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Wukong
Wukong is a champion in League of Legends.[1]
Abilities[]
- Crushing Blow triggers on structures and wards but the armor reduction is not applied.
- Pressing S will cancel the animation and the attack will still land, but Wukong will not be able to move until it lands.
- Casting Warrior Trickster during an ability's effects will transfer them to the clone.
- Turret shots instantly kill the clone.
- The clone is immune to stasis and .
- The clone can still be targeted by allied auto-targeted effects (e.g. , ).
- Using a basic attack breaks the stealth at the end of the attack windup.
- Pressing the S key (or Ctrl-5) is special cased for Wukong to instantly snap into his idle animation like his clone would, which can be used to trick his opponents.
- The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets.
- Nimbus Strike has an offset distance of 75 units from the target dashed to.
- The ability applies a stack of untargetable. / even if the target is
- The created clones are considered champions for gold sharing.
- Cyclone is special cased to grant stacks of for each tick of damage.
- Casting will cancel Cyclone for both Wukong and his clone. and will only interrupt Wukong's Cyclone.
- Cyclone's remaining duration always stays the same even after the clone replicated the ability.
- During Cyclone, Wukong and his clone's attack ranges are reduced「 to 50 」「 by 125 」.
- Spell shield will block one instance of damage.
- Blocking the knock up will still grant immunity to it from either of Cyclone's casts.
Attacking | Disabled | |
---|---|---|
Abilities | Other abilities are disabled for the first 0.3 seconds, casting them afterwards interrupts. | |
Movement | Allowed | |
Items | Usable | All items are usable |
Disabled | N/A | |
Interrupted by | N/A | |
Consumables | Usable | |
Spells | Usable | |
Disabled | ||
Interrupted by | N/A | |
Interrupted by |
Pets[]
Control type | Automatically basic attacks the nearest unit. Prioritizes attacking targets being basic attacked by Wukong. Can be commanded to attack another unit in range with Alt + Right Click. It is static. |
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Target type | Champion |
On-hit effects | Attacks can be mitigated by block, dodge, and blind, as well as stopped by Disarm. |
Spell effects | Basic attacks apply spell effects as pet damage. |
AbilitiesThe clone can use bonus attack speed. The clone's Cyclone won't knock up enemies if they were already knocked up by Wukong. and when Wukong does and benefits from |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Wukong (Collection).
Wukong is a vastayan trickster who uses his strength, agility, and intelligence to confuse his opponents and gain the upper hand. After finding a lifelong friend in the warrior known as Master Yi, Wukong became the last student of the ancient martial art known as Wuju. Armed with an enchanted staff, Wukong seeks to prevent Ionia from falling to ruin.
Spike Spencer
Christian Fell
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Fixed an issue where he could hit an enemy from Fog of War and not have him or his clone be revealed.
- Bonus armor per stack increased to 6 − 10 (based on level) from 5 − 9 (based on level).
- Maximum bonus armor increased to 36 − 60 (based on level) from 30 − 54 (based on level)
- Bonus armor per stack increased to 6 − 10 (based on level) from 5 − 9 (based on level).
- Bonus attack speed increased to 40 / 45 / 50 / 55 / 60% from 35 / 40 / 45 / 50 / 55%.
- Bug Fix: Electroshock no longer unintentionally triggers from the clone expiring if the enemy who owns the item hit it at any point during its active time.
- Maximum stacks reduced to 5 from 10.
- Bonus effects per stack increased to 100% from 50%.
- New Effect: Stacks now fall off at a rate of 1 per second after the duration expires.
- Bonus range increased to 135 / 145 / 155 / 165 / 175 from 75 / 100 / 125 / 150 / 175.
- Bonus AD ratio increased to 55% bonus AD from 45%.
- Cooldown reduced to 10 / 9.25 / 8.5 / 7.75 / 7 seconds from 10 / 9.5 / 9 / 8.5 / 8.
- Stats
- Mana regeneration growth increased to 0.8 from 0.65.
- Mana cost reduced to 20 from 40.
- Mana cost reduced to 60 / 55 / 50 / 45 / 40 from 80 / 70 / 60 / 50 / 40.
- Undocumented/Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
- Monster damage reduced to 100% from 120%.
- Stats
- Base attack damage reduced to 66 from 68.
- Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 22 / 19.5 / 17 / 14.5 / 12.
- Bonus attack speed reduced to 35 / 40 / 45 / 50 / 55% from 40 / 45 / 50 / 55 / 60%.
- AD ratio per tick increased to 34.375% AD from 27.5% AD.
- AD ratio per cast increased to 275% AD from 220% AD.
- AD ratio per tick increased to 34.375% AD from 27.5% AD.
- Stats
- Base movement speed reduced to 340 from 345.
- Base attack speed reduced to 0.68 from 0.711.
- Stats
- Base health regeneration increased to 3.5 from 2.5.
- Health regeneration reduced to 0.35% maximum health from 0.5%.
- Maximum health regeneration reduced to 2.1% maximum health from 3%.
- Health regeneration reduced to 0.35% maximum health from 0.5%.
- V12.12 - June 30th Hotfix
- Damage against monsters reduced to 120% from 160%.
- Cooldown increased to 130 / 110 / 90 seconds from 120 / 105 / 90.
- Bug Fix: Now counts as an ability for the purposes of , and stacking and bonus damage effects.
- Bug Fix: Clones no longer apply and damage over time debuff against monsters if a copy of the item is in their inventory, preventing a bug where they could fail to attribute kill credit of a monster if they died before it was killed by the effect.
- Cooldown increased to 22 / 19.5 / 17 / 14.5 / 12 seconds from 20 / 18 / 16 / 14 / 12.
- Damage against monsters reduced to 160% from 180%.
- Stats
- Base health increased to 610 from 540.
- Health growth increased to 99 from 85.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 2.05 from 1.25.
- Bug Fix: now properly stacks for each hit of Nimbus Strike and even if they were used simultaneously.
- Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 9 / 8.5 / 8 / 7.5 / 7.
- Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 20 / 19 / 18 / 17 / 16.
- New Effect: Can now dash over terrain.
- AP ratio increased to 100% AP from 80% AP.
- Damage against monsters increased to 180% from 150%.
- Bug Fix: No longer triggers Defy when the clone expires.
- New Effect: Now trigger spell effects when dealing damage.
- Bug Fix: Fixed a bug where he was able to entirely cancel the animation by entering a stop command.
- Stats
- Base health regeneration reduced to 2.5 from 4.
- Stats
- Attack damage growth reduced to 3.5 from 4.
- Bonus AD ratio reduced to 45% bonus AD from 50%.
- Bug Fix: Fixed a bug where he would not knock-up enemies who entered the ability radius while untargetable even after their untargetability ends.
- V11.5 - March 4th Hotfix
- Bug Fix: Once again grants Wukong the base bonus armor and health regeneration.
- Undocumented: No longer grants the innate bonus armor and health regeneration.(bug)
- New Effect: Now deals 50% bonus damage against monsters.
- Stats
- Mana growth increased to 65 from 45.
- Knock up duration reduced to 0.6 seconds from 0.75.
- Bug Fix: Casting it as the enemy champion is winding up an empowered basic attack does not cause them to lose control of their character.
- Stats
- Base armor reduced to 31 from 34.
- Base damage reduced to 20 / 45 / 70 / 95 / 120 from 30 / 55 / 80 / 105 / 130.
- Clone damage reduced to 35 / 40 / 45 / 50 / 55% from 40 / 45 / 50 / 55 / 60%.
- Bonus armor reduced to 5 − 9 (based on level) from 5 − 11 (based on level).
- Maximum bonus armor reduced to 30 − 54 (based on level) from 30 − 66 (based on level).
- Bonus armor reduced to 5 − 9 (based on level) from 5 − 11 (based on level).
- Base damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.
- New Effect: Can now buffer and after dashing.
- V10.6 - March 19th Hotfix
- Stats
- Base health regeneration reduced to 4 from 5.
- Number of stacks increased to 10 from 8.
- Bonus effects per stack reduced to 50% from 62.5%.
- Mana cost changed to 80 / 70 / 60 / 50 / 40 from 60 at all ranks.
- Clone damage reduced to 40 / 45 / 50 / 55 / 60% from 50 / 55 / 60 / 65 / 70%.
- V10.6 - March 18th Hotfix
- Bug Fix: Fixed a bug where his armor and health regeneration were lower than intended without any stacks.
- Bug Fix: Bonus damage now properly applies to turrets.
- Bug Fix: Clone now deals the proper amount of damage against turrets and champions.
- V10.6 - Gameplay Update
- General
- Recommended items updated to reflect the strength of bruiser-oriented builds.
- Stats
- Base magic resistance reduced to 28 from 32.1.
- Base health reduced to 540 from 577.8.
- Base mana increased to 300 from 265.84.
- Mana growth increased to 45 from 38.
- Undocumented: Base health regeneration reduced to 5 from 6.
- Undocumented: Base mana regeneration reduced to 8 from 8.042.
- New Innate: Wukong gains 5 − 11 (based on level) bonus armor and regenerates 0.5% of his maximum health per 5 seconds. These effects are increased by 62.5% for 5 seconds whenever Wukong or his clone damage a champion or a monster. Bonuses stack up to 8 times to a maximum of 30 − 66 (based on level) bonus armor and 3% maximum health regeneration.
- Base damage increased 30 / 55 / 80 / 105 / 130 from 10 / 40 / 70 / 100 / 130.
- AD ratio changed to 50% bonus AD from 0 / 10 / 20 / 30 / 40% total AD.
- Bonus basic attack range changed to 75 / 100 / 125 / 150 / 175 units from 125 at all ranks.
- New Effect: Cast time now scales with bonus attack speed.
- New Effect: Added a timer to the ability icon to show how much time is left to use the empowered attack.
- New Effect: Cooldown is reduced by 0.5 seconds whenever Wukong or his clone damages an enemy.
- Cooldown increased to 9 / 8.5 / 8 / 7.5 / 7 seconds from 9 / 8 / 7 / 6 / 5.
- Undocumented: Now deals bonus damage instead of modified damage.
- Undocumented: Is now an unstoppable basic attack.
- Renamed Warrior Trickster from Decoy.
- Dash distance increased to 300 units from 100.
- New Effect: Now dashes at 1200 speed on cast rather than blink.
- Stealth duration reduced to 1 second from 1.5.
- Removed: No longer deals 70 / 115 / 160 / 205 / 250 (+ 60% AP) magic damage on clone death.
- Cooldown increased to 20 / 19 / 18 / 17 / 16 seconds from 18 / 16 / 14 / 12 / 10.
- Mana cost changed to 60 at all ranks from 50 / 55 / 60 / 65 / 70.
- New Effect: Clone can now basic attack and cast at 50 / 55 / 60 / 65 / 70% damage, prioritizing the last enemy Wukong damaged.
- The clone's won't knock up enemies who were already knocked up by Wukong.
- New Effect: Clone now gains bonus attack speed and .
- Clone duration increased to 3.25 seconds from 1.5.
- New Effect: Cooldown now starts on cast rather than on clone death.
- New Effect: Clone now looks identical to Wukong's animation state on spawn and animates if the S key is pressed.
- New Effect: Now casts in the direction of cursor rather than where Wukong was facing.
- New Effect: Turret shots now instantly kill the clone.
- Damage type changed to magic from physical.
- Base damage increased to 80 / 120 / 160 / 200 / 240 from 65 / 100 / 135 / 170 / 205.
- Removed: No longer scales with 80% bonus AD.
- New Effect: Now scales with 80% AP.
- Bonus attack speed increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%.
- Bonus attack speed duration increased to 5 seconds from 4.
- Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 8 at all ranks.
- Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 45 / 50 / 55 / 60 / 65.
- New Effect: Now has an offset distance of 75 units from the target dashed to.
- New Effect: Can now be cast a second time within 8 seconds of the first cast.
- Knock up duration reduced to 0.75 seconds from 1.
- Duration reduced to 2 seconds from 4.
- Removed: No longer has a base damage of 20 / 110 / 200 per second.
- New Effect: Now deals 4 / 6 / 8% of the target's maximum health per second.
- New Effect: Damage is now capped at 200 / 400 / 600 (based on level) per second against monsters.
- Tick rate reduced to 1 per 0.25 seconds from 1 per 0.5.
- New Effect: Now grants stacks of on each tick.
- Bonus movement speed changed to 20% at all times active from 5% − 40% (based on time active).
- Lockout timer reduced to 0.5 seconds from 1.
- New Effect: Basic attack range is reduced to 50 units while spinning.
- New Effect: Can now cast abilities during Cyclone, cancelling the ability.
- New Effect: bonus attack speed duration is now paused while active.
- New Effect: Added a timer to the ability icon to show how much spin time is left and how much time he has left to recast the ability before it goes on cooldown.
- Undocumented: is no longer disabled while spinning.
Trivia[]
- Wukong is based on Sun Wukong from the Chinese novel Journey to the West.
- Coincidentally, much of
- A "Q" ability that originally stated its scaling to be over 100% in attack damage as an auto-attack booster and reset with an extra effect ( silences with a movement speed boost while reduces armor by a percentage), and applies on-hit effects as well.
- A passive ability that increases their defensive stats (with Garen's being a normal ability with not only percentage defensive boosts, but also with a damage reduction active while Wukong's only being a standard passive with flat defense/HP boosts).
- Point-and-click spells; Garen's can only target one champion with it and acts as his ultimate; Wukong's can hit two extra targets in range, moves him to said target(s) and acts as a normal ability. Both versions at some point have interacted with magic damage ( originally inflicted bonus magic damage while now scales with magic damage and ability power as of his gameplay update).
- Likewise, both their ultimates ( and ) have HP-based-damage-scaling against their targets.
and involve a very similar spinning animation and near-identical mechanics in the way their hits are racked up, how they provide bonus movement speed during cast time, and cancellation. A number of certain item actives and summoner spells can even be used during their cast times, though depending on the champion there are exclusive item actives only available to them during such abilities, as Wukong before his update could not activate / active during . also cannot critically strike, unlike .
kit was a possible basis for Wukong, mainly due to both characters having:
- The name of trad.) 大闹天宫 (simpl.) (Dànào Tiāngōng, lit. Greatly Wrecking the Heavenly Palace) references the Monkey King's rebellion against the Jade Emperor & other heavenly government's officials, until Buddha sealed him the Five Finger Mountain (Wǔzhǐshān, 五指山) for five centuries, before embarking on his westward journey to redeem himself.[2] on the Chinese Servers, 大鬧天宮 (
- Other MOBA's than League of Legends (such as Heroes of Newerth[3], Smite[4], and Dota 2[5]) also feature a character based on Sun Wukong. These expies of the Monkey King (including Smite's pre-worked Sun Wukong) have similar abilities and playstyles (mainly being damaging tanks with assassin potential, and having very unique tricks with their abilities).
- Wukong is one of a few champions to have multiple textures in one skin. When he uses buffs and item effects active at the moment the clone is spawned (Prior to patch V5.22, clones did not duplicate external buff/active item effect particles).
- Four other champions with this feature are (via ), (via ), (via ) and (via and ).
, his clone will be of a different colour palette which can only be seen by Wukong and his allies. To the opposing team, the two Wukongs look exactly the same, including copies of any external - Wukong's critical strike animation is a possible nod to a famous pole-vaulting kick used by many incarnations of the original Sun Wukong, especially in the TV drama adaptations of Journey to the West, and his Warriors Orochi / Musou Orochi incarnation as well.
- When a Wukong Bot uses , the decoy is named "MonkeyKing Bot".
- Wukong is the only champion with two Lunar Revel skins.
- Before his gameplay update, was originally tied as one of the highest AD ratio abilities in the game.