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Dance of the Goddess
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Dance of the Goddess (Japanese: 女神の舞 Dance of the goddess) is a gambit which was introduced in Fire Emblem: Three Houses. It is a rare support gambit that acts as an area-of-effect Dance command, refreshing multiple units at once and granting them a second action that turn.
In Fire Emblem Engage, it is known as Goddess Dance (Japanese: 計略:女神の舞 Stratagem: dance of the goddess); it is an engage attack granted by Emblem Byleth, and refreshes all adjacent allies. As an engage attack, it can have additional effects depending on the unit type of the user. When Byleth is used as a Dark Emblem by an enemy, they gain access to Diabolical Dance (Japanese: 計略:邪神の舞 Stratagem: dance of the evil god), a stronger variant.
Stats
Game | Icon | Might | Hit | Range | Uses | Area of effect | Other effects and notes |
---|---|---|---|---|---|---|---|
Three Houses | -- | 100 | 1 | 1 | Refreshes all allies within its area of effect, allowing them to act again if they have already acted. |
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Engage (Dragon units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +3 strength, +3 magic, +3 dexterity, +3 speed, +3 defense, +3 resistance, +3 luck to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Backup units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +4 strength to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Cavalry units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +10 dexterity to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Covert units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +5 speed to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Armored units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +5 defense to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Flying units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +5 resistance to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Mystical units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +4 magic to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Qi Adept units) |
Refreshes all adjacent allies, allowing them to act again if they have already acted. +10 luck to all adjacent allied units for 1 turn. |
Command | -- | -- | |
Engage (Diabolical Dance) |
Refreshes all allies within a 2-tile radius, allowing them to act again if they have already acted. | Command | -- | -- |
Locations
Three Houses
Battalions | Blue Lion Dancers • Opera Co. Volunteers |
Engage
Emblem Rings | Byleth, when engaged |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Three Houses | Allies in the area can move again.
|
範囲内の行動済みの味方を
再行動させる(未行動にする) |
Engage (Description) |
Use to grant another action to
all adjacent allies. |
隣接4マスの味方を再行動させる
|
Engage (Description, Dragon units) |
Use to grant another action to
all adjacent allies. [Dragon] Grants +3 to all targets' basic stats for 1 turn. |
隣接4マスの味方を再行動させる
【竜族】再行動する味方の 7つの基本能力を1ターンの間+3 |
Engage (Description, Backup units) |
Use to grant another action to
all adjacent allies. [Backup] Grants Str+4 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【連携】再行動する味方の 力を1ターンの間+4 |
Engage (Description, Cavalry units) |
Use to grant another action to
all adjacent allies. [Cavalry] Grants Dex+10 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【騎馬】再行動する味方の 技を1ターンの間+10 |
Engage (Description, Covert units) |
Use to grant another action to
all adjacent allies. [Covert] Grants Spd+5 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【隠密】再行動する味方の 速さを1ターンの間+5 |
Engage (Description, Armored units) |
Use to grant another action to
all adjacent allies. [Armored] Grants Def+5 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【重装】再行動する味方の 守備を1ターンの間+5 |
Engage (Description, Flying units) |
Use to grant another action to
all adjacent allies. [Flying] Grants Res+5 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【飛行】再行動する味方の 魔防を1ターンの間+5 |
Engage (Description, Mystical units) |
Use to grant another action to
all adjacent allies. [Mystical] Grants Mag+4 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【魔道】再行動する味方の 魔力を1ターンの間+4 |
Engage (Description, Qi Adept units) |
Use to grant another action to
all adjacent allies. [Qi Adept] Grants Lck+10 to targets for 1 turn. |
隣接4マスの味方を再行動させる
【気功】再行動する味方の 幸運を1ターンの間+10 |
Engage (Description, Diabolical Dance) |
Use to grant another action to allies
within 2 spaces. |
周囲2マスの味方を再行動させる
|
Engage (Use screen) |
Let adjacent allies act again.
|
隣接4マスの味方を再行動させる
|
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
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Japanese |
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Spanish |
Danza de la Diosa |
Dance of the Goddess |
French |
Danse de la Déesse |
Dance of the Goddess |
German |
Tanz der Göttin |
Dance of the Goddess |
Italian |
Danza della Dea |
Dance of the Goddess |
Korean |
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Simplified Chinese |
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Traditional Chinese |
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Diabolical Dance
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Diabolical Dance |
-- |
Japanese |
計略:邪神の舞 |
Stratagem: dance of the evil god |
Spanish |
Danza diabólica |
Diabolic dance |
French |
Danse démoniaque |
Demonic dance |
German |
Diabolischer Tanz |
Diabolic Dance |
Italian |
Danza maligna |
Malicious dance |
Korean |
계략: 사신의 춤 |
Stratagem: dance of the evil god |
Simplified Chinese |
计策:邪神之舞 |
Stratagem: dance of the evil god |
Traditional Chinese |
計策:邪神之舞 |
Stratagem: dance of the evil god |
Gallery
See also
Gambits and Staggering Blows | ||||||||
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