources of damage dealt or triggered by her basic attacks are reduced by 25%, including
on-hit effects. She cannot gain attack speed through growth (per level).
(Innate)
- Innate: After casting an ability, Bel'Veth gains 2 stacks for 5 seconds, stacking up to 6 times and refreshing on subsequent ability casts. While Bel'Veth has stacks, she becomes
- Active: Bel'Veth
dashes a fixed distance in a designated direction, though not through terrain, dealing 10 / 15 / 20 / 25 / 30 (+ 110% AD) physical damage to enemies she passes through and applying
on-hit and spell effects at 75% effectiveness to the first target hit.
- Void Surge can
critically strike for (75% + ) bonus physical damage.
- Void Surge deals 120% damage to monsters and 60 / 70 / 80 / 90 / 100% damage against minions.
- Void Surge can only be cast in each of Bel'Veth's cardinal directions with a cooldown that incurs between casts. Each direction has a unique cooldown that is reduced equivalent to 0.25 ability haste per 1% bonus attack speed.
- These cooldowns reset upon respawning.
- Void Surge
resets Bel'Veth's basic attack timer.
- Void Surge can
- Cooldown: 1 second.
- Per-Direction Cooldown: 16 / 15 / 14 / 13 / 12 seconds.
- Range: 400, Collision Radius:
100, Cast Time: None.
- Speed: 800 / 850 / 900 / 950 / 1000 + 100% movement speed.
(Q)
- Active: Bel'Veth
- Active: Bel'Veth slams her tail down in the target direction, dealing 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 125% AP) magic damage to enemies struck,
knocking them up for 0.75 seconds, and
slowing them by 50% for 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds.
- Hitting an enemy champion with Above and Below resets dash cooldown of the direction they were hit.
- Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
- Range:
0 -
660, Width:
200, Cast Time: 0.5 seconds.
(W)
- Active: Bel'Veth slams her tail down in the target direction, dealing 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 125% AP) magic damage to enemies struck,
- Active: Bel'Veth rapidly slashes at the nearest enemy with the lowest current health percentage 6 (+ 1 per 33.3% bonus attack speed) times over 1.5 seconds, dealing 8 / 11 / 14 / 17 / 20 (+ 6% AD) physical damage with each slash, increased by 0% − 300% (based on target's missing health), and applying
on-hit, on-attack, and spell effects at 6% − 24% (based on target's missing health) effectiveness.
- Royal Maelstrom deals 150% damage to monsters and its attacks apply life steal but cannot
critically strike.
- Bel'Veth gains 70% damage reduction, 20 / 22 / 24 / 26 / 28% (+ 100% life steal) life steal, and is unable to move during Royal Maelstrom. She cannot perform slashes while unable to declare basic attacks.
- Royal Maelstrom deals 150% damage to monsters and its attacks apply life steal but cannot
- Royal Maelstrom can be recast after 0.75 seconds within the duration, and does so automatically afterwards or when Bel'Veth casts an ability.
- Recast: Bel'Veth ends Royal Maelstrom.
- Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
- Effect Radius:
500, Cast Time: None.
(E)
- Active: Bel'Veth rapidly slashes at the nearest enemy with the lowest current health percentage 6 (+ 1 per 33.3% bonus attack speed) times over 1.5 seconds, dealing 8 / 11 / 14 / 17 / 20 (+ 6% AD) physical damage with each slash, increased by 0% − 300% (based on target's missing health), and applying
- Passive: Bel'Veth's basic attacks
on-hit apply a mark to the target for 5 seconds, refreshing on subsequent attacks and expiring upon attacking a new target. Every second attack
on-hit against the marked target deals 6 / 8 / 10 (+ 12% bonus AD) bonus true damage and grants a stack that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic
monsters.
- Additionally, whenever Bel'Veth scores a
takedown against a champion or epic monster while being alive, a Void Coral is spawned from their corpse for 15 seconds. and summon an enhanced Void Coral.
- Additionally, whenever Bel'Veth scores a
- Active: Bel'Veth
dashes to the target Void Coral and consumes it over the cast time,
slowing nearby enemies by 25%, which ramps up to 99% over the duration, then creates an explosion that deals 150 / 200 / 250 (+ 100% AP) (+ 25 / 30 / 35% of target's missing health) true damage to them. Upon consumption, Bel'Veth also consumes all other existing Void Corals, gains a stack of per Void Coral consumed, and assumes her True Form for 60 seconds.
- If Bel'Veth consumed at least one enhanced Void Coral, she gains an enhanced True Form that lasts 180 seconds and causes Void Remora to spawn from the deaths of nearby lane
minions.
- Void Remora have 70% of the minion's maximum health and 110% of the minion's AD.
- A nearby Void Coral is required to cast this ability.
- If Bel'Veth consumed at least one enhanced Void Coral, she gains an enhanced True Form that lasts 180 seconds and causes Void Remora to spawn from the deaths of nearby lane
- True Form: Bel'Veth evolves into a monster, gaining 100 / 150 / 200 (+ 165% bonus AD) (+ 90% AP) bonus health, 25 / 50 / 75 bonus movement speed out-of-combat, 50 / 75 / 100 bonus attack range, as well as 10 / 15 / 20% increased total attack speed. She also gains the ability to dash through terrain with . Consuming Void Corals while in this state refreshes the duration of True Form and
heals Bel'Veth for 100 / 150 / 200 (+ 165% bonus AD) (+ 90% AP).
- Cooldown: 1 second.
- Effect Radius:
500, Cast Time: 1 second.
(R)
- Passive: Bel'Veth's basic attacks
Trivia[]
- Bel'Veth is one of 15 champions that have an ability that infinitely stacks an effect:
- In Bel'Veth's case, infinitely stacks the bonus attack speed gained from Lavender stacks and infinitely stacks the bonus true damage dealt by the passive.
, , , , , , , , , , , , , and .
- If Bel'Veth has an attack speed of 1.8 or higher, her attack animations will change to thrust at the target instead of swiping at them.