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Moment of Fate (stage 2)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Moment of Fate

Cm fe09 27-2.png

Location

Throne Room

Boss(es)

Black Knight

Previous chapter(s)

Moment of Fate

Next chapter(s)

Twisted Tower

It appears you've grown smarter. Good. There is no challenge in killing a fool. Shall we begin?
— Black Knight to Ike

Moment of Fate (Japanese: 宿命の刻 Moment of fate) is the twenty-seventh chapter of Fire Emblem: Path of Radiance. This page covers the second stage of the chapter.

Plot

Main article: Moment of Fate (stage 2)/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter Data
Conditions
Unit Data
Victory: Escape, defeat the Black Knight, or 5 turns pass* Player Partner Other Enemy
Defeat: Ike dies 2 {{{partner}}} {{{other}}} 1+3
Cm fe09 27-2.png
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 19 turns or less
(−penalty per # of turns after)
600 (−45) 400 (−30) 200 (−15)
Clear bonus 750 500/-- --
Note: Bonus experience is rewarded at the end of stage 2 and will add together the turn counts of both stages.

Character data

Characters
New units

None

Required characters
Ike lord ​Mist ​
Available characters
None

Item data

Items
Name Obtainment Method
Is gcn ragnell.png Ragnell Automatically in Ike's inventory

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult Maniac

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Small portrait black knight fe09.png Black Knight General 20 1 60 30 17 30 27 11 30+5 22 6 Alondite
Renewal Luna
• Can only be damaged by Ragnell.
• Does not move.
• Prioritizes attacking Ike.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Small portrait daein fe09.png Soldier Bishop 1 1 26 2 11 7 9 5 5 16~17 6 Shine Physic
Lumina
Does not initiate combat against Ike.
Small portrait daein fe09.png Soldier Bishop 3 1 27~28 2~3 12~13 8 10 5~6 5 18 6 Light Physic Vulnerary
Lumina
Does not initiate combat against Ike.
Small portrait daein fe09.png Soldier Halberdier 2 1 33 10 2~3 11 11 2~3 10~11 6 7 Spear Steel Lance Vulnerary
Does not initiate combat against Ike.

Boss data

Main article: Black Knight
Medium portrait black knight fe09.png
General
Level 20
Attribute Is gcn darkaffin.png
Build 13
Stats
Max HP 60 Speed 27
Strength 30 Luck 11
Magic 17 Defense 30+5
Skill 30 Resistance 22
Movement 6 Weight 18
Inventory Skills
Alondite Renewal
Luna
Weapon Levels
Swords S Lances A Axes -- Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At the start of this stage of the chapter, Ike is enabled to use the one weapon that can negate the Black Knight's invulnerability: Ragnell. However, simply possessing the sacred blade does not mean that the duel would be easy; far from it, in fact. Even with capped strength or speed, it is still not possible for Ike to double the Black Knight. The only other unit that accompanies Ike is Mist, who is able to heal the former; if she is defeated at any point in the game prior to the duel, then Ike's only source of healing are via items, meaning he has to sacrifice his turn to recover health. Despite Ike theoretically being able to defeat the Black Knight by continually chipping away his health and healing himself when needed, there is a hidden time limit of 5 turns. Without Aether or a Wrath-empowered critical hit, there is no way for Ike to defeat the Black Knight within 5 turns. If Ike does not have the stats or skills needed to defeat the Black Knight within the time limit, he can escape via the southern portion of the map, allowing the player to continue the story. However, doing this will affect which unit will join Ike's team in the next chapter. Furthermore, if a Game Over occurs due to Ike getting killed, the player will have to start the previous stage all over again.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Moment of Fate

--

Japanese

宿命の刻

Moment of fate

Spanish

Momento decisivo

Deciding moment

French

Face au destin

Facing destiny

German

Schicksalswende

Twist of fate

Italian

L'attimo fatale

The fatal moment

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Moment of Fate (stage 1) • Moment of Fate • Twisted Tower →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenningShanty Pete
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTheaterTimeline