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Sun's Percussors

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Sun's Percussors

Is feh sun's percussors.png
The Sun's Percussors as it appears in Heroes.

Type

Red tome

Wielder(s)

Byleth

First game

Heroes

Sun's Percussors (Japanese: 盛夏の神宝 Sacred Treasure of Midsummer) is a weapon skill in the red tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the summer variation of Byleth. When its user's speed is higher than the foe's or the foe's HP is full, Sun's Percussors boosts its user's attack and speed and neutralizes effects that guarantee the foe's or prevent the user's follow-up attacks.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh skill weapon.png Red tomes 14 2 400 -- Bolganone or Fenrir -- Grants −1 special cooldown count.
If user's speed > foe's speed or foe's HP = 100% at start of combat, grants +5 each to user's attack and speed and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
Heroes
(refine: +Effect)
Is feh wpn sun's percussors refined.png Red tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user's speed > (foe's speed - 5) or foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and speed and +4 each to user's defense and resistance, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and neutralizes effects that reduce user's special cooldown charge, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Grants +4 each to attack and speed and "reduces percentage of foe's non-special 'reduce damage by X%' effects by 50%" to allies within 2 spaces of user during combat.
If user initiates combat or is within 3 spaces of an ally, grants +⁠(4 + [number of allies within 3 spaces of user x 2]; max: 10) and user deals +⁠(user's speed x 15%) damage during combat.
If user initiates combat, foe's first attack deals -50% damage, and if foe's attack triggers their special skill, inflicts +1 special cooldown count on foe before foe's first attack during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Red tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user's speed > (foe's speed - 5) or foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and speed and +4 each to user's defense and resistance, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and neutralizes effects that reduce user's special cooldown charge, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Grants +4 each to attack and speed and "reduces percentage of foe's non-special 'reduce damage by X%' effects by 50%" to allies within 2 spaces of user during combat.
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Red tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user's speed > (foe's speed - 5) or foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and speed and +4 each to user's defense and resistance, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and neutralizes effects that reduce user's special cooldown charge, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Grants +4 each to attack and speed and "reduces percentage of foe's non-special 'reduce damage by X%' effects by 50%" to allies within 2 spaces of user during combat.
Grants +2 HP and +2 Spd.
Heroes
(refine: +Def)
Is feh wpn def refined.png Red tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user's speed > (foe's speed - 5) or foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and speed and +4 each to user's defense and resistance, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and neutralizes effects that reduce user's special cooldown charge, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Grants +4 each to attack and speed and "reduces percentage of foe's non-special 'reduce damage by X%' effects by 50%" to allies within 2 spaces of user during combat.
Grants +2 HP and +3 Def.
Heroes
(refine: +Res)
Is feh wpn res refined.png Red tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user's speed > (foe's speed - 5) or foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and speed and +4 each to user's defense and resistance, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and neutralizes effects that reduce user's special cooldown charge, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Grants +4 each to attack and speed and "reduces percentage of foe's non-special 'reduce damage by X%' effects by 50%" to allies within 2 spaces of user during combat.
Grants +2 HP and +3 Res.

Availability

Heroes

Method Data
Unit (★★★★★) Byleth: Fell Star's Duo

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's Spd > foe's Spd or
if foe's HP = 100%, grants Atk/Spd+5 to unit
during combat and neutralizes effects that
guarantee foe's follow-up attacks and effects
that prevent unit's follow-up attacks.
奥義が発動しやすい(発動カウント-1)
戦闘開始時、速さが敵より1以上高い時、または
敵のHPが100%で戦闘開始時、
戦闘中の自分の攻撃、速さ+5、かつ
戦闘中、敵の絶対追撃を無効、かつ、
自分の追撃不可を無効
Heroes
(Refined)
Accelerates Special trigger (cooldown count-1).

At start of combat, if unit's Spd ≥ foe's Spd-5
or if foe's HP ≥ 75%, grants Atk/Spd+5 and
Def/Res+4 to unit, neutralizes effects that
guarantee foe's follow-up attacks and effects
that prevent unit's follow-up attacks, neutralizes
effects that inflict "Special cooldown charge -X"
on unit, and reduces the percentage of foe's
non-Special "reduce damage by X%" skills
by 50% during combat (excluding
area-of-effect Specials).

Grants Atk/Spd+4 and "reduces the percentage
of foe's non-Special 'reduce damage by X%'
skills by 50% (excluding area-of-effect
Specials)" to allies within 2 spaces of unit
during their combat.
奥義が発動しやすい(発動カウント-1)

戦闘開始時、自分の速さが「敵の速さ-5」以上の時、
または、敵のHPが75%以上で戦闘開始時、
戦闘中の自分の攻撃、速さ+5、守備、魔防+4、かつ
戦闘中、敵の絶対追撃を無効、かつ、
自分の追撃不可を無効、
自身の奥義発動カウント変動量-を無効、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)

周囲2マス以内の味方は、
戦闘中、攻撃、速さ+4、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)
Heroes
(Refined: +effect)
If unit initiates combat or is within 3 spaces of
an ally, grants bonus to unit's Atk/Spd/Def/Res
= number of allies within 3 spaces of unit × 2,
+ 4 (max 10) and deals damage = 15% of
unit's Spd during combat (excluding
area-of-effect Specials).

If unit initiates combat, reduces damage from
foe's first attack by 50% during combat ("first
attack" normally means only the first strike; for
effects that grant "unit attacks twice," it means
the first and second strikes), and also, if foe's
attack can trigger foe's Special, inflicts Special
cooldown count+1 on foe before foe's first
attack (cannot exceed the foe's maximum
Special cooldown).
自分から攻撃した時、または、
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防が
周囲3マス以内の味方の数×2+4だけ増加(最大10)、
ダメージ+速さの15%(範囲奥義を除く)

自分から攻撃した時、戦闘中、
最初に受けた攻撃と2回攻撃のダメージを50%軽減
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)、かつ
敵が攻撃時に発動する奥義を装備している時、
戦闘中、敵の最初の攻撃前に敵の奥義発動カウント+1
(奥義発動カウントの最大値は超えない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sun's Percussors

--

Japanese

盛夏の神宝

Sacred Treasure of Midsummer

Spanish

Reliquia solar

Solar relic

French

Relique solaire

Solar relic

German

Sonnenklopfer

Sun Knocker

Italian

Percussori solari

Solar percussors

Portuguese

Chacoalhos verão

Summer shakers

Traditional Chinese

盛夏的神寶

Divine treasure of midsummer

Gallery

See also

Red tome skills in Heroes
Basic red tome skills BolganoneElfireFenrirFireFluxRuin
Red tome skills with secondary effects Arcane BlutgangArcane EclipseBridal OrchidCandelabraConch BouquetDevoted BasketLoyal WreathLuminous GracePeachy ParfaitPumpkin StemRauðrbladeRauðrdeerRauðrfoxRauðrlanternRauðrlionRauðrowlRauðrrabbitRauðrravenRauðrserpentRauðrvultureRauðrwolfRing of AffianceTomato TomeUmbra BurstUnity Blooms
Regalia and personal red tome skills Agnea's ArrowAncient CodexAversa's NightBanshee ΘBook of DreamsBrynhildrCelestial GlobeChild's CompassCorvus TomeCymbelineDark ScriptureDark Spikes ΤDawn SuzuDragon BouquetEnclosing DarkEternal TomeFell CandelabraFell War TomeFiery BolganoneFlower of PlentyFlowery ScrollFluttering FanForblazeFruit of IðunnGilt GobletGinnungagapGleipnirGolden SunlightGrima's TruthGrimleal TextGrimoireGullinkambi EggHades ΩHermit's TomeIago's TomeImhulluIncipit KvasirKvasirLoptousMirage RodMögþrasirMúspell FireposyNabata BeaconNaglfarPackleader TomePetrifyPupil's TomeRadiant ScrollsRagnarokReese's TomeRetainer's ReportScarlet BreidablikScroll of CursesSell-Spell TomeSevenfold GiftsSky-Hopper EggSoothing ScentSparking TomeSun's PercussorsTharja's HexÞjálfiTome of DespairValflame