Moment of Fate
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“
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It appears you've grown smarter. Good. There is no challenge in killing a fool. Shall we begin?
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”
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— Black Knight to Ike
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Moment of Fate (Japanese: 宿命の刻 Moment of fate) is the twenty-seventh chapter of Fire Emblem: Path of Radiance. This page covers the second stage of the chapter.
Plot
- Main article: Moment of Fate (stage 2)/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
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Victory: Escape, defeat the Black Knight, or 5 turns pass*
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Ike dies
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2
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{{{partner}}}
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{{{other}}}
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1+3
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{{{third}}}
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Bonus EXP
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Requirement
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Easy
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Normal/Difficult
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Maniac
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Clear the chapter in 19 turns or less (−penalty per # of turns after)
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600 (−45)
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400 (−30)
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200 (−15)
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Clear bonus
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750
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500/--
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--
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- Note: Bonus experience is rewarded at the end of stage 2 and will add together the turn counts of both stages.
Character data
Characters
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New units
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Required characters
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Available characters
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None
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Item data
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Name
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Obtainment Method
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Ragnell
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Automatically in Ike's inventory
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Easy Normal Difficult Maniac
Boss data
- Main article: Black Knight
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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At the start of this stage of the chapter, Ike is enabled to use the one weapon that can negate the Black Knight's invulnerability: Ragnell. However, simply possessing the sacred blade does not mean that the duel would be easy; far from it, in fact. Even with capped strength or speed, it is still not possible for Ike to double the Black Knight. The only other unit that accompanies Ike is Mist, who is able to heal the former; if she is defeated at any point in the game prior to the duel, then Ike's only source of healing are via items, meaning he has to sacrifice his turn to recover health. Despite Ike theoretically being able to defeat the Black Knight by continually chipping away his health and healing himself when needed, there is a hidden time limit of 5 turns. Without Aether or a Wrath-empowered critical hit, there is no way for Ike to defeat the Black Knight within 5 turns. If Ike does not have the stats or skills needed to defeat the Black Knight within the time limit, he can escape via the southern portion of the map, allowing the player to continue the story. However, doing this will affect which unit will join Ike's team in the next chapter. Furthermore, if a Game Over occurs due to Ike getting killed, the player will have to start the previous stage all over again.
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Moment of Fate
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--
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Japanese
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宿命の刻
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Moment of fate
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Spanish
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Momento decisivo
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Deciding moment
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French
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Face au destin
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Facing destiny
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German
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Schicksalswende
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Twist of fate
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Italian
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L'attimo fatale
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The fatal moment
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.