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Tanngrisnir
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Tanngrisnir (Japanese: タングリスニ Tanngrisnir) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of the winter variation of Marth. Tanngrisnir boosts its wielder's speed at all times, and boosts all of its user's stats during combat and increases their special skill cooldown charge when a bonus or extra-movement effect is active on user.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
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14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user has active bonus, grants +3 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat. |
Heroes (refine: +Effect) |
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14 | 2 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat. If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat, and if foe initiates combat, uses bow; dagger; red, blue, green, or colorless tome; or staff, and user's speed > foe's speed, user can make counterattack before foe's first attack, and user can make follow-up attack before foe's counterattack. |
Heroes (refine: +Atk) |
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15 | 2 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat. Grants +2 HP. |
Heroes (refine: +Spd) |
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14 | 2 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat. Grants +2 HP and +2 speed. |
Heroes (refine: +Def) |
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14 | 2 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat. Grants +2 HP and +3 defense. |
Heroes (refine: +Res) |
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14 | 2 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Marth: Royal Altean Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Effective against flying foes. Grants Spd+3.
If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active, grants Atk/Spd/Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.) |
飛行特効 速さ+3
自身が強化(応援、鼓舞等)または 移動+1(重装の行軍、重装のブーツ等)の 効果を受けている時、 戦闘中、攻撃、速さ、守備、魔防+3、かつ 自身の攻撃による奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) |
Heroes (Refined) |
Effective against flying foes. Grants Spd+3.
At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
飛行特効 速さ+3
戦闘開始時、自身のHPが50%以上の時、または、 自身が【有利な状態】を受けている時、 戦闘中、攻撃、速さ、守備、魔防+4、 奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Refined: +effect) |
If unit is within 3 spaces of an ally, grants
Atk/Spd/Def/Res+4 to unit during combat, and if foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd > foe's Spd, unit can counterattack before foe's first attack, and unit can make a follow-up attack before foe can counterattack. |
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+4、かつ 弓、暗器、魔法、杖の敵から攻撃された時、 戦闘中、速さが敵より1以上高ければ、先制攻撃、かつ 追撃可能なら自分の攻撃の直後に追撃を行う |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Tanngrisnir |
Tanngrisnir is one of the goats who pulls Thor's chariot in Norse mythology. |
Japanese |
タングリスニ |
Tanngrisnir |
Spanish |
Tanngrisnir |
-- |
French |
Tanngrisnir |
-- |
German |
Tanngrisnir |
-- |
Italian |
Tanngrisnir |
-- |
Portuguese |
Tanngrisnir |
-- |
Traditional Chinese |
坦格里斯尼爾 |
Tanngrisnir |
Gallery
The Tanngrisnir as it appears in Heroes.