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Sentinel Bow
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Sentinel Bow (Japanese: 自警団長の弓 Vigilante leader's bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Fogado. When its user initiates combat or the foe's range is 2, Sentinel Bow prevents the foe from triggering area-of-effect specials or specials that trigger before combat; and boosts its user's stats based on their speed, reduces the potency of the foe's damage-reducing effects, neutralizes effects that guarantee the foe's or prevent the user's follow-up attacks, reduces the damage of the foe's first attack, and boosts the damage of the user's next attack based on the damage reduced from the foe's.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes |
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14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or foe's range = 2, foe cannot trigger specials before combat or area-of-effect specials (excluding Røkkr specials); grants +(5 + [user's speed at start of combat × 15%]) each to attack, speed, defense, and resistance, reduces percentage of foe's non-special "reduce damage by X%" effects by 50%, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and foe's first attack deals −70% damage during combat, and user's next attack deals +(total damage reduced from foe's first attack) during combat. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Fogado: Affable Prince |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit initiates combat or foe's Range = 2, foe cannot trigger Specials during combat or area-of-effect Specials (excluding Røkkr area-of-effect Specials). If unit initiates combat or foe's Range = 2, grants bonus to unit's Atk/Spd/Def/Res = 5 + 15% of unit's Spd at start of combat, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 70% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills). Resets at end of combat. |
飛行特効
奥義が発動しやすい(発動カウント-1) 自分から攻撃した時、または、敵が射程2の時、 敵は範囲奥義と戦闘中の奥義を発動できない (巨影の範囲奥義を除く) 自分から攻撃した時、または、敵が射程2の時、 戦闘中、攻撃、速さ、守備、魔防が、 戦闘開始時の速さの15%+5だけ増加、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て) (範囲奥義を除く)、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 最初に受けた攻撃と2回攻撃のダメージを70%軽減、かつ 最初に受けた攻撃で軽減した値を、 自身の次の攻撃のダメージに+ (その戦闘中のみ。 軽減値はスキルによる軽減効果も含む) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Sentinel Bow |
-- |
Japanese |
自警団長の弓 |
Vigilante leader's bow |
Spanish |
Arco de Centinela |
Sentinel's bow |
French |
Arc de Sentinelle |
Sentinel's bow |
German |
Anführerbogen |
Commander bow |
Italian |
Arco del capitano |
Captain's bow |
Portuguese |
Arco sentinela |
Sentinel bow |
Traditional Chinese |
自衛團團長之弓 |
Vigilante leader's bow |
Gallery
The Sentinel Bow as it appears in Heroes.